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The Netty project is an effort to provide an asynchronous event-driven network application framework and tools for rapid development of maintainable high performance and high scalability protocol servers and clients. In other words, Netty is a NIO client server framework which enables quick and easy development of network applications such as protocol servers and clients. It greatly simplifies and streamlines network programming such as TCP and UDP socket server.

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/*
 * Copyright 2012 The Netty Project
 *
 * The Netty Project licenses this file to you under the Apache License,
 * version 2.0 (the "License"); you may not use this file except in compliance
 * with the License. You may obtain a copy of the License at:
 *
 *   http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
 * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
 * License for the specific language governing permissions and limitations
 * under the License.
 */
package org.jboss.netty.handler.codec.embedder;

import java.util.Collection;

import org.jboss.netty.channel.ChannelPipeline;

/**
 * A helper that wraps an encoder or a decoder (codec) so that they can be used
 * without doing actual I/O in unit tests or higher level codecs.  Please refer
 * to {@link EncoderEmbedder} and {@link DecoderEmbedder} for more information.
 */
public interface CodecEmbedder {
    /**
     * Offers an input object to the pipeline of this embedder.
     *
     * @return {@code true} if and only if there is something to read in the
     *         product queue (see {@link #poll()} and {@link #peek()})
     */
    boolean offer(Object input);

    /**
     * Signals the pipeline that the encoding or decoding has been finished and
     * no more data will be offered.
     *
     * @return {@code true} if and only if there is something to read in the
     *         product queue (see {@link #poll()} and {@link #peek()})
     */
    boolean finish();

    /**
     * Consumes an encoded or decoded output from the product queue. The output
     * object is generated by the offered input objects.
     *
     * @return an encoded or decoded object.
     *         {@code null} if and only if there is no output object left in the
     *         product queue.
     */
    E poll();

    /**
     * Reads an encoded or decoded output from the head of the product queue.
     * The difference from {@link #poll()} is that it does not remove the
     * retrieved object from the product queue.
     *
     * @return an encoded or decoded object.
     *         {@code null} if and only if there is no output object left in the
     *         product queue.
     */
    E peek();

    /**
     * Consumes all encoded or decoded output from the product queue.  The
     * output object is generated by the offered input objects.  The behavior
     * of this method is identical with {@link Collection#toArray()} except that
     * the product queue is cleared.
     *
     * @return an array of all encoded or decoded objects.
     *         An empty array is returned if and only if there is no output
     *         object left in the product queue.
     */
    Object[] pollAll();

    /**
     * Consumes all encoded or decoded output from the product queue.  The
     * output object is generated by the offered input objects.  The behavior
     * of this method is identical with {@link Collection#toArray(Object[])}
     * except that the product queue is cleared.
     *
     * @return an array of all encoded or decoded objects.
     *         An empty array is returned if and only if there is no output
     *         object left in the product queue.
     */
     T[] pollAll(T[] a);

    /**
     * Returns the number of encoded or decoded output in the product queue.
     */
    int size();

    /**
     * Returns the {@link ChannelPipeline} that handles the input.
     */
    ChannelPipeline getPipeline();
}




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