emu.grasscutter.server.packet.recv.HandlerHomeEnterEditModeFinishReq Maven / Gradle / Ivy
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A server software reimplementation for an anime game.
package emu.grasscutter.server.packet.recv;
import emu.grasscutter.game.home.HomeScene;
import emu.grasscutter.net.packet.Opcodes;
import emu.grasscutter.net.packet.PacketHandler;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.server.game.GameSession;
import emu.grasscutter.server.packet.send.PacketHomeEnterEditModeFinishRsp;
@Opcodes(PacketOpcodes.HomeEnterEditModeFinishReq)
public class HandlerHomeEnterEditModeFinishReq extends PacketHandler {
@Override
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
/*
* This packet is about the edit mode
*/
var scene = (HomeScene) session.getPlayer().getScene();
scene.onEnterEditModeFinish();
session.send(new PacketHomeEnterEditModeFinishRsp());
}
}