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Guise™ Internet application framework.
/*
* Copyright © 2005-2008 GlobalMentor, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package io.guise.framework.platform.web;
import static java.util.Objects.*;
import io.guise.framework.input.MouseButton;
/**
* A button on a mouse as reported by a browser's Event.button property.
* @see DOM Level 2 Mouse Events
* @see Quirksmode W3C DOM Events
* @author Garret Wilson
*/
public enum Button {
LEFT(0, MouseButton.LEFT), MIDDLE(1, MouseButton.MIDDLE), RIGHT(2, MouseButton.RIGHT);
/** The code reported by the browser. */
private final int code;
/** @return The code reported by the browser. */
public int getCode() {
return code;
}
/** The mouse button this button represents. */
private final MouseButton mouseButton;
/** @return The mouse button this button represents. */
public MouseButton getMouseButton() {
return mouseButton;
}
/**
* Code and mouse button constructor.
* @param code The code reported by the browser.
* @param mouseButton The mouse button this button represents.
* @throws NullPointerException if the given mouse button is null
.
*/
private Button(final int code, final MouseButton mouseButton) {
this.code = code;
this.mouseButton = requireNonNull(mouseButton, "Mouse button cannot be null.");
}
/**
* Retrieves a button corresponding to the given code.
* @param code The code for which a button should be returned.
* @return The button representing the given code.
* @throws IllegalArgumentException if the given code does not match one of the known buttons.
*/
public static Button valueOf(final int code) {
switch(code) { //see which code is passed (there are only three codes; using a map would be overkill and less efficient than a switch statement)
case 0:
return Button.LEFT;
case 1:
return Button.MIDDLE;
case 2:
return Button.RIGHT;
default:
throw new IllegalArgumentException("The code " + code + " does not represent a known button.");
}
}
}