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The Qt 3D Animation modules provides a set of prebuilt elements to help you get started with Qt 3D.

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package io.qt.qt3d.animation;

import io.qt.*;


/**
 * 

Java wrapper for Qt class Qt3DAnimation::QSkeletonMapping

*/ public class QSkeletonMapping extends io.qt.qt3d.animation.QAbstractChannelMapping { /** * This variable stores the meta-object for the class. */ public static final io.qt.core.@NonNull QMetaObject staticMetaObject = io.qt.core.QMetaObject.forType(QSkeletonMapping.class); /** *

See Qt3DAnimation::QSkeletonMapping::skeletonChanged(Qt3DCore::QAbstractSkeleton*)

*/ @SuppressWarnings({"exports"}) @QtPropertyNotify(name="skeleton") public final @NonNull Signal1 skeletonChanged = new Signal1<>(); /** *

See Qt3DAnimation::QSkeletonMapping::QSkeletonMapping(Qt3DCore::QNode*)

*/ @SuppressWarnings({"exports"}) public QSkeletonMapping(io.qt.qt3d.core.@Nullable QNode parent){ super((QPrivateConstructor)null); initialize_native(this, parent); } private native static void initialize_native(QSkeletonMapping instance, io.qt.qt3d.core.QNode parent); /** *

See Qt3DAnimation::QSkeletonMapping::setSkeleton(Qt3DCore::QAbstractSkeleton*)

*/ @QtPropertyWriter(name="skeleton") @SuppressWarnings({"exports"}) public final void setSkeleton(io.qt.qt3d.core.@Nullable QAbstractSkeleton skeleton){ setSkeleton_native_Qt3DCore_QAbstractSkeleton_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), QtJambi_LibraryUtilities.internal.checkedNativeId(skeleton)); } private native void setSkeleton_native_Qt3DCore_QAbstractSkeleton_ptr(long __this__nativeId, long skeleton); /** *

See Qt3DAnimation::QSkeletonMapping::skeleton()const

*/ @QtPropertyReader(name="skeleton") @SuppressWarnings({"exports"}) @QtUninvokable public final io.qt.qt3d.core.@Nullable QAbstractSkeleton skeleton(){ return skeleton_native_constfct(QtJambi_LibraryUtilities.internal.nativeId(this)); } @QtUninvokable private native io.qt.qt3d.core.QAbstractSkeleton skeleton_native_constfct(long __this__nativeId); /** * Constructor for internal use only. * @param p expected to be null. * @hidden */ @NativeAccess protected QSkeletonMapping(QPrivateConstructor p) { super(p); } /** * Constructor for internal use only. * It is not allowed to call the declarative constructor from inside Java. * @hidden */ @NativeAccess protected QSkeletonMapping(QDeclarativeConstructor constructor) { super((QPrivateConstructor)null); initialize_native(this, constructor); } @QtUninvokable private static native void initialize_native(QSkeletonMapping instance, QDeclarativeConstructor constructor); /** *

Overloaded constructor for {@link #QSkeletonMapping(io.qt.qt3d.core.QNode)} * with parent = null.

*/ public QSkeletonMapping() { this((io.qt.qt3d.core.QNode)null); } /** * @hidden *

Kotlin property getter. In Java use {@link #skeleton()} instead.

*/ @QtPropertyReader(enabled=false) @SuppressWarnings({"exports"}) @QtUninvokable public final io.qt.qt3d.core.@Nullable QAbstractSkeleton getSkeleton() { return skeleton(); } }




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