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The Qt 3D Animation modules provides a set of prebuilt elements to help you get started with Qt 3D.
package io.qt.qt3d.animation;
import io.qt.*;
/**
* The base class for types providing key frame animation data
* Java wrapper for Qt class Qt3DAnimation::QAbstractAnimationClip
*/
public class QAbstractAnimationClip extends io.qt.qt3d.core.QNode
{
static {
QtJambi_LibraryUtilities.initialize();
}
/**
* This variable stores the meta-object for the class.
*/
public static final io.qt.core.@NonNull QMetaObject staticMetaObject = io.qt.core.QMetaObject.forType(QAbstractAnimationClip.class);
/**
* See Qt3DAnimation::QAbstractAnimationClip:: durationChanged(float)
*/
@QtPropertyNotify(name="duration")
public final @NonNull Signal1 durationChanged = new Signal1<>();
/**
* See Qt3DAnimation::QAbstractAnimationClip:: duration()const
*/
@QtPropertyReader(name="duration")
@QtUninvokable
public final float duration(){
return duration_native_constfct(QtJambi_LibraryUtilities.internal.nativeId(this));
}
@QtUninvokable
private native float duration_native_constfct(long __this__nativeId);
/**
* See Qt3DCore::QNode:: sceneChangeEvent(Qt3DCore::QSceneChangePtr)
*/
@QtUninvokable
@Override
protected void sceneChangeEvent(io.qt.qt3d.core.@Nullable QSceneChange change){
sceneChangeEvent_native_cref_QSharedPointer(QtJambi_LibraryUtilities.internal.nativeId(this), change);
}
@QtUninvokable
private native void sceneChangeEvent_native_cref_QSharedPointer(long __this__nativeId, io.qt.qt3d.core.QSceneChange change);
/**
* Constructor for internal use only.
* @param p expected to be null
.
* @hidden
*/
@NativeAccess
protected QAbstractAnimationClip(QPrivateConstructor p) { super(p); }
/**
* @hidden
* Kotlin property getter. In Java use {@link #duration()} instead.
*/
@QtPropertyReader(enabled=false)
@QtUninvokable
public final float getDuration() {
return duration();
}
}