emu.grasscutter.server.packet.recv.HandlerHomeChangeModuleReq Maven / Gradle / Ivy
Go to download
Show more of this group Show more artifacts with this name
Show all versions of grasscutter Show documentation
Show all versions of grasscutter Show documentation
A server software reimplementation for an anime game.
package emu.grasscutter.server.packet.recv;
import emu.grasscutter.net.packet.Opcodes;
import emu.grasscutter.net.packet.PacketHandler;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.HomeChangeModuleReqOuterClass;
import emu.grasscutter.server.event.player.PlayerTeleportEvent.TeleportType;
import emu.grasscutter.server.game.GameSession;
import emu.grasscutter.server.packet.send.PacketHomeAvatarTalkFinishInfoNotify;
import emu.grasscutter.server.packet.send.PacketHomeChangeModuleRsp;
import emu.grasscutter.server.packet.send.PacketHomeComfortInfoNotify;
import emu.grasscutter.server.packet.send.PacketPlayerHomeCompInfoNotify;
@Opcodes(PacketOpcodes.HomeChangeModuleReq)
public class HandlerHomeChangeModuleReq extends PacketHandler {
@Override
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
HomeChangeModuleReqOuterClass.HomeChangeModuleReq req =
HomeChangeModuleReqOuterClass.HomeChangeModuleReq.parseFrom(payload);
var homeWorld = session.getPlayer().getCurHomeWorld();
if (!homeWorld.getGuests().isEmpty()) {
session.send(new PacketHomeChangeModuleRsp());
return;
}
session.getPlayer().setCurrentRealmId(req.getTargetModuleId());
session.send(new PacketHomeAvatarTalkFinishInfoNotify(session.getPlayer()));
session.send(new PacketHomeChangeModuleRsp(req.getTargetModuleId()));
session.send(new PacketPlayerHomeCompInfoNotify(session.getPlayer()));
session.send(new PacketHomeComfortInfoNotify(session.getPlayer()));
int realmId = 2000 + req.getTargetModuleId();
var scene = homeWorld.getSceneById(realmId);
var pos = scene.getScriptManager().getConfig().born_pos;
homeWorld.transferPlayerToScene(session.getPlayer(), realmId, TeleportType.WAYPOINT, pos);
homeWorld.refreshModuleManager();
}
}