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The Qt 3D Animation modules provides a set of prebuilt elements to help you get started with Qt 3D.

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package io.qt.qt3d.animation;

import io.qt.*;


/**
 * 

A base class for handling keyframes

*

Java wrapper for Qt class Qt3DAnimation::QKeyFrame

*/ public class QKeyFrame extends QtObject implements java.lang.Cloneable { static { QtJambi_LibraryUtilities.initialize(); } /** *

Java wrapper for Qt enum Qt3DAnimation::QKeyFrame::InterpolationType

*/ public enum InterpolationType implements QtByteEnumerator { /** *

Representing Qt3DAnimation::QKeyFrame::ConstantInterpolation

*/ ConstantInterpolation((byte)0), /** *

Representing Qt3DAnimation::QKeyFrame::LinearInterpolation

*/ LinearInterpolation((byte)1), /** *

Representing Qt3DAnimation::QKeyFrame::BezierInterpolation

*/ BezierInterpolation((byte)2); static { QtJambi_LibraryUtilities.initialize(); } private InterpolationType(byte value) { this.value = value; } /** * {@inheritDoc} */ public byte value() { return value; } /** * Returns the corresponding enum entry for the given value. * @param value * @return enum entry */ public static @NonNull InterpolationType resolve(byte value) { switch (value) { case 0: return ConstantInterpolation; case 1: return LinearInterpolation; case 2: return BezierInterpolation; default: throw new QNoSuchEnumValueException(value); } } private final byte value; } /** *

See Qt3DAnimation::QKeyFrame::QKeyFrame()

*/ public QKeyFrame(){ super((QPrivateConstructor)null); initialize_native(this); } private native static void initialize_native(QKeyFrame instance); /** *

See Qt3DAnimation::QKeyFrame::QKeyFrame(QVector2D)

*/ public QKeyFrame(io.qt.gui.@NonNull QVector2D coords){ super((QPrivateConstructor)null); initialize_native(this, coords); } private native static void initialize_native(QKeyFrame instance, io.qt.gui.QVector2D coords); /** *

See Qt3DAnimation::QKeyFrame::QKeyFrame(QVector2D,QVector2D,QVector2D)

*/ public QKeyFrame(io.qt.gui.@NonNull QVector2D coords, io.qt.gui.@NonNull QVector2D lh, io.qt.gui.@NonNull QVector2D rh){ super((QPrivateConstructor)null); initialize_native(this, coords, lh, rh); } private native static void initialize_native(QKeyFrame instance, io.qt.gui.QVector2D coords, io.qt.gui.QVector2D lh, io.qt.gui.QVector2D rh); /** *

See Qt3DAnimation::QKeyFrame::QKeyFrame(Qt3DAnimation::QKeyFrame)

*/ public QKeyFrame(io.qt.qt3d.animation.@StrictNonNull QKeyFrame other){ super((QPrivateConstructor)null); java.util.Objects.requireNonNull(other, "Argument 'other': null not expected."); initialize_native(this, other); } private native static void initialize_native(QKeyFrame instance, io.qt.qt3d.animation.QKeyFrame other); /** *

See Qt3DAnimation::QKeyFrame::coordinates()const

*/ @QtUninvokable public final io.qt.gui.@NonNull QVector2D coordinates(){ return coordinates_native_constfct(QtJambi_LibraryUtilities.internal.nativeId(this)); } @QtUninvokable private native io.qt.gui.QVector2D coordinates_native_constfct(long __this__nativeId); /** *

See Qt3DAnimation::QKeyFrame::interpolationType()const

*/ @QtUninvokable public final io.qt.qt3d.animation.QKeyFrame.@NonNull InterpolationType interpolationType(){ return io.qt.qt3d.animation.QKeyFrame.InterpolationType.resolve(interpolationType_native_constfct(QtJambi_LibraryUtilities.internal.nativeId(this))); } @QtUninvokable private native byte interpolationType_native_constfct(long __this__nativeId); /** *

See Qt3DAnimation::QKeyFrame::leftControlPoint()const

*/ @QtUninvokable public final io.qt.gui.@NonNull QVector2D leftControlPoint(){ return leftControlPoint_native_constfct(QtJambi_LibraryUtilities.internal.nativeId(this)); } @QtUninvokable private native io.qt.gui.QVector2D leftControlPoint_native_constfct(long __this__nativeId); /** *

See operator==(Qt3DAnimation::QKeyFrame,Qt3DAnimation::QKeyFrame)

*/ @QtUninvokable public final boolean equals(io.qt.qt3d.animation.@StrictNonNull QKeyFrame rhs){ java.util.Objects.requireNonNull(rhs, "Argument 'rhs': null not expected."); return equals_native_cref_Qt3DAnimation_QKeyFrame(QtJambi_LibraryUtilities.internal.nativeId(this), QtJambi_LibraryUtilities.internal.checkedNativeId(rhs)); } @QtUninvokable private native boolean equals_native_cref_Qt3DAnimation_QKeyFrame(long __this__nativeId, long rhs); /** *

See Qt3DAnimation::QKeyFrame::rightControlPoint()const

*/ @QtUninvokable public final io.qt.gui.@NonNull QVector2D rightControlPoint(){ return rightControlPoint_native_constfct(QtJambi_LibraryUtilities.internal.nativeId(this)); } @QtUninvokable private native io.qt.gui.QVector2D rightControlPoint_native_constfct(long __this__nativeId); /** *

See Qt3DAnimation::QKeyFrame::setCoordinates(QVector2D)

*/ @QtUninvokable public final void setCoordinates(io.qt.gui.@NonNull QVector2D coords){ setCoordinates_native_QVector2D(QtJambi_LibraryUtilities.internal.nativeId(this), QtJambi_LibraryUtilities.internal.checkedNativeId(coords)); } @QtUninvokable private native void setCoordinates_native_QVector2D(long __this__nativeId, long coords); /** *

See Qt3DAnimation::QKeyFrame::setInterpolationType(Qt3DAnimation::QKeyFrame::InterpolationType)

*/ @QtUninvokable public final void setInterpolationType(io.qt.qt3d.animation.QKeyFrame.@NonNull InterpolationType interp){ setInterpolationType_native_Qt3DAnimation_QKeyFrame_InterpolationType(QtJambi_LibraryUtilities.internal.nativeId(this), interp.value()); } @QtUninvokable private native void setInterpolationType_native_Qt3DAnimation_QKeyFrame_InterpolationType(long __this__nativeId, byte interp); /** *

See Qt3DAnimation::QKeyFrame::setLeftControlPoint(QVector2D)

*/ @QtUninvokable public final void setLeftControlPoint(io.qt.gui.@NonNull QVector2D lh){ setLeftControlPoint_native_QVector2D(QtJambi_LibraryUtilities.internal.nativeId(this), QtJambi_LibraryUtilities.internal.checkedNativeId(lh)); } @QtUninvokable private native void setLeftControlPoint_native_QVector2D(long __this__nativeId, long lh); /** *

See Qt3DAnimation::QKeyFrame::setRightControlPoint(QVector2D)

*/ @QtUninvokable public final void setRightControlPoint(io.qt.gui.@NonNull QVector2D rh){ setRightControlPoint_native_QVector2D(QtJambi_LibraryUtilities.internal.nativeId(this), QtJambi_LibraryUtilities.internal.checkedNativeId(rh)); } @QtUninvokable private native void setRightControlPoint_native_QVector2D(long __this__nativeId, long rh); /** * Constructor for internal use only. * @param p expected to be null. * @hidden */ @NativeAccess protected QKeyFrame(QPrivateConstructor p) { super(p); } /** *

See operator==(Qt3DAnimation::QKeyFrame,Qt3DAnimation::QKeyFrame)

*/ @Override @QtUninvokable public boolean equals(Object other) { if (other instanceof io.qt.qt3d.animation.QKeyFrame) { return equals((io.qt.qt3d.animation.QKeyFrame) other); } return false; } /** * Returns the objects's hash code computed by qHash(Qt3DAnimation::QKeyFrame). */ @QtUninvokable @Override public int hashCode() { return hashCode_native(QtJambi_LibraryUtilities.internal.nativeId(this)); } @QtUninvokable private native static int hashCode_native(long __this_nativeId); /** *

Creates and returns a copy of this object.

See Qt3DAnimation::QKeyFrame::QKeyFrame(Qt3DAnimation::QKeyFrame)

*/ @QtUninvokable @Override public QKeyFrame clone() { return clone_native(QtJambi_LibraryUtilities.internal.nativeId(this)); } private static native QKeyFrame clone_native(long __this_nativeId); }




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