emu.grasscutter.server.packet.send.PacketSceneAreaWeatherNotify Maven / Gradle / Ivy
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A server software reimplementation for an anime game.
package emu.grasscutter.server.packet.send;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.net.packet.*;
import emu.grasscutter.net.proto.SceneAreaWeatherNotifyOuterClass.SceneAreaWeatherNotify;
public class PacketSceneAreaWeatherNotify extends BasePacket {
public PacketSceneAreaWeatherNotify(Player player) {
super(PacketOpcodes.SceneAreaWeatherNotify);
SceneAreaWeatherNotify proto =
SceneAreaWeatherNotify.newBuilder()
.setWeatherAreaId(player.getWeatherId())
.setClimateType(player.getClimate().getValue())
.build();
this.setData(proto);
}
}