emu.grasscutter.server.packet.send.PacketPersonalSceneJumpRsp Maven / Gradle / Ivy
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A server software reimplementation for an anime game.
package emu.grasscutter.server.packet.send;
import emu.grasscutter.game.world.Position;
import emu.grasscutter.net.packet.*;
import emu.grasscutter.net.proto.PersonalSceneJumpRspOuterClass.PersonalSceneJumpRsp;
public class PacketPersonalSceneJumpRsp extends BasePacket {
public PacketPersonalSceneJumpRsp(int sceneId, Position pos) {
super(PacketOpcodes.PersonalSceneJumpRsp);
PersonalSceneJumpRsp proto =
PersonalSceneJumpRsp.newBuilder().setDestSceneId(sceneId).setDestPos(pos.toProto()).build();
this.setData(proto);
}
}