io.mats3.util.compression.ByteArrayDeflaterOutputStreamWithStats Maven / Gradle / Ivy
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package io.mats3.util.compression;
import java.io.ByteArrayOutputStream;
import java.io.IOException;
import java.io.OutputStream;
/**
* A specialization of {@link DeflaterOutputStreamWithStats} which writes the compressed data to a byte array, as if the
* target was a {@link ByteArrayOutputStream}. It is marginally more efficient as it doesn't use an intermediate buffer
* to write to the target byte array. The growing strategy is also a bit more memory conservative in that the max grow
* increment is capped at 8 MiB, instead of pure doubling. Also, no method throw IOException, as it is writing to a byte
* array.
*
* It allows you to supply an {@link #ByteArrayDeflaterOutputStreamWithStats(byte[], int) initial byte array}, and a
* starting position in that array, which is useful if you want to use an existing array that may contain some existing
* data in front. This can be used to e.g. write multiple compressed data streams into the same byte array. You probably
* want to know about {@link #getUncroppedInternalArray()} in that case, also read below.
*
* If the byte array is filled up, it is grown by allocating a new larger array and copying the data over. It does this
* by using a capped exponential growth strategy, starting at an increment of 1KiB, and doubling the increment each
* time, capped at 8MiB. Compared to the ByteArrayOutputStream
, which grows by doubling each time, this is
* a trade-off: This strategy will at large sizes have higher memory churn (as it grows and thus reallocates and copies
* more often), but it will have lower max memory usage (as it grows less each time). This becomes pronounced when the
* data becomes large: When the size for example tips over 200MiB, this solution will at the grow-point have a max
* memory usage of 408MiB (200MiB + 208MiB), while ByteArrayOutputStream
will need 600MiB (200MiB +
* 400MiB).
*
* The method {@link #toByteArray()} returns the compressed data as a byte array of the correct size (chopped to the
* correct size). The method {@link #getUncroppedInternalArray()} returns the internal byte array that the compressed
* data is written to, which might be the original array if supplied in the construction and the data fits, or a new,
* larger array after growing. It is probably not of the correct size. The reason why you would use this latter method
* is if you want to add more data to the array, e.g. by using it as the target in a new instance of this class for
* adding another compressed "file". The current position in the array is given by {@link #getCurrentPosition()}.
*
* Thread-safety: This class is not thread-safe.
*/
public class ByteArrayDeflaterOutputStreamWithStats extends DeflaterOutputStreamWithStats {
private byte[] _outputArray;
private int _currentPosition;
private long _growTimeNanos;
public ByteArrayDeflaterOutputStreamWithStats() {
this(new byte[1024], 0);
}
public ByteArrayDeflaterOutputStreamWithStats(byte[] outputArray, int offset) {
super(dummyOutputStream, 1);
if (outputArray == null) {
throw new IllegalArgumentException("outputArray must not be null.");
}
if (offset < 0) {
throw new IllegalArgumentException("offset must be >= 0, was [" + offset + "]");
}
if (offset > outputArray.length) {
throw new IllegalArgumentException("offset must be <= outputArray.length, was [" + offset + "]");
}
_outputArray = outputArray;
_currentPosition = offset;
}
private byte[] _tempBuffer;
// dummy output stream, since super's constructor null-checks the output stream argument.
private static final OutputStream dummyOutputStream = new OutputStream() {
@Override
public void write(int b) {
}
};
@Override
public void write(int b) {
try {
super.write(b);
}
catch (IOException e) {
throw new UnexpectedException(e);
}
}
@Override
public void write(byte[] b, int off, int len) {
try {
super.write(b, off, len);
}
catch (IOException e) {
throw new UnexpectedException(e);
}
}
@Override
public void write(byte[] b) {
try {
super.write(b);
}
catch (IOException e) {
throw new UnexpectedException(e);
}
}
/**
* Returns the current position in the output array - that is, where any subsequent written data would be output.
* After finishing and thus completing the compression process, as will be done by any of {@link #finish()},
* {@link #close()}, {@link #toByteArray()} or {@link #getUncroppedInternalArray()}, the value returned by this
* method will be equal to the length of the byte array returned by {@link #toByteArray()}.
*
* @return the current position in the output array.
*/
public int getCurrentPosition() {
return _currentPosition;
}
/**
* Returns the time spent on growing the output array (allocate new, copy over), in nanoseconds. Note that
* {@link #getDeflateAndWriteTimeNanos()} includes this time.
*
* @return the time spent on growing the output array (allocate new, copy over), in nanoseconds.
*/
public long getGrowTimeNanos() {
return _growTimeNanos;
}
/**
* Returns the uncropped internal byte array that the compressed data is written to - this method returns whatever
* array is currently in use, which in case the user supplied an array might be the original array, or a new, larger
* array after resizing. It is very likely not of the correct size. The reason why you would use this variant as
* opposed to {@link #toByteArray()} is if you want to add more data to the array, e.g. by using it as the target in
* a new instance of this class for adding another compressed "file". The current position in the array is given by
* {@link #getCurrentPosition()}.
*
* Note: For convenience, {@link #close()} is invoked for you. This finishes the compression process, and this
* instance can no longer be used.
*
* @return the internal byte array that the compressed data is written to.
*/
public byte[] getUncroppedInternalArray() {
close();
return _outputArray;
}
/**
* Returns the compressed data as a byte array of the correct size (chopped to the correct size). Contrast this with
* {@link #getUncroppedInternalArray()} which returns the internal byte array, which is likely larger than the
* correct size.
*
* Note: For convenience, {@link #close()} is invoked for you. This finishes the compression process, and this
* instance can no longer be used.
*
* @return the compressed data as a byte array of the correct size.
*/
public byte[] toByteArray() {
close();
// ?: Did we by chance hit the right size exactly?
if (_currentPosition == _outputArray.length) {
// -> Yes, it is exactly the right size, so just return the array.
return _outputArray;
}
// E-> No, it is not exactly the right size, so create a new array of the right size and copy the data.
byte[] result = new byte[_currentPosition];
System.arraycopy(_outputArray, 0, result, 0, _currentPosition);
return result;
}
@Override
public void flush() {
// NOTE: We don't allow SYNC_FLUSH in the constructors, so we don't need to do what super does.
// :: Not sure if this makes any sense, but its at least a sensible way to flush the deflater.
// ?: Are we finished?
if (!def.finished()) {
// -> No, we're not finished, so invoke deflate() until the deflater says it needs input.
while (!def.needsInput()) {
deflate();
}
}
// We don't have to flush the underlying stream, as we're writing to a byte array.
}
@Override
public void close() {
try {
super.close();
}
catch (IOException e) {
throw new UnexpectedException(e);
}
}
/**
* Thrown all the places where an IOException may occur by OutputStream contract, which should never happen in this
* class since we're writing to a byte array, This to avoid having to declare IOException in the method signatures,
* which should make it a bit more convenient to use.
*/
private static class UnexpectedException extends RuntimeException {
public UnexpectedException(Throwable cause) {
super("This should never happen, as we're writing to a byte array.", cause);
}
}
// ===== Internals
private final static int FIRST_INCREMENT = 1024; // First increment size of 1KiB
private final static int MAX_INCREMENT = 8 * 1024 * 1024; // Max increment size of 8MiB
private final static int OBJECT_HEADER_SIZE = 24; // Approximate size of array object header
private final static int MAX_ARRAY_SIZE = Integer.MAX_VALUE - OBJECT_HEADER_SIZE;
private int _increment = FIRST_INCREMENT;
private void growOutputArray() {
// :: Calculate the target length
long targetLength = _outputArray.length + _increment;
// Calculate the new increment size
_increment = Math.min(MAX_INCREMENT, _increment * 2);
// ?: Is the target length larger than the maximum array size?
if (targetLength > MAX_ARRAY_SIZE) {
// -> Yes, the target length is larger than the maximum array size.
// ?: Is the current array size already at the maximum size?
if (_outputArray.length >= MAX_ARRAY_SIZE) {
// -> Yes, the current array size is already at the maximum size, so we can't grow the array more.
throw new OutOfMemoryError("When resizing array, we hit MAX_ARRAY_SIZE=" + MAX_ARRAY_SIZE + ".");
}
else {
// -> No, the current array size is not at the maximum size, so set the target length to max.
targetLength = MAX_ARRAY_SIZE;
}
}
// :: Allocate a new array of the target length, and copy the data over.
byte[] newOutputArray = new byte[(int) targetLength];
System.arraycopy(_outputArray, 0, newOutputArray, 0, _outputArray.length);
_outputArray = newOutputArray;
}
@Override
protected void deflate() {
// The Deflater thing is a bit annoying. It doesn't have a "outputBytesAvailable()"-type method, and due to the
// way this deflate() method is invoked by super in both write(byte[], int, int) and finish(), we may end up
// with growing the array, but we didn't need to. Therefore we use a temporary buffer effectively as a "peek"
// buffer to see how many bytes are available, and only grow the array if we need to.
long nanos_Start = System.nanoTime();
// ?: Check if we're empty of space in the actual output array
if (_currentPosition == _outputArray.length) {
// -> No, we don't have any bytes left in the output array, so might need to grow the array.
// :: Check whether there actually are bytes left in the deflater, using a temp array. This to avoid
// growing the array if we don't need to.
// ?: Do we have a temporary buffer?
if (_tempBuffer == null) {
// -> No, we don't have a temporary buffer, so create one.
_tempBuffer = new byte[512];
}
int len = def.deflate(_tempBuffer, 0, _tempBuffer.length);
// ?: Was there any data?
if (len > 0) {
// -> Yes, there was data, so grow the array and copy the data over.
long nanos_StartGrow = System.nanoTime();
growOutputArray();
System.arraycopy(_tempBuffer, 0, _outputArray, _currentPosition, len);
_growTimeNanos += (System.nanoTime() - nanos_StartGrow);
// Increment the current position.
_currentPosition += len;
}
}
else {
// -> Yes, we have bytes left in the output array, so just deflate straight into the output array.
int len = def.deflate(_outputArray, _currentPosition, _outputArray.length - _currentPosition);
// Increment the current position (might have been zero, but no use in checking).
_currentPosition += len;
}
// Record the time spent on this deflate() call.
long nanos_Total = System.nanoTime() - nanos_Start;
_deflateTimeNanos += nanos_Total;
_deflateAndWriteTimeNanos += nanos_Total;
}
}