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Advanced and thread-safe Java Redis client for synchronous, asynchronous, and
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/*
* Copyright 2011-Present, Redis Ltd. and Contributors
* All rights reserved.
*
* Licensed under the MIT License.
*
* This file contains contributions from third-party contributors
* licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* https://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package io.lettuce.core.resource;
import java.time.Duration;
import java.util.concurrent.TimeUnit;
/**
* Delay that increases using equal jitter strategy.
*
*
* Considering retry attempts start at 1, attempt 0 would be the initial call and will always yield 0 (or the lower). Then, each
* retry step will by default yield {@code randomBetween(0, base * 2 ^ (attempt - 1))}.
*
* This strategy is based on Exponential Backoff and
* Jitter.
*
*
* @author Jongyeol Choi
* @author Mark Paluch
* @since 4.2
*/
class EqualJitterDelay extends ExponentialDelay {
private final long base;
private final TimeUnit targetTimeUnit;
EqualJitterDelay(Duration lower, Duration upper, long base, TimeUnit targetTimeUnit) {
super(lower, upper, 2, targetTimeUnit);
this.base = base;
this.targetTimeUnit = targetTimeUnit;
}
@Override
public Duration createDelay(long attempt) {
long value = randomBetween(0, base * calculatePowerOfTwo(attempt));
return applyBounds(Duration.ofNanos(targetTimeUnit.toNanos(value)));
}
}
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