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The Qt 3D Animation modules provides a set of prebuilt elements to help you get started with Qt 3D.

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package io.qt.qt3d.animation;

import io.qt.*;


/**
 * 

The base class for types providing key frame animation data

*

Java wrapper for Qt class Qt3DAnimation::QAbstractAnimationClip

*/ public class QAbstractAnimationClip extends io.qt.qt3d.core.QNode { static { QtJambi_LibraryUtilities.initialize(); } /** * This variable stores the meta-object for the class. */ public static final io.qt.core.@NonNull QMetaObject staticMetaObject = io.qt.core.QMetaObject.forType(QAbstractAnimationClip.class); /** *

See Qt3DAnimation::QAbstractAnimationClip::durationChanged(float)

*/ @QtPropertyNotify(name="duration") public final @NonNull Signal1 durationChanged = new Signal1<>(); /** *

See Qt3DAnimation::QAbstractAnimationClip::duration()const

*/ @QtPropertyReader(name="duration") @QtUninvokable public final float duration(){ return duration_native_constfct(QtJambi_LibraryUtilities.internal.nativeId(this)); } @QtUninvokable private native float duration_native_constfct(long __this__nativeId); /** *

See Qt3DCore::QNode::sceneChangeEvent(Qt3DCore::QSceneChangePtr)

*/ @QtUninvokable @Override protected void sceneChangeEvent(io.qt.qt3d.core.@Nullable QSceneChange change){ sceneChangeEvent_native_cref_QSharedPointer(QtJambi_LibraryUtilities.internal.nativeId(this), change); } @QtUninvokable private native void sceneChangeEvent_native_cref_QSharedPointer(long __this__nativeId, io.qt.qt3d.core.QSceneChange change); /** * Constructor for internal use only. * @param p expected to be null. * @hidden */ @NativeAccess protected QAbstractAnimationClip(QPrivateConstructor p) { super(p); } /** * @hidden *

Kotlin property getter. In Java use {@link #duration()} instead.

*/ @QtPropertyReader(enabled=false) @QtUninvokable public final float getDuration() { return duration(); } }




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