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/*
 * All content copyright Terracotta, Inc., unless otherwise indicated. All rights reserved.
 * 
 * Licensed under the Apache License, Version 2.0 (the "License"); you may not 
 * use this file except in compliance with the License. You may obtain a copy 
 * of the License at 
 * 
 *   http://www.apache.org/licenses/LICENSE-2.0 
 *   
 * Unless required by applicable law or agreed to in writing, software 
 * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT 
 * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the 
 * License for the specific language governing permissions and limitations 
 * under the License.
 * 
 */

package org.quartz;

import org.quartz.impl.triggers.SimpleTriggerImpl;
import org.quartz.spi.MutableTrigger;

/**
 * SimpleScheduleBuilder is a {@link ScheduleBuilder} 
 * that defines strict/literal interval-based schedules for 
 * Triggers.
 *  
 * 

Quartz provides a builder-style API for constructing scheduling-related * entities via a Domain-Specific Language (DSL). The DSL can best be * utilized through the usage of static imports of the methods on the classes * TriggerBuilder, JobBuilder, * DateBuilder, JobKey, TriggerKey * and the various ScheduleBuilder implementations.

* *

Client code can then use the DSL to write code such as this:

*
 *         JobDetail job = newJob(MyJob.class)
 *             .withIdentity("myJob")
 *             .build();
 *             
 *         Trigger trigger = newTrigger() 
 *             .withIdentity(triggerKey("myTrigger", "myTriggerGroup"))
 *             .withSchedule(simpleSchedule()
 *                 .withIntervalInHours(1)
 *                 .repeatForever())
 *             .startAt(futureDate(10, MINUTES))
 *             .build();
 *         
 *         scheduler.scheduleJob(job, trigger);
 * 
 *
 * @see SimpleTrigger
 * @see CalendarIntervalScheduleBuilder
 * @see CronScheduleBuilder
 * @see ScheduleBuilder
 * @see TriggerBuilder
 */
public class SimpleScheduleBuilder extends ScheduleBuilder {

    private long interval = 0;
    private int repeatCount = 0;
    private int misfireInstruction = SimpleTrigger.MISFIRE_INSTRUCTION_SMART_POLICY;
    
    protected SimpleScheduleBuilder() {
    }
    
    /**
     * Create a SimpleScheduleBuilder.
     * 
     * @return the new SimpleScheduleBuilder
     */
    public static SimpleScheduleBuilder simpleSchedule() {
        return new SimpleScheduleBuilder();
    }
    
    /**
     * Create a SimpleScheduleBuilder set to repeat forever with a 1 minute interval.
     * 
     * @return the new SimpleScheduleBuilder
     */
    public static SimpleScheduleBuilder repeatMinutelyForever() {

        return simpleSchedule()
            .withIntervalInMinutes(1)
            .repeatForever();
    }

    /**
     * Create a SimpleScheduleBuilder set to repeat forever with an interval
     * of the given number of minutes.
     * 
     * @return the new SimpleScheduleBuilder
     */
    public static SimpleScheduleBuilder repeatMinutelyForever(int minutes) {

        return simpleSchedule()
            .withIntervalInMinutes(minutes)
            .repeatForever();
    }

    /**
     * Create a SimpleScheduleBuilder set to repeat forever with a 1 second interval.
     * 
     * @return the new SimpleScheduleBuilder
     */
    public static SimpleScheduleBuilder repeatSecondlyForever() {

        return simpleSchedule()
            .withIntervalInSeconds(1)
            .repeatForever();
    }

    /**
     * Create a SimpleScheduleBuilder set to repeat forever with an interval
     * of the given number of seconds.
     * 
     * @return the new SimpleScheduleBuilder
     */
    public static SimpleScheduleBuilder repeatSecondlyForever(int seconds) {

        return simpleSchedule()
            .withIntervalInSeconds(seconds)
            .repeatForever();
    }
    
    /**
     * Create a SimpleScheduleBuilder set to repeat forever with a 1 hour interval.
     * 
     * @return the new SimpleScheduleBuilder
     */
    public static SimpleScheduleBuilder repeatHourlyForever() {

        return simpleSchedule()
            .withIntervalInHours(1)
            .repeatForever();
    }

    /**
     * Create a SimpleScheduleBuilder set to repeat forever with an interval
     * of the given number of hours.
     * 
     * @return the new SimpleScheduleBuilder
     */
    public static SimpleScheduleBuilder repeatHourlyForever(int hours) {

        return simpleSchedule()
            .withIntervalInHours(hours)
            .repeatForever();
    }

    /**
     * Create a SimpleScheduleBuilder set to repeat the given number
     * of times - 1  with a 1 minute interval.
     * 
     * 

Note: Total count = 1 (at start time) + repeat count

* * @return the new SimpleScheduleBuilder */ public static SimpleScheduleBuilder repeatMinutelyForTotalCount(int count) { if(count < 1) throw new IllegalArgumentException("Total count of firings must be at least one! Given count: " + count); return simpleSchedule() .withIntervalInMinutes(1) .withRepeatCount(count - 1); } /** * Create a SimpleScheduleBuilder set to repeat the given number * of times - 1 with an interval of the given number of minutes. * *

Note: Total count = 1 (at start time) + repeat count

* * @return the new SimpleScheduleBuilder */ public static SimpleScheduleBuilder repeatMinutelyForTotalCount(int count, int minutes) { if(count < 1) throw new IllegalArgumentException("Total count of firings must be at least one! Given count: " + count); return simpleSchedule() .withIntervalInMinutes(minutes) .withRepeatCount(count - 1); } /** * Create a SimpleScheduleBuilder set to repeat the given number * of times - 1 with a 1 second interval. * *

Note: Total count = 1 (at start time) + repeat count

* * @return the new SimpleScheduleBuilder */ public static SimpleScheduleBuilder repeatSecondlyForTotalCount(int count) { if(count < 1) throw new IllegalArgumentException("Total count of firings must be at least one! Given count: " + count); return simpleSchedule() .withIntervalInSeconds(1) .withRepeatCount(count - 1); } /** * Create a SimpleScheduleBuilder set to repeat the given number * of times - 1 with an interval of the given number of seconds. * *

Note: Total count = 1 (at start time) + repeat count

* * @return the new SimpleScheduleBuilder */ public static SimpleScheduleBuilder repeatSecondlyForTotalCount(int count, int seconds) { if(count < 1) throw new IllegalArgumentException("Total count of firings must be at least one! Given count: " + count); return simpleSchedule() .withIntervalInSeconds(seconds) .withRepeatCount(count - 1); } /** * Create a SimpleScheduleBuilder set to repeat the given number * of times - 1 with a 1 hour interval. * *

Note: Total count = 1 (at start time) + repeat count

* * @return the new SimpleScheduleBuilder */ public static SimpleScheduleBuilder repeatHourlyForTotalCount(int count) { if(count < 1) throw new IllegalArgumentException("Total count of firings must be at least one! Given count: " + count); return simpleSchedule() .withIntervalInHours(1) .withRepeatCount(count - 1); } /** * Create a SimpleScheduleBuilder set to repeat the given number * of times - 1 with an interval of the given number of hours. * *

Note: Total count = 1 (at start time) + repeat count

* * @return the new SimpleScheduleBuilder */ public static SimpleScheduleBuilder repeatHourlyForTotalCount(int count, int hours) { if(count < 1) throw new IllegalArgumentException("Total count of firings must be at least one! Given count: " + count); return simpleSchedule() .withIntervalInHours(hours) .withRepeatCount(count - 1); } /** * Build the actual Trigger -- NOT intended to be invoked by end users, * but will rather be invoked by a TriggerBuilder which this * ScheduleBuilder is given to. * * @see TriggerBuilder#withSchedule(ScheduleBuilder) */ @Override public MutableTrigger build() { SimpleTriggerImpl st = new SimpleTriggerImpl(); st.setRepeatInterval(interval); st.setRepeatCount(repeatCount); st.setMisfireInstruction(misfireInstruction); return st; } /** * Specify a repeat interval in milliseconds. * * @param intervalInMillis the number of seconds at which the trigger should repeat. * @return the updated SimpleScheduleBuilder * @see SimpleTrigger#getRepeatInterval() * @see #withRepeatCount(int) */ public SimpleScheduleBuilder withIntervalInMilliseconds(long intervalInMillis) { this.interval = intervalInMillis; return this; } /** * Specify a repeat interval in seconds - which will then be multiplied * by 1000 to produce milliseconds. * * @param intervalInSeconds the number of seconds at which the trigger should repeat. * @return the updated SimpleScheduleBuilder * @see SimpleTrigger#getRepeatInterval() * @see #withRepeatCount(int) */ public SimpleScheduleBuilder withIntervalInSeconds(int intervalInSeconds) { this.interval = intervalInSeconds * 1000L; return this; } /** * Specify a repeat interval in minutes - which will then be multiplied * by 60 * 1000 to produce milliseconds. * * @param intervalInMinutes the number of seconds at which the trigger should repeat. * @return the updated SimpleScheduleBuilder * @see SimpleTrigger#getRepeatInterval() * @see #withRepeatCount(int) */ public SimpleScheduleBuilder withIntervalInMinutes(int intervalInMinutes) { this.interval = intervalInMinutes * DateBuilder.MILLISECONDS_IN_MINUTE; return this; } /** * Specify a repeat interval in minutes - which will then be multiplied * by 60 * 60 * 1000 to produce milliseconds. * * @param intervalInHours the number of seconds at which the trigger should repeat. * @return the updated SimpleScheduleBuilder * @see SimpleTrigger#getRepeatInterval() * @see #withRepeatCount(int) */ public SimpleScheduleBuilder withIntervalInHours(int intervalInHours) { this.interval = intervalInHours * DateBuilder.MILLISECONDS_IN_HOUR; return this; } /** * Specify a the number of time the trigger will repeat - total number of * firings will be this number + 1. * * @param triggerRepeatCount the number of seconds at which the trigger should repeat. * @return the updated SimpleScheduleBuilder * @see SimpleTrigger#getRepeatCount() * @see #repeatForever() */ public SimpleScheduleBuilder withRepeatCount(int triggerRepeatCount) { this.repeatCount = triggerRepeatCount; return this; } /** * Specify that the trigger will repeat indefinitely. * * @return the updated SimpleScheduleBuilder * @see SimpleTrigger#getRepeatCount() * @see SimpleTrigger#REPEAT_INDEFINITELY * @see #withIntervalInMilliseconds(long) * @see #withIntervalInSeconds(int) * @see #withIntervalInMinutes(int) * @see #withIntervalInHours(int) */ public SimpleScheduleBuilder repeatForever() { this.repeatCount = SimpleTrigger.REPEAT_INDEFINITELY; return this; } /** * If the Trigger misfires, use the * {@link Trigger#MISFIRE_INSTRUCTION_IGNORE_MISFIRE_POLICY} instruction. * * @return the updated CronScheduleBuilder * @see Trigger#MISFIRE_INSTRUCTION_IGNORE_MISFIRE_POLICY */ public SimpleScheduleBuilder withMisfireHandlingInstructionIgnoreMisfires() { misfireInstruction = Trigger.MISFIRE_INSTRUCTION_IGNORE_MISFIRE_POLICY; return this; } /** * If the Trigger misfires, use the * {@link SimpleTrigger#MISFIRE_INSTRUCTION_FIRE_NOW} instruction. * * @return the updated SimpleScheduleBuilder * @see SimpleTrigger#MISFIRE_INSTRUCTION_FIRE_NOW */ public SimpleScheduleBuilder withMisfireHandlingInstructionFireNow() { misfireInstruction = SimpleTrigger.MISFIRE_INSTRUCTION_FIRE_NOW; return this; } /** * If the Trigger misfires, use the * {@link SimpleTrigger#MISFIRE_INSTRUCTION_RESCHEDULE_NEXT_WITH_EXISTING_COUNT} instruction. * * @return the updated SimpleScheduleBuilder * @see SimpleTrigger#MISFIRE_INSTRUCTION_RESCHEDULE_NEXT_WITH_EXISTING_COUNT */ public SimpleScheduleBuilder withMisfireHandlingInstructionNextWithExistingCount() { misfireInstruction = SimpleTrigger.MISFIRE_INSTRUCTION_RESCHEDULE_NEXT_WITH_EXISTING_COUNT; return this; } /** * If the Trigger misfires, use the * {@link SimpleTrigger#MISFIRE_INSTRUCTION_RESCHEDULE_NEXT_WITH_REMAINING_COUNT} instruction. * * @return the updated SimpleScheduleBuilder * @see SimpleTrigger#MISFIRE_INSTRUCTION_RESCHEDULE_NEXT_WITH_REMAINING_COUNT */ public SimpleScheduleBuilder withMisfireHandlingInstructionNextWithRemainingCount() { misfireInstruction = SimpleTrigger.MISFIRE_INSTRUCTION_RESCHEDULE_NEXT_WITH_REMAINING_COUNT; return this; } /** * If the Trigger misfires, use the * {@link SimpleTrigger#MISFIRE_INSTRUCTION_RESCHEDULE_NOW_WITH_EXISTING_REPEAT_COUNT} instruction. * * @return the updated SimpleScheduleBuilder * @see SimpleTrigger#MISFIRE_INSTRUCTION_RESCHEDULE_NOW_WITH_EXISTING_REPEAT_COUNT */ public SimpleScheduleBuilder withMisfireHandlingInstructionNowWithExistingCount() { misfireInstruction = SimpleTrigger.MISFIRE_INSTRUCTION_RESCHEDULE_NOW_WITH_EXISTING_REPEAT_COUNT; return this; } /** * If the Trigger misfires, use the * {@link SimpleTrigger#MISFIRE_INSTRUCTION_RESCHEDULE_NOW_WITH_REMAINING_REPEAT_COUNT} instruction. * * @return the updated SimpleScheduleBuilder * @see SimpleTrigger#MISFIRE_INSTRUCTION_RESCHEDULE_NOW_WITH_REMAINING_REPEAT_COUNT */ public SimpleScheduleBuilder withMisfireHandlingInstructionNowWithRemainingCount() { misfireInstruction = SimpleTrigger.MISFIRE_INSTRUCTION_RESCHEDULE_NOW_WITH_REMAINING_REPEAT_COUNT; return this; } }




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