io.qt.datavis.Q3DCamera Maven / Gradle / Ivy
Show all versions of qtjambi-datavisualization Show documentation
package io.qt.datavis;
import io.qt.*;
/**
* Representation of a camera in 3D space
* Java wrapper for Qt class Q3DCamera
* @since This class was introduced in Qt QtDataVisualization 1.0.
*/
public class Q3DCamera extends io.qt.datavis.Q3DObject
{
/**
* This variable stores the meta-object for the class.
*/
public static final io.qt.core.@NonNull QMetaObject staticMetaObject = io.qt.core.QMetaObject.forType(Q3DCamera.class);
/**
* Java wrapper for Qt enum Q3DCamera::CameraPreset
*/
@QtUnlistedEnum
public enum CameraPreset implements QtEnumerator {
/**
* Representing Q3DCamera:: CameraPresetNone
*/
CameraPresetNone(-1),
/**
* Representing Q3DCamera:: CameraPresetFrontLow
*/
CameraPresetFrontLow(0),
/**
* Representing Q3DCamera:: CameraPresetFront
*/
CameraPresetFront(1),
/**
* Representing Q3DCamera:: CameraPresetFrontHigh
*/
CameraPresetFrontHigh(2),
/**
* Representing Q3DCamera:: CameraPresetLeftLow
*/
CameraPresetLeftLow(3),
/**
* Representing Q3DCamera:: CameraPresetLeft
*/
CameraPresetLeft(4),
/**
* Representing Q3DCamera:: CameraPresetLeftHigh
*/
CameraPresetLeftHigh(5),
/**
* Representing Q3DCamera:: CameraPresetRightLow
*/
CameraPresetRightLow(6),
/**
* Representing Q3DCamera:: CameraPresetRight
*/
CameraPresetRight(7),
/**
* Representing Q3DCamera:: CameraPresetRightHigh
*/
CameraPresetRightHigh(8),
/**
* Representing Q3DCamera:: CameraPresetBehindLow
*/
CameraPresetBehindLow(9),
/**
* Representing Q3DCamera:: CameraPresetBehind
*/
CameraPresetBehind(10),
/**
* Representing Q3DCamera:: CameraPresetBehindHigh
*/
CameraPresetBehindHigh(11),
/**
* Representing Q3DCamera:: CameraPresetIsometricLeft
*/
CameraPresetIsometricLeft(12),
/**
* Representing Q3DCamera:: CameraPresetIsometricLeftHigh
*/
CameraPresetIsometricLeftHigh(13),
/**
* Representing Q3DCamera:: CameraPresetIsometricRight
*/
CameraPresetIsometricRight(14),
/**
* Representing Q3DCamera:: CameraPresetIsometricRightHigh
*/
CameraPresetIsometricRightHigh(15),
/**
* Representing Q3DCamera:: CameraPresetDirectlyAbove
*/
CameraPresetDirectlyAbove(16),
/**
* Representing Q3DCamera:: CameraPresetDirectlyAboveCW45
*/
CameraPresetDirectlyAboveCW45(17),
/**
* Representing Q3DCamera:: CameraPresetDirectlyAboveCCW45
*/
CameraPresetDirectlyAboveCCW45(18),
/**
* Representing Q3DCamera:: CameraPresetFrontBelow
*/
CameraPresetFrontBelow(19),
/**
* Representing Q3DCamera:: CameraPresetLeftBelow
*/
CameraPresetLeftBelow(20),
/**
* Representing Q3DCamera:: CameraPresetRightBelow
*/
CameraPresetRightBelow(21),
/**
* Representing Q3DCamera:: CameraPresetBehindBelow
*/
CameraPresetBehindBelow(22),
/**
* Representing Q3DCamera:: CameraPresetDirectlyBelow
*/
CameraPresetDirectlyBelow(23);
static {
QtJambi_LibraryUtilities.initialize();
}
private CameraPreset(int value) {
this.value = value;
}
/**
* {@inheritDoc}
*/
@Override
public int value() {
return value;
}
/**
* Returns the corresponding enum entry for the given value.
* @param value
* @return enum entry
*/
public static @NonNull CameraPreset resolve(int value) {
switch (value) {
case -1: return CameraPresetNone;
case 0: return CameraPresetFrontLow;
case 1: return CameraPresetFront;
case 2: return CameraPresetFrontHigh;
case 3: return CameraPresetLeftLow;
case 4: return CameraPresetLeft;
case 5: return CameraPresetLeftHigh;
case 6: return CameraPresetRightLow;
case 7: return CameraPresetRight;
case 8: return CameraPresetRightHigh;
case 9: return CameraPresetBehindLow;
case 10: return CameraPresetBehind;
case 11: return CameraPresetBehindHigh;
case 12: return CameraPresetIsometricLeft;
case 13: return CameraPresetIsometricLeftHigh;
case 14: return CameraPresetIsometricRight;
case 15: return CameraPresetIsometricRightHigh;
case 16: return CameraPresetDirectlyAbove;
case 17: return CameraPresetDirectlyAboveCW45;
case 18: return CameraPresetDirectlyAboveCCW45;
case 19: return CameraPresetFrontBelow;
case 20: return CameraPresetLeftBelow;
case 21: return CameraPresetRightBelow;
case 22: return CameraPresetBehindBelow;
case 23: return CameraPresetDirectlyBelow;
default: throw new QNoSuchEnumValueException(value);
}
}
private final int value;
}
/**
* See Q3DCamera:: cameraPresetChanged(Q3DCamera::CameraPreset)
*/
@QtPropertyNotify(name="cameraPreset")
public final @NonNull Signal1 cameraPresetChanged = new Signal1<>();
/**
* See Q3DCamera:: maxZoomLevelChanged(float)
*/
@QtPropertyNotify(name="maxZoomLevel")
public final @NonNull Signal1 maxZoomLevelChanged = new Signal1<>();
/**
* See Q3DCamera:: minZoomLevelChanged(float)
*/
@QtPropertyNotify(name="minZoomLevel")
public final @NonNull Signal1 minZoomLevelChanged = new Signal1<>();
/**
* See Q3DCamera:: targetChanged(QVector3D)
*/
@QtPropertyNotify(name="target")
public final @NonNull Signal1 targetChanged = new Signal1<>();
/**
* See Q3DCamera:: wrapXRotationChanged(bool)
*/
@QtPropertyNotify(name="wrapXRotation")
public final @NonNull Signal1 wrapXRotationChanged = new Signal1<>();
/**
* See Q3DCamera:: wrapYRotationChanged(bool)
*/
@QtPropertyNotify(name="wrapYRotation")
public final @NonNull Signal1 wrapYRotationChanged = new Signal1<>();
/**
* See Q3DCamera:: xRotationChanged(float)
*/
@QtPropertyNotify(name="xRotation")
public final @NonNull Signal1 xRotationChanged = new Signal1<>();
/**
* See Q3DCamera:: yRotationChanged(float)
*/
@QtPropertyNotify(name="yRotation")
public final @NonNull Signal1 yRotationChanged = new Signal1<>();
/**
* See Q3DCamera:: zoomLevelChanged(float)
*/
@QtPropertyNotify(name="zoomLevel")
public final @NonNull Signal1 zoomLevelChanged = new Signal1<>();
/**
* See Q3DCamera:: Q3DCamera(QObject*)
* @param parent
*/
public Q3DCamera(io.qt.core.@Nullable QObject parent){
super((QPrivateConstructor)null);
initialize_native(this, parent);
}
private native static void initialize_native(Q3DCamera instance, io.qt.core.QObject parent);
/**
* See Q3DCamera:: cameraPreset()const
* @return
*/
@QtPropertyReader(name="cameraPreset")
@QtUninvokable
public final io.qt.datavis.Q3DCamera.@NonNull CameraPreset cameraPreset(){
return io.qt.datavis.Q3DCamera.CameraPreset.resolve(cameraPreset_native_constfct(QtJambi_LibraryUtilities.internal.nativeId(this)));
}
@QtUninvokable
private native int cameraPreset_native_constfct(long __this__nativeId);
/**
* See Q3DCamera:: maxZoomLevel()const
* @return
*/
@QtPropertyReader(name="maxZoomLevel")
@QtUninvokable
public final float maxZoomLevel(){
return maxZoomLevel_native_constfct(QtJambi_LibraryUtilities.internal.nativeId(this));
}
@QtUninvokable
private native float maxZoomLevel_native_constfct(long __this__nativeId);
/**
* See Q3DCamera:: minZoomLevel()const
* @return
*/
@QtPropertyReader(name="minZoomLevel")
@QtUninvokable
public final float minZoomLevel(){
return minZoomLevel_native_constfct(QtJambi_LibraryUtilities.internal.nativeId(this));
}
@QtUninvokable
private native float minZoomLevel_native_constfct(long __this__nativeId);
/**
* See Q3DCamera:: setCameraPosition(float, float, float)
* @param horizontal
* @param vertical
* @param zoom
*/
@QtUninvokable
public final void setCameraPosition(float horizontal, float vertical, float zoom){
setCameraPosition_native_float_float_float(QtJambi_LibraryUtilities.internal.nativeId(this), horizontal, vertical, zoom);
}
@QtUninvokable
private native void setCameraPosition_native_float_float_float(long __this__nativeId, float horizontal, float vertical, float zoom);
/**
* See Q3DCamera:: setCameraPreset(Q3DCamera::CameraPreset)
* @param preset
*/
@QtPropertyWriter(name="cameraPreset")
@QtUninvokable
public final void setCameraPreset(io.qt.datavis.Q3DCamera.@NonNull CameraPreset preset){
setCameraPreset_native_Q3DCamera_CameraPreset(QtJambi_LibraryUtilities.internal.nativeId(this), preset.value());
}
@QtUninvokable
private native void setCameraPreset_native_Q3DCamera_CameraPreset(long __this__nativeId, int preset);
/**
* See Q3DCamera:: setMaxZoomLevel(float)
* @param zoomLevel
*/
@QtPropertyWriter(name="maxZoomLevel")
@QtUninvokable
public final void setMaxZoomLevel(float zoomLevel){
setMaxZoomLevel_native_float(QtJambi_LibraryUtilities.internal.nativeId(this), zoomLevel);
}
@QtUninvokable
private native void setMaxZoomLevel_native_float(long __this__nativeId, float zoomLevel);
/**
* See Q3DCamera:: setMinZoomLevel(float)
* @param zoomLevel
*/
@QtPropertyWriter(name="minZoomLevel")
@QtUninvokable
public final void setMinZoomLevel(float zoomLevel){
setMinZoomLevel_native_float(QtJambi_LibraryUtilities.internal.nativeId(this), zoomLevel);
}
@QtUninvokable
private native void setMinZoomLevel_native_float(long __this__nativeId, float zoomLevel);
/**
* See Q3DCamera:: setTarget(QVector3D)
* @param target
*/
@QtPropertyWriter(name="target")
@QtUninvokable
public final void setTarget(io.qt.gui.@NonNull QVector3D target){
setTarget_native_cref_QVector3D(QtJambi_LibraryUtilities.internal.nativeId(this), QtJambi_LibraryUtilities.internal.checkedNativeId(target));
}
@QtUninvokable
private native void setTarget_native_cref_QVector3D(long __this__nativeId, long target);
/**
* See Q3DCamera:: setWrapXRotation(bool)
* @param isEnabled
*/
@QtPropertyWriter(name="wrapXRotation")
@QtUninvokable
public final void setWrapXRotation(boolean isEnabled){
setWrapXRotation_native_bool(QtJambi_LibraryUtilities.internal.nativeId(this), isEnabled);
}
@QtUninvokable
private native void setWrapXRotation_native_bool(long __this__nativeId, boolean isEnabled);
/**
* See Q3DCamera:: setWrapYRotation(bool)
* @param isEnabled
*/
@QtPropertyWriter(name="wrapYRotation")
@QtUninvokable
public final void setWrapYRotation(boolean isEnabled){
setWrapYRotation_native_bool(QtJambi_LibraryUtilities.internal.nativeId(this), isEnabled);
}
@QtUninvokable
private native void setWrapYRotation_native_bool(long __this__nativeId, boolean isEnabled);
/**
* See Q3DCamera:: setXRotation(float)
* @param rotation
*/
@QtPropertyWriter(name="xRotation")
@QtUninvokable
public final void setXRotation(float rotation){
setXRotation_native_float(QtJambi_LibraryUtilities.internal.nativeId(this), rotation);
}
@QtUninvokable
private native void setXRotation_native_float(long __this__nativeId, float rotation);
/**
* See Q3DCamera:: setYRotation(float)
* @param rotation
*/
@QtPropertyWriter(name="yRotation")
@QtUninvokable
public final void setYRotation(float rotation){
setYRotation_native_float(QtJambi_LibraryUtilities.internal.nativeId(this), rotation);
}
@QtUninvokable
private native void setYRotation_native_float(long __this__nativeId, float rotation);
/**
* See Q3DCamera:: setZoomLevel(float)
* @param zoomLevel
*/
@QtPropertyWriter(name="zoomLevel")
@QtUninvokable
public final void setZoomLevel(float zoomLevel){
setZoomLevel_native_float(QtJambi_LibraryUtilities.internal.nativeId(this), zoomLevel);
}
@QtUninvokable
private native void setZoomLevel_native_float(long __this__nativeId, float zoomLevel);
/**
*
* @return
*/
@QtPropertyReader(name="target")
@QtUninvokable
public final io.qt.gui.@NonNull QVector3D target(){
return target_native_constfct(QtJambi_LibraryUtilities.internal.nativeId(this));
}
@QtUninvokable
private native io.qt.gui.QVector3D target_native_constfct(long __this__nativeId);
/**
* See Q3DCamera:: wrapXRotation()const
* @return
*/
@QtPropertyReader(name="wrapXRotation")
@QtUninvokable
public final boolean wrapXRotation(){
return wrapXRotation_native_constfct(QtJambi_LibraryUtilities.internal.nativeId(this));
}
@QtUninvokable
private native boolean wrapXRotation_native_constfct(long __this__nativeId);
/**
* See Q3DCamera:: wrapYRotation()const
* @return
*/
@QtPropertyReader(name="wrapYRotation")
@QtUninvokable
public final boolean wrapYRotation(){
return wrapYRotation_native_constfct(QtJambi_LibraryUtilities.internal.nativeId(this));
}
@QtUninvokable
private native boolean wrapYRotation_native_constfct(long __this__nativeId);
/**
* See Q3DCamera:: xRotation()const
* @return
*/
@QtPropertyReader(name="xRotation")
@QtUninvokable
public final float xRotation(){
return xRotation_native_constfct(QtJambi_LibraryUtilities.internal.nativeId(this));
}
@QtUninvokable
private native float xRotation_native_constfct(long __this__nativeId);
/**
* See Q3DCamera:: yRotation()const
* @return
*/
@QtPropertyReader(name="yRotation")
@QtUninvokable
public final float yRotation(){
return yRotation_native_constfct(QtJambi_LibraryUtilities.internal.nativeId(this));
}
@QtUninvokable
private native float yRotation_native_constfct(long __this__nativeId);
/**
* See Q3DCamera:: zoomLevel()const
* @return
*/
@QtPropertyReader(name="zoomLevel")
@QtUninvokable
public final float zoomLevel(){
return zoomLevel_native_constfct(QtJambi_LibraryUtilities.internal.nativeId(this));
}
@QtUninvokable
private native float zoomLevel_native_constfct(long __this__nativeId);
/**
* See Q3DObject:: copyValuesFrom(Q3DObject)
* @param source
*/
@QtUninvokable
@Override
public void copyValuesFrom(io.qt.datavis.@StrictNonNull Q3DObject source){
java.util.Objects.requireNonNull(source, "Argument 'source': null not expected.");
copyValuesFrom_native_cref_Q3DObject(QtJambi_LibraryUtilities.internal.nativeId(this), QtJambi_LibraryUtilities.internal.checkedNativeId(source));
}
@QtUninvokable
private native void copyValuesFrom_native_cref_Q3DObject(long __this__nativeId, long source);
/**
* Constructor for internal use only.
* @param p expected to be null
.
* @hidden
*/
@NativeAccess
protected Q3DCamera(QPrivateConstructor p) { super(p); }
/**
* Constructor for internal use only.
* It is not allowed to call the declarative constructor from inside Java.
* @hidden
*/
@NativeAccess
protected Q3DCamera(QDeclarativeConstructor constructor) {
super((QPrivateConstructor)null);
initialize_native(this, constructor);
}
@QtUninvokable
private static native void initialize_native(Q3DCamera instance, QDeclarativeConstructor constructor);
/**
* Overloaded constructor for {@link #Q3DCamera(io.qt.core.QObject)}
* with parent = null
.
*/
public Q3DCamera() {
this((io.qt.core.QObject)null);
}
/**
* @hidden
* Kotlin property getter. In Java use {@link #cameraPreset()} instead.
*/
@QtPropertyReader(enabled=false)
@QtUninvokable
public final io.qt.datavis.Q3DCamera.@NonNull CameraPreset getCameraPreset() {
return cameraPreset();
}
/**
* @hidden
* Kotlin property getter. In Java use {@link #maxZoomLevel()} instead.
*/
@QtPropertyReader(enabled=false)
@QtUninvokable
public final float getMaxZoomLevel() {
return maxZoomLevel();
}
/**
* @hidden
* Kotlin property getter. In Java use {@link #minZoomLevel()} instead.
*/
@QtPropertyReader(enabled=false)
@QtUninvokable
public final float getMinZoomLevel() {
return minZoomLevel();
}
/**
* Overloaded function for {@link #setCameraPosition(float, float, float)}
* with zoom = 100.0f
.
*/
@QtUninvokable
public final void setCameraPosition(float horizontal, float vertical) {
setCameraPosition(horizontal, vertical, (float)100.0f);
}
/**
* @hidden
* Kotlin property getter. In Java use {@link #target()} instead.
*/
@QtPropertyReader(enabled=false)
@QtUninvokable
public final io.qt.gui.@NonNull QVector3D getTarget() {
return target();
}
/**
* @hidden
* Kotlin property getter. In Java use {@link #wrapXRotation()} instead.
*/
@QtPropertyReader(enabled=false)
@QtUninvokable
public final boolean getWrapXRotation() {
return wrapXRotation();
}
/**
* @hidden
* Kotlin property getter. In Java use {@link #wrapYRotation()} instead.
*/
@QtPropertyReader(enabled=false)
@QtUninvokable
public final boolean getWrapYRotation() {
return wrapYRotation();
}
/**
* @hidden
* Kotlin property getter. In Java use {@link #xRotation()} instead.
*/
@QtPropertyReader(enabled=false)
@QtUninvokable
public final float getXRotation() {
return xRotation();
}
/**
* @hidden
* Kotlin property getter. In Java use {@link #yRotation()} instead.
*/
@QtPropertyReader(enabled=false)
@QtUninvokable
public final float getYRotation() {
return yRotation();
}
/**
* @hidden
* Kotlin property getter. In Java use {@link #zoomLevel()} instead.
*/
@QtPropertyReader(enabled=false)
@QtUninvokable
public final float getZoomLevel() {
return zoomLevel();
}
}