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The top level API module for NoSQLBench. This module should have no internal
module dependencies other than the mvn-default module.
All modules within NoSQLBench can safely depend on this module with circular
dependencies. This module provides cross-cutting code infrastracture, such as
path utilities and ways of describing services used between modules.
It is also the transitive aggregation point for system-wide library dependencies
for logging and testing or similar needs.
/*
*
* Copyright 2016 jshook
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
* /
*/
package io.nosqlbench.nb.api.testutils;
/**
* Easily step from one value to the next according to a modified
* logarithmic sequence that makes it easy to pick useful testing
* boundaries.
*
* With levels per magnitude at 1, the progression goes in powers
* of 10. With any higher value than 1, each magnitude is divided
* into equal parts. For example, starting at 10 with 2 levels per magnitude,
* you get 50, 100, 500, 1000, 5000, and so on when you ask for
* the next higher bound.
*
*
*/
public class Bounds {
private final int levelsPerMagnitude;
private long currentValue;
public Bounds(long startingValue, int levelsPerMagnitude) {
this.currentValue=startingValue;
this.levelsPerMagnitude = levelsPerMagnitude;
}
public Bounds setValue(long value) {
this.currentValue = value;
return this;
}
public long getValue() {
return currentValue;
}
public long getNextValue() {
long nextValue = findNextHigherValue();
currentValue=nextValue;
return currentValue;
}
private long findNextHigherValue() {
int pow10 = (int) Math.log10(currentValue);
if (levelsPerMagnitude==1) {
return (long) Math.pow(10,pow10+1);
}
double baseMagnitude = Math.pow(10, pow10);
double increment = baseMagnitude/ levelsPerMagnitude;
long newValue = (long) (currentValue + increment);
return newValue;
}
@Override
public String toString() {
return String.valueOf(this.currentValue) + "(incr by 1/" + this.levelsPerMagnitude + ")";
}
}
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