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The Qt 3D Animation modules provides a set of prebuilt elements to help you get started with Qt 3D.

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package io.qt.qt3d.animation;

import io.qt.*;


/**
 * 

Allows to map the channels within the clip onto properties of objects in the application

*

Java wrapper for Qt class Qt3DAnimation::QChannelMapping

*/ public class QChannelMapping extends io.qt.qt3d.animation.QAbstractChannelMapping { /** * This variable stores the meta-object for the class. */ public static final io.qt.core.@NonNull QMetaObject staticMetaObject = io.qt.core.QMetaObject.forType(QChannelMapping.class); /** *

See Qt3DAnimation::QChannelMapping::channelNameChanged(QString)

*/ @QtPropertyNotify(name="channelName") public final @NonNull Signal1 channelNameChanged = new Signal1<>(); /** *

See Qt3DAnimation::QChannelMapping::propertyChanged(QString)

*/ @QtPropertyNotify(name="property") public final @NonNull Signal1 propertyChanged = new Signal1<>(); /** *

See Qt3DAnimation::QChannelMapping::targetChanged(Qt3DCore::QNode*)

*/ @SuppressWarnings({"exports"}) @QtPropertyNotify(name="target") public final @NonNull Signal1 targetChanged = new Signal1<>(); /** *

See Qt3DAnimation::QChannelMapping::QChannelMapping(Qt3DCore::QNode*)

*/ @SuppressWarnings({"exports"}) public QChannelMapping(io.qt.qt3d.core.@Nullable QNode parent){ super((QPrivateConstructor)null); initialize_native(this, parent); } private native static void initialize_native(QChannelMapping instance, io.qt.qt3d.core.QNode parent); /** *

See Qt3DAnimation::QChannelMapping::channelName()const

*/ @QtPropertyReader(name="channelName") @QtUninvokable public final java.lang.@NonNull String channelName(){ return channelName_native_constfct(QtJambi_LibraryUtilities.internal.nativeId(this)); } @QtUninvokable private native java.lang.String channelName_native_constfct(long __this__nativeId); /** *

See Qt3DAnimation::QChannelMapping::property()const

*/ @QtPropertyReader(name="property") @QtUninvokable public final java.lang.@NonNull String property(){ return property_native_constfct(QtJambi_LibraryUtilities.internal.nativeId(this)); } @QtUninvokable private native java.lang.String property_native_constfct(long __this__nativeId); /** *

See Qt3DAnimation::QChannelMapping::setChannelName(QString)

*/ @QtPropertyWriter(name="channelName") public final void setChannelName(java.lang.@NonNull String channelName){ setChannelName_native_cref_QString(QtJambi_LibraryUtilities.internal.nativeId(this), channelName); } private native void setChannelName_native_cref_QString(long __this__nativeId, java.lang.String channelName); /** *

See Qt3DAnimation::QChannelMapping::setProperty(QString)

*/ @QtPropertyWriter(name="property") public final void setProperty(java.lang.@NonNull String property){ setProperty_native_cref_QString(QtJambi_LibraryUtilities.internal.nativeId(this), property); } private native void setProperty_native_cref_QString(long __this__nativeId, java.lang.String property); /** *

See Qt3DAnimation::QChannelMapping::setTarget(Qt3DCore::QNode*)

*/ @QtPropertyWriter(name="target") @SuppressWarnings({"exports"}) public final void setTarget(io.qt.qt3d.core.@Nullable QNode target){ setTarget_native_Qt3DCore_QNode_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), QtJambi_LibraryUtilities.internal.checkedNativeId(target)); } private native void setTarget_native_Qt3DCore_QNode_ptr(long __this__nativeId, long target); /** *

See Qt3DAnimation::QChannelMapping::target()const

*/ @QtPropertyReader(name="target") @SuppressWarnings({"exports"}) @QtUninvokable public final io.qt.qt3d.core.@Nullable QNode target(){ return target_native_constfct(QtJambi_LibraryUtilities.internal.nativeId(this)); } @QtUninvokable private native io.qt.qt3d.core.QNode target_native_constfct(long __this__nativeId); /** * Constructor for internal use only. * @param p expected to be null. * @hidden */ @NativeAccess protected QChannelMapping(QPrivateConstructor p) { super(p); } /** * Constructor for internal use only. * It is not allowed to call the declarative constructor from inside Java. * @hidden */ @NativeAccess protected QChannelMapping(QDeclarativeConstructor constructor) { super((QPrivateConstructor)null); initialize_native(this, constructor); } @QtUninvokable private static native void initialize_native(QChannelMapping instance, QDeclarativeConstructor constructor); /** *

Overloaded constructor for {@link #QChannelMapping(io.qt.qt3d.core.QNode)} * with parent = null.

*/ public QChannelMapping() { this((io.qt.qt3d.core.QNode)null); } /** * @hidden *

Kotlin property getter. In Java use {@link #channelName()} instead.

*/ @QtPropertyReader(enabled=false) @QtUninvokable public final java.lang.@NonNull String getChannelName() { return channelName(); } /** * @hidden *

Kotlin property getter. In Java use {@link #property()} instead.

*/ @QtPropertyReader(enabled=false) @QtUninvokable public final java.lang.@NonNull String getProperty() { return property(); } /** * @hidden *

Kotlin property getter. In Java use {@link #target()} instead.

*/ @QtPropertyReader(enabled=false) @SuppressWarnings({"exports"}) @QtUninvokable public final io.qt.qt3d.core.@Nullable QNode getTarget() { return target(); } }




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