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/*
 * Copyright 2014, Google Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are
 * met:
 *
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 * notice, this list of conditions and the following disclaimer.
 *    * Redistributions in binary form must reproduce the above
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 * in the documentation and/or other materials provided with the
 * distribution.
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 * contributors may be used to endorse or promote products derived from
 * this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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 */

package io.grpc.internal;

import java.io.InputStream;

/**
 * A single stream of communication between two end-points within a transport.
 *
 * 

An implementation doesn't need to be thread-safe. All methods are expected to execute quickly. */ public interface Stream { /** * Requests up to the given number of messages from the call to be delivered to * {@link StreamListener#messageRead(java.io.InputStream)}. No additional messages will be * delivered. * * @param numMessages the requested number of messages to be delivered to the listener. */ void request(int numMessages); /** * Writes a message payload to the remote end-point. The bytes from the stream are immediately * read by the Transport. Where possible callers should use streams that are * {@link io.grpc.KnownLength} to improve efficiency. This method will always return immediately * and will not wait for the write to complete. * *

* When the write is "accepted" by the transport, the given callback (if provided) will be called. * The definition of what it means to be "accepted" is up to the transport implementation, but * this is a general indication that the transport is capable of handling more out-bound data on * the stream. If the stream/connection is closed for any reason before the write could be * accepted, the callback will never be invoked. * * @param message stream containing the serialized message to be sent */ void writeMessage(InputStream message); /** * Flushes any internally buffered messages to the remote end-point. */ void flush(); /** * If {@code true}, indicates that the transport is capable of sending additional messages * without requiring excessive buffering internally. This event is * just a suggestion and the application is free to ignore it, however doing so may * result in excessive buffering within the transport. */ boolean isReady(); }





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