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The Netty project is an effort to provide an asynchronous event-driven
network application framework and tools for rapid development of
maintainable high performance and high scalability protocol servers and
clients. In other words, Netty is a NIO client server framework which
enables quick and easy development of network applications such as protocol
servers and clients. It greatly simplifies and streamlines network
programming such as TCP and UDP socket server.
/*
* Copyright 2012 The Netty Project
*
* The Netty Project licenses this file to you under the Apache License,
* version 2.0 (the "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at:
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations
* under the License.
*/
package org.jboss.netty.channel;
import org.jboss.netty.buffer.ChannelBuffer;
import org.jboss.netty.logging.InternalLogger;
import org.jboss.netty.logging.InternalLoggerFactory;
import java.util.List;
/**
* A {@link ChannelUpstreamHandler} which provides an individual handler method
* for each event type. This handler down-casts the received upstream event
* into more meaningful sub-type event and calls an appropriate handler method
* with the down-cast event. The names of the methods are identical to the
* upstream event names, as introduced in the {@link ChannelEvent} documentation.
*
* Please use {@link SimpleChannelHandler} if you need to implement both
* {@link ChannelUpstreamHandler} and {@link ChannelDownstreamHandler}.
*
*
Overriding the {@link #handleUpstream(ChannelHandlerContext, ChannelEvent) handleUpstream} method
*
* You can override the {@link #handleUpstream(ChannelHandlerContext, ChannelEvent) handleUpstream}
* method just like overriding an ordinary Java method. Please make sure to
* call {@code super.handleUpstream()} so that other handler methods are invoked
* properly:
*
* public class MyChannelHandler extends {@link SimpleChannelUpstreamHandler} {
*
* {@code @Override}
* public void handleUpstream({@link ChannelHandlerContext} ctx, {@link ChannelEvent} e) throws Exception {
*
* // Log all channel state changes.
* if (e instanceof {@link ChannelStateEvent}) {
* logger.info("Channel state changed: " + e);
* }
*
* super.handleUpstream(ctx, e);
* }
* }
*/
public class SimpleChannelUpstreamHandler implements ChannelUpstreamHandler {
private static final InternalLogger logger =
InternalLoggerFactory.getInstance(SimpleChannelUpstreamHandler.class.getName());
/**
* {@inheritDoc} Down-casts the received upstream event into more
* meaningful sub-type event and calls an appropriate handler method with
* the down-casted event.
*/
public void handleUpstream(
ChannelHandlerContext ctx, ChannelEvent e) throws Exception {
if (e instanceof MessageEvent) {
messageReceived(ctx, (MessageEvent) e);
} else if (e instanceof WriteCompletionEvent) {
WriteCompletionEvent evt = (WriteCompletionEvent) e;
writeComplete(ctx, evt);
} else if (e instanceof ChildChannelStateEvent) {
ChildChannelStateEvent evt = (ChildChannelStateEvent) e;
if (evt.getChildChannel().isOpen()) {
childChannelOpen(ctx, evt);
} else {
childChannelClosed(ctx, evt);
}
} else if (e instanceof ChannelStateEvent) {
ChannelStateEvent evt = (ChannelStateEvent) e;
switch (evt.getState()) {
case OPEN:
if (Boolean.TRUE.equals(evt.getValue())) {
channelOpen(ctx, evt);
} else {
channelClosed(ctx, evt);
}
break;
case BOUND:
if (evt.getValue() != null) {
channelBound(ctx, evt);
} else {
channelUnbound(ctx, evt);
}
break;
case CONNECTED:
if (evt.getValue() != null) {
channelConnected(ctx, evt);
} else {
channelDisconnected(ctx, evt);
}
break;
case INTEREST_OPS:
channelInterestChanged(ctx, evt);
break;
default:
ctx.sendUpstream(e);
}
} else if (e instanceof ExceptionEvent) {
exceptionCaught(ctx, (ExceptionEvent) e);
} else {
ctx.sendUpstream(e);
}
}
/**
* Invoked when a message object (e.g: {@link ChannelBuffer}) was received
* from a remote peer.
*/
public void messageReceived(
ChannelHandlerContext ctx, MessageEvent e) throws Exception {
ctx.sendUpstream(e);
}
/**
* Invoked when an exception was raised by an I/O thread or a
* {@link ChannelHandler}.
*/
public void exceptionCaught(
ChannelHandlerContext ctx, ExceptionEvent e) throws Exception {
ChannelPipeline pipeline = ctx.getPipeline();
ChannelHandler last = pipeline.getLast();
if (!(last instanceof ChannelUpstreamHandler) && ctx instanceof DefaultChannelPipeline) {
// The names comes in the order of which they are insert when using DefaultChannelPipeline
List names = ctx.getPipeline().getNames();
for (int i = names.size() - 1; i >= 0; i--) {
ChannelHandler handler = ctx.getPipeline().get(names.get(i));
if (handler instanceof ChannelUpstreamHandler) {
// find the last handler
last = handler;
break;
}
}
}
if (this == last) {
logger.warn(
"EXCEPTION, please implement " + getClass().getName() +
".exceptionCaught() for proper handling.", e.getCause());
}
ctx.sendUpstream(e);
}
/**
* Invoked when a {@link Channel} is open, but not bound nor connected.
*
*
* Be aware that this event is fired from within the I/O thread. You should never
* execute any heavy operation in there as it will block the dispatching to other workers!
*/
public void channelOpen(
ChannelHandlerContext ctx, ChannelStateEvent e) throws Exception {
ctx.sendUpstream(e);
}
/**
* Invoked when a {@link Channel} is open and bound to a local address,
* but not connected.
*
*
* Be aware that this event is fired from within the I/O thread. You should never
* execute any heavy operation in there as it will block the dispatching to other workers!
*/
public void channelBound(
ChannelHandlerContext ctx, ChannelStateEvent e) throws Exception {
ctx.sendUpstream(e);
}
/**
* Invoked when a {@link Channel} is open, bound to a local address, and
* connected to a remote address.
*
*
* Be aware that this event is fired from within the I/O thread. You should never
* execute any heavy operation in there as it will block the dispatching to other workers!
*/
public void channelConnected(
ChannelHandlerContext ctx, ChannelStateEvent e) throws Exception {
ctx.sendUpstream(e);
}
/**
* Invoked when a {@link Channel}'s {@link Channel#getInterestOps() interestOps}
* was changed.
*/
public void channelInterestChanged(
ChannelHandlerContext ctx, ChannelStateEvent e) throws Exception {
ctx.sendUpstream(e);
}
/**
* Invoked when a {@link Channel} was disconnected from its remote peer.
*/
public void channelDisconnected(
ChannelHandlerContext ctx, ChannelStateEvent e) throws Exception {
ctx.sendUpstream(e);
}
/**
* Invoked when a {@link Channel} was unbound from the current local address.
*/
public void channelUnbound(
ChannelHandlerContext ctx, ChannelStateEvent e) throws Exception {
ctx.sendUpstream(e);
}
/**
* Invoked when a {@link Channel} was closed and all its related resources
* were released.
*/
public void channelClosed(
ChannelHandlerContext ctx, ChannelStateEvent e) throws Exception {
ctx.sendUpstream(e);
}
/**
* Invoked when something was written into a {@link Channel}.
*/
public void writeComplete(
ChannelHandlerContext ctx, WriteCompletionEvent e) throws Exception {
ctx.sendUpstream(e);
}
/**
* Invoked when a child {@link Channel} was open.
* (e.g. a server channel accepted a connection)
*/
public void childChannelOpen(
ChannelHandlerContext ctx, ChildChannelStateEvent e) throws Exception {
ctx.sendUpstream(e);
}
/**
* Invoked when a child {@link Channel} was closed.
* (e.g. the accepted connection was closed)
*/
public void childChannelClosed(
ChannelHandlerContext ctx, ChildChannelStateEvent e) throws Exception {
ctx.sendUpstream(e);
}
}