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The Netty project is an effort to provide an asynchronous event-driven network application framework and tools for rapid development of maintainable high performance and high scalability protocol servers and clients. In other words, Netty is a NIO client server framework which enables quick and easy development of network applications such as protocol servers and clients. It greatly simplifies and streamlines network programming such as TCP and UDP socket server.

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/*
 * Copyright 2012 The Netty Project
 *
 * The Netty Project licenses this file to you under the Apache License,
 * version 2.0 (the "License"); you may not use this file except in compliance
 * with the License. You may obtain a copy of the License at:
 *
 *   http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
 * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
 * License for the specific language governing permissions and limitations
 * under the License.
 */
package org.jboss.netty.channel;

import java.net.InetSocketAddress;
import java.net.SocketAddress;
import java.nio.channels.NotYetConnectedException;
import java.nio.channels.SelectionKey;

import org.jboss.netty.channel.socket.DatagramChannel;
import org.jboss.netty.channel.socket.ServerSocketChannel;
import org.jboss.netty.channel.socket.SocketChannel;
import org.jboss.netty.channel.socket.nio.NioSocketChannelConfig;


/**
 * A nexus to a network socket or a component which is capable of I/O
 * operations such as read, write, connect, and bind.
 * 

* A channel provides a user: *

    *
  • the current state of the channel (e.g. is it open? is it connected?),
  • *
  • the {@linkplain ChannelConfig configuration parameters} of the channel (e.g. receive buffer size),
  • *
  • the I/O operations that the channel supports (e.g. read, write, connect, and bind), and
  • *
  • the {@link ChannelPipeline} which handles all {@linkplain ChannelEvent I/O events and requests} * associated with the channel.
  • *
* *

All I/O operations are asynchronous.

*

* All I/O operations in Netty are asynchronous. It means any I/O calls will * return immediately with no guarantee that the requested I/O operation has * been completed at the end of the call. Instead, you will be returned with * a {@link ChannelFuture} instance which will notify you when the requested I/O * operation has succeeded, failed, or canceled. * *

Channels are hierarchical

*

* A {@link Channel} can have a {@linkplain #getParent() parent} depending on * how it was created. For instance, a {@link SocketChannel}, that was accepted * by {@link ServerSocketChannel}, will return the {@link ServerSocketChannel} * as its parent on {@link #getParent()}. *

* The semantics of the hierarchical structure depends on the transport * implementation where the {@link Channel} belongs to. For example, you could * write a new {@link Channel} implementation that creates the sub-channels that * share one socket connection, as BEEP and * SSH do. * *

Downcast to access transport-specific operations

*

* Some transports exposes additional operations that is specific to the * transport. Down-cast the {@link Channel} to sub-type to invoke such * operations. For example, with the old I/O datagram transport, multicast * join / leave operations are provided by {@link DatagramChannel}. * *

InterestOps

*

* A {@link Channel} has a property called {@link #getInterestOps() interestOps} * which is similar to that of {@link SelectionKey#interestOps() NIO SelectionKey}. * It is represented as a bit * field which is composed of the two flags. *

    *
  • {@link #OP_READ} - If set, a message sent by a remote peer will be read * immediately. If unset, the message from the remote peer will not be read * until the {@link #OP_READ} flag is set again (i.e. read suspension).
  • *
  • {@link #OP_WRITE} - If set, a write request will not be sent to a remote * peer until the {@link #OP_WRITE} flag is cleared and the write request * will be pending in a queue. If unset, the write request will be flushed * out as soon as possible from the queue.
  • *
  • {@link #OP_READ_WRITE} - This is a combination of {@link #OP_READ} and * {@link #OP_WRITE}, which means only write requests are suspended.
  • *
  • {@link #OP_NONE} - This is a combination of (NOT {@link #OP_READ}) and * (NOT {@link #OP_WRITE}), which means only read operation is suspended.
  • *
*

* You can set or clear the {@link #OP_READ} flag to suspend and resume read * operation via {@link #setReadable(boolean)}. *

* Please note that you cannot suspend or resume write operation just like you * can set or clear {@link #OP_READ}. The {@link #OP_WRITE} flag is read only * and provided simply as a mean to tell you if the size of pending write * requests exceeded a certain threshold or not so that you don't issue too many * pending writes that lead to an {@link OutOfMemoryError}. For example, the * NIO socket transport uses the {@code writeBufferLowWaterMark} and * {@code writeBufferHighWaterMark} properties in {@link NioSocketChannelConfig} * to determine when to set or clear the {@link #OP_WRITE} flag. *

* * @apiviz.landmark * @apiviz.composedOf org.jboss.netty.channel.ChannelConfig * @apiviz.composedOf org.jboss.netty.channel.ChannelPipeline * * @apiviz.exclude ^org\.jboss\.netty\.channel\.([a-z]+\.)+[^\.]+Channel$ */ public interface Channel extends Comparable { /** * The {@link #getInterestOps() interestOps} value which tells that only * read operation has been suspended. */ int OP_NONE = 0; /** * The {@link #getInterestOps() interestOps} value which tells that neither * read nor write operation has been suspended. */ int OP_READ = 1; /** * The {@link #getInterestOps() interestOps} value which tells that both * read and write operation has been suspended. */ int OP_WRITE = 4; /** * The {@link #getInterestOps() interestOps} value which tells that only * write operation has been suspended. */ int OP_READ_WRITE = OP_READ | OP_WRITE; /** * Returns the unique integer ID of this channel. */ Integer getId(); /** * Returns the {@link ChannelFactory} which created this channel. */ ChannelFactory getFactory(); /** * Returns the parent of this channel. * * @return the parent channel. * {@code null} if this channel does not have a parent channel. */ Channel getParent(); /** * Returns the configuration of this channel. */ ChannelConfig getConfig(); /** * Returns the {@link ChannelPipeline} which handles {@link ChannelEvent}s * associated with this channel. */ ChannelPipeline getPipeline(); /** * Returns {@code true} if and only if this channel is open. */ boolean isOpen(); /** * Returns {@code true} if and only if this channel is bound to a * {@linkplain #getLocalAddress() local address}. */ boolean isBound(); /** * Returns {@code true} if and only if this channel is connected to a * {@linkplain #getRemoteAddress() remote address}. */ boolean isConnected(); /** * Returns the local address where this channel is bound to. The returned * {@link SocketAddress} is supposed to be down-cast into more concrete * type such as {@link InetSocketAddress} to retrieve the detailed * information. * * @return the local address of this channel. * {@code null} if this channel is not bound. */ SocketAddress getLocalAddress(); /** * Returns the remote address where this channel is connected to. The * returned {@link SocketAddress} is supposed to be down-cast into more * concrete type such as {@link InetSocketAddress} to retrieve the detailed * information. * * @return the remote address of this channel. * {@code null} if this channel is not connected. * If this channel is not connected but it can receive messages * from arbitrary remote addresses (e.g. {@link DatagramChannel}, * use {@link MessageEvent#getRemoteAddress()} to determine * the origination of the received message as this method will * return {@code null}. */ SocketAddress getRemoteAddress(); /** * Sends a message to this channel asynchronously. If this channel was * created by a connectionless transport (e.g. {@link DatagramChannel}) * and is not connected yet, you have to call {@link #write(Object, SocketAddress)} * instead. Otherwise, the write request will fail with * {@link NotYetConnectedException} and an {@code 'exceptionCaught'} event * will be triggered. * * @param message the message to write * * @return the {@link ChannelFuture} which will be notified when the * write request succeeds or fails * * @throws NullPointerException if the specified message is {@code null} */ ChannelFuture write(Object message); /** * Sends a message to this channel asynchronously. It has an additional * parameter that allows a user to specify where to send the specified * message instead of this channel's current remote address. If this * channel was created by a connectionless transport (e.g. {@link DatagramChannel}) * and is not connected yet, you must specify non-null address. Otherwise, * the write request will fail with {@link NotYetConnectedException} and * an {@code 'exceptionCaught'} event will be triggered. * * @param message the message to write * @param remoteAddress where to send the specified message. * This method is identical to {@link #write(Object)} * if {@code null} is specified here. * * @return the {@link ChannelFuture} which will be notified when the * write request succeeds or fails * * @throws NullPointerException if the specified message is {@code null} */ ChannelFuture write(Object message, SocketAddress remoteAddress); /** * Binds this channel to the specified local address asynchronously. * * @param localAddress where to bind * * @return the {@link ChannelFuture} which will be notified when the * bind request succeeds or fails * * @throws NullPointerException if the specified address is {@code null} */ ChannelFuture bind(SocketAddress localAddress); /** * Connects this channel to the specified remote address asynchronously. * * @param remoteAddress where to connect * * @return the {@link ChannelFuture} which will be notified when the * connection request succeeds or fails * * @throws NullPointerException if the specified address is {@code null} */ ChannelFuture connect(SocketAddress remoteAddress); /** * Disconnects this channel from the current remote address asynchronously. * * @return the {@link ChannelFuture} which will be notified when the * disconnection request succeeds or fails */ ChannelFuture disconnect(); /** * Unbinds this channel from the current local address asynchronously. * * @return the {@link ChannelFuture} which will be notified when the * unbind request succeeds or fails */ ChannelFuture unbind(); /** * Closes this channel asynchronously. If this channel is bound or * connected, it will be disconnected and unbound first. Once a channel * is closed, it can not be open again. Calling this method on a closed * channel has no effect. Please note that this method always returns the * same future instance. * * @return the {@link ChannelFuture} which will be notified when the * close request succeeds or fails */ ChannelFuture close(); /** * Returns the {@link ChannelFuture} which will be notified when this * channel is closed. This method always returns the same future instance. */ ChannelFuture getCloseFuture(); /** * Returns the current {@code interestOps} of this channel. * * @return {@link #OP_NONE}, {@link #OP_READ}, {@link #OP_WRITE}, or * {@link #OP_READ_WRITE} */ int getInterestOps(); /** * Returns {@code true} if and only if the I/O thread will read a message * from this channel. This method is a shortcut to the following code: *
     * return (getInterestOps() & OP_READ) != 0;
     * 
*/ boolean isReadable(); /** * Returns {@code true} if and only if the I/O thread will perform the * requested write operation immediately. Any write requests made when * this method returns {@code false} are queued until the I/O thread is * ready to process the queued write requests. This method is a shortcut * to the following code: *
     * return (getInterestOps() & OP_WRITE) == 0;
     * 
*/ boolean isWritable(); /** * Changes the {@code interestOps} of this channel asynchronously. * * @param interestOps the new {@code interestOps} * * @return the {@link ChannelFuture} which will be notified when the * {@code interestOps} change request succeeds or fails */ ChannelFuture setInterestOps(int interestOps); /** * Suspends or resumes the read operation of the I/O thread asynchronously. * This method is a shortcut to the following code: *
     * int interestOps = getInterestOps();
     * if (readable) {
     *     setInterestOps(interestOps | OP_READ);
     * } else {
     *     setInterestOps(interestOps & ~OP_READ);
     * }
     * 
* * @param readable {@code true} to resume the read operation and * {@code false} to suspend the read operation * * @return the {@link ChannelFuture} which will be notified when the * {@code interestOps} change request succeeds or fails */ ChannelFuture setReadable(boolean readable); /** * Retrieves an object which is {@link #setAttachment(Object) attached} to * this {@link Channel}. * * @return {@code null} if no object was attached or {@code null} was * attached */ Object getAttachment(); /** * Attaches an object to this {@link Channel} to store a stateful * information */ void setAttachment(Object attachment); }




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