emu.grasscutter.server.packet.recv.HandlerGetWidgetSlotReq Maven / Gradle / Ivy
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A server software reimplementation for an anime game.
package emu.grasscutter.server.packet.recv;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.net.packet.*;
import emu.grasscutter.server.game.GameSession;
import emu.grasscutter.server.packet.send.PacketGetWidgetSlotRsp;
@Opcodes(PacketOpcodes.GetWidgetSlotReq)
public class HandlerGetWidgetSlotReq extends PacketHandler {
@Override
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
Player player = session.getPlayer();
session.send(new PacketGetWidgetSlotRsp(player));
}
}