![JAR search and dependency download from the Maven repository](/logo.png)
io.qt.qt3d.render.QRayCaster Maven / Gradle / Ivy
package io.qt.qt3d.render;
import io.qt.*;
/**
* Qt3DRender::QRayCaster is used to perform ray casting tests in 3d world coordinates
* Java wrapper for Qt class Qt3DRender::QRayCaster
*/
public class QRayCaster extends io.qt.qt3d.render.QAbstractRayCaster
{
/**
* This variable stores the meta-object for the class.
*/
public static final io.qt.core.@NonNull QMetaObject staticMetaObject = io.qt.core.QMetaObject.forType(QRayCaster.class);
/**
* See Qt3DRender::QRayCaster:: directionChanged(QVector3D)
*/
@QtPropertyNotify(name="direction")
public final @NonNull Signal1 directionChanged = new Signal1<>();
/**
* See Qt3DRender::QRayCaster:: lengthChanged(float)
*/
@QtPropertyNotify(name="length")
public final @NonNull Signal1 lengthChanged = new Signal1<>();
/**
* See Qt3DRender::QRayCaster:: originChanged(QVector3D)
*/
@QtPropertyNotify(name="origin")
public final @NonNull Signal1 originChanged = new Signal1<>();
/**
* See Qt3DRender::QRayCaster:: QRayCaster(QNode*)
* @param parent
*/
@SuppressWarnings({"exports"})
public QRayCaster(io.qt.qt3d.core.@Nullable QNode parent){
super((QPrivateConstructor)null);
initialize_native(this, parent);
}
private native static void initialize_native(QRayCaster instance, io.qt.qt3d.core.QNode parent);
/**
* See Qt3DRender::QRayCaster:: direction()const
* @return
*/
@QtPropertyReader(name="direction")
@QtUninvokable
public final io.qt.gui.@NonNull QVector3D direction(){
return direction_native_constfct(QtJambi_LibraryUtilities.internal.nativeId(this));
}
@QtUninvokable
private native io.qt.gui.QVector3D direction_native_constfct(long __this__nativeId);
/**
* See Qt3DRender::QRayCaster:: length()const
* @return
*/
@QtPropertyReader(name="length")
@QtUninvokable
public final float length(){
return length_native_constfct(QtJambi_LibraryUtilities.internal.nativeId(this));
}
@QtUninvokable
private native float length_native_constfct(long __this__nativeId);
/**
* See Qt3DRender::QRayCaster:: origin()const
* @return
*/
@QtPropertyReader(name="origin")
@QtUninvokable
public final io.qt.gui.@NonNull QVector3D origin(){
return origin_native_constfct(QtJambi_LibraryUtilities.internal.nativeId(this));
}
@QtUninvokable
private native io.qt.gui.QVector3D origin_native_constfct(long __this__nativeId);
/**
* See Qt3DRender::QRayCaster:: pick(QVector3D, QVector3D, float)
* @param origin
* @param direction
* @param length
* @return
*/
public final io.qt.core.@NonNull QList pick(io.qt.gui.@NonNull QVector3D origin, io.qt.gui.@NonNull QVector3D direction, float length){
return pick_native_cref_QVector3D_cref_QVector3D_float(QtJambi_LibraryUtilities.internal.nativeId(this), QtJambi_LibraryUtilities.internal.checkedNativeId(origin), QtJambi_LibraryUtilities.internal.checkedNativeId(direction), length);
}
private native io.qt.core.QList pick_native_cref_QVector3D_cref_QVector3D_float(long __this__nativeId, long origin, long direction, float length);
/**
* See Qt3DRender::QRayCaster:: setDirection(QVector3D)
* @param direction
*/
@QtPropertyWriter(name="direction")
public final void setDirection(io.qt.gui.@NonNull QVector3D direction){
setDirection_native_cref_QVector3D(QtJambi_LibraryUtilities.internal.nativeId(this), QtJambi_LibraryUtilities.internal.checkedNativeId(direction));
}
private native void setDirection_native_cref_QVector3D(long __this__nativeId, long direction);
/**
* Sets the length of the ray to length
* See Qt3DRender::QRayCaster:: setLength(float)
* @param length
*/
@QtPropertyWriter(name="length")
public final void setLength(float length){
setLength_native_float(QtJambi_LibraryUtilities.internal.nativeId(this), length);
}
private native void setLength_native_float(long __this__nativeId, float length);
/**
* See Qt3DRender::QRayCaster:: setOrigin(QVector3D)
* @param origin
*/
@QtPropertyWriter(name="origin")
public final void setOrigin(io.qt.gui.@NonNull QVector3D origin){
setOrigin_native_cref_QVector3D(QtJambi_LibraryUtilities.internal.nativeId(this), QtJambi_LibraryUtilities.internal.checkedNativeId(origin));
}
private native void setOrigin_native_cref_QVector3D(long __this__nativeId, long origin);
/**
* See Qt3DRender::QRayCaster:: trigger()
*/
public final void trigger(){
trigger_native(QtJambi_LibraryUtilities.internal.nativeId(this));
}
private native void trigger_native(long __this__nativeId);
/**
* See Qt3DRender::QRayCaster:: trigger(QVector3D, QVector3D, float)
* @param origin
* @param direction
* @param length
*/
public final void trigger(io.qt.gui.@NonNull QVector3D origin, io.qt.gui.@NonNull QVector3D direction, float length){
trigger_native_cref_QVector3D_cref_QVector3D_float(QtJambi_LibraryUtilities.internal.nativeId(this), QtJambi_LibraryUtilities.internal.checkedNativeId(origin), QtJambi_LibraryUtilities.internal.checkedNativeId(direction), length);
}
private native void trigger_native_cref_QVector3D_cref_QVector3D_float(long __this__nativeId, long origin, long direction, float length);
/**
* Constructor for internal use only.
* @param p expected to be null
.
* @hidden
*/
@NativeAccess
protected QRayCaster(QPrivateConstructor p) { super(p); }
/**
* Constructor for internal use only.
* It is not allowed to call the declarative constructor from inside Java.
* @hidden
*/
@NativeAccess
protected QRayCaster(QDeclarativeConstructor constructor) {
super((QPrivateConstructor)null);
initialize_native(this, constructor);
}
@QtUninvokable
private static native void initialize_native(QRayCaster instance, QDeclarativeConstructor constructor);
/**
* Overloaded constructor for {@link #QRayCaster(io.qt.qt3d.core.QNode)}
* with parent = null
.
*/
public QRayCaster() {
this((io.qt.qt3d.core.QNode)null);
}
/**
* @hidden
* Kotlin property getter. In Java use {@link #direction()} instead.
*/
@QtPropertyReader(enabled=false)
@QtUninvokable
public final io.qt.gui.@NonNull QVector3D getDirection() {
return direction();
}
/**
* @hidden
* Kotlin property getter. In Java use {@link #length()} instead.
*/
@QtPropertyReader(enabled=false)
@QtUninvokable
public final float getLength() {
return length();
}
/**
* @hidden
* Kotlin property getter. In Java use {@link #origin()} instead.
*/
@QtPropertyReader(enabled=false)
@QtUninvokable
public final io.qt.gui.@NonNull QVector3D getOrigin() {
return origin();
}
}