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io.qt.gui.QOpenGLFramebufferObjectFormat Maven / Gradle / Ivy

package io.qt.gui;


/**
 * 

Specifies the format of an OpenGL framebuffer object

*

Java wrapper for Qt class QOpenGLFramebufferObjectFormat

*/ public class QOpenGLFramebufferObjectFormat extends io.qt.QtObject implements java.lang.Cloneable { static { QtJambi_LibraryUtilities.initialize(); } /** *

See QOpenGLFramebufferObjectFormat::QOpenGLFramebufferObjectFormat()

*/ public QOpenGLFramebufferObjectFormat(){ super((QPrivateConstructor)null); initialize_native(this); } private native static void initialize_native(QOpenGLFramebufferObjectFormat instance); /** *

See QOpenGLFramebufferObjectFormat::QOpenGLFramebufferObjectFormat(QOpenGLFramebufferObjectFormat)

*/ public QOpenGLFramebufferObjectFormat(io.qt.gui.QOpenGLFramebufferObjectFormat other){ super((QPrivateConstructor)null); initialize_native(this, other); } private native static void initialize_native(QOpenGLFramebufferObjectFormat instance, io.qt.gui.QOpenGLFramebufferObjectFormat other); /** *

See QOpenGLFramebufferObjectFormat::attachment()const

*/ @io.qt.QtUninvokable public final io.qt.gui.QOpenGLFramebufferObject.Attachment attachment(){ return io.qt.gui.QOpenGLFramebufferObject.Attachment.resolve(attachment_native_constfct(QtJambi_LibraryUtilities.internal.nativeId(this))); } @io.qt.QtUninvokable private native int attachment_native_constfct(long __this__nativeId); /** *

See QOpenGLFramebufferObjectFormat::internalTextureFormat()const

*/ @io.qt.QtUninvokable public final int internalTextureFormat(){ return internalTextureFormat_native_constfct(QtJambi_LibraryUtilities.internal.nativeId(this)); } @io.qt.QtUninvokable private native int internalTextureFormat_native_constfct(long __this__nativeId); /** *

See QOpenGLFramebufferObjectFormat::mipmap()const

*/ @io.qt.QtUninvokable public final boolean mipmap(){ return mipmap_native_constfct(QtJambi_LibraryUtilities.internal.nativeId(this)); } @io.qt.QtUninvokable private native boolean mipmap_native_constfct(long __this__nativeId); /** *

See QOpenGLFramebufferObjectFormat::operator==(QOpenGLFramebufferObjectFormat)const

*/ @io.qt.QtUninvokable private final boolean operator_equal(io.qt.gui.QOpenGLFramebufferObjectFormat other){ return operator_equal_native_cref_QOpenGLFramebufferObjectFormat_constfct(QtJambi_LibraryUtilities.internal.nativeId(this), QtJambi_LibraryUtilities.internal.checkedNativeId(other)); } @io.qt.QtUninvokable private native boolean operator_equal_native_cref_QOpenGLFramebufferObjectFormat_constfct(long __this__nativeId, long other); /** *

See QOpenGLFramebufferObjectFormat::samples()const

*/ @io.qt.QtUninvokable public final int samples(){ return samples_native_constfct(QtJambi_LibraryUtilities.internal.nativeId(this)); } @io.qt.QtUninvokable private native int samples_native_constfct(long __this__nativeId); /** *

See QOpenGLFramebufferObjectFormat::setAttachment(QOpenGLFramebufferObject::Attachment)

*/ @io.qt.QtUninvokable public final void setAttachment(io.qt.gui.QOpenGLFramebufferObject.Attachment attachment){ setAttachment_native_QOpenGLFramebufferObject_Attachment(QtJambi_LibraryUtilities.internal.nativeId(this), attachment.value()); } @io.qt.QtUninvokable private native void setAttachment_native_QOpenGLFramebufferObject_Attachment(long __this__nativeId, int attachment); /** *

See QOpenGLFramebufferObjectFormat::setInternalTextureFormat(GLenum)

*/ @io.qt.QtUninvokable public final void setInternalTextureFormat(int internalTextureFormat){ setInternalTextureFormat_native_GLenum(QtJambi_LibraryUtilities.internal.nativeId(this), internalTextureFormat); } @io.qt.QtUninvokable private native void setInternalTextureFormat_native_GLenum(long __this__nativeId, int internalTextureFormat); /** *

See QOpenGLFramebufferObjectFormat::setMipmap(bool)

*/ @io.qt.QtUninvokable public final void setMipmap(boolean enabled){ setMipmap_native_bool(QtJambi_LibraryUtilities.internal.nativeId(this), enabled); } @io.qt.QtUninvokable private native void setMipmap_native_bool(long __this__nativeId, boolean enabled); /** *

See QOpenGLFramebufferObjectFormat::setSamples(int)

*/ @io.qt.QtUninvokable public final void setSamples(int samples){ setSamples_native_int(QtJambi_LibraryUtilities.internal.nativeId(this), samples); } @io.qt.QtUninvokable private native void setSamples_native_int(long __this__nativeId, int samples); /** *

See QOpenGLFramebufferObjectFormat::setTextureTarget(GLenum)

*/ @io.qt.QtUninvokable public final void setTextureTarget(int target){ setTextureTarget_native_GLenum(QtJambi_LibraryUtilities.internal.nativeId(this), target); } @io.qt.QtUninvokable private native void setTextureTarget_native_GLenum(long __this__nativeId, int target); /** *

See QOpenGLFramebufferObjectFormat::textureTarget()const

*/ @io.qt.QtUninvokable public final int textureTarget(){ return textureTarget_native_constfct(QtJambi_LibraryUtilities.internal.nativeId(this)); } @io.qt.QtUninvokable private native int textureTarget_native_constfct(long __this__nativeId); /** * Constructor for internal use only. * @param p expected to be null. */ @io.qt.NativeAccess protected QOpenGLFramebufferObjectFormat(QPrivateConstructor p) { super(p); } @Override @io.qt.QtUninvokable public boolean equals(Object other) { if (other instanceof io.qt.gui.QOpenGLFramebufferObjectFormat) { return operator_equal((io.qt.gui.QOpenGLFramebufferObjectFormat) other); } return false; } @io.qt.QtUninvokable @Override public int hashCode() { return hashCode_native(QtJambi_LibraryUtilities.internal.nativeId(this)); } @io.qt.QtUninvokable private native static int hashCode_native(long __this_nativeId); @Override public QOpenGLFramebufferObjectFormat clone() { return clone_native(QtJambi_LibraryUtilities.internal.nativeId(this)); } private native QOpenGLFramebufferObjectFormat clone_native(long __this_nativeId); }




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