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/*
* Copyright 2017-2024 original authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* https://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package io.micronaut.http.body.stream;
import io.micronaut.core.annotation.Internal;
import io.micronaut.http.body.ByteBody;
/**
* This is a reactor-like API for streaming bytes. It's a bit better than reactor because it's more
* explicit about reference counting semantics, has more fine-grained controls for cancelling, and
* has more relaxed concurrency semantics.
* This interface is buffer type agnostic. For specific buffer types (e.g. netty {@code ByteBuf})
* there is a specific subinterface.
*
* @since 4.8.0
* @author Jonas Konrad
*/
@Internal
public interface BufferConsumer {
/**
* Signal normal completion of the stream.
*/
void complete();
/**
* Signal that the upstream has discarded the remaining data, as requested by {@link Upstream#allowDiscard()}.
*/
default void discard() {
error(ByteBody.BodyDiscardedException.create());
}
/**
* Signal an upstream error.
*
* @param e The error
*/
void error(Throwable e);
/**
* This interface manages the backpressure for data consumptions. It is highly concurrent:
* Calls to {@link #onBytesConsumed(long)} may happen at the same time on different threads.
*/
interface Upstream {
/**
* Signal that we want to start consuming bytes. This is an optional hint to the upstream,
* the upstream may ignore it and send bytes immediately. This is used for CONTINUE
* support.
*/
default void start() {
}
/**
* Called when a number of bytes has been consumed by the downstream. Note that this can
* exceed the actual number of bytes written so far, if the downstream wants to signal it
* is ready consume much more data.
*
* @param bytesConsumed The number of bytes that were consumed
*/
void onBytesConsumed(long bytesConsumed);
/**
* Allow the upstream to discard any further messages. Note that this does not actually
* mean the messages must be discarded: If another consumer still needs the body data, it
* may continue to be read and continue to be forwarded to this consumer.
*/
default void allowDiscard() {
}
/**
* Instruct the upstream to ignore backpressure from this consumer. This is slightly
* different from {@code onBytesConsumed(Long.MAX_VALUE)}: If there are two consumers
* in {@link ByteBody.SplitBackpressureMode#FASTEST} mode,
* a MAX_VALUE requests all data from the common upstream, while a disregardBackpressure
* removes this downstream from consideration.
*/
default void disregardBackpressure() {
}
}
}
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