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Netty is an asynchronous event-driven network application framework for
rapid development of maintainable high performance protocol servers and
clients.
/*
* Copyright 2021 The Netty Project
*
* The Netty Project licenses this file to you under the Apache License,
* version 2.0 (the "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at:
*
* https://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations
* under the License.
*/
package io.netty.incubator.codec.http3;
import io.netty.channel.ChannelInitializer;
import io.netty.channel.ChannelPipeline;
import io.netty.incubator.codec.quic.QuicStreamChannel;
import static io.netty.incubator.codec.http3.Http3CodecUtils.isServerInitiatedQuicStream;
import static io.netty.incubator.codec.http3.Http3RequestStreamCodecState.NO_STATE;
/**
* Abstract base class that users can extend to init HTTP/3 push-streams for clients. This initializer
* will automatically add HTTP/3 codecs etc to the {@link ChannelPipeline} as well.
*/
public abstract class Http3PushStreamClientInitializer extends ChannelInitializer {
@Override
protected final void initChannel(QuicStreamChannel ch) {
if (isServerInitiatedQuicStream(ch)) {
throw new IllegalArgumentException("Using client push stream initializer for server stream: " +
ch.streamId());
}
Http3CodecUtils.verifyIsUnidirectional(ch);
Http3ConnectionHandler connectionHandler = Http3CodecUtils.getConnectionHandlerOrClose(ch.parent());
if (connectionHandler == null) {
// connection should have been closed
return;
}
ChannelPipeline pipeline = ch.pipeline();
Http3RequestStreamDecodeStateValidator decodeStateValidator = new Http3RequestStreamDecodeStateValidator();
// Add the encoder and decoder in the pipeline, so we can handle Http3Frames
pipeline.addLast(connectionHandler.newCodec(NO_STATE, decodeStateValidator));
pipeline.addLast(decodeStateValidator);
// Add the handler that will validate what we write and receive on this stream.
pipeline.addLast(connectionHandler.newPushStreamValidationHandler(ch, decodeStateValidator));
initPushStream(ch);
}
/**
* Initialize the {@link QuicStreamChannel} to handle {@link Http3PushStreamFrame}s. At the point of calling this
* method it is already valid to write {@link Http3PushStreamFrame}s as the codec is already in the pipeline.
*
* @param ch the {QuicStreamChannel} for the push stream.
*/
protected abstract void initPushStream(QuicStreamChannel ch);
}
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