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/**
 * Copyright 2014 The PlayN Authors
 *
 * Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except
 * in compliance with the License. You may obtain a copy of the License at
 *
 * http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software distributed under the
 * License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
 * express or implied. See the License for the specific language governing permissions and
 * limitations under the License.
 */
package playn.robovm;

import org.robovm.apple.coregraphics.CGMutablePath;

import playn.core.Path;

public class RoboPath implements Path {

  CGMutablePath cgPath = CGMutablePath.createMutable();

  @Override
  public Path reset() {
    cgPath.dispose();
    cgPath = CGMutablePath.createMutable();
    return this;
  }

  @Override
  public Path close() {
    cgPath.closeSubpath();
    return this;
  }

  @Override
  public Path moveTo(float x, float y) {
    cgPath.moveToPoint(null, x, y);
    return this;
  }

  @Override
  public Path lineTo(float x, float y) {
    cgPath.addLineToPoint(null, x, y);
    return this;
  }

  @Override
  public Path quadraticCurveTo(float cpx, float cpy, float x, float y) {
    cgPath.addQuadCurveToPoint(null, cpx, cpy, x, y);
    return this;
  }

  @Override
  public Path bezierTo(float c1x, float c1y, float c2x, float c2y, float x, float y) {
    cgPath.addCurveToPoint(null, c1x, c1y, c2x, c2y, x, y);
    return this;
  }

  @Override
  protected void finalize() {
    cgPath.dispose(); // meh
  }
}




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