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/*
 * Copyright 2012 The Netty Project
 *
 * The Netty Project licenses this file to you under the Apache License,
 * version 2.0 (the "License"); you may not use this file except in compliance
 * with the License. You may obtain a copy of the License at:
 *
 *   http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
 * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
 * License for the specific language governing permissions and limitations
 * under the License.
 */

package io.netty.buffer;


import io.netty.util.ThreadDeathWatcher;
import io.netty.util.internal.logging.InternalLogger;
import io.netty.util.internal.logging.InternalLoggerFactory;

import java.nio.ByteBuffer;

/**
 * Acts a Thread cache for allocations. This implementation is moduled after
 * jemalloc and the descripted
 * technics of Scalable memory allocation using jemalloc.
 */
final class PoolThreadCache {

    private static final InternalLogger logger = InternalLoggerFactory.getInstance(PoolThreadCache.class);

    final PoolArena heapArena;
    final PoolArena directArena;

    // Hold the caches for the different size classes, which are tiny, small and normal.
    private final MemoryRegionCache[] tinySubPageHeapCaches;
    private final MemoryRegionCache[] smallSubPageHeapCaches;
    private final MemoryRegionCache[] tinySubPageDirectCaches;
    private final MemoryRegionCache[] smallSubPageDirectCaches;
    private final MemoryRegionCache[] normalHeapCaches;
    private final MemoryRegionCache[] normalDirectCaches;

    // Used for bitshifting when calculate the index of normal caches later
    private final int numShiftsNormalDirect;
    private final int numShiftsNormalHeap;
    private final int freeSweepAllocationThreshold;

    private int allocations;

    private final Thread thread = Thread.currentThread();
    private final Runnable freeTask = new Runnable() {
        @Override
        public void run() {
            free0();
        }
    };

    // TODO: Test if adding padding helps under contention
    //private long pad0, pad1, pad2, pad3, pad4, pad5, pad6, pad7;

    PoolThreadCache(PoolArena heapArena, PoolArena directArena,
                    int tinyCacheSize, int smallCacheSize, int normalCacheSize,
                    int maxCachedBufferCapacity, int freeSweepAllocationThreshold) {
        if (maxCachedBufferCapacity < 0) {
            throw new IllegalArgumentException("maxCachedBufferCapacity: "
                    + maxCachedBufferCapacity + " (expected: >= 0)");
        }
        if (freeSweepAllocationThreshold < 1) {
            throw new IllegalArgumentException("freeSweepAllocationThreshold: "
                    + maxCachedBufferCapacity + " (expected: > 0)");
        }
        this.freeSweepAllocationThreshold = freeSweepAllocationThreshold;
        this.heapArena = heapArena;
        this.directArena = directArena;
        if (directArena != null) {
            tinySubPageDirectCaches = createSubPageCaches(tinyCacheSize, PoolArena.numTinySubpagePools);
            smallSubPageDirectCaches = createSubPageCaches(smallCacheSize, directArena.numSmallSubpagePools);

            numShiftsNormalDirect = log2(directArena.pageSize);
            normalDirectCaches = createNormalCaches(
                    normalCacheSize, maxCachedBufferCapacity, directArena);
        } else {
            // No directArea is configured so just null out all caches
            tinySubPageDirectCaches = null;
            smallSubPageDirectCaches = null;
            normalDirectCaches = null;
            numShiftsNormalDirect = -1;
        }
        if (heapArena != null) {
            // Create the caches for the heap allocations
            tinySubPageHeapCaches = createSubPageCaches(tinyCacheSize, PoolArena.numTinySubpagePools);
            smallSubPageHeapCaches = createSubPageCaches(smallCacheSize, heapArena.numSmallSubpagePools);

            numShiftsNormalHeap = log2(heapArena.pageSize);
            normalHeapCaches = createNormalCaches(
                    normalCacheSize, maxCachedBufferCapacity, heapArena);
        } else {
            // No heapArea is configured so just null out all caches
            tinySubPageHeapCaches = null;
            smallSubPageHeapCaches = null;
            normalHeapCaches = null;
            numShiftsNormalHeap = -1;
        }

        // The thread-local cache will keep a list of pooled buffers which must be returned to
        // the pool when the thread is not alive anymore.
        ThreadDeathWatcher.watch(thread, freeTask);
    }

    private static  SubPageMemoryRegionCache[] createSubPageCaches(int cacheSize, int numCaches) {
        if (cacheSize > 0) {
            @SuppressWarnings("unchecked")
            SubPageMemoryRegionCache[] cache = new SubPageMemoryRegionCache[numCaches];
            for (int i = 0; i < cache.length; i++) {
                // TODO: maybe use cacheSize / cache.length
                cache[i] = new SubPageMemoryRegionCache(cacheSize);
            }
            return cache;
        } else {
            return null;
        }
    }

    private static  NormalMemoryRegionCache[] createNormalCaches(
            int cacheSize, int maxCachedBufferCapacity, PoolArena area) {
        if (cacheSize > 0) {
            int max = Math.min(area.chunkSize, maxCachedBufferCapacity);
            int arraySize = Math.max(1, max / area.pageSize);

            @SuppressWarnings("unchecked")
            NormalMemoryRegionCache[] cache = new NormalMemoryRegionCache[arraySize];
            for (int i = 0; i < cache.length; i++) {
                cache[i] = new NormalMemoryRegionCache(cacheSize);
            }
            return cache;
        } else {
            return null;
        }
    }

    private static int log2(int val) {
        int res = 0;
        while (val > 1) {
            val >>= 1;
            res++;
        }
        return res;
    }

    /**
     * Try to allocate a tiny buffer out of the cache. Returns {@code true} if successful {@code false} otherwise
     */
    boolean allocateTiny(PoolArena area, PooledByteBuf buf, int reqCapacity, int normCapacity) {
        return allocate(cacheForTiny(area, normCapacity), buf, reqCapacity);
    }

    /**
     * Try to allocate a small buffer out of the cache. Returns {@code true} if successful {@code false} otherwise
     */
    boolean allocateSmall(PoolArena area, PooledByteBuf buf, int reqCapacity, int normCapacity) {
        return allocate(cacheForSmall(area, normCapacity), buf, reqCapacity);
    }

    /**
     * Try to allocate a small buffer out of the cache. Returns {@code true} if successful {@code false} otherwise
     */
    boolean allocateNormal(PoolArena area, PooledByteBuf buf, int reqCapacity, int normCapacity) {
        return allocate(cacheForNormal(area, normCapacity), buf, reqCapacity);
    }

    @SuppressWarnings({ "unchecked", "rawtypes" })
    private boolean allocate(MemoryRegionCache cache, PooledByteBuf buf, int reqCapacity) {
        if (cache == null) {
            // no cache found so just return false here
            return false;
        }
        boolean allocated = cache.allocate(buf, reqCapacity);
        if (++ allocations >= freeSweepAllocationThreshold) {
            allocations = 0;
            trim();
        }
        return allocated;
    }

    /**
     * Add {@link PoolChunk} and {@code handle} to the cache if there is enough room.
     * Returns {@code true} if it fit into the cache {@code false} otherwise.
     */
    @SuppressWarnings({ "unchecked", "rawtypes" })
    boolean add(PoolArena area, PoolChunk chunk, long handle, int normCapacity) {
        MemoryRegionCache cache;
        if (area.isTinyOrSmall(normCapacity)) {
            if (PoolArena.isTiny(normCapacity)) {
                cache = cacheForTiny(area, normCapacity);
            } else {
                cache = cacheForSmall(area, normCapacity);
            }
        } else {
            cache = cacheForNormal(area, normCapacity);
        }
        if (cache == null) {
            return false;
        }
        return cache.add(chunk, handle);
    }

    /**
     *  Should be called if the Thread that uses this cache is about to exist to release resources out of the cache
     */
    void free() {
        ThreadDeathWatcher.unwatch(thread, freeTask);
        free0();
    }

    private void free0() {
        int numFreed = free(tinySubPageDirectCaches) +
                free(smallSubPageDirectCaches) +
                free(normalDirectCaches) +
                free(tinySubPageHeapCaches) +
                free(smallSubPageHeapCaches) +
                free(normalHeapCaches);

        if (numFreed > 0 && logger.isDebugEnabled()) {
            logger.debug("Freed {} thread-local buffer(s) from thread: {}", numFreed, thread.getName());
        }
    }

    private static int free(MemoryRegionCache[] caches) {
        if (caches == null) {
            return 0;
        }

        int numFreed = 0;
        for (MemoryRegionCache c: caches) {
            numFreed += free(c);
        }
        return numFreed;
    }

    private static int free(MemoryRegionCache cache) {
        if (cache == null) {
            return 0;
        }
        return cache.free();
    }

    void trim() {
        trim(tinySubPageDirectCaches);
        trim(smallSubPageDirectCaches);
        trim(normalDirectCaches);
        trim(tinySubPageHeapCaches);
        trim(smallSubPageHeapCaches);
        trim(normalHeapCaches);
    }

    private static void trim(MemoryRegionCache[] caches) {
        if (caches == null) {
            return;
        }
        for (MemoryRegionCache c: caches) {
            trim(c);
        }
    }

    private static void trim(MemoryRegionCache cache) {
        if (cache == null) {
            return;
        }
        cache.trim();
    }

    private MemoryRegionCache cacheForTiny(PoolArena area, int normCapacity) {
        int idx = PoolArena.tinyIdx(normCapacity);
        if (area.isDirect()) {
            return cache(tinySubPageDirectCaches, idx);
        }
        return cache(tinySubPageHeapCaches, idx);
    }

    private MemoryRegionCache cacheForSmall(PoolArena area, int normCapacity) {
        int idx = PoolArena.smallIdx(normCapacity);
        if (area.isDirect()) {
            return cache(smallSubPageDirectCaches, idx);
        }
        return cache(smallSubPageHeapCaches, idx);
    }

    private MemoryRegionCache cacheForNormal(PoolArena area, int normCapacity) {
        if (area.isDirect()) {
            int idx = log2(normCapacity >> numShiftsNormalDirect);
            return cache(normalDirectCaches, idx);
        }
        int idx = log2(normCapacity >> numShiftsNormalHeap);
        return cache(normalHeapCaches, idx);
    }

    private static  MemoryRegionCache cache(MemoryRegionCache[] cache, int idx) {
        if (cache == null || idx > cache.length - 1) {
            return null;
        }
        return cache[idx];
    }

    /**
     * Cache used for buffers which are backed by TINY or SMALL size.
     */
    private static final class SubPageMemoryRegionCache extends MemoryRegionCache {
        SubPageMemoryRegionCache(int size) {
            super(size);
        }

        @Override
        protected void initBuf(
                PoolChunk chunk, long handle, PooledByteBuf buf, int reqCapacity) {
            chunk.initBufWithSubpage(buf, handle, reqCapacity);
        }
    }

    /**
     * Cache used for buffers which are backed by NORMAL size.
     */
    private static final class NormalMemoryRegionCache extends MemoryRegionCache {
        NormalMemoryRegionCache(int size) {
            super(size);
        }

        @Override
        protected void initBuf(
                PoolChunk chunk, long handle, PooledByteBuf buf, int reqCapacity) {
            chunk.initBuf(buf, handle, reqCapacity);
        }
    }

    /**
     * Cache of {@link PoolChunk} and handles which can be used to allocate a buffer without locking at all.
     */
    private abstract static class MemoryRegionCache {
        private final Entry[] entries;
        private final int maxUnusedCached;
        private int head;
        private int tail;
        private int maxEntriesInUse;
        private int entriesInUse;

        @SuppressWarnings("unchecked")
        MemoryRegionCache(int size) {
            entries = new Entry[powerOfTwo(size)];
            for (int i = 0; i < entries.length; i++) {
                entries[i] = new Entry();
            }
            maxUnusedCached = size / 2;
        }

        private static int powerOfTwo(int res) {
            if (res <= 2) {
                return 2;
            }
            res--;
            res |= res >> 1;
            res |= res >> 2;
            res |= res >> 4;
            res |= res >> 8;
            res |= res >> 16;
            res++;
            return res;
        }

        /**
         * Init the {@link PooledByteBuf} using the provided chunk and handle with the capacity restrictions.
         */
        protected abstract void initBuf(PoolChunk chunk, long handle,
                                        PooledByteBuf buf, int reqCapacity);

        /**
         * Add to cache if not already full.
         */
        public boolean add(PoolChunk chunk, long handle) {
            Entry entry = entries[tail];
            if (entry.chunk != null) {
                // cache is full
                return false;
            }
            entriesInUse --;

            entry.chunk = chunk;
            entry.handle = handle;
            tail = nextIdx(tail);
            return true;
        }

        /**
         * Allocate something out of the cache if possible and remove the entry from the cache.
         */
        public boolean allocate(PooledByteBuf buf, int reqCapacity) {
            Entry entry = entries[head];
            if (entry.chunk == null) {
                return false;
            }

            entriesInUse ++;
            if (maxEntriesInUse < entriesInUse) {
                maxEntriesInUse = entriesInUse;
            }
            initBuf(entry.chunk, entry.handle, buf, reqCapacity);
            // only null out the chunk as we only use the chunk to check if the buffer is full or not.
            entry.chunk = null;
            head = nextIdx(head);
            return true;
        }

        /**
         * Clear out this cache and free up all previous cached {@link PoolChunk}s and {@code handle}s.
         */
        public int free() {
            int numFreed = 0;
            entriesInUse = 0;
            maxEntriesInUse = 0;
            for (int i = head;; i = nextIdx(i)) {
                if (freeEntry(entries[i])) {
                    numFreed++;
                } else {
                    // all cleared
                    return numFreed;
                }
            }
        }

        /**
         * Free up cached {@link PoolChunk}s if not allocated frequently enough.
         */
        private void trim() {
            int free = size() - maxEntriesInUse;
            entriesInUse = 0;
            maxEntriesInUse = 0;

            if (free <= maxUnusedCached) {
                return;
            }

            int i = head;
            for (; free > 0; free--) {
                if (!freeEntry(entries[i])) {
                    // all freed
                    break;
                }
                i = nextIdx(i);
            }

            // Update head to point to te correct entry
            // See https://github.com/netty/netty/issues/2924
            head = i;
        }

        @SuppressWarnings({ "unchecked", "rawtypes" })
        private static boolean freeEntry(Entry entry) {
            PoolChunk chunk = entry.chunk;
            if (chunk == null) {
                return false;
            }
            // need to synchronize on the area from which it was allocated before.
            synchronized (chunk.arena) {
                chunk.parent.free(chunk, entry.handle);
            }
            entry.chunk = null;
            return true;
        }

        /**
         * Return the number of cached entries.
         */
        private int size()  {
            return tail - head & entries.length - 1;
        }

        private int nextIdx(int index) {
            // use bitwise operation as this is faster as using modulo.
            return index + 1 & entries.length - 1;
        }

        private static final class Entry {
            PoolChunk chunk;
            long handle;
        }
    }
}




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