emu.grasscutter.server.event.player.PlayerFinishBattlePassMission Maven / Gradle / Ivy
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A server software reimplementation for an anime game.
package emu.grasscutter.server.event.player;
import emu.grasscutter.game.battlepass.BattlePassMission;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.server.event.types.PlayerEvent;
import lombok.Getter;
@Getter
public final class PlayerFinishBattlePassMission extends PlayerEvent {
private final BattlePassMission mission;
public PlayerFinishBattlePassMission(Player player, BattlePassMission mission) {
super(player);
this.mission = mission;
}
}