
io.netty.channel.ChannelHandler Maven / Gradle / Ivy
/*
* Copyright 2012 The Netty Project
*
* The Netty Project licenses this file to you under the Apache License,
* version 2.0 (the "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at:
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations
* under the License.
*/
package io.netty.channel;
import io.netty.util.Attribute;
import io.netty.util.AttributeKey;
import java.lang.annotation.Documented;
import java.lang.annotation.ElementType;
import java.lang.annotation.Inherited;
import java.lang.annotation.Retention;
import java.lang.annotation.RetentionPolicy;
import java.lang.annotation.Target;
import java.net.SocketAddress;
/**
* Handles an I/O event or intercepts an I/O operation, and forwards it to its next handler in
* its {@link ChannelPipeline}.
*
* Extend {@link ChannelHandlerAdapter} instead
*
* Because this interface has many methods to implement, you might want to extend {@link ChannelHandlerAdapter}
* instead.
*
*
* The context object
*
* A {@link ChannelHandler} is provided with a {@link ChannelHandlerContext}
* object. A {@link ChannelHandler} is supposed to interact with the
* {@link ChannelPipeline} it belongs to via a context object. Using the
* context object, the {@link ChannelHandler} can pass events upstream or
* downstream, modify the pipeline dynamically, or store the information
* (using {@link AttributeKey}s) which is specific to the handler.
*
*
State management
*
* A {@link ChannelHandler} often needs to store some stateful information.
* The simplest and recommended approach is to use member variables:
*
* public interface Message {
* // your methods here
* }
*
* public class DataServerHandler extends {@link SimpleChannelInboundHandler}<Message> {
*
* private boolean loggedIn;
*
* {@code @Override}
* protected void messageReceived({@link ChannelHandlerContext} ctx, Message message) {
* {@link Channel} ch = e.getChannel();
* if (message instanceof LoginMessage) {
* authenticate((LoginMessage) message);
* loggedIn = true;
* } else (message instanceof GetDataMessage) {
* if (loggedIn) {
* ch.write(fetchSecret((GetDataMessage) message));
* } else {
* fail();
* }
* }
* }
* ...
* }
*
* Because the handler instance has a state variable which is dedicated to
* one connection, you have to create a new handler instance for each new
* channel to avoid a race condition where a unauthenticated client can get
* the confidential information:
*
* // Create a new handler instance per channel.
* // See {@link ChannelInitializer#initChannel(Channel)}.
* public class DataServerInitializer extends {@link ChannelInitializer}<{@link Channel}> {
* {@code @Override}
* public void initChannel({@link Channel} channel) {
* channel.pipeline().addLast("handler", new DataServerHandler());
* }
* }
*
*
*
* Using {@link AttributeKey}s
*
* Although it's recommended to use member variables to store the state of a
* handler, for some reason you might not want to create many handler instances.
* In such a case, you can use {@link AttributeKey}s which are attached to the
* {@link ChannelHandlerContext}:
*
* public interface Message {
* // your methods here
* }
*
* {@code @Sharable}
* public class DataServerHandler extends {@link SimpleChannelInboundHandler}<Message> {
* private final {@link AttributeKey}<{@link Boolean}> auth =
* {@link AttributeKey#valueOf(String) AttributeKey.valueOf("auth")};
*
* {@code @Override}
* protected void messageReceived({@link ChannelHandlerContext} ctx, Message message) {
* {@link Attribute}<{@link Boolean}> attr = ctx.attr(auth);
* {@link Channel} ch = ctx.channel();
*
* if (message instanceof LoginMessage) {
* authenticate((LoginMessage) o);
* attr.set(true);
* } else (message instanceof GetDataMessage) {
* if (Boolean.TRUE.equals(attr.get())) {
* ch.write(fetchSecret((GetDataMessage) o));
* } else {
* fail();
* }
* }
* }
* ...
* }
*
* Now that the state of the handler is attached to the {@link ChannelHandlerContext}, you can add the
* same handler instance to different pipelines:
*
* public class DataServerInitializer extends {@link ChannelInitializer}<{@link Channel}> {
*
* private static final DataServerHandler SHARED = new DataServerHandler();
*
* {@code @Override}
* public void initChannel({@link Channel} channel) {
* channel.pipeline().addLast("handler", SHARED);
* }
* }
*
*
*
* The {@code @Sharable} annotation
*
* In the example above which used an {@link AttributeKey},
* you might have noticed the {@code @Sharable} annotation.
*
* If a {@link ChannelHandler} is annotated with the {@code @Sharable}
* annotation, it means you can create an instance of the handler just once and
* add it to one or more {@link ChannelPipeline}s multiple times without
* a race condition.
*
* If this annotation is not specified, you have to create a new handler
* instance every time you add it to a pipeline because it has unshared state
* such as member variables.
*
* This annotation is provided for documentation purpose, just like
* the JCIP annotations.
*
*
Additional resources worth reading
*
* Please refer to the {@link ChannelHandler}, and
* {@link ChannelPipeline} to find out more about inbound and outbound operations,
* what fundamental differences they have, how they flow in a pipeline, and how to handle
* the operation in your application.
*/
public interface ChannelHandler {
////////////////////////////////
// Handler life cycle methods //
////////////////////////////////
/**
* Gets called after the {@link ChannelHandler} was added to the actual context and it's ready to handle events.
*/
void handlerAdded(ChannelHandlerContext ctx) throws Exception;
/**
* Gets called after the {@link ChannelHandler} was removed from the actual context and it doesn't handle events
* anymore.
*/
void handlerRemoved(ChannelHandlerContext ctx) throws Exception;
///////////////////////////////////
// Inbound event handler methods //
///////////////////////////////////
/**
* Gets called if a {@link Throwable} was thrown.
*/
void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) throws Exception;
/**
* The {@link Channel} of the {@link ChannelHandlerContext} was registered with its {@link EventLoop}
*/
void channelRegistered(ChannelHandlerContext ctx) throws Exception;
/**
* The {@link Channel} of the {@link ChannelHandlerContext} was unregistered from its {@link EventLoop}
*/
void channelUnregistered(ChannelHandlerContext ctx) throws Exception;
/**
* The {@link Channel} of the {@link ChannelHandlerContext} is now active
*/
void channelActive(ChannelHandlerContext ctx) throws Exception;
/**
* The {@link Channel} of the {@link ChannelHandlerContext} was registered is now inactive and reached its
* end of lifetime.
*/
void channelInactive(ChannelHandlerContext ctx) throws Exception;
/**
* Invoked when the current {@link Channel} has read a message from the peer.
*/
void channelRead(ChannelHandlerContext ctx, Object msg) throws Exception;
/**
* Invoked when the last message read by the current read operation has been consumed by
* {@link #channelRead(ChannelHandlerContext, Object)}. If {@link ChannelOption#AUTO_READ} is off, no further
* attempt to read an inbound data from the current {@link Channel} will be made until
* {@link ChannelHandlerContext#read()} is called.
*/
void channelReadComplete(ChannelHandlerContext ctx) throws Exception;
/**
* Gets called if an user event was triggered.
*/
void userEventTriggered(ChannelHandlerContext ctx, Object evt) throws Exception;
/**
* Gets called once the writable state of a {@link Channel} changed. You can check the state with
* {@link Channel#isWritable()}.
*/
void channelWritabilityChanged(ChannelHandlerContext ctx) throws Exception;
////////////////////////////////////
// Outbound event handler methods //
////////////////////////////////////
/**
* Called once a bind operation is made.
*
* @param ctx the {@link ChannelHandlerContext} for which the bind operation is made
* @param localAddress the {@link java.net.SocketAddress} to which it should bound
* @param promise the {@link ChannelPromise} to notify once the operation completes
* @throws Exception thrown if an error accour
*/
void bind(ChannelHandlerContext ctx, SocketAddress localAddress, ChannelPromise promise) throws Exception;
/**
* Called once a connect operation is made.
*
* @param ctx the {@link ChannelHandlerContext} for which the connect operation is made
* @param remoteAddress the {@link SocketAddress} to which it should connect
* @param localAddress the {@link SocketAddress} which is used as source on connect
* @param promise the {@link ChannelPromise} to notify once the operation completes
* @throws Exception thrown if an error accour
*/
void connect(
ChannelHandlerContext ctx,
SocketAddress remoteAddress, SocketAddress localAddress, ChannelPromise promise) throws Exception;
/**
* Called once a disconnect operation is made.
*
* @param ctx the {@link ChannelHandlerContext} for which the disconnect operation is made
* @param promise the {@link ChannelPromise} to notify once the operation completes
* @throws Exception thrown if an error accour
*/
void disconnect(ChannelHandlerContext ctx, ChannelPromise promise) throws Exception;
/**
* Called once a close operation is made.
*
* @param ctx the {@link ChannelHandlerContext} for which the close operation is made
* @param promise the {@link ChannelPromise} to notify once the operation completes
* @throws Exception thrown if an error accour
*/
void close(ChannelHandlerContext ctx, ChannelPromise promise) throws Exception;
/**
* Called once a deregister operation is made from the current registered {@link EventLoop}.
*
* @param ctx the {@link ChannelHandlerContext} for which the close operation is made
* @param promise the {@link ChannelPromise} to notify once the operation completes
* @throws Exception thrown if an error accour
*/
void deregister(ChannelHandlerContext ctx, ChannelPromise promise) throws Exception;
/**
* Intercepts {@link ChannelHandlerContext#read()}.
*/
void read(ChannelHandlerContext ctx) throws Exception;
/**
* Called once a write operation is made. The write operation will write the messages through the
* {@link ChannelPipeline}. Those are then ready to be flushed to the actual {@link Channel} once
* {@link Channel#flush()} is called
*
* @param ctx the {@link ChannelHandlerContext} for which the write operation is made
* @param msg the message to write
* @param promise the {@link ChannelPromise} to notify once the operation completes
* @throws Exception thrown if an error accour
*/
void write(ChannelHandlerContext ctx, Object msg, ChannelPromise promise) throws Exception;
/**
* Called once a flush operation is made. The flush operation will try to flush out all previous written messages
* that are pending.
*
* @param ctx the {@link ChannelHandlerContext} for which the flush operation is made
* @throws Exception thrown if an error accour
*/
void flush(ChannelHandlerContext ctx) throws Exception;
/////////////////
// Annotations //
/////////////////
/**
* Indicates that the same instance of the annotated {@link ChannelHandler}
* can be added to one or more {@link ChannelPipeline}s multiple times
* without a race condition.
*
* If this annotation is not specified, you have to create a new handler
* instance every time you add it to a pipeline because it has unshared
* state such as member variables.
*
* This annotation is provided for documentation purpose, just like
* the JCIP annotations.
*/
@Inherited
@Documented
@Target(ElementType.TYPE)
@Retention(RetentionPolicy.RUNTIME)
@interface Sharable {
// no value
}
/**
* Indicates that the annotated event handler method in {@link ChannelHandler} will not be invoked by
* {@link ChannelPipeline}. This annotation is only useful when your handler method implementation
* only passes the event through to the next handler, like the following:
*
*
* {@code @Skip}
* {@code @Override}
* public void channelActive({@link ChannelHandlerContext} ctx) {
* ctx.fireChannelActive(); // do nothing but passing through to the next handler
* }
*
*
* {@link #handlerAdded(ChannelHandlerContext)} and {@link #handlerRemoved(ChannelHandlerContext)} are not able to
* pass the event through to the next handler, so they must do nothing when annotated.
*
*
* {@code @Skip}
* {@code @Override}
* public void handlerAdded({@link ChannelHandlerContext} ctx) {
* // do nothing
* }
*
*
*
* Note that this annotation is not {@linkplain Inherited inherited}. If you override a method annotated with
* {@link Skip}, it will not be skipped anymore. Similarly, you can override a method not annotated with
* {@link Skip} and simply pass the event through to the next handler, which reverses the behavior of the
* supertype.
*
*/
@Target(ElementType.METHOD)
@Retention(RetentionPolicy.RUNTIME)
@interface Skip {
// no value
}
}