io.qt.qt3d.render.QSharedGLTexture Maven / Gradle / Ivy
package io.qt.qt3d.render;
import io.qt.*;
/**
* Allows to use a textureId from a separate OpenGL context in a Qt 3D scene
* Java wrapper for Qt class Qt3DRender::QSharedGLTexture
*/
public class QSharedGLTexture extends io.qt.qt3d.render.QAbstractTexture
{
/**
* This variable stores the meta-object for the class.
*/
public static final io.qt.core.@NonNull QMetaObject staticMetaObject = io.qt.core.QMetaObject.forType(QSharedGLTexture.class);
/**
* See Qt3DRender::QSharedGLTexture:: textureIdChanged(int)
*/
@QtPropertyNotify(name="textureId")
public final @NonNull Signal1 textureIdChanged = new Signal1<>();
/**
* See Qt3DRender::QSharedGLTexture:: QSharedGLTexture(Qt3DCore::QNode*)
* @param parent
*/
@SuppressWarnings({"exports"})
public QSharedGLTexture(io.qt.qt3d.core.@Nullable QNode parent){
super((QPrivateConstructor)null);
initialize_native(this, parent);
}
private native static void initialize_native(QSharedGLTexture instance, io.qt.qt3d.core.QNode parent);
/**
* See Qt3DRender::QSharedGLTexture:: setTextureId(int)
* @param id
*/
@QtPropertyWriter(name="textureId")
public final void setTextureId(int id){
setTextureId_native_int(QtJambi_LibraryUtilities.internal.nativeId(this), id);
}
private native void setTextureId_native_int(long __this__nativeId, int id);
/**
* See Qt3DRender::QSharedGLTexture:: textureId()const
* @return
*/
@QtPropertyReader(name="textureId")
@QtUninvokable
public final int textureId(){
return textureId_native_constfct(QtJambi_LibraryUtilities.internal.nativeId(this));
}
@QtUninvokable
private native int textureId_native_constfct(long __this__nativeId);
/**
* Constructor for internal use only.
* @param p expected to be null
.
* @hidden
*/
@NativeAccess
protected QSharedGLTexture(QPrivateConstructor p) { super(p); }
/**
* Constructor for internal use only.
* It is not allowed to call the declarative constructor from inside Java.
* @hidden
*/
@NativeAccess
protected QSharedGLTexture(QDeclarativeConstructor constructor) {
super((QPrivateConstructor)null);
initialize_native(this, constructor);
}
@QtUninvokable
private static native void initialize_native(QSharedGLTexture instance, QDeclarativeConstructor constructor);
/**
* Overloaded constructor for {@link #QSharedGLTexture(io.qt.qt3d.core.QNode)}
* with parent = null
.
*/
public QSharedGLTexture() {
this((io.qt.qt3d.core.QNode)null);
}
/**
* @hidden
* Kotlin property getter. In Java use {@link #textureId()} instead.
*/
@QtPropertyReader(enabled=false)
@QtUninvokable
public final int getTextureId() {
return textureId();
}
}