emu.grasscutter.server.packet.recv.HandlerChooseCurAvatarTeamReq Maven / Gradle / Ivy
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A server software reimplementation for an anime game.
package emu.grasscutter.server.packet.recv;
import emu.grasscutter.net.packet.*;
import emu.grasscutter.net.proto.ChooseCurAvatarTeamReqOuterClass.ChooseCurAvatarTeamReq;
import emu.grasscutter.server.game.GameSession;
@Opcodes(PacketOpcodes.ChooseCurAvatarTeamReq)
public class HandlerChooseCurAvatarTeamReq extends PacketHandler {
@Override
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
ChooseCurAvatarTeamReq req = ChooseCurAvatarTeamReq.parseFrom(payload);
session.getPlayer().getTeamManager().setCurrentTeam(req.getTeamId());
}
}