kalix.scalasdk.eventsourcedentity.EventSourcedEntity.scala Maven / Gradle / Ivy
/*
* Copyright 2021 Lightbend Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package kalix.scalasdk.eventsourcedentity
import kalix.scalasdk.{ Context, DeferredCall, Metadata, SideEffect }
import kalix.scalasdk.impl.eventsourcedentity.EventSourcedEntityEffectImpl
import io.grpc.Status
object EventSourcedEntity {
/**
* An Effect is a description of what Kalix needs to do after the command is handled. You can think of it as a set of
* instructions you are passing to Kalix. Kalix will process the instructions on your behalf and ensure that any data
* that needs to be persisted will be persisted.
*
* Each Kalix component defines its own effects, which are a set of predefined operations that match the capabilities
* of that component.
*
* An EventSourcedEntity Effect can either:
*
* - emit events and send a reply to the caller
* - directly reply to the caller if the command is not requesting any state change
* - rejected the command by returning an error
* - instruct Kalix to delete the entity
*
* A return type to allow returning forwards or failures, and attaching effects to messages.
*
* @tparam T
* The type of the message that must be returned by this call.
*/
trait Effect[T] {
/**
* Attach the given side effects to this reply.
*
* @param sideEffects
* The effects to attach.
* @return
* A new reply with the attached effects.
*/
def addSideEffects(sideEffects: Seq[SideEffect]): Effect[T]
}
object Effect {
/**
* Construct the effect that is returned by the command handler. The effect describes next processing actions, such
* as emitting events and sending a reply.
*
* @tparam S
* The type of the state for this entity.
*/
trait Builder[S] {
def emitEvent(event: Object): OnSuccessBuilder[S]
def emitEvents(event: List[_]): OnSuccessBuilder[S]
/**
* Create a message reply.
*
* @param message
* The payload of the reply.
* @return
* A message reply.
* @tparam T
* The type of the message that must be returned by this call.
*/
def reply[T](message: T): Effect[T]
/**
* Create a message reply.
*
* @param message
* The payload of the reply.
* @param metadata
* The metadata for the message.
* @return
* A message reply.
* @tparam T
* The type of the message that must be returned by this call.
*/
def reply[T](message: T, metadata: Metadata): Effect[T]
/**
* Create a forward reply.
*
* @param serviceCall
* The service call representing the forward.
* @return
* A forward reply.
* @tparam T
* The type of the message that must be returned by this call.
*/
def forward[T](serviceCall: DeferredCall[_, T]): Effect[T]
/**
* Create an error reply.
*
* @param description
* The description of the error.
* @return
* An error reply.
* @tparam T
* The type of the message that must be returned by this call.
*/
def error[T](description: String): Effect[T]
/**
* Create an error reply.
*
* @param description
* The description of the error.
* @param statusCode
* A gRPC status code.
* @return
* An error reply.
* @tparam T
* The type of the message that must be returned by this call.
*/
def error[T](description: String, statusCode: Status.Code): Effect[T]
}
trait OnSuccessBuilder[S] {
/**
* Delete the entity. No addition events are allowed.
*/
def deleteEntity(): OnSuccessBuilder[S]
/**
* Reply after for example emitEvent
.
*
* @param replyMessage
* Function to create the reply message from the new state.
* @return
* A message reply.
* @tparam T
* The type of the message that must be returned by this call.
*/
def thenReply[T](replyMessage: S => T): Effect[T]
/**
* Reply after for example emitEvent
.
*
* @param replyMessage
* Function to create the reply message from the new state.
* @param metadata
* The metadata for the message.
* @return
* A message reply.
* @tparam T
* The type of the message that must be returned by this call.
*/
def thenReply[T](replyMessage: S => T, metadata: Metadata): Effect[T]
/**
* Create a forward reply after for example emitEvent
.
*
* @param serviceCall
* The service call representing the forward.
* @return
* A forward reply.
* @tparam T
* The type of the message that must be returned by this call.
*/
def thenForward[T](serviceCall: S => DeferredCall[_, T]): Effect[T]
/**
* Attach the given side effect to this reply from the new state.
*
* @param sideEffect
* The effect to attach.
* @return
* A new reply with the attached effect.
*/
def thenAddSideEffect(sideEffect: S => SideEffect): OnSuccessBuilder[S]
}
}
}
/**
* The Event Sourced state model captures changes to data by storing events in a journal. The current entity state is
* derived from the emitted events.
*
* When implementing an Event Sourced Entity, you first define what will be its internal state (your domain model), the
* commands it will handle (mutation requests) and the events it will emit (state changes).
*
* Each command is handled by a command handler. Command handlers are methods returning an
* [[kalix.scalasdk.eventsourcedentity.EventSourcedEntity.Effect]]. When handling a command, you use the Effect API to:
*
* - emit events and build a reply
* - directly returning to the caller if the command is not requesting any state change
* - rejected the command by returning an error
* - instruct Kalix to delete the entity
*
* Each event is handled by an event handler method and should return an updated state for the entity.
* @tparam S
* The type of the state for this entity.
*/
abstract class EventSourcedEntity[S] {
private var _commandContext: Option[CommandContext] = None
private var _eventContext: Option[EventContext] = None
/**
* Implement by returning the initial empty state object. This object will be passed into the command and event
* handlers, until a new state replaces it.
*
* Also known as "zero state" or "neutral state".
*
*
null
is an allowed value.
*/
def emptyState: S
/**
* Additional context and metadata for a command handler.
*
*
It will throw an exception if accessed from constructor.
*/
protected final def commandContext(): CommandContext = {
try {
_commandContext.get
} catch {
case _: NoSuchElementException =>
throw new IllegalStateException("CommandContext is only available when handling a command.")
}
}
/** INTERNAL API */
final def _internalSetCommandContext(context: Option[CommandContext]): Unit = {
_commandContext = context
}
/**
* Additional context and metadata for a command handler.
*
*
It will throw an exception if accessed from constructor.
*/
protected final def eventContext(): EventContext = {
try {
_eventContext.get
} catch {
case _: NoSuchElementException =>
throw new IllegalStateException("EventContext is only available when handling an event.")
}
}
/** INTERNAL API */
final def _internalSetEventContext(context: Option[EventContext]): Unit = {
_eventContext = context
}
protected final def effects: EventSourcedEntity.Effect.Builder[S] =
EventSourcedEntityEffectImpl[Any, S]()
}