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/*
 * Copyright 2016, gRPC Authors All rights reserved.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package io.grpc;

import com.google.common.base.MoreObjects;
import com.google.common.base.Objects;
import com.google.common.base.Preconditions;
import java.util.List;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import javax.annotation.concurrent.Immutable;
import javax.annotation.concurrent.NotThreadSafe;
import javax.annotation.concurrent.ThreadSafe;

/**
 * A pluggable component that receives resolved addresses from {@link NameResolver} and provides the
 * channel a usable subchannel when asked.
 *
 * 

Overview

* *

A LoadBalancer typically implements three interfaces: *

    *
  1. {@link LoadBalancer} is the main interface. All methods on it are invoked sequentially * from the Channel Executor. It receives the results from the {@link NameResolver}, updates * of subchannels' connectivity states, and the channel's request for the LoadBalancer to * shutdown.
  2. *
  3. {@link SubchannelPicker SubchannelPicker} does the actual load-balancing work. It selects * a {@link Subchannel Subchannel} for each new RPC.
  4. *
  5. {@link Factory Factory} creates a new {@link LoadBalancer} instance. *
* *

{@link Helper Helper} is implemented by gRPC library and provided to {@link Factory * Factory}. It provides functionalities that a {@code LoadBalancer} implementation would typically * need. * *

Channel Executor

* *

Channel Executor is an internal executor of the channel, which is used to serialize all the * callback methods on the {@link LoadBalancer} interface, thus the balancer implementation doesn't * need to worry about synchronization among them. However, the actual thread of the Channel * Executor is typically the network thread, thus the following rules must be followed to prevent * blocking or even dead-locking in a network * *

    * *
  1. Never block in Channel Executor. The callback methods must return * quickly. Examples or work that must be avoided: CPU-intensive calculation, waiting on * synchronization primitives, blocking I/O, blocking RPCs, etc.
  2. * *
  3. Avoid calling into other components with lock held. Channel Executor may * run callbacks under a lock, e.g., the transport lock of OkHttp. If your LoadBalancer has a * lock, holds the lock in a callback method (e.g., {@link #handleSubchannelState * handleSubchannelState()}) while calling into another class that may involve locks, be cautious * of deadlock. Generally you wouldn't need any locking in the LoadBalancer.
  4. * *
* *

{@link Helper#runSerialized Helper.runSerialized()} allows you to schedule a task to be run in * the Channel Executor. * *

The canonical implementation pattern

* *

A {@link LoadBalancer} keeps states like the latest addresses from NameResolver, the * Subchannel(s) and their latest connectivity states. These states are mutated within the Channel * Executor. * *

A typical {@link SubchannelPicker SubchannelPicker} holds a snapshot of these states. It may * have its own states, e.g., a picker from a round-robin load-balancer may keep a pointer to the * next Subchannel, which are typically mutated by multiple threads. The picker should only mutate * its own state, and should not mutate or re-acquire the states of the LoadBalancer. This way the * picker only needs to synchronize its own states, which is typically trivial to implement. * *

When the LoadBalancer states changes, e.g., Subchannels has become or stopped being READY, and * we want subsequent RPCs to use the latest list of READY Subchannels, LoadBalancer would create * a new picker, which holds a snapshot of the latest Subchannel list. Refer to the javadoc of * {@link #handleSubchannelState handleSubchannelState()} how to do this properly. * *

No synchronization should be necessary between LoadBalancer and its pickers if you follow * the pattern above. It may be possible to implement in a different way, but that would usually * result in more complicated threading. * * @since 1.2.0 */ @ExperimentalApi("https://github.com/grpc/grpc-java/issues/1771") @NotThreadSafe public abstract class LoadBalancer { /** * Handles newly resolved server groups and metadata attributes from name resolution system. * {@code servers} contained in {@link EquivalentAddressGroup} should be considered equivalent * but may be flattened into a single list if needed. * *

Implementations should not modify the given {@code servers}. * * @param servers the resolved server addresses, never empty. * @param attributes extra metadata from naming system. * @since 1.2.0 */ public abstract void handleResolvedAddressGroups( List servers, Attributes attributes); /** * Handles an error from the name resolution system. * * @param error a non-OK status * @since 1.2.0 */ public abstract void handleNameResolutionError(Status error); /** * Handles a state change on a Subchannel. * *

The initial state of a Subchannel is IDLE. You won't get a notification for the initial IDLE * state. * *

If the new state is not SHUTDOWN, this method should create a new picker and call {@link * Helper#updateBalancingState Helper.updateBalancingState()}. Failing to do so may result in * unnecessary delays of RPCs. Please refer to {@link PickResult#withSubchannel * PickResult.withSubchannel()}'s javadoc for more information. * *

SHUTDOWN can only happen in two cases. One is that LoadBalancer called {@link * Subchannel#shutdown} earlier, thus it should have already discarded this Subchannel. The other * is that Channel is doing a {@link ManagedChannel#shutdownNow forced shutdown} or has already * terminated, thus there won't be further requests to LoadBalancer. Therefore, SHUTDOWN can be * safely ignored. * * @param subchannel the involved Subchannel * @param stateInfo the new state * @since 1.2.0 */ public abstract void handleSubchannelState( Subchannel subchannel, ConnectivityStateInfo stateInfo); /** * The channel asks the load-balancer to shutdown. No more callbacks will be called after this * method. The implementation should shutdown all Subchannels and OOB channels, and do any other * cleanup as necessary. * * @since 1.2.0 */ public abstract void shutdown(); /** * The main balancing logic. It must be thread-safe. Typically it should only * synchronize on its own state, and avoid synchronizing with the LoadBalancer's state. * * @since 1.2.0 */ @ThreadSafe public abstract static class SubchannelPicker { /** * Make a balancing decision for a new RPC. * * @param args the pick arguments * @since 1.3.0 */ public abstract PickResult pickSubchannel(PickSubchannelArgs args); /** * Tries to establish connections now so that the upcoming RPC may then just pick a ready * connection without having to connect first. * *

No-op if unsupported. * * @since 1.11.0 */ public void requestConnection() {} } /** * Provides arguments for a {@link SubchannelPicker#pickSubchannel( * LoadBalancer.PickSubchannelArgs)}. * * @since 1.2.0 */ public abstract static class PickSubchannelArgs { /** * Call options. * * @since 1.2.0 */ public abstract CallOptions getCallOptions(); /** * Headers of the call. {@link SubchannelPicker#pickSubchannel} may mutate it before before * returning. * * @since 1.2.0 */ public abstract Metadata getHeaders(); /** * Call method. * * @since 1.2.0 */ public abstract MethodDescriptor getMethodDescriptor(); } /** * A balancing decision made by {@link SubchannelPicker SubchannelPicker} for an RPC. * *

The outcome of the decision will be one of the following: *

    *
  • Proceed: if a Subchannel is provided via {@link #withSubchannel withSubchannel()}, and is * in READY state when the RPC tries to start on it, the RPC will proceed on that * Subchannel.
  • *
  • Error: if an error is provided via {@link #withError withError()}, and the RPC is not * wait-for-ready (i.e., {@link CallOptions#withWaitForReady} was not called), the RPC will * fail immediately with the given error.
  • *
  • Buffer: in all other cases, the RPC will be buffered in the Channel, until the next * picker is provided via {@link Helper#updateBalancingState Helper.updateBalancingState()}, * when the RPC will go through the same picking process again.
  • *
* * @since 1.2.0 */ @Immutable public static final class PickResult { private static final PickResult NO_RESULT = new PickResult(null, null, Status.OK, false); @Nullable private final Subchannel subchannel; @Nullable private final ClientStreamTracer.Factory streamTracerFactory; // An error to be propagated to the application if subchannel == null // Or OK if there is no error. // subchannel being null and error being OK means RPC needs to wait private final Status status; // True if the result is created by withDrop() private final boolean drop; private PickResult( @Nullable Subchannel subchannel, @Nullable ClientStreamTracer.Factory streamTracerFactory, Status status, boolean drop) { this.subchannel = subchannel; this.streamTracerFactory = streamTracerFactory; this.status = Preconditions.checkNotNull(status, "status"); this.drop = drop; } /** * A decision to proceed the RPC on a Subchannel. * *

Only Subchannels returned by {@link Helper#createSubchannel Helper.createSubchannel()} * will work. DO NOT try to use your own implementations of Subchannels, as they won't work. * *

When the RPC tries to use the return Subchannel, which is briefly after this method * returns, the state of the Subchannel will decide where the RPC would go: * *

    *
  • READY: the RPC will proceed on this Subchannel.
  • *
  • IDLE: the RPC will be buffered. Subchannel will attempt to create connection.
  • *
  • All other states: the RPC will be buffered.
  • *
* *

All buffered RPCs will stay buffered until the next call of {@link * Helper#updateBalancingState Helper.updateBalancingState()}, which will trigger a new picking * process. * *

Note that Subchannel's state may change at the same time the picker is making the * decision, which means the decision may be made with (to-be) outdated information. For * example, a picker may return a Subchannel known to be READY, but it has become IDLE when is * about to be used by the RPC, which makes the RPC to be buffered. The LoadBalancer will soon * learn about the Subchannels' transition from READY to IDLE, create a new picker and allow the * RPC to use another READY transport if there is any. * *

You will want to avoid running into a situation where there are READY Subchannels out * there but some RPCs are still buffered for longer than a brief time. *

    *
  • This can happen if you return Subchannels with states other than READY and IDLE. For * example, suppose you round-robin on 2 Subchannels, in READY and CONNECTING states * respectively. If the picker ignores the state and pick them equally, 50% of RPCs will * be stuck in buffered state until both Subchannels are READY.
  • *
  • This can also happen if you don't create a new picker at key state changes of * Subchannels. Take the above round-robin example again. Suppose you do pick only READY * and IDLE Subchannels, and initially both Subchannels are READY. Now one becomes IDLE, * then CONNECTING and stays CONNECTING for a long time. If you don't create a new picker * in response to the CONNECTING state to exclude that Subchannel, 50% of RPCs will hit it * and be buffered even though the other Subchannel is READY.
  • *
* *

In order to prevent unnecessary delay of RPCs, the rules of thumb are: *

    *
  1. The picker should only pick Subchannels that are known as READY or IDLE. Whether to * pick IDLE Subchannels depends on whether you want Subchannels to connect on-demand or * actively: *
      *
    • If you want connect-on-demand, include IDLE Subchannels in your pick results, * because when an RPC tries to use an IDLE Subchannel, the Subchannel will try to * connect.
    • *
    • If you want Subchannels to be always connected even when there is no RPC, you * would call {@link Subchannel#requestConnection Subchannel.requestConnection()} * whenever the Subchannel has transitioned to IDLE, then you don't need to include * IDLE Subchannels in your pick results.
    • *
  2. *
  3. Always create a new picker and call {@link Helper#updateBalancingState * Helper.updateBalancingState()} whenever {@link #handleSubchannelState * handleSubchannelState()} is called, unless the new state is SHUTDOWN. See * {@code handleSubchannelState}'s javadoc for more details.
  4. *
* * @param subchannel the picked Subchannel * @param streamTracerFactory if not null, will be used to trace the activities of the stream * created as a result of this pick. Note it's possible that no * stream is created at all in some cases. * @since 1.3.0 */ public static PickResult withSubchannel( Subchannel subchannel, @Nullable ClientStreamTracer.Factory streamTracerFactory) { return new PickResult( Preconditions.checkNotNull(subchannel, "subchannel"), streamTracerFactory, Status.OK, false); } /** * Equivalent to {@code withSubchannel(subchannel, null)}. * * @since 1.2.0 */ public static PickResult withSubchannel(Subchannel subchannel) { return withSubchannel(subchannel, null); } /** * A decision to report a connectivity error to the RPC. If the RPC is {@link * CallOptions#withWaitForReady wait-for-ready}, it will stay buffered. Otherwise, it will fail * with the given error. * * @param error the error status. Must not be OK. * @since 1.2.0 */ public static PickResult withError(Status error) { Preconditions.checkArgument(!error.isOk(), "error status shouldn't be OK"); return new PickResult(null, null, error, false); } /** * A decision to fail an RPC immediately. This is a final decision and will ignore retry * policy. * * @param status the status with which the RPC will fail. Must not be OK. * @since 1.8.0 */ public static PickResult withDrop(Status status) { Preconditions.checkArgument(!status.isOk(), "drop status shouldn't be OK"); return new PickResult(null, null, status, true); } /** * No decision could be made. The RPC will stay buffered. * * @since 1.2.0 */ public static PickResult withNoResult() { return NO_RESULT; } /** * The Subchannel if this result was created by {@link #withSubchannel withSubchannel()}, or * null otherwise. * * @since 1.2.0 */ @Nullable public Subchannel getSubchannel() { return subchannel; } /** * The stream tracer factory this result was created with. * * @since 1.3.0 */ @Nullable public ClientStreamTracer.Factory getStreamTracerFactory() { return streamTracerFactory; } /** * The status associated with this result. Non-{@code OK} if created with {@link #withError * withError}, or {@code OK} otherwise. * * @since 1.2.0 */ public Status getStatus() { return status; } /** * Returns {@code true} if this result was created by {@link #withDrop withDrop()}. * * @since 1.8.0 */ public boolean isDrop() { return drop; } @Override public String toString() { return MoreObjects.toStringHelper(this) .add("subchannel", subchannel) .add("streamTracerFactory", streamTracerFactory) .add("status", status) .add("drop", drop) .toString(); } @Override public int hashCode() { return Objects.hashCode(subchannel, status, streamTracerFactory, drop); } /** * Returns true if the {@link Subchannel}, {@link Status}, and * {@link ClientStreamTracer.Factory} all match. */ @Override public boolean equals(Object other) { if (!(other instanceof PickResult)) { return false; } PickResult that = (PickResult) other; return Objects.equal(subchannel, that.subchannel) && Objects.equal(status, that.status) && Objects.equal(streamTracerFactory, that.streamTracerFactory) && drop == that.drop; } } /** * Provides essentials for LoadBalancer implementations. * * @since 1.2.0 */ @ThreadSafe public abstract static class Helper { /** * Creates a Subchannel, which is a logical connection to the given group of addresses which are * considered equivalent. The {@code attrs} are custom attributes associated with this * Subchannel, and can be accessed later through {@link Subchannel#getAttributes * Subchannel.getAttributes()}. * *

The LoadBalancer is responsible for closing unused Subchannels, and closing all * Subchannels within {@link #shutdown}. * * @since 1.2.0 */ public abstract Subchannel createSubchannel(EquivalentAddressGroup addrs, Attributes attrs); /** * Replaces the existing addresses used with {@code subchannel}. This method is superior to * {@link #createSubchannel} when the new and old addresses overlap, since the subchannel can * continue using an existing connection. * * @throws IllegalArgumentException if {@code subchannel} was not returned from {@link * #createSubchannel} * @since 1.4.0 */ public void updateSubchannelAddresses( Subchannel subchannel, EquivalentAddressGroup addrs) { throw new UnsupportedOperationException(); } /** * Out-of-band channel for LoadBalancer’s own RPC needs, e.g., talking to an external * load-balancer service. * *

The LoadBalancer is responsible for closing unused OOB channels, and closing all OOB * channels within {@link #shutdown}. * * @since 1.4.0 */ public abstract ManagedChannel createOobChannel(EquivalentAddressGroup eag, String authority); /** * Updates the addresses used for connections in the {@code Channel}. This is supperior to * {@link #createOobChannel} when the old and new addresses overlap, since the channel can * continue using an existing connection. * * @throws IllegalArgumentException if {@code channel} was not returned from {@link * #createOobChannel} * @since 1.4.0 */ public void updateOobChannelAddresses(ManagedChannel channel, EquivalentAddressGroup eag) { throw new UnsupportedOperationException(); } /** * Set a new state with a new picker to the channel. * *

When a new picker is provided via {@code updateBalancingState()}, the channel will apply * the picker on all buffered RPCs, by calling {@link SubchannelPicker#pickSubchannel( * LoadBalancer.PickSubchannelArgs)}. * *

The channel will hold the picker and use it for all RPCs, until {@code * updateBalancingState()} is called again and a new picker replaces the old one. If {@code * updateBalancingState()} has never been called, the channel will buffer all RPCs until a * picker is provided. * *

The passed state will be the channel's new state. The SHUTDOWN state should not be passed * and its behavior is undefined. * * @since 1.6.0 */ public abstract void updateBalancingState( @Nonnull ConnectivityState newState, @Nonnull SubchannelPicker newPicker); /** * Schedule a task to be run in the Channel Executor, which serializes the task with the * callback methods on the {@link LoadBalancer} interface. * * @since 1.2.0 */ public abstract void runSerialized(Runnable task); /** * Returns the NameResolver of the channel. * * @since 1.2.0 */ public abstract NameResolver.Factory getNameResolverFactory(); /** * Returns the authority string of the channel, which is derived from the DNS-style target name. * * @since 1.2.0 */ public abstract String getAuthority(); } /** * A logical connection to a server, or a group of equivalent servers represented by an {@link * EquivalentAddressGroup}. * *

It maintains at most one physical connection (aka transport) for sending new RPCs, while * also keeps track of previous transports that has been shut down but not terminated yet. * *

If there isn't an active transport yet, and an RPC is assigned to the Subchannel, it will * create a new transport. It won't actively create transports otherwise. {@link * #requestConnection requestConnection()} can be used to ask Subchannel to create a transport if * there isn't any. * * @since 1.2.0 */ @ThreadSafe public abstract static class Subchannel { /** * Shuts down the Subchannel. After this method is called, this Subchannel should no longer * be returned by the latest {@link SubchannelPicker picker}, and can be safely discarded. * * @since 1.2.0 */ public abstract void shutdown(); /** * Asks the Subchannel to create a connection (aka transport), if there isn't an active one. * * @since 1.2.0 */ public abstract void requestConnection(); /** * Returns the addresses that this Subchannel is bound to. * * @since 1.2.0 */ public abstract EquivalentAddressGroup getAddresses(); /** * The same attributes passed to {@link Helper#createSubchannel Helper.createSubchannel()}. * LoadBalancer can use it to attach additional information here, e.g., the shard this * Subchannel belongs to. * * @since 1.2.0 */ public abstract Attributes getAttributes(); } /** * Factory to create {@link LoadBalancer} instance. * * @since 1.2.0 */ @ThreadSafe public abstract static class Factory { /** * Creates a {@link LoadBalancer} that will be used inside a channel. * * @since 1.2.0 */ public abstract LoadBalancer newLoadBalancer(Helper helper); } }





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