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/*
 * Copyright 2014, gRPC Authors All rights reserved.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package io.grpc.internal;

import io.grpc.Compressor;
import java.io.InputStream;

/**
 * A single stream of communication between two end-points within a transport.
 *
 * 

An implementation doesn't need to be thread-safe. All methods are expected to execute quickly. */ public interface Stream { /** * Requests up to the given number of messages from the call to be delivered via * {@link StreamListener#messagesAvailable(StreamListener.MessageProducer)}. No additional * messages will be delivered. If the stream has a {@code start()} method, it must be called * before requesting messages. * * @param numMessages the requested number of messages to be delivered to the listener. */ void request(int numMessages); /** * Writes a message payload to the remote end-point. The bytes from the stream are immediately * read by the Transport. Where possible callers should use streams that are * {@link io.grpc.KnownLength} to improve efficiency. This method will always return immediately * and will not wait for the write to complete. If the stream has a {@code start()} method, it * must be called before writing any messages. * *

It is recommended that the caller consult {@link #isReady()} before calling this method to * avoid excessive buffering in the transport. * * @param message stream containing the serialized message to be sent */ void writeMessage(InputStream message); /** * Flushes any internally buffered messages to the remote end-point. */ void flush(); /** * If {@code true}, indicates that the transport is capable of sending additional messages without * requiring excessive buffering internally. Otherwise, {@link StreamListener#onReady()} will be * called when it turns {@code true}. * *

This is just a suggestion and the application is free to ignore it, however doing so may * result in excessive buffering within the transport. */ boolean isReady(); /** * Sets the compressor on the framer. * * @param compressor the compressor to use */ void setCompressor(Compressor compressor); /** * Enables per-message compression, if an encoding type has been negotiated. If no message * encoding has been negotiated, this is a no-op. By default per-message compression is enabled, * but may not have any effect if compression is not enabled on the call. */ void setMessageCompression(boolean enable); }





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