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io.qt.gui.QOpenGLFunctions_2_0 Maven / Gradle / Ivy

package io.qt.gui;


/**
 * 

All functions for OpenGL 2.0 specification

*

Java wrapper for Qt class QOpenGLFunctions_2_0

*/ public final class QOpenGLFunctions_2_0 extends io.qt.gui.QAbstractOpenGLFunctions { public QOpenGLFunctions_2_0(){ super((QPrivateConstructor)null); initialize_native(this); } private native static void initialize_native(QOpenGLFunctions_2_0 instance); @io.qt.QtUninvokable public final void glAccum(int op, float value){ glAccum_native_GLenum_GLfloat(QtJambi_LibraryUtilities.internal.nativeId(this), op, value); } @io.qt.QtUninvokable private native void glAccum_native_GLenum_GLfloat(long __this__nativeId, int op, float value); @io.qt.QtUninvokable public final void glActiveTexture(int texture){ glActiveTexture_native_GLenum(QtJambi_LibraryUtilities.internal.nativeId(this), texture); } @io.qt.QtUninvokable private native void glActiveTexture_native_GLenum(long __this__nativeId, int texture); @io.qt.QtUninvokable public final void glAlphaFunc(int func, float ref){ glAlphaFunc_native_GLenum_GLfloat(QtJambi_LibraryUtilities.internal.nativeId(this), func, ref); } @io.qt.QtUninvokable private native void glAlphaFunc_native_GLenum_GLfloat(long __this__nativeId, int func, float ref); @io.qt.QtUninvokable public final boolean glAreTexturesResident(java.nio.IntBuffer textures, boolean[] residences){ return glAreTexturesResident_native_GLsizei_const_GLuint_ptr_GLboolean_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), textures, residences); } @io.qt.QtUninvokable private native boolean glAreTexturesResident_native_GLsizei_const_GLuint_ptr_GLboolean_ptr(long __this__nativeId, java.nio.IntBuffer textures, boolean[] residences); @io.qt.QtUninvokable public final void glArrayElement(int i){ glArrayElement_native_GLint(QtJambi_LibraryUtilities.internal.nativeId(this), i); } @io.qt.QtUninvokable private native void glArrayElement_native_GLint(long __this__nativeId, int i); @io.qt.QtUninvokable public final void glAttachShader(int program, int shader){ glAttachShader_native_GLuint_GLuint(QtJambi_LibraryUtilities.internal.nativeId(this), program, shader); } @io.qt.QtUninvokable private native void glAttachShader_native_GLuint_GLuint(long __this__nativeId, int program, int shader); @io.qt.QtUninvokable public final void glBegin(int mode){ glBegin_native_GLenum(QtJambi_LibraryUtilities.internal.nativeId(this), mode); } @io.qt.QtUninvokable private native void glBegin_native_GLenum(long __this__nativeId, int mode); @io.qt.QtUninvokable public final void glBeginQuery(int target, int id){ glBeginQuery_native_GLenum_GLuint(QtJambi_LibraryUtilities.internal.nativeId(this), target, id); } @io.qt.QtUninvokable private native void glBeginQuery_native_GLenum_GLuint(long __this__nativeId, int target, int id); @io.qt.QtUninvokable public final void glBindAttribLocation(int program, int index, java.nio.CharBuffer name){ glBindAttribLocation_native_GLuint_GLuint_const_GLchar_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), program, index, name); } @io.qt.QtUninvokable private native void glBindAttribLocation_native_GLuint_GLuint_const_GLchar_ptr(long __this__nativeId, int program, int index, java.nio.CharBuffer name); @io.qt.QtUninvokable public final void glBindBuffer(int target, int buffer){ glBindBuffer_native_GLenum_GLuint(QtJambi_LibraryUtilities.internal.nativeId(this), target, buffer); } @io.qt.QtUninvokable private native void glBindBuffer_native_GLenum_GLuint(long __this__nativeId, int target, int buffer); @io.qt.QtUninvokable public final void glBindTexture(int target, int texture){ glBindTexture_native_GLenum_GLuint(QtJambi_LibraryUtilities.internal.nativeId(this), target, texture); } @io.qt.QtUninvokable private native void glBindTexture_native_GLenum_GLuint(long __this__nativeId, int target, int texture); @io.qt.QtUninvokable public final void glBitmap(int width, int height, float xorig, float yorig, float xmove, float ymove, java.nio.ByteBuffer bitmap){ glBitmap_native_GLsizei_GLsizei_GLfloat_GLfloat_GLfloat_GLfloat_const_GLubyte_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), width, height, xorig, yorig, xmove, ymove, bitmap); } @io.qt.QtUninvokable private native void glBitmap_native_GLsizei_GLsizei_GLfloat_GLfloat_GLfloat_GLfloat_const_GLubyte_ptr(long __this__nativeId, int width, int height, float xorig, float yorig, float xmove, float ymove, java.nio.ByteBuffer bitmap); @io.qt.QtUninvokable public final void glBlendColor(float red, float green, float blue, float alpha){ glBlendColor_native_GLfloat_GLfloat_GLfloat_GLfloat(QtJambi_LibraryUtilities.internal.nativeId(this), red, green, blue, alpha); } @io.qt.QtUninvokable private native void glBlendColor_native_GLfloat_GLfloat_GLfloat_GLfloat(long __this__nativeId, float red, float green, float blue, float alpha); @io.qt.QtUninvokable public final void glBlendEquation(int mode){ glBlendEquation_native_GLenum(QtJambi_LibraryUtilities.internal.nativeId(this), mode); } @io.qt.QtUninvokable private native void glBlendEquation_native_GLenum(long __this__nativeId, int mode); @io.qt.QtUninvokable public final void glBlendEquationSeparate(int modeRGB, int modeAlpha){ glBlendEquationSeparate_native_GLenum_GLenum(QtJambi_LibraryUtilities.internal.nativeId(this), modeRGB, modeAlpha); } @io.qt.QtUninvokable private native void glBlendEquationSeparate_native_GLenum_GLenum(long __this__nativeId, int modeRGB, int modeAlpha); @io.qt.QtUninvokable public final void glBlendFunc(int sfactor, int dfactor){ glBlendFunc_native_GLenum_GLenum(QtJambi_LibraryUtilities.internal.nativeId(this), sfactor, dfactor); } @io.qt.QtUninvokable private native void glBlendFunc_native_GLenum_GLenum(long __this__nativeId, int sfactor, int dfactor); @io.qt.QtUninvokable public final void glBlendFuncSeparate(int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha){ glBlendFuncSeparate_native_GLenum_GLenum_GLenum_GLenum(QtJambi_LibraryUtilities.internal.nativeId(this), sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha); } @io.qt.QtUninvokable private native void glBlendFuncSeparate_native_GLenum_GLenum_GLenum_GLenum(long __this__nativeId, int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha); @io.qt.QtUninvokable public final void glBufferData(int target, long size, java.nio.Buffer data, int usage){ glBufferData_native_GLenum_GLsizeiptr_const_GLvoid_ptr_GLenum(QtJambi_LibraryUtilities.internal.nativeId(this), target, size, data, usage); } @io.qt.QtUninvokable private native void glBufferData_native_GLenum_GLsizeiptr_const_GLvoid_ptr_GLenum(long __this__nativeId, int target, long size, java.nio.Buffer data, int usage); @io.qt.QtUninvokable public final void glBufferSubData(int target, long offset, long size, java.nio.Buffer data){ glBufferSubData_native_GLenum_GLintptr_GLsizeiptr_const_GLvoid_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, offset, size, data); } @io.qt.QtUninvokable private native void glBufferSubData_native_GLenum_GLintptr_GLsizeiptr_const_GLvoid_ptr(long __this__nativeId, int target, long offset, long size, java.nio.Buffer data); @io.qt.QtUninvokable public final void glCallList(int list){ glCallList_native_GLuint(QtJambi_LibraryUtilities.internal.nativeId(this), list); } @io.qt.QtUninvokable private native void glCallList_native_GLuint(long __this__nativeId, int list); @io.qt.QtUninvokable public final void glCallLists(int n, int type, java.nio.Buffer lists){ glCallLists_native_GLsizei_GLenum_const_GLvoid_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), n, type, lists); } @io.qt.QtUninvokable private native void glCallLists_native_GLsizei_GLenum_const_GLvoid_ptr(long __this__nativeId, int n, int type, java.nio.Buffer lists); @io.qt.QtUninvokable public final void glClear(int mask){ glClear_native_GLbitfield(QtJambi_LibraryUtilities.internal.nativeId(this), mask); } @io.qt.QtUninvokable private native void glClear_native_GLbitfield(long __this__nativeId, int mask); @io.qt.QtUninvokable public final void glClearAccum(float red, float green, float blue, float alpha){ glClearAccum_native_GLfloat_GLfloat_GLfloat_GLfloat(QtJambi_LibraryUtilities.internal.nativeId(this), red, green, blue, alpha); } @io.qt.QtUninvokable private native void glClearAccum_native_GLfloat_GLfloat_GLfloat_GLfloat(long __this__nativeId, float red, float green, float blue, float alpha); @io.qt.QtUninvokable public final void glClearColor(float red, float green, float blue, float alpha){ glClearColor_native_GLfloat_GLfloat_GLfloat_GLfloat(QtJambi_LibraryUtilities.internal.nativeId(this), red, green, blue, alpha); } @io.qt.QtUninvokable private native void glClearColor_native_GLfloat_GLfloat_GLfloat_GLfloat(long __this__nativeId, float red, float green, float blue, float alpha); @io.qt.QtUninvokable public final void glClearDepth(double depth){ glClearDepth_native_GLdouble(QtJambi_LibraryUtilities.internal.nativeId(this), depth); } @io.qt.QtUninvokable private native void glClearDepth_native_GLdouble(long __this__nativeId, double depth); @io.qt.QtUninvokable public final void glClearIndex(float c){ glClearIndex_native_GLfloat(QtJambi_LibraryUtilities.internal.nativeId(this), c); } @io.qt.QtUninvokable private native void glClearIndex_native_GLfloat(long __this__nativeId, float c); @io.qt.QtUninvokable public final void glClearStencil(int s){ glClearStencil_native_GLint(QtJambi_LibraryUtilities.internal.nativeId(this), s); } @io.qt.QtUninvokable private native void glClearStencil_native_GLint(long __this__nativeId, int s); @io.qt.QtUninvokable public final void glClientActiveTexture(int texture){ glClientActiveTexture_native_GLenum(QtJambi_LibraryUtilities.internal.nativeId(this), texture); } @io.qt.QtUninvokable private native void glClientActiveTexture_native_GLenum(long __this__nativeId, int texture); @io.qt.QtUninvokable public final void glClipPlane(int plane, double[] equation){ if(equation!=null && equation.length < 4) throw new IllegalArgumentException("Argument 'equation': Wrong number of elements in array. Found: " + equation.length + ", expected: 4"); glClipPlane_native_GLenum_const_GLdouble_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), plane, equation); } @io.qt.QtUninvokable private native void glClipPlane_native_GLenum_const_GLdouble_ptr(long __this__nativeId, int plane, double[] equation); @io.qt.QtUninvokable public final void glColor3b(byte red, byte green, byte blue){ glColor3b_native_GLbyte_GLbyte_GLbyte(QtJambi_LibraryUtilities.internal.nativeId(this), red, green, blue); } @io.qt.QtUninvokable private native void glColor3b_native_GLbyte_GLbyte_GLbyte(long __this__nativeId, byte red, byte green, byte blue); @io.qt.QtUninvokable public final void glColor3bv(byte[] v){ if(v!=null && v.length < 3) throw new IllegalArgumentException("Argument 'v': Wrong number of elements in array. Found: " + v.length + ", expected: 3"); glColor3bv_native_const_GLbyte_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), v); } @io.qt.QtUninvokable private native void glColor3bv_native_const_GLbyte_ptr(long __this__nativeId, byte[] v); @io.qt.QtUninvokable public final void glColor3d(double red, double green, double blue){ glColor3d_native_GLdouble_GLdouble_GLdouble(QtJambi_LibraryUtilities.internal.nativeId(this), red, green, blue); } @io.qt.QtUninvokable private native void glColor3d_native_GLdouble_GLdouble_GLdouble(long __this__nativeId, double red, double green, double blue); @io.qt.QtUninvokable public final void glColor3dv(double[] v){ if(v!=null && v.length < 3) throw new IllegalArgumentException("Argument 'v': Wrong number of elements in array. Found: " + v.length + ", expected: 3"); glColor3dv_native_const_GLdouble_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), v); } @io.qt.QtUninvokable private native void glColor3dv_native_const_GLdouble_ptr(long __this__nativeId, double[] v); @io.qt.QtUninvokable public final void glColor3f(float red, float green, float blue){ glColor3f_native_GLfloat_GLfloat_GLfloat(QtJambi_LibraryUtilities.internal.nativeId(this), red, green, blue); } @io.qt.QtUninvokable private native void glColor3f_native_GLfloat_GLfloat_GLfloat(long __this__nativeId, float red, float green, float blue); @io.qt.QtUninvokable public final void glColor3fv(float[] v){ if(v!=null && v.length < 3) throw new IllegalArgumentException("Argument 'v': Wrong number of elements in array. Found: " + v.length + ", expected: 3"); glColor3fv_native_const_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), v); } @io.qt.QtUninvokable private native void glColor3fv_native_const_GLfloat_ptr(long __this__nativeId, float[] v); @io.qt.QtUninvokable public final void glColor3i(int red, int green, int blue){ glColor3i_native_GLint_GLint_GLint(QtJambi_LibraryUtilities.internal.nativeId(this), red, green, blue); } @io.qt.QtUninvokable private native void glColor3i_native_GLint_GLint_GLint(long __this__nativeId, int red, int green, int blue); @io.qt.QtUninvokable public final void glColor3iv(int[] v){ if(v!=null && v.length < 3) throw new IllegalArgumentException("Argument 'v': Wrong number of elements in array. Found: " + v.length + ", expected: 3"); glColor3iv_native_const_GLint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), v); } @io.qt.QtUninvokable private native void glColor3iv_native_const_GLint_ptr(long __this__nativeId, int[] v); @io.qt.QtUninvokable public final void glColor3s(short red, short green, short blue){ glColor3s_native_GLshort_GLshort_GLshort(QtJambi_LibraryUtilities.internal.nativeId(this), red, green, blue); } @io.qt.QtUninvokable private native void glColor3s_native_GLshort_GLshort_GLshort(long __this__nativeId, short red, short green, short blue); @io.qt.QtUninvokable public final void glColor3sv(short[] v){ if(v!=null && v.length < 3) throw new IllegalArgumentException("Argument 'v': Wrong number of elements in array. Found: " + v.length + ", expected: 3"); glColor3sv_native_const_GLshort_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), v); } @io.qt.QtUninvokable private native void glColor3sv_native_const_GLshort_ptr(long __this__nativeId, short[] v); @io.qt.QtUninvokable public final void glColor4b(byte red, byte green, byte blue, byte alpha){ glColor4b_native_GLbyte_GLbyte_GLbyte_GLbyte(QtJambi_LibraryUtilities.internal.nativeId(this), red, green, blue, alpha); } @io.qt.QtUninvokable private native void glColor4b_native_GLbyte_GLbyte_GLbyte_GLbyte(long __this__nativeId, byte red, byte green, byte blue, byte alpha); @io.qt.QtUninvokable public final void glColor4bv(byte[] v){ if(v!=null && v.length < 4) throw new IllegalArgumentException("Argument 'v': Wrong number of elements in array. Found: " + v.length + ", expected: 4"); glColor4bv_native_const_GLbyte_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), v); } @io.qt.QtUninvokable private native void glColor4bv_native_const_GLbyte_ptr(long __this__nativeId, byte[] v); @io.qt.QtUninvokable public final void glColor4d(double red, double green, double blue, double alpha){ glColor4d_native_GLdouble_GLdouble_GLdouble_GLdouble(QtJambi_LibraryUtilities.internal.nativeId(this), red, green, blue, alpha); } @io.qt.QtUninvokable private native void glColor4d_native_GLdouble_GLdouble_GLdouble_GLdouble(long __this__nativeId, double red, double green, double blue, double alpha); @io.qt.QtUninvokable public final void glColor4dv(double[] v){ if(v!=null && v.length < 4) throw new IllegalArgumentException("Argument 'v': Wrong number of elements in array. Found: " + v.length + ", expected: 4"); glColor4dv_native_const_GLdouble_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), v); } @io.qt.QtUninvokable private native void glColor4dv_native_const_GLdouble_ptr(long __this__nativeId, double[] v); @io.qt.QtUninvokable public final void glColor4f(float red, float green, float blue, float alpha){ glColor4f_native_GLfloat_GLfloat_GLfloat_GLfloat(QtJambi_LibraryUtilities.internal.nativeId(this), red, green, blue, alpha); } @io.qt.QtUninvokable private native void glColor4f_native_GLfloat_GLfloat_GLfloat_GLfloat(long __this__nativeId, float red, float green, float blue, float alpha); @io.qt.QtUninvokable public final void glColor4fv(float[] v){ if(v!=null && v.length < 4) throw new IllegalArgumentException("Argument 'v': Wrong number of elements in array. Found: " + v.length + ", expected: 4"); glColor4fv_native_const_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), v); } @io.qt.QtUninvokable private native void glColor4fv_native_const_GLfloat_ptr(long __this__nativeId, float[] v); @io.qt.QtUninvokable public final void glColor4i(int red, int green, int blue, int alpha){ glColor4i_native_GLint_GLint_GLint_GLint(QtJambi_LibraryUtilities.internal.nativeId(this), red, green, blue, alpha); } @io.qt.QtUninvokable private native void glColor4i_native_GLint_GLint_GLint_GLint(long __this__nativeId, int red, int green, int blue, int alpha); @io.qt.QtUninvokable public final void glColor4iv(int[] v){ if(v!=null && v.length < 4) throw new IllegalArgumentException("Argument 'v': Wrong number of elements in array. Found: " + v.length + ", expected: 4"); glColor4iv_native_const_GLint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), v); } @io.qt.QtUninvokable private native void glColor4iv_native_const_GLint_ptr(long __this__nativeId, int[] v); @io.qt.QtUninvokable public final void glColor4s(short red, short green, short blue, short alpha){ glColor4s_native_GLshort_GLshort_GLshort_GLshort(QtJambi_LibraryUtilities.internal.nativeId(this), red, green, blue, alpha); } @io.qt.QtUninvokable private native void glColor4s_native_GLshort_GLshort_GLshort_GLshort(long __this__nativeId, short red, short green, short blue, short alpha); @io.qt.QtUninvokable public final void glColor4sv(short[] v){ if(v!=null && v.length < 4) throw new IllegalArgumentException("Argument 'v': Wrong number of elements in array. Found: " + v.length + ", expected: 4"); glColor4sv_native_const_GLshort_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), v); } @io.qt.QtUninvokable private native void glColor4sv_native_const_GLshort_ptr(long __this__nativeId, short[] v); @io.qt.QtUninvokable public final void glColorMask(boolean red, boolean green, boolean blue, boolean alpha){ glColorMask_native_GLboolean_GLboolean_GLboolean_GLboolean(QtJambi_LibraryUtilities.internal.nativeId(this), red, green, blue, alpha); } @io.qt.QtUninvokable private native void glColorMask_native_GLboolean_GLboolean_GLboolean_GLboolean(long __this__nativeId, boolean red, boolean green, boolean blue, boolean alpha); @io.qt.QtUninvokable public final void glColorMaterial(int face, int mode){ glColorMaterial_native_GLenum_GLenum(QtJambi_LibraryUtilities.internal.nativeId(this), face, mode); } @io.qt.QtUninvokable private native void glColorMaterial_native_GLenum_GLenum(long __this__nativeId, int face, int mode); @io.qt.QtUninvokable public final void glColorPointer(int size, int type, int stride, java.nio.Buffer pointer){ glColorPointer_native_GLint_GLenum_GLsizei_const_GLvoid_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), size, type, stride, pointer); } @io.qt.QtUninvokable private native void glColorPointer_native_GLint_GLenum_GLsizei_const_GLvoid_ptr(long __this__nativeId, int size, int type, int stride, java.nio.Buffer pointer); @io.qt.QtUninvokable public final void glColorSubTable(int target, int start, int count, int format, int type, java.nio.Buffer data){ glColorSubTable_native_GLenum_GLsizei_GLsizei_GLenum_GLenum_const_GLvoid_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, start, count, format, type, data); } @io.qt.QtUninvokable private native void glColorSubTable_native_GLenum_GLsizei_GLsizei_GLenum_GLenum_const_GLvoid_ptr(long __this__nativeId, int target, int start, int count, int format, int type, java.nio.Buffer data); @io.qt.QtUninvokable public final void glColorTable(int target, int internalformat, int width, int format, int type, java.nio.Buffer table){ glColorTable_native_GLenum_GLenum_GLsizei_GLenum_GLenum_const_GLvoid_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, internalformat, width, format, type, table); } @io.qt.QtUninvokable private native void glColorTable_native_GLenum_GLenum_GLsizei_GLenum_GLenum_const_GLvoid_ptr(long __this__nativeId, int target, int internalformat, int width, int format, int type, java.nio.Buffer table); @io.qt.QtUninvokable public final void glColorTableParameterfv(int target, int pname, java.nio.FloatBuffer params){ glColorTableParameterfv_native_GLenum_GLenum_const_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, pname, params); } @io.qt.QtUninvokable private native void glColorTableParameterfv_native_GLenum_GLenum_const_GLfloat_ptr(long __this__nativeId, int target, int pname, java.nio.FloatBuffer params); @io.qt.QtUninvokable public final void glColorTableParameteriv(int target, int pname, java.nio.IntBuffer params){ glColorTableParameteriv_native_GLenum_GLenum_const_GLint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, pname, params); } @io.qt.QtUninvokable private native void glColorTableParameteriv_native_GLenum_GLenum_const_GLint_ptr(long __this__nativeId, int target, int pname, java.nio.IntBuffer params); @io.qt.QtUninvokable public final void glCompileShader(int shader){ glCompileShader_native_GLuint(QtJambi_LibraryUtilities.internal.nativeId(this), shader); } @io.qt.QtUninvokable private native void glCompileShader_native_GLuint(long __this__nativeId, int shader); @io.qt.QtUninvokable public final void glCompressedTexImage1D(int target, int level, int internalformat, int width, int border, int imageSize, java.nio.Buffer data){ glCompressedTexImage1D_native_GLenum_GLint_GLenum_GLsizei_GLint_GLsizei_const_GLvoid_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, level, internalformat, width, border, imageSize, data); } @io.qt.QtUninvokable private native void glCompressedTexImage1D_native_GLenum_GLint_GLenum_GLsizei_GLint_GLsizei_const_GLvoid_ptr(long __this__nativeId, int target, int level, int internalformat, int width, int border, int imageSize, java.nio.Buffer data); @io.qt.QtUninvokable public final void glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int imageSize, java.nio.Buffer data){ glCompressedTexImage2D_native_GLenum_GLint_GLenum_GLsizei_GLsizei_GLint_GLsizei_const_GLvoid_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, level, internalformat, width, height, border, imageSize, data); } @io.qt.QtUninvokable private native void glCompressedTexImage2D_native_GLenum_GLint_GLenum_GLsizei_GLsizei_GLint_GLsizei_const_GLvoid_ptr(long __this__nativeId, int target, int level, int internalformat, int width, int height, int border, int imageSize, java.nio.Buffer data); @io.qt.QtUninvokable public final void glCompressedTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, java.nio.Buffer data){ glCompressedTexImage3D_native_GLenum_GLint_GLenum_GLsizei_GLsizei_GLsizei_GLint_GLsizei_const_GLvoid_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, level, internalformat, width, height, depth, border, imageSize, data); } @io.qt.QtUninvokable private native void glCompressedTexImage3D_native_GLenum_GLint_GLenum_GLsizei_GLsizei_GLsizei_GLint_GLsizei_const_GLvoid_ptr(long __this__nativeId, int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, java.nio.Buffer data); @io.qt.QtUninvokable public final void glCompressedTexSubImage1D(int target, int level, int xoffset, int width, int format, int imageSize, java.nio.Buffer data){ glCompressedTexSubImage1D_native_GLenum_GLint_GLint_GLsizei_GLenum_GLsizei_const_GLvoid_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, level, xoffset, width, format, imageSize, data); } @io.qt.QtUninvokable private native void glCompressedTexSubImage1D_native_GLenum_GLint_GLint_GLsizei_GLenum_GLsizei_const_GLvoid_ptr(long __this__nativeId, int target, int level, int xoffset, int width, int format, int imageSize, java.nio.Buffer data); @io.qt.QtUninvokable public final void glCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, java.nio.Buffer data){ glCompressedTexSubImage2D_native_GLenum_GLint_GLint_GLint_GLsizei_GLsizei_GLenum_GLsizei_const_GLvoid_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, level, xoffset, yoffset, width, height, format, imageSize, data); } @io.qt.QtUninvokable private native void glCompressedTexSubImage2D_native_GLenum_GLint_GLint_GLint_GLsizei_GLsizei_GLenum_GLsizei_const_GLvoid_ptr(long __this__nativeId, int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, java.nio.Buffer data); @io.qt.QtUninvokable public final void glCompressedTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, java.nio.Buffer data){ glCompressedTexSubImage3D_native_GLenum_GLint_GLint_GLint_GLint_GLsizei_GLsizei_GLsizei_GLenum_GLsizei_const_GLvoid_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data); } @io.qt.QtUninvokable private native void glCompressedTexSubImage3D_native_GLenum_GLint_GLint_GLint_GLint_GLsizei_GLsizei_GLsizei_GLenum_GLsizei_const_GLvoid_ptr(long __this__nativeId, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, java.nio.Buffer data); @io.qt.QtUninvokable public final void glConvolutionFilter1D(int target, int internalformat, int width, int format, int type, java.nio.Buffer image){ glConvolutionFilter1D_native_GLenum_GLenum_GLsizei_GLenum_GLenum_const_GLvoid_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, internalformat, width, format, type, image); } @io.qt.QtUninvokable private native void glConvolutionFilter1D_native_GLenum_GLenum_GLsizei_GLenum_GLenum_const_GLvoid_ptr(long __this__nativeId, int target, int internalformat, int width, int format, int type, java.nio.Buffer image); @io.qt.QtUninvokable public final void glConvolutionFilter2D(int target, int internalformat, int width, int height, int format, int type, java.nio.Buffer image){ glConvolutionFilter2D_native_GLenum_GLenum_GLsizei_GLsizei_GLenum_GLenum_const_GLvoid_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, internalformat, width, height, format, type, image); } @io.qt.QtUninvokable private native void glConvolutionFilter2D_native_GLenum_GLenum_GLsizei_GLsizei_GLenum_GLenum_const_GLvoid_ptr(long __this__nativeId, int target, int internalformat, int width, int height, int format, int type, java.nio.Buffer image); @io.qt.QtUninvokable public final void glConvolutionParameterf(int target, int pname, float params){ glConvolutionParameterf_native_GLenum_GLenum_GLfloat(QtJambi_LibraryUtilities.internal.nativeId(this), target, pname, params); } @io.qt.QtUninvokable private native void glConvolutionParameterf_native_GLenum_GLenum_GLfloat(long __this__nativeId, int target, int pname, float params); @io.qt.QtUninvokable public final void glConvolutionParameterfv(int target, int pname, java.nio.FloatBuffer params){ glConvolutionParameterfv_native_GLenum_GLenum_const_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, pname, params); } @io.qt.QtUninvokable private native void glConvolutionParameterfv_native_GLenum_GLenum_const_GLfloat_ptr(long __this__nativeId, int target, int pname, java.nio.FloatBuffer params); @io.qt.QtUninvokable public final void glConvolutionParameteri(int target, int pname, int params){ glConvolutionParameteri_native_GLenum_GLenum_GLint(QtJambi_LibraryUtilities.internal.nativeId(this), target, pname, params); } @io.qt.QtUninvokable private native void glConvolutionParameteri_native_GLenum_GLenum_GLint(long __this__nativeId, int target, int pname, int params); @io.qt.QtUninvokable public final void glConvolutionParameteriv(int target, int pname, java.nio.IntBuffer params){ glConvolutionParameteriv_native_GLenum_GLenum_const_GLint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, pname, params); } @io.qt.QtUninvokable private native void glConvolutionParameteriv_native_GLenum_GLenum_const_GLint_ptr(long __this__nativeId, int target, int pname, java.nio.IntBuffer params); @io.qt.QtUninvokable public final void glCopyColorSubTable(int target, int start, int x, int y, int width){ glCopyColorSubTable_native_GLenum_GLsizei_GLint_GLint_GLsizei(QtJambi_LibraryUtilities.internal.nativeId(this), target, start, x, y, width); } @io.qt.QtUninvokable private native void glCopyColorSubTable_native_GLenum_GLsizei_GLint_GLint_GLsizei(long __this__nativeId, int target, int start, int x, int y, int width); @io.qt.QtUninvokable public final void glCopyColorTable(int target, int internalformat, int x, int y, int width){ glCopyColorTable_native_GLenum_GLenum_GLint_GLint_GLsizei(QtJambi_LibraryUtilities.internal.nativeId(this), target, internalformat, x, y, width); } @io.qt.QtUninvokable private native void glCopyColorTable_native_GLenum_GLenum_GLint_GLint_GLsizei(long __this__nativeId, int target, int internalformat, int x, int y, int width); @io.qt.QtUninvokable public final void glCopyConvolutionFilter1D(int target, int internalformat, int x, int y, int width){ glCopyConvolutionFilter1D_native_GLenum_GLenum_GLint_GLint_GLsizei(QtJambi_LibraryUtilities.internal.nativeId(this), target, internalformat, x, y, width); } @io.qt.QtUninvokable private native void glCopyConvolutionFilter1D_native_GLenum_GLenum_GLint_GLint_GLsizei(long __this__nativeId, int target, int internalformat, int x, int y, int width); @io.qt.QtUninvokable public final void glCopyConvolutionFilter2D(int target, int internalformat, int x, int y, int width, int height){ glCopyConvolutionFilter2D_native_GLenum_GLenum_GLint_GLint_GLsizei_GLsizei(QtJambi_LibraryUtilities.internal.nativeId(this), target, internalformat, x, y, width, height); } @io.qt.QtUninvokable private native void glCopyConvolutionFilter2D_native_GLenum_GLenum_GLint_GLint_GLsizei_GLsizei(long __this__nativeId, int target, int internalformat, int x, int y, int width, int height); @io.qt.QtUninvokable public final void glCopyPixels(int x, int y, int width, int height, int type){ glCopyPixels_native_GLint_GLint_GLsizei_GLsizei_GLenum(QtJambi_LibraryUtilities.internal.nativeId(this), x, y, width, height, type); } @io.qt.QtUninvokable private native void glCopyPixels_native_GLint_GLint_GLsizei_GLsizei_GLenum(long __this__nativeId, int x, int y, int width, int height, int type); @io.qt.QtUninvokable public final void glCopyTexImage1D(int target, int level, int internalformat, int x, int y, int width, int border){ glCopyTexImage1D_native_GLenum_GLint_GLenum_GLint_GLint_GLsizei_GLint(QtJambi_LibraryUtilities.internal.nativeId(this), target, level, internalformat, x, y, width, border); } @io.qt.QtUninvokable private native void glCopyTexImage1D_native_GLenum_GLint_GLenum_GLint_GLint_GLsizei_GLint(long __this__nativeId, int target, int level, int internalformat, int x, int y, int width, int border); @io.qt.QtUninvokable public final void glCopyTexImage2D(int target, int level, int internalformat, int x, int y, int width, int height, int border){ glCopyTexImage2D_native_GLenum_GLint_GLenum_GLint_GLint_GLsizei_GLsizei_GLint(QtJambi_LibraryUtilities.internal.nativeId(this), target, level, internalformat, x, y, width, height, border); } @io.qt.QtUninvokable private native void glCopyTexImage2D_native_GLenum_GLint_GLenum_GLint_GLint_GLsizei_GLsizei_GLint(long __this__nativeId, int target, int level, int internalformat, int x, int y, int width, int height, int border); @io.qt.QtUninvokable public final void glCopyTexSubImage1D(int target, int level, int xoffset, int x, int y, int width){ glCopyTexSubImage1D_native_GLenum_GLint_GLint_GLint_GLint_GLsizei(QtJambi_LibraryUtilities.internal.nativeId(this), target, level, xoffset, x, y, width); } @io.qt.QtUninvokable private native void glCopyTexSubImage1D_native_GLenum_GLint_GLint_GLint_GLint_GLsizei(long __this__nativeId, int target, int level, int xoffset, int x, int y, int width); @io.qt.QtUninvokable public final void glCopyTexSubImage2D(int target, int level, int xoffset, int yoffset, int x, int y, int width, int height){ glCopyTexSubImage2D_native_GLenum_GLint_GLint_GLint_GLint_GLint_GLsizei_GLsizei(QtJambi_LibraryUtilities.internal.nativeId(this), target, level, xoffset, yoffset, x, y, width, height); } @io.qt.QtUninvokable private native void glCopyTexSubImage2D_native_GLenum_GLint_GLint_GLint_GLint_GLint_GLsizei_GLsizei(long __this__nativeId, int target, int level, int xoffset, int yoffset, int x, int y, int width, int height); @io.qt.QtUninvokable public final void glCopyTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height){ glCopyTexSubImage3D_native_GLenum_GLint_GLint_GLint_GLint_GLint_GLint_GLsizei_GLsizei(QtJambi_LibraryUtilities.internal.nativeId(this), target, level, xoffset, yoffset, zoffset, x, y, width, height); } @io.qt.QtUninvokable private native void glCopyTexSubImage3D_native_GLenum_GLint_GLint_GLint_GLint_GLint_GLint_GLsizei_GLsizei(long __this__nativeId, int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height); @io.qt.QtUninvokable public final int glCreateProgram(){ return glCreateProgram_native(QtJambi_LibraryUtilities.internal.nativeId(this)); } @io.qt.QtUninvokable private native int glCreateProgram_native(long __this__nativeId); @io.qt.QtUninvokable public final int glCreateShader(int type){ return glCreateShader_native_GLenum(QtJambi_LibraryUtilities.internal.nativeId(this), type); } @io.qt.QtUninvokable private native int glCreateShader_native_GLenum(long __this__nativeId, int type); @io.qt.QtUninvokable public final void glCullFace(int mode){ glCullFace_native_GLenum(QtJambi_LibraryUtilities.internal.nativeId(this), mode); } @io.qt.QtUninvokable private native void glCullFace_native_GLenum(long __this__nativeId, int mode); @io.qt.QtUninvokable public final void glDeleteBuffers(int n, java.nio.IntBuffer buffers){ glDeleteBuffers_native_GLsizei_const_GLuint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), n, buffers); } @io.qt.QtUninvokable private native void glDeleteBuffers_native_GLsizei_const_GLuint_ptr(long __this__nativeId, int n, java.nio.IntBuffer buffers); @io.qt.QtUninvokable public final void glDeleteLists(int list, int range){ glDeleteLists_native_GLuint_GLsizei(QtJambi_LibraryUtilities.internal.nativeId(this), list, range); } @io.qt.QtUninvokable private native void glDeleteLists_native_GLuint_GLsizei(long __this__nativeId, int list, int range); @io.qt.QtUninvokable public final void glDeleteProgram(int program){ glDeleteProgram_native_GLuint(QtJambi_LibraryUtilities.internal.nativeId(this), program); } @io.qt.QtUninvokable private native void glDeleteProgram_native_GLuint(long __this__nativeId, int program); @io.qt.QtUninvokable public final void glDeleteQueries(int n, java.nio.IntBuffer ids){ glDeleteQueries_native_GLsizei_const_GLuint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), n, ids); } @io.qt.QtUninvokable private native void glDeleteQueries_native_GLsizei_const_GLuint_ptr(long __this__nativeId, int n, java.nio.IntBuffer ids); @io.qt.QtUninvokable public final void glDeleteShader(int shader){ glDeleteShader_native_GLuint(QtJambi_LibraryUtilities.internal.nativeId(this), shader); } @io.qt.QtUninvokable private native void glDeleteShader_native_GLuint(long __this__nativeId, int shader); @io.qt.QtUninvokable public final void glDeleteTextures(int n, java.nio.IntBuffer textures){ glDeleteTextures_native_GLsizei_const_GLuint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), n, textures); } @io.qt.QtUninvokable private native void glDeleteTextures_native_GLsizei_const_GLuint_ptr(long __this__nativeId, int n, java.nio.IntBuffer textures); @io.qt.QtUninvokable public final void glDepthFunc(int func){ glDepthFunc_native_GLenum(QtJambi_LibraryUtilities.internal.nativeId(this), func); } @io.qt.QtUninvokable private native void glDepthFunc_native_GLenum(long __this__nativeId, int func); @io.qt.QtUninvokable public final void glDepthMask(boolean flag){ glDepthMask_native_GLboolean(QtJambi_LibraryUtilities.internal.nativeId(this), flag); } @io.qt.QtUninvokable private native void glDepthMask_native_GLboolean(long __this__nativeId, boolean flag); @io.qt.QtUninvokable public final void glDepthRange(double nearVal, double farVal){ glDepthRange_native_GLdouble_GLdouble(QtJambi_LibraryUtilities.internal.nativeId(this), nearVal, farVal); } @io.qt.QtUninvokable private native void glDepthRange_native_GLdouble_GLdouble(long __this__nativeId, double nearVal, double farVal); @io.qt.QtUninvokable public final void glDetachShader(int program, int shader){ glDetachShader_native_GLuint_GLuint(QtJambi_LibraryUtilities.internal.nativeId(this), program, shader); } @io.qt.QtUninvokable private native void glDetachShader_native_GLuint_GLuint(long __this__nativeId, int program, int shader); @io.qt.QtUninvokable public final void glDisable(int cap){ glDisable_native_GLenum(QtJambi_LibraryUtilities.internal.nativeId(this), cap); } @io.qt.QtUninvokable private native void glDisable_native_GLenum(long __this__nativeId, int cap); @io.qt.QtUninvokable public final void glDisableClientState(int array){ glDisableClientState_native_GLenum(QtJambi_LibraryUtilities.internal.nativeId(this), array); } @io.qt.QtUninvokable private native void glDisableClientState_native_GLenum(long __this__nativeId, int array); @io.qt.QtUninvokable public final void glDisableVertexAttribArray(int index){ glDisableVertexAttribArray_native_GLuint(QtJambi_LibraryUtilities.internal.nativeId(this), index); } @io.qt.QtUninvokable private native void glDisableVertexAttribArray_native_GLuint(long __this__nativeId, int index); @io.qt.QtUninvokable public final void glDrawArrays(int mode, int first, int count){ glDrawArrays_native_GLenum_GLint_GLsizei(QtJambi_LibraryUtilities.internal.nativeId(this), mode, first, count); } @io.qt.QtUninvokable private native void glDrawArrays_native_GLenum_GLint_GLsizei(long __this__nativeId, int mode, int first, int count); @io.qt.QtUninvokable public final void glDrawBuffer(int mode){ glDrawBuffer_native_GLenum(QtJambi_LibraryUtilities.internal.nativeId(this), mode); } @io.qt.QtUninvokable private native void glDrawBuffer_native_GLenum(long __this__nativeId, int mode); @io.qt.QtUninvokable public final void glDrawBuffers(int n, java.nio.IntBuffer bufs){ glDrawBuffers_native_GLsizei_const_GLenum_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), n, bufs); } @io.qt.QtUninvokable private native void glDrawBuffers_native_GLsizei_const_GLenum_ptr(long __this__nativeId, int n, java.nio.IntBuffer bufs); @io.qt.QtUninvokable public final void glDrawElements(int mode, int count, int type, java.nio.Buffer indices){ glDrawElements_native_GLenum_GLsizei_GLenum_const_GLvoid_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), mode, count, type, indices); } @io.qt.QtUninvokable private native void glDrawElements_native_GLenum_GLsizei_GLenum_const_GLvoid_ptr(long __this__nativeId, int mode, int count, int type, java.nio.Buffer indices); @io.qt.QtUninvokable public final void glDrawPixels(int width, int height, int format, int type, java.nio.Buffer pixels){ glDrawPixels_native_GLsizei_GLsizei_GLenum_GLenum_const_GLvoid_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), width, height, format, type, pixels); } @io.qt.QtUninvokable private native void glDrawPixels_native_GLsizei_GLsizei_GLenum_GLenum_const_GLvoid_ptr(long __this__nativeId, int width, int height, int format, int type, java.nio.Buffer pixels); @io.qt.QtUninvokable public final void glDrawRangeElements(int mode, int start, int end, int count, int type, java.nio.Buffer indices){ glDrawRangeElements_native_GLenum_GLuint_GLuint_GLsizei_GLenum_const_GLvoid_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), mode, start, end, count, type, indices); } @io.qt.QtUninvokable private native void glDrawRangeElements_native_GLenum_GLuint_GLuint_GLsizei_GLenum_const_GLvoid_ptr(long __this__nativeId, int mode, int start, int end, int count, int type, java.nio.Buffer indices); @io.qt.QtUninvokable public final void glEdgeFlag(boolean flag){ glEdgeFlag_native_GLboolean(QtJambi_LibraryUtilities.internal.nativeId(this), flag); } @io.qt.QtUninvokable private native void glEdgeFlag_native_GLboolean(long __this__nativeId, boolean flag); @io.qt.QtUninvokable public final void glEdgeFlagPointer(int stride, java.nio.Buffer pointer){ glEdgeFlagPointer_native_GLsizei_const_GLvoid_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), stride, pointer); } @io.qt.QtUninvokable private native void glEdgeFlagPointer_native_GLsizei_const_GLvoid_ptr(long __this__nativeId, int stride, java.nio.Buffer pointer); @io.qt.QtUninvokable public final void glEnable(int cap){ glEnable_native_GLenum(QtJambi_LibraryUtilities.internal.nativeId(this), cap); } @io.qt.QtUninvokable private native void glEnable_native_GLenum(long __this__nativeId, int cap); @io.qt.QtUninvokable public final void glEnableClientState(int array){ glEnableClientState_native_GLenum(QtJambi_LibraryUtilities.internal.nativeId(this), array); } @io.qt.QtUninvokable private native void glEnableClientState_native_GLenum(long __this__nativeId, int array); @io.qt.QtUninvokable public final void glEnableVertexAttribArray(int index){ glEnableVertexAttribArray_native_GLuint(QtJambi_LibraryUtilities.internal.nativeId(this), index); } @io.qt.QtUninvokable private native void glEnableVertexAttribArray_native_GLuint(long __this__nativeId, int index); @io.qt.QtUninvokable public final void glEnd(){ glEnd_native(QtJambi_LibraryUtilities.internal.nativeId(this)); } @io.qt.QtUninvokable private native void glEnd_native(long __this__nativeId); @io.qt.QtUninvokable public final void glEndList(){ glEndList_native(QtJambi_LibraryUtilities.internal.nativeId(this)); } @io.qt.QtUninvokable private native void glEndList_native(long __this__nativeId); @io.qt.QtUninvokable public final void glEndQuery(int target){ glEndQuery_native_GLenum(QtJambi_LibraryUtilities.internal.nativeId(this), target); } @io.qt.QtUninvokable private native void glEndQuery_native_GLenum(long __this__nativeId, int target); @io.qt.QtUninvokable public final void glEvalCoord1d(double u){ glEvalCoord1d_native_GLdouble(QtJambi_LibraryUtilities.internal.nativeId(this), u); } @io.qt.QtUninvokable private native void glEvalCoord1d_native_GLdouble(long __this__nativeId, double u); @io.qt.QtUninvokable public final void glEvalCoord1dv(double[] u){ if(u!=null && u.length < 1) throw new IllegalArgumentException("Argument 'u': Wrong number of elements in array. Found: " + u.length + ", expected: 1"); glEvalCoord1dv_native_const_GLdouble_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), u); } @io.qt.QtUninvokable private native void glEvalCoord1dv_native_const_GLdouble_ptr(long __this__nativeId, double[] u); @io.qt.QtUninvokable public final void glEvalCoord1f(float u){ glEvalCoord1f_native_GLfloat(QtJambi_LibraryUtilities.internal.nativeId(this), u); } @io.qt.QtUninvokable private native void glEvalCoord1f_native_GLfloat(long __this__nativeId, float u); @io.qt.QtUninvokable public final void glEvalCoord1fv(float[] u){ if(u!=null && u.length < 1) throw new IllegalArgumentException("Argument 'u': Wrong number of elements in array. Found: " + u.length + ", expected: 1"); glEvalCoord1fv_native_const_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), u); } @io.qt.QtUninvokable private native void glEvalCoord1fv_native_const_GLfloat_ptr(long __this__nativeId, float[] u); @io.qt.QtUninvokable public final void glEvalCoord2d(double u, double v){ glEvalCoord2d_native_GLdouble_GLdouble(QtJambi_LibraryUtilities.internal.nativeId(this), u, v); } @io.qt.QtUninvokable private native void glEvalCoord2d_native_GLdouble_GLdouble(long __this__nativeId, double u, double v); @io.qt.QtUninvokable public final void glEvalCoord2dv(double[] u){ if(u!=null && u.length < 2) throw new IllegalArgumentException("Argument 'u': Wrong number of elements in array. Found: " + u.length + ", expected: 2"); glEvalCoord2dv_native_const_GLdouble_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), u); } @io.qt.QtUninvokable private native void glEvalCoord2dv_native_const_GLdouble_ptr(long __this__nativeId, double[] u); @io.qt.QtUninvokable public final void glEvalCoord2f(float u, float v){ glEvalCoord2f_native_GLfloat_GLfloat(QtJambi_LibraryUtilities.internal.nativeId(this), u, v); } @io.qt.QtUninvokable private native void glEvalCoord2f_native_GLfloat_GLfloat(long __this__nativeId, float u, float v); @io.qt.QtUninvokable public final void glEvalCoord2fv(float[] u){ if(u!=null && u.length < 2) throw new IllegalArgumentException("Argument 'u': Wrong number of elements in array. Found: " + u.length + ", expected: 2"); glEvalCoord2fv_native_const_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), u); } @io.qt.QtUninvokable private native void glEvalCoord2fv_native_const_GLfloat_ptr(long __this__nativeId, float[] u); @io.qt.QtUninvokable public final void glEvalMesh1(int mode, int i1, int i2){ glEvalMesh1_native_GLenum_GLint_GLint(QtJambi_LibraryUtilities.internal.nativeId(this), mode, i1, i2); } @io.qt.QtUninvokable private native void glEvalMesh1_native_GLenum_GLint_GLint(long __this__nativeId, int mode, int i1, int i2); @io.qt.QtUninvokable public final void glEvalMesh2(int mode, int i1, int i2, int j1, int j2){ glEvalMesh2_native_GLenum_GLint_GLint_GLint_GLint(QtJambi_LibraryUtilities.internal.nativeId(this), mode, i1, i2, j1, j2); } @io.qt.QtUninvokable private native void glEvalMesh2_native_GLenum_GLint_GLint_GLint_GLint(long __this__nativeId, int mode, int i1, int i2, int j1, int j2); @io.qt.QtUninvokable public final void glEvalPoint1(int i){ glEvalPoint1_native_GLint(QtJambi_LibraryUtilities.internal.nativeId(this), i); } @io.qt.QtUninvokable private native void glEvalPoint1_native_GLint(long __this__nativeId, int i); @io.qt.QtUninvokable public final void glEvalPoint2(int i, int j){ glEvalPoint2_native_GLint_GLint(QtJambi_LibraryUtilities.internal.nativeId(this), i, j); } @io.qt.QtUninvokable private native void glEvalPoint2_native_GLint_GLint(long __this__nativeId, int i, int j); @io.qt.QtUninvokable public final void glFeedbackBuffer(int type, java.nio.FloatBuffer buffer){ glFeedbackBuffer_native_GLsizei_GLenum_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), type, buffer); } @io.qt.QtUninvokable private native void glFeedbackBuffer_native_GLsizei_GLenum_GLfloat_ptr(long __this__nativeId, int type, java.nio.FloatBuffer buffer); @io.qt.QtUninvokable public final void glFinish(){ glFinish_native(QtJambi_LibraryUtilities.internal.nativeId(this)); } @io.qt.QtUninvokable private native void glFinish_native(long __this__nativeId); @io.qt.QtUninvokable public final void glFlush(){ glFlush_native(QtJambi_LibraryUtilities.internal.nativeId(this)); } @io.qt.QtUninvokable private native void glFlush_native(long __this__nativeId); @io.qt.QtUninvokable public final void glFogCoordPointer(int type, int stride, java.nio.Buffer pointer){ glFogCoordPointer_native_GLenum_GLsizei_const_GLvoid_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), type, stride, pointer); } @io.qt.QtUninvokable private native void glFogCoordPointer_native_GLenum_GLsizei_const_GLvoid_ptr(long __this__nativeId, int type, int stride, java.nio.Buffer pointer); @io.qt.QtUninvokable public final void glFogCoordd(double coord){ glFogCoordd_native_GLdouble(QtJambi_LibraryUtilities.internal.nativeId(this), coord); } @io.qt.QtUninvokable private native void glFogCoordd_native_GLdouble(long __this__nativeId, double coord); @io.qt.QtUninvokable public final void glFogCoorddv(java.nio.DoubleBuffer coord){ glFogCoorddv_native_const_GLdouble_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), coord); } @io.qt.QtUninvokable private native void glFogCoorddv_native_const_GLdouble_ptr(long __this__nativeId, java.nio.DoubleBuffer coord); @io.qt.QtUninvokable public final void glFogCoordf(float coord){ glFogCoordf_native_GLfloat(QtJambi_LibraryUtilities.internal.nativeId(this), coord); } @io.qt.QtUninvokable private native void glFogCoordf_native_GLfloat(long __this__nativeId, float coord); @io.qt.QtUninvokable public final void glFogCoordfv(java.nio.FloatBuffer coord){ glFogCoordfv_native_const_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), coord); } @io.qt.QtUninvokable private native void glFogCoordfv_native_const_GLfloat_ptr(long __this__nativeId, java.nio.FloatBuffer coord); @io.qt.QtUninvokable public final void glFogf(int pname, float param){ glFogf_native_GLenum_GLfloat(QtJambi_LibraryUtilities.internal.nativeId(this), pname, param); } @io.qt.QtUninvokable private native void glFogf_native_GLenum_GLfloat(long __this__nativeId, int pname, float param); @io.qt.QtUninvokable public final void glFogfv(int pname, float[] params){ if(params!=null && params.length < 1) throw new IllegalArgumentException("Argument 'params': Wrong number of elements in array. Found: " + params.length + ", expected: 1"); glFogfv_native_GLenum_const_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), pname, params); } @io.qt.QtUninvokable private native void glFogfv_native_GLenum_const_GLfloat_ptr(long __this__nativeId, int pname, float[] params); @io.qt.QtUninvokable public final void glFogi(int pname, int param){ glFogi_native_GLenum_GLint(QtJambi_LibraryUtilities.internal.nativeId(this), pname, param); } @io.qt.QtUninvokable private native void glFogi_native_GLenum_GLint(long __this__nativeId, int pname, int param); @io.qt.QtUninvokable public final void glFogiv(int pname, int[] params){ if(params!=null && params.length < 1) throw new IllegalArgumentException("Argument 'params': Wrong number of elements in array. Found: " + params.length + ", expected: 1"); glFogiv_native_GLenum_const_GLint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), pname, params); } @io.qt.QtUninvokable private native void glFogiv_native_GLenum_const_GLint_ptr(long __this__nativeId, int pname, int[] params); @io.qt.QtUninvokable public final void glFrontFace(int mode){ glFrontFace_native_GLenum(QtJambi_LibraryUtilities.internal.nativeId(this), mode); } @io.qt.QtUninvokable private native void glFrontFace_native_GLenum(long __this__nativeId, int mode); @io.qt.QtUninvokable public final void glFrustum(double left, double right, double bottom, double top, double zNear, double zFar){ glFrustum_native_GLdouble_GLdouble_GLdouble_GLdouble_GLdouble_GLdouble(QtJambi_LibraryUtilities.internal.nativeId(this), left, right, bottom, top, zNear, zFar); } @io.qt.QtUninvokable private native void glFrustum_native_GLdouble_GLdouble_GLdouble_GLdouble_GLdouble_GLdouble(long __this__nativeId, double left, double right, double bottom, double top, double zNear, double zFar); @io.qt.QtUninvokable public final void glGenBuffers(int n, java.nio.IntBuffer buffers){ glGenBuffers_native_GLsizei_GLuint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), n, buffers); } @io.qt.QtUninvokable private native void glGenBuffers_native_GLsizei_GLuint_ptr(long __this__nativeId, int n, java.nio.IntBuffer buffers); @io.qt.QtUninvokable public final int glGenLists(int range){ return glGenLists_native_GLsizei(QtJambi_LibraryUtilities.internal.nativeId(this), range); } @io.qt.QtUninvokable private native int glGenLists_native_GLsizei(long __this__nativeId, int range); @io.qt.QtUninvokable public final void glGenQueries(int n, java.nio.IntBuffer ids){ glGenQueries_native_GLsizei_GLuint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), n, ids); } @io.qt.QtUninvokable private native void glGenQueries_native_GLsizei_GLuint_ptr(long __this__nativeId, int n, java.nio.IntBuffer ids); @io.qt.QtUninvokable public final void glGenTextures(int n, java.nio.IntBuffer textures){ glGenTextures_native_GLsizei_GLuint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), n, textures); } @io.qt.QtUninvokable private native void glGenTextures_native_GLsizei_GLuint_ptr(long __this__nativeId, int n, java.nio.IntBuffer textures); @io.qt.QtUninvokable public final void glGetActiveAttrib(int program, int index, int bufSize, java.nio.IntBuffer length, java.nio.IntBuffer size, java.nio.IntBuffer type, java.nio.CharBuffer name){ glGetActiveAttrib_native_GLuint_GLuint_GLsizei_GLsizei_ptr_GLint_ptr_GLenum_ptr_GLchar_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), program, index, bufSize, length, size, type, name); } @io.qt.QtUninvokable private native void glGetActiveAttrib_native_GLuint_GLuint_GLsizei_GLsizei_ptr_GLint_ptr_GLenum_ptr_GLchar_ptr(long __this__nativeId, int program, int index, int bufSize, java.nio.IntBuffer length, java.nio.IntBuffer size, java.nio.IntBuffer type, java.nio.CharBuffer name); @io.qt.QtUninvokable public final void glGetActiveUniform(int program, int index, int bufSize, java.nio.IntBuffer length, java.nio.IntBuffer size, java.nio.IntBuffer type, java.nio.CharBuffer name){ glGetActiveUniform_native_GLuint_GLuint_GLsizei_GLsizei_ptr_GLint_ptr_GLenum_ptr_GLchar_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), program, index, bufSize, length, size, type, name); } @io.qt.QtUninvokable private native void glGetActiveUniform_native_GLuint_GLuint_GLsizei_GLsizei_ptr_GLint_ptr_GLenum_ptr_GLchar_ptr(long __this__nativeId, int program, int index, int bufSize, java.nio.IntBuffer length, java.nio.IntBuffer size, java.nio.IntBuffer type, java.nio.CharBuffer name); @io.qt.QtUninvokable public final void glGetAttachedShaders(int program, int maxCount, java.nio.IntBuffer count, java.nio.IntBuffer obj){ glGetAttachedShaders_native_GLuint_GLsizei_GLsizei_ptr_GLuint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), program, maxCount, count, obj); } @io.qt.QtUninvokable private native void glGetAttachedShaders_native_GLuint_GLsizei_GLsizei_ptr_GLuint_ptr(long __this__nativeId, int program, int maxCount, java.nio.IntBuffer count, java.nio.IntBuffer obj); @io.qt.QtUninvokable public final int glGetAttribLocation(int program, java.nio.CharBuffer name){ return glGetAttribLocation_native_GLuint_const_GLchar_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), program, name); } @io.qt.QtUninvokable private native int glGetAttribLocation_native_GLuint_const_GLchar_ptr(long __this__nativeId, int program, java.nio.CharBuffer name); @io.qt.QtUninvokable public final void glGetBooleanv(int pname, boolean[] params){ if(params!=null && params.length < 1) throw new IllegalArgumentException("Argument 'params': Wrong number of elements in array. Found: " + params.length + ", expected: 1"); glGetBooleanv_native_GLenum_GLboolean_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), pname, params); } @io.qt.QtUninvokable private native void glGetBooleanv_native_GLenum_GLboolean_ptr(long __this__nativeId, int pname, boolean[] params); @io.qt.QtUninvokable public final void glGetBufferParameteriv(int target, int pname, java.nio.IntBuffer params){ glGetBufferParameteriv_native_GLenum_GLenum_GLint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, pname, params); } @io.qt.QtUninvokable private native void glGetBufferParameteriv_native_GLenum_GLenum_GLint_ptr(long __this__nativeId, int target, int pname, java.nio.IntBuffer params); @io.qt.QtUninvokable public final void glGetBufferPointerv(int target, int pname, java.nio.Buffer[] params){ glGetBufferPointerv_native_GLenum_GLenum_GLvoid_ptr_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, pname, params); } @io.qt.QtUninvokable private native void glGetBufferPointerv_native_GLenum_GLenum_GLvoid_ptr_ptr(long __this__nativeId, int target, int pname, java.nio.Buffer[] params); @io.qt.QtUninvokable public final void glGetBufferSubData(int target, long offset, long size, java.nio.Buffer data){ glGetBufferSubData_native_GLenum_GLintptr_GLsizeiptr_GLvoid_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, offset, size, data); } @io.qt.QtUninvokable private native void glGetBufferSubData_native_GLenum_GLintptr_GLsizeiptr_GLvoid_ptr(long __this__nativeId, int target, long offset, long size, java.nio.Buffer data); @io.qt.QtUninvokable public final void glGetClipPlane(int plane, double[] equation){ if(equation!=null && equation.length < 4) throw new IllegalArgumentException("Argument 'equation': Wrong number of elements in array. Found: " + equation.length + ", expected: 4"); glGetClipPlane_native_GLenum_GLdouble_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), plane, equation); } @io.qt.QtUninvokable private native void glGetClipPlane_native_GLenum_GLdouble_ptr(long __this__nativeId, int plane, double[] equation); @io.qt.QtUninvokable public final void glGetColorTable(int target, int format, int type, java.nio.Buffer table){ glGetColorTable_native_GLenum_GLenum_GLenum_GLvoid_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, format, type, table); } @io.qt.QtUninvokable private native void glGetColorTable_native_GLenum_GLenum_GLenum_GLvoid_ptr(long __this__nativeId, int target, int format, int type, java.nio.Buffer table); @io.qt.QtUninvokable public final void glGetColorTableParameterfv(int target, int pname, java.nio.FloatBuffer params){ glGetColorTableParameterfv_native_GLenum_GLenum_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, pname, params); } @io.qt.QtUninvokable private native void glGetColorTableParameterfv_native_GLenum_GLenum_GLfloat_ptr(long __this__nativeId, int target, int pname, java.nio.FloatBuffer params); @io.qt.QtUninvokable public final void glGetColorTableParameteriv(int target, int pname, java.nio.IntBuffer params){ glGetColorTableParameteriv_native_GLenum_GLenum_GLint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, pname, params); } @io.qt.QtUninvokable private native void glGetColorTableParameteriv_native_GLenum_GLenum_GLint_ptr(long __this__nativeId, int target, int pname, java.nio.IntBuffer params); @io.qt.QtUninvokable public final void glGetCompressedTexImage(int target, int level, java.nio.Buffer img){ glGetCompressedTexImage_native_GLenum_GLint_GLvoid_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, level, img); } @io.qt.QtUninvokable private native void glGetCompressedTexImage_native_GLenum_GLint_GLvoid_ptr(long __this__nativeId, int target, int level, java.nio.Buffer img); @io.qt.QtUninvokable public final void glGetConvolutionFilter(int target, int format, int type, java.nio.Buffer image){ glGetConvolutionFilter_native_GLenum_GLenum_GLenum_GLvoid_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, format, type, image); } @io.qt.QtUninvokable private native void glGetConvolutionFilter_native_GLenum_GLenum_GLenum_GLvoid_ptr(long __this__nativeId, int target, int format, int type, java.nio.Buffer image); @io.qt.QtUninvokable public final void glGetConvolutionParameterfv(int target, int pname, java.nio.FloatBuffer params){ glGetConvolutionParameterfv_native_GLenum_GLenum_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, pname, params); } @io.qt.QtUninvokable private native void glGetConvolutionParameterfv_native_GLenum_GLenum_GLfloat_ptr(long __this__nativeId, int target, int pname, java.nio.FloatBuffer params); @io.qt.QtUninvokable public final void glGetConvolutionParameteriv(int target, int pname, java.nio.IntBuffer params){ glGetConvolutionParameteriv_native_GLenum_GLenum_GLint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, pname, params); } @io.qt.QtUninvokable private native void glGetConvolutionParameteriv_native_GLenum_GLenum_GLint_ptr(long __this__nativeId, int target, int pname, java.nio.IntBuffer params); @io.qt.QtUninvokable public final void glGetDoublev(int pname, double[] params){ if(params!=null && params.length < 1) throw new IllegalArgumentException("Argument 'params': Wrong number of elements in array. Found: " + params.length + ", expected: 1"); glGetDoublev_native_GLenum_GLdouble_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), pname, params); } @io.qt.QtUninvokable private native void glGetDoublev_native_GLenum_GLdouble_ptr(long __this__nativeId, int pname, double[] params); @io.qt.QtUninvokable public final int glGetError(){ return glGetError_native(QtJambi_LibraryUtilities.internal.nativeId(this)); } @io.qt.QtUninvokable private native int glGetError_native(long __this__nativeId); @io.qt.QtUninvokable public final void glGetFloatv(int pname, float[] params){ if(params!=null && params.length < 1) throw new IllegalArgumentException("Argument 'params': Wrong number of elements in array. Found: " + params.length + ", expected: 1"); glGetFloatv_native_GLenum_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), pname, params); } @io.qt.QtUninvokable private native void glGetFloatv_native_GLenum_GLfloat_ptr(long __this__nativeId, int pname, float[] params); @io.qt.QtUninvokable public final void glGetHistogram(int target, boolean reset, int format, int type, java.nio.Buffer values){ glGetHistogram_native_GLenum_GLboolean_GLenum_GLenum_GLvoid_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, reset, format, type, values); } @io.qt.QtUninvokable private native void glGetHistogram_native_GLenum_GLboolean_GLenum_GLenum_GLvoid_ptr(long __this__nativeId, int target, boolean reset, int format, int type, java.nio.Buffer values); @io.qt.QtUninvokable public final void glGetHistogramParameterfv(int target, int pname, java.nio.FloatBuffer params){ glGetHistogramParameterfv_native_GLenum_GLenum_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, pname, params); } @io.qt.QtUninvokable private native void glGetHistogramParameterfv_native_GLenum_GLenum_GLfloat_ptr(long __this__nativeId, int target, int pname, java.nio.FloatBuffer params); @io.qt.QtUninvokable public final void glGetHistogramParameteriv(int target, int pname, java.nio.IntBuffer params){ glGetHistogramParameteriv_native_GLenum_GLenum_GLint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, pname, params); } @io.qt.QtUninvokable private native void glGetHistogramParameteriv_native_GLenum_GLenum_GLint_ptr(long __this__nativeId, int target, int pname, java.nio.IntBuffer params); @io.qt.QtUninvokable public final void glGetIntegerv(int pname, int[] params){ if(params!=null && params.length < 1) throw new IllegalArgumentException("Argument 'params': Wrong number of elements in array. Found: " + params.length + ", expected: 1"); glGetIntegerv_native_GLenum_GLint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), pname, params); } @io.qt.QtUninvokable private native void glGetIntegerv_native_GLenum_GLint_ptr(long __this__nativeId, int pname, int[] params); @io.qt.QtUninvokable public final void glGetLightfv(int light, int pname, float[] params){ if(params!=null && params.length < 1) throw new IllegalArgumentException("Argument 'params': Wrong number of elements in array. Found: " + params.length + ", expected: 1"); glGetLightfv_native_GLenum_GLenum_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), light, pname, params); } @io.qt.QtUninvokable private native void glGetLightfv_native_GLenum_GLenum_GLfloat_ptr(long __this__nativeId, int light, int pname, float[] params); @io.qt.QtUninvokable public final void glGetLightiv(int light, int pname, int[] params){ if(params!=null && params.length < 1) throw new IllegalArgumentException("Argument 'params': Wrong number of elements in array. Found: " + params.length + ", expected: 1"); glGetLightiv_native_GLenum_GLenum_GLint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), light, pname, params); } @io.qt.QtUninvokable private native void glGetLightiv_native_GLenum_GLenum_GLint_ptr(long __this__nativeId, int light, int pname, int[] params); @io.qt.QtUninvokable public final void glGetMapdv(int target, int query, double[] v){ if(v!=null && v.length < 1) throw new IllegalArgumentException("Argument 'v': Wrong number of elements in array. Found: " + v.length + ", expected: 1"); glGetMapdv_native_GLenum_GLenum_GLdouble_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, query, v); } @io.qt.QtUninvokable private native void glGetMapdv_native_GLenum_GLenum_GLdouble_ptr(long __this__nativeId, int target, int query, double[] v); @io.qt.QtUninvokable public final void glGetMapfv(int target, int query, float[] v){ if(v!=null && v.length < 1) throw new IllegalArgumentException("Argument 'v': Wrong number of elements in array. Found: " + v.length + ", expected: 1"); glGetMapfv_native_GLenum_GLenum_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, query, v); } @io.qt.QtUninvokable private native void glGetMapfv_native_GLenum_GLenum_GLfloat_ptr(long __this__nativeId, int target, int query, float[] v); @io.qt.QtUninvokable public final void glGetMapiv(int target, int query, int[] v){ if(v!=null && v.length < 1) throw new IllegalArgumentException("Argument 'v': Wrong number of elements in array. Found: " + v.length + ", expected: 1"); glGetMapiv_native_GLenum_GLenum_GLint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, query, v); } @io.qt.QtUninvokable private native void glGetMapiv_native_GLenum_GLenum_GLint_ptr(long __this__nativeId, int target, int query, int[] v); @io.qt.QtUninvokable public final void glGetMaterialfv(int face, int pname, float[] params){ if(params!=null && params.length < 1) throw new IllegalArgumentException("Argument 'params': Wrong number of elements in array. Found: " + params.length + ", expected: 1"); glGetMaterialfv_native_GLenum_GLenum_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), face, pname, params); } @io.qt.QtUninvokable private native void glGetMaterialfv_native_GLenum_GLenum_GLfloat_ptr(long __this__nativeId, int face, int pname, float[] params); @io.qt.QtUninvokable public final void glGetMaterialiv(int face, int pname, int[] params){ if(params!=null && params.length < 1) throw new IllegalArgumentException("Argument 'params': Wrong number of elements in array. Found: " + params.length + ", expected: 1"); glGetMaterialiv_native_GLenum_GLenum_GLint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), face, pname, params); } @io.qt.QtUninvokable private native void glGetMaterialiv_native_GLenum_GLenum_GLint_ptr(long __this__nativeId, int face, int pname, int[] params); @io.qt.QtUninvokable public final void glGetMinmax(int target, boolean reset, int format, int type, java.nio.Buffer values){ glGetMinmax_native_GLenum_GLboolean_GLenum_GLenum_GLvoid_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, reset, format, type, values); } @io.qt.QtUninvokable private native void glGetMinmax_native_GLenum_GLboolean_GLenum_GLenum_GLvoid_ptr(long __this__nativeId, int target, boolean reset, int format, int type, java.nio.Buffer values); @io.qt.QtUninvokable public final void glGetMinmaxParameterfv(int target, int pname, java.nio.FloatBuffer params){ glGetMinmaxParameterfv_native_GLenum_GLenum_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, pname, params); } @io.qt.QtUninvokable private native void glGetMinmaxParameterfv_native_GLenum_GLenum_GLfloat_ptr(long __this__nativeId, int target, int pname, java.nio.FloatBuffer params); @io.qt.QtUninvokable public final void glGetMinmaxParameteriv(int target, int pname, java.nio.IntBuffer params){ glGetMinmaxParameteriv_native_GLenum_GLenum_GLint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, pname, params); } @io.qt.QtUninvokable private native void glGetMinmaxParameteriv_native_GLenum_GLenum_GLint_ptr(long __this__nativeId, int target, int pname, java.nio.IntBuffer params); @io.qt.QtUninvokable public final void glGetPixelMapfv(int map, java.nio.FloatBuffer values){ glGetPixelMapfv_native_GLenum_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), map, values); } @io.qt.QtUninvokable private native void glGetPixelMapfv_native_GLenum_GLfloat_ptr(long __this__nativeId, int map, java.nio.FloatBuffer values); @io.qt.QtUninvokable public final void glGetPixelMapuiv(int map, java.nio.IntBuffer values){ glGetPixelMapuiv_native_GLenum_GLuint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), map, values); } @io.qt.QtUninvokable private native void glGetPixelMapuiv_native_GLenum_GLuint_ptr(long __this__nativeId, int map, java.nio.IntBuffer values); @io.qt.QtUninvokable public final void glGetPixelMapusv(int map, java.nio.ShortBuffer values){ glGetPixelMapusv_native_GLenum_GLushort_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), map, values); } @io.qt.QtUninvokable private native void glGetPixelMapusv_native_GLenum_GLushort_ptr(long __this__nativeId, int map, java.nio.ShortBuffer values); @io.qt.QtUninvokable public final void glGetPointerv(int pname, java.nio.Buffer[] params){ java.util.Objects.requireNonNull(params, "Argument 'params': null not expected."); glGetPointerv_native_GLenum_GLvoid_ptr_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), pname, params); } @io.qt.QtUninvokable private native void glGetPointerv_native_GLenum_GLvoid_ptr_ptr(long __this__nativeId, int pname, java.nio.Buffer[] params); @io.qt.QtUninvokable public final void glGetPolygonStipple(java.nio.ByteBuffer mask){ glGetPolygonStipple_native_GLubyte_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), mask); } @io.qt.QtUninvokable private native void glGetPolygonStipple_native_GLubyte_ptr(long __this__nativeId, java.nio.ByteBuffer mask); @io.qt.QtUninvokable public final void glGetProgramInfoLog(int program, int bufSize, java.nio.IntBuffer length, java.nio.CharBuffer infoLog){ glGetProgramInfoLog_native_GLuint_GLsizei_GLsizei_ptr_GLchar_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), program, bufSize, length, infoLog); } @io.qt.QtUninvokable private native void glGetProgramInfoLog_native_GLuint_GLsizei_GLsizei_ptr_GLchar_ptr(long __this__nativeId, int program, int bufSize, java.nio.IntBuffer length, java.nio.CharBuffer infoLog); @io.qt.QtUninvokable public final void glGetProgramiv(int program, int pname, java.nio.IntBuffer params){ glGetProgramiv_native_GLuint_GLenum_GLint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), program, pname, params); } @io.qt.QtUninvokable private native void glGetProgramiv_native_GLuint_GLenum_GLint_ptr(long __this__nativeId, int program, int pname, java.nio.IntBuffer params); @io.qt.QtUninvokable public final void glGetQueryObjectiv(int id, int pname, java.nio.IntBuffer params){ glGetQueryObjectiv_native_GLuint_GLenum_GLint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), id, pname, params); } @io.qt.QtUninvokable private native void glGetQueryObjectiv_native_GLuint_GLenum_GLint_ptr(long __this__nativeId, int id, int pname, java.nio.IntBuffer params); @io.qt.QtUninvokable public final void glGetQueryObjectuiv(int id, int pname, java.nio.IntBuffer params){ glGetQueryObjectuiv_native_GLuint_GLenum_GLuint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), id, pname, params); } @io.qt.QtUninvokable private native void glGetQueryObjectuiv_native_GLuint_GLenum_GLuint_ptr(long __this__nativeId, int id, int pname, java.nio.IntBuffer params); @io.qt.QtUninvokable public final void glGetQueryiv(int target, int pname, java.nio.IntBuffer params){ glGetQueryiv_native_GLenum_GLenum_GLint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, pname, params); } @io.qt.QtUninvokable private native void glGetQueryiv_native_GLenum_GLenum_GLint_ptr(long __this__nativeId, int target, int pname, java.nio.IntBuffer params); @io.qt.QtUninvokable public final void glGetSeparableFilter(int target, int format, int type, java.nio.Buffer row, java.nio.Buffer column, java.nio.Buffer span){ glGetSeparableFilter_native_GLenum_GLenum_GLenum_GLvoid_ptr_GLvoid_ptr_GLvoid_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, format, type, row, column, span); } @io.qt.QtUninvokable private native void glGetSeparableFilter_native_GLenum_GLenum_GLenum_GLvoid_ptr_GLvoid_ptr_GLvoid_ptr(long __this__nativeId, int target, int format, int type, java.nio.Buffer row, java.nio.Buffer column, java.nio.Buffer span); @io.qt.QtUninvokable public final void glGetShaderInfoLog(int shader, int bufSize, java.nio.IntBuffer length, java.nio.CharBuffer infoLog){ glGetShaderInfoLog_native_GLuint_GLsizei_GLsizei_ptr_GLchar_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), shader, bufSize, length, infoLog); } @io.qt.QtUninvokable private native void glGetShaderInfoLog_native_GLuint_GLsizei_GLsizei_ptr_GLchar_ptr(long __this__nativeId, int shader, int bufSize, java.nio.IntBuffer length, java.nio.CharBuffer infoLog); @io.qt.QtUninvokable public final void glGetShaderSource(int shader, int bufSize, java.nio.IntBuffer length, java.nio.CharBuffer source){ glGetShaderSource_native_GLuint_GLsizei_GLsizei_ptr_GLchar_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), shader, bufSize, length, source); } @io.qt.QtUninvokable private native void glGetShaderSource_native_GLuint_GLsizei_GLsizei_ptr_GLchar_ptr(long __this__nativeId, int shader, int bufSize, java.nio.IntBuffer length, java.nio.CharBuffer source); @io.qt.QtUninvokable public final void glGetShaderiv(int shader, int pname, java.nio.IntBuffer params){ glGetShaderiv_native_GLuint_GLenum_GLint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), shader, pname, params); } @io.qt.QtUninvokable private native void glGetShaderiv_native_GLuint_GLenum_GLint_ptr(long __this__nativeId, int shader, int pname, java.nio.IntBuffer params); @io.qt.QtUninvokable public final java.lang.String glGetString(int name){ return glGetString_native_GLenum(QtJambi_LibraryUtilities.internal.nativeId(this), name); } @io.qt.QtUninvokable private native java.lang.String glGetString_native_GLenum(long __this__nativeId, int name); @io.qt.QtUninvokable public final void glGetTexEnvfv(int target, int pname, java.nio.FloatBuffer params){ glGetTexEnvfv_native_GLenum_GLenum_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, pname, params); } @io.qt.QtUninvokable private native void glGetTexEnvfv_native_GLenum_GLenum_GLfloat_ptr(long __this__nativeId, int target, int pname, java.nio.FloatBuffer params); @io.qt.QtUninvokable public final void glGetTexEnviv(int target, int pname, java.nio.IntBuffer params){ glGetTexEnviv_native_GLenum_GLenum_GLint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, pname, params); } @io.qt.QtUninvokable private native void glGetTexEnviv_native_GLenum_GLenum_GLint_ptr(long __this__nativeId, int target, int pname, java.nio.IntBuffer params); @io.qt.QtUninvokable public final void glGetTexGendv(int coord, int pname, java.nio.DoubleBuffer params){ glGetTexGendv_native_GLenum_GLenum_GLdouble_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), coord, pname, params); } @io.qt.QtUninvokable private native void glGetTexGendv_native_GLenum_GLenum_GLdouble_ptr(long __this__nativeId, int coord, int pname, java.nio.DoubleBuffer params); @io.qt.QtUninvokable public final void glGetTexGenfv(int coord, int pname, java.nio.FloatBuffer params){ glGetTexGenfv_native_GLenum_GLenum_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), coord, pname, params); } @io.qt.QtUninvokable private native void glGetTexGenfv_native_GLenum_GLenum_GLfloat_ptr(long __this__nativeId, int coord, int pname, java.nio.FloatBuffer params); @io.qt.QtUninvokable public final void glGetTexGeniv(int coord, int pname, java.nio.IntBuffer params){ glGetTexGeniv_native_GLenum_GLenum_GLint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), coord, pname, params); } @io.qt.QtUninvokable private native void glGetTexGeniv_native_GLenum_GLenum_GLint_ptr(long __this__nativeId, int coord, int pname, java.nio.IntBuffer params); @io.qt.QtUninvokable public final void glGetTexImage(int target, int level, int format, int type, java.nio.Buffer pixels){ glGetTexImage_native_GLenum_GLint_GLenum_GLenum_GLvoid_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, level, format, type, pixels); } @io.qt.QtUninvokable private native void glGetTexImage_native_GLenum_GLint_GLenum_GLenum_GLvoid_ptr(long __this__nativeId, int target, int level, int format, int type, java.nio.Buffer pixels); @io.qt.QtUninvokable public final void glGetTexLevelParameterfv(int target, int level, int pname, java.nio.FloatBuffer params){ glGetTexLevelParameterfv_native_GLenum_GLint_GLenum_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, level, pname, params); } @io.qt.QtUninvokable private native void glGetTexLevelParameterfv_native_GLenum_GLint_GLenum_GLfloat_ptr(long __this__nativeId, int target, int level, int pname, java.nio.FloatBuffer params); @io.qt.QtUninvokable public final void glGetTexLevelParameteriv(int target, int level, int pname, java.nio.IntBuffer params){ glGetTexLevelParameteriv_native_GLenum_GLint_GLenum_GLint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, level, pname, params); } @io.qt.QtUninvokable private native void glGetTexLevelParameteriv_native_GLenum_GLint_GLenum_GLint_ptr(long __this__nativeId, int target, int level, int pname, java.nio.IntBuffer params); @io.qt.QtUninvokable public final void glGetTexParameterfv(int target, int pname, java.nio.FloatBuffer params){ glGetTexParameterfv_native_GLenum_GLenum_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, pname, params); } @io.qt.QtUninvokable private native void glGetTexParameterfv_native_GLenum_GLenum_GLfloat_ptr(long __this__nativeId, int target, int pname, java.nio.FloatBuffer params); @io.qt.QtUninvokable public final void glGetTexParameteriv(int target, int pname, java.nio.IntBuffer params){ glGetTexParameteriv_native_GLenum_GLenum_GLint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, pname, params); } @io.qt.QtUninvokable private native void glGetTexParameteriv_native_GLenum_GLenum_GLint_ptr(long __this__nativeId, int target, int pname, java.nio.IntBuffer params); @io.qt.QtUninvokable public final int glGetUniformLocation(int program, java.nio.CharBuffer name){ return glGetUniformLocation_native_GLuint_const_GLchar_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), program, name); } @io.qt.QtUninvokable private native int glGetUniformLocation_native_GLuint_const_GLchar_ptr(long __this__nativeId, int program, java.nio.CharBuffer name); @io.qt.QtUninvokable public final void glGetUniformfv(int program, int location, java.nio.FloatBuffer params){ glGetUniformfv_native_GLuint_GLint_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), program, location, params); } @io.qt.QtUninvokable private native void glGetUniformfv_native_GLuint_GLint_GLfloat_ptr(long __this__nativeId, int program, int location, java.nio.FloatBuffer params); @io.qt.QtUninvokable public final void glGetUniformiv(int program, int location, java.nio.IntBuffer params){ glGetUniformiv_native_GLuint_GLint_GLint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), program, location, params); } @io.qt.QtUninvokable private native void glGetUniformiv_native_GLuint_GLint_GLint_ptr(long __this__nativeId, int program, int location, java.nio.IntBuffer params); @io.qt.QtUninvokable public final void glGetVertexAttribPointerv(int index, int pname, java.nio.Buffer[] pointer){ glGetVertexAttribPointerv_native_GLuint_GLenum_GLvoid_ptr_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), index, pname, pointer); } @io.qt.QtUninvokable private native void glGetVertexAttribPointerv_native_GLuint_GLenum_GLvoid_ptr_ptr(long __this__nativeId, int index, int pname, java.nio.Buffer[] pointer); @io.qt.QtUninvokable public final void glGetVertexAttribdv(int index, int pname, java.nio.DoubleBuffer params){ glGetVertexAttribdv_native_GLuint_GLenum_GLdouble_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), index, pname, params); } @io.qt.QtUninvokable private native void glGetVertexAttribdv_native_GLuint_GLenum_GLdouble_ptr(long __this__nativeId, int index, int pname, java.nio.DoubleBuffer params); @io.qt.QtUninvokable public final void glGetVertexAttribfv(int index, int pname, java.nio.FloatBuffer params){ glGetVertexAttribfv_native_GLuint_GLenum_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), index, pname, params); } @io.qt.QtUninvokable private native void glGetVertexAttribfv_native_GLuint_GLenum_GLfloat_ptr(long __this__nativeId, int index, int pname, java.nio.FloatBuffer params); @io.qt.QtUninvokable public final void glGetVertexAttribiv(int index, int pname, java.nio.IntBuffer params){ glGetVertexAttribiv_native_GLuint_GLenum_GLint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), index, pname, params); } @io.qt.QtUninvokable private native void glGetVertexAttribiv_native_GLuint_GLenum_GLint_ptr(long __this__nativeId, int index, int pname, java.nio.IntBuffer params); @io.qt.QtUninvokable public final void glHint(int target, int mode){ glHint_native_GLenum_GLenum(QtJambi_LibraryUtilities.internal.nativeId(this), target, mode); } @io.qt.QtUninvokable private native void glHint_native_GLenum_GLenum(long __this__nativeId, int target, int mode); @io.qt.QtUninvokable public final void glHistogram(int target, int width, int internalformat, boolean sink){ glHistogram_native_GLenum_GLsizei_GLenum_GLboolean(QtJambi_LibraryUtilities.internal.nativeId(this), target, width, internalformat, sink); } @io.qt.QtUninvokable private native void glHistogram_native_GLenum_GLsizei_GLenum_GLboolean(long __this__nativeId, int target, int width, int internalformat, boolean sink); @io.qt.QtUninvokable public final void glIndexMask(int mask){ glIndexMask_native_GLuint(QtJambi_LibraryUtilities.internal.nativeId(this), mask); } @io.qt.QtUninvokable private native void glIndexMask_native_GLuint(long __this__nativeId, int mask); @io.qt.QtUninvokable public final void glIndexPointer(int type, int stride, java.nio.Buffer pointer){ glIndexPointer_native_GLenum_GLsizei_const_GLvoid_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), type, stride, pointer); } @io.qt.QtUninvokable private native void glIndexPointer_native_GLenum_GLsizei_const_GLvoid_ptr(long __this__nativeId, int type, int stride, java.nio.Buffer pointer); @io.qt.QtUninvokable public final void glIndexd(double c){ glIndexd_native_GLdouble(QtJambi_LibraryUtilities.internal.nativeId(this), c); } @io.qt.QtUninvokable private native void glIndexd_native_GLdouble(long __this__nativeId, double c); @io.qt.QtUninvokable public final void glIndexdv(double[] c){ if(c!=null && c.length < 1) throw new IllegalArgumentException("Argument 'c': Wrong number of elements in array. Found: " + c.length + ", expected: 1"); glIndexdv_native_const_GLdouble_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), c); } @io.qt.QtUninvokable private native void glIndexdv_native_const_GLdouble_ptr(long __this__nativeId, double[] c); @io.qt.QtUninvokable public final void glIndexf(float c){ glIndexf_native_GLfloat(QtJambi_LibraryUtilities.internal.nativeId(this), c); } @io.qt.QtUninvokable private native void glIndexf_native_GLfloat(long __this__nativeId, float c); @io.qt.QtUninvokable public final void glIndexfv(float[] c){ if(c!=null && c.length < 1) throw new IllegalArgumentException("Argument 'c': Wrong number of elements in array. Found: " + c.length + ", expected: 1"); glIndexfv_native_const_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), c); } @io.qt.QtUninvokable private native void glIndexfv_native_const_GLfloat_ptr(long __this__nativeId, float[] c); @io.qt.QtUninvokable public final void glIndexi(int c){ glIndexi_native_GLint(QtJambi_LibraryUtilities.internal.nativeId(this), c); } @io.qt.QtUninvokable private native void glIndexi_native_GLint(long __this__nativeId, int c); @io.qt.QtUninvokable public final void glIndexiv(int[] c){ if(c!=null && c.length < 1) throw new IllegalArgumentException("Argument 'c': Wrong number of elements in array. Found: " + c.length + ", expected: 1"); glIndexiv_native_const_GLint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), c); } @io.qt.QtUninvokable private native void glIndexiv_native_const_GLint_ptr(long __this__nativeId, int[] c); @io.qt.QtUninvokable public final void glIndexs(short c){ glIndexs_native_GLshort(QtJambi_LibraryUtilities.internal.nativeId(this), c); } @io.qt.QtUninvokable private native void glIndexs_native_GLshort(long __this__nativeId, short c); @io.qt.QtUninvokable public final void glIndexsv(short[] c){ if(c!=null && c.length < 1) throw new IllegalArgumentException("Argument 'c': Wrong number of elements in array. Found: " + c.length + ", expected: 1"); glIndexsv_native_const_GLshort_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), c); } @io.qt.QtUninvokable private native void glIndexsv_native_const_GLshort_ptr(long __this__nativeId, short[] c); @io.qt.QtUninvokable public final void glIndexub(byte c){ glIndexub_native_GLubyte(QtJambi_LibraryUtilities.internal.nativeId(this), c); } @io.qt.QtUninvokable private native void glIndexub_native_GLubyte(long __this__nativeId, byte c); @io.qt.QtUninvokable public final void glIndexubv(byte[] c){ if(c!=null && c.length < 1) throw new IllegalArgumentException("Argument 'c': Wrong number of elements in array. Found: " + c.length + ", expected: 1"); glIndexubv_native_const_GLubyte_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), c); } @io.qt.QtUninvokable private native void glIndexubv_native_const_GLubyte_ptr(long __this__nativeId, byte[] c); @io.qt.QtUninvokable public final void glInitNames(){ glInitNames_native(QtJambi_LibraryUtilities.internal.nativeId(this)); } @io.qt.QtUninvokable private native void glInitNames_native(long __this__nativeId); @io.qt.QtUninvokable public final void glInterleavedArrays(int format, int stride, java.nio.Buffer pointer){ glInterleavedArrays_native_GLenum_GLsizei_const_GLvoid_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), format, stride, pointer); } @io.qt.QtUninvokable private native void glInterleavedArrays_native_GLenum_GLsizei_const_GLvoid_ptr(long __this__nativeId, int format, int stride, java.nio.Buffer pointer); @io.qt.QtUninvokable public final boolean glIsBuffer(int buffer){ return glIsBuffer_native_GLuint(QtJambi_LibraryUtilities.internal.nativeId(this), buffer); } @io.qt.QtUninvokable private native boolean glIsBuffer_native_GLuint(long __this__nativeId, int buffer); @io.qt.QtUninvokable public final boolean glIsEnabled(int cap){ return glIsEnabled_native_GLenum(QtJambi_LibraryUtilities.internal.nativeId(this), cap); } @io.qt.QtUninvokable private native boolean glIsEnabled_native_GLenum(long __this__nativeId, int cap); @io.qt.QtUninvokable public final boolean glIsList(int list){ return glIsList_native_GLuint(QtJambi_LibraryUtilities.internal.nativeId(this), list); } @io.qt.QtUninvokable private native boolean glIsList_native_GLuint(long __this__nativeId, int list); @io.qt.QtUninvokable public final boolean glIsProgram(int program){ return glIsProgram_native_GLuint(QtJambi_LibraryUtilities.internal.nativeId(this), program); } @io.qt.QtUninvokable private native boolean glIsProgram_native_GLuint(long __this__nativeId, int program); @io.qt.QtUninvokable public final boolean glIsQuery(int id){ return glIsQuery_native_GLuint(QtJambi_LibraryUtilities.internal.nativeId(this), id); } @io.qt.QtUninvokable private native boolean glIsQuery_native_GLuint(long __this__nativeId, int id); @io.qt.QtUninvokable public final boolean glIsShader(int shader){ return glIsShader_native_GLuint(QtJambi_LibraryUtilities.internal.nativeId(this), shader); } @io.qt.QtUninvokable private native boolean glIsShader_native_GLuint(long __this__nativeId, int shader); @io.qt.QtUninvokable public final boolean glIsTexture(int texture){ return glIsTexture_native_GLuint(QtJambi_LibraryUtilities.internal.nativeId(this), texture); } @io.qt.QtUninvokable private native boolean glIsTexture_native_GLuint(long __this__nativeId, int texture); @io.qt.QtUninvokable public final void glLightModelf(int pname, float param){ glLightModelf_native_GLenum_GLfloat(QtJambi_LibraryUtilities.internal.nativeId(this), pname, param); } @io.qt.QtUninvokable private native void glLightModelf_native_GLenum_GLfloat(long __this__nativeId, int pname, float param); @io.qt.QtUninvokable public final void glLightModelfv(int pname, float[] params){ if(params!=null && params.length < 1) throw new IllegalArgumentException("Argument 'params': Wrong number of elements in array. Found: " + params.length + ", expected: 1"); glLightModelfv_native_GLenum_const_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), pname, params); } @io.qt.QtUninvokable private native void glLightModelfv_native_GLenum_const_GLfloat_ptr(long __this__nativeId, int pname, float[] params); @io.qt.QtUninvokable public final void glLightModeli(int pname, int param){ glLightModeli_native_GLenum_GLint(QtJambi_LibraryUtilities.internal.nativeId(this), pname, param); } @io.qt.QtUninvokable private native void glLightModeli_native_GLenum_GLint(long __this__nativeId, int pname, int param); @io.qt.QtUninvokable public final void glLightModeliv(int pname, int[] params){ if(params!=null && params.length < 1) throw new IllegalArgumentException("Argument 'params': Wrong number of elements in array. Found: " + params.length + ", expected: 1"); glLightModeliv_native_GLenum_const_GLint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), pname, params); } @io.qt.QtUninvokable private native void glLightModeliv_native_GLenum_const_GLint_ptr(long __this__nativeId, int pname, int[] params); @io.qt.QtUninvokable public final void glLightf(int light, int pname, float param){ glLightf_native_GLenum_GLenum_GLfloat(QtJambi_LibraryUtilities.internal.nativeId(this), light, pname, param); } @io.qt.QtUninvokable private native void glLightf_native_GLenum_GLenum_GLfloat(long __this__nativeId, int light, int pname, float param); @io.qt.QtUninvokable public final void glLightfv(int light, int pname, float[] params){ if(params!=null && params.length < 1) throw new IllegalArgumentException("Argument 'params': Wrong number of elements in array. Found: " + params.length + ", expected: 1"); glLightfv_native_GLenum_GLenum_const_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), light, pname, params); } @io.qt.QtUninvokable private native void glLightfv_native_GLenum_GLenum_const_GLfloat_ptr(long __this__nativeId, int light, int pname, float[] params); @io.qt.QtUninvokable public final void glLighti(int light, int pname, int param){ glLighti_native_GLenum_GLenum_GLint(QtJambi_LibraryUtilities.internal.nativeId(this), light, pname, param); } @io.qt.QtUninvokable private native void glLighti_native_GLenum_GLenum_GLint(long __this__nativeId, int light, int pname, int param); @io.qt.QtUninvokable public final void glLightiv(int light, int pname, int[] params){ if(params!=null && params.length < 1) throw new IllegalArgumentException("Argument 'params': Wrong number of elements in array. Found: " + params.length + ", expected: 1"); glLightiv_native_GLenum_GLenum_const_GLint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), light, pname, params); } @io.qt.QtUninvokable private native void glLightiv_native_GLenum_GLenum_const_GLint_ptr(long __this__nativeId, int light, int pname, int[] params); @io.qt.QtUninvokable public final void glLineStipple(int factor, short pattern){ glLineStipple_native_GLint_GLushort(QtJambi_LibraryUtilities.internal.nativeId(this), factor, pattern); } @io.qt.QtUninvokable private native void glLineStipple_native_GLint_GLushort(long __this__nativeId, int factor, short pattern); @io.qt.QtUninvokable public final void glLineWidth(float width){ glLineWidth_native_GLfloat(QtJambi_LibraryUtilities.internal.nativeId(this), width); } @io.qt.QtUninvokable private native void glLineWidth_native_GLfloat(long __this__nativeId, float width); @io.qt.QtUninvokable public final void glLinkProgram(int program){ glLinkProgram_native_GLuint(QtJambi_LibraryUtilities.internal.nativeId(this), program); } @io.qt.QtUninvokable private native void glLinkProgram_native_GLuint(long __this__nativeId, int program); @io.qt.QtUninvokable public final void glListBase(int base){ glListBase_native_GLuint(QtJambi_LibraryUtilities.internal.nativeId(this), base); } @io.qt.QtUninvokable private native void glListBase_native_GLuint(long __this__nativeId, int base); @io.qt.QtUninvokable public final void glLoadIdentity(){ glLoadIdentity_native(QtJambi_LibraryUtilities.internal.nativeId(this)); } @io.qt.QtUninvokable private native void glLoadIdentity_native(long __this__nativeId); @io.qt.QtUninvokable public final void glLoadMatrixd(double[] m){ if(m!=null && m.length < 16) throw new IllegalArgumentException("Argument 'm': Wrong number of elements in array. Found: " + m.length + ", expected: 16"); glLoadMatrixd_native_const_GLdouble_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), m); } @io.qt.QtUninvokable private native void glLoadMatrixd_native_const_GLdouble_ptr(long __this__nativeId, double[] m); @io.qt.QtUninvokable public final void glLoadMatrixf(float[] m){ if(m!=null && m.length < 16) throw new IllegalArgumentException("Argument 'm': Wrong number of elements in array. Found: " + m.length + ", expected: 16"); glLoadMatrixf_native_const_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), m); } @io.qt.QtUninvokable private native void glLoadMatrixf_native_const_GLfloat_ptr(long __this__nativeId, float[] m); @io.qt.QtUninvokable public final void glLoadName(int name){ glLoadName_native_GLuint(QtJambi_LibraryUtilities.internal.nativeId(this), name); } @io.qt.QtUninvokable private native void glLoadName_native_GLuint(long __this__nativeId, int name); @io.qt.QtUninvokable public final void glLoadTransposeMatrixd(java.nio.DoubleBuffer m){ glLoadTransposeMatrixd_native_const_GLdouble_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), m); } @io.qt.QtUninvokable private native void glLoadTransposeMatrixd_native_const_GLdouble_ptr(long __this__nativeId, java.nio.DoubleBuffer m); @io.qt.QtUninvokable public final void glLoadTransposeMatrixf(java.nio.FloatBuffer m){ glLoadTransposeMatrixf_native_const_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), m); } @io.qt.QtUninvokable private native void glLoadTransposeMatrixf_native_const_GLfloat_ptr(long __this__nativeId, java.nio.FloatBuffer m); @io.qt.QtUninvokable public final void glLogicOp(int opcode){ glLogicOp_native_GLenum(QtJambi_LibraryUtilities.internal.nativeId(this), opcode); } @io.qt.QtUninvokable private native void glLogicOp_native_GLenum(long __this__nativeId, int opcode); @io.qt.QtUninvokable public final void glMap1d(int target, double u1, double u2, int stride, int order, java.nio.DoubleBuffer points){ glMap1d_native_GLenum_GLdouble_GLdouble_GLint_GLint_const_GLdouble_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, u1, u2, stride, order, points); } @io.qt.QtUninvokable private native void glMap1d_native_GLenum_GLdouble_GLdouble_GLint_GLint_const_GLdouble_ptr(long __this__nativeId, int target, double u1, double u2, int stride, int order, java.nio.DoubleBuffer points); @io.qt.QtUninvokable public final void glMap1f(int target, float u1, float u2, int stride, int order, java.nio.FloatBuffer points){ glMap1f_native_GLenum_GLfloat_GLfloat_GLint_GLint_const_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, u1, u2, stride, order, points); } @io.qt.QtUninvokable private native void glMap1f_native_GLenum_GLfloat_GLfloat_GLint_GLint_const_GLfloat_ptr(long __this__nativeId, int target, float u1, float u2, int stride, int order, java.nio.FloatBuffer points); @io.qt.QtUninvokable public final void glMap2d(int target, double u1, double u2, int ustride, int uorder, double v1, double v2, int vstride, int vorder, java.nio.DoubleBuffer points){ glMap2d_native_GLenum_GLdouble_GLdouble_GLint_GLint_GLdouble_GLdouble_GLint_GLint_const_GLdouble_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points); } @io.qt.QtUninvokable private native void glMap2d_native_GLenum_GLdouble_GLdouble_GLint_GLint_GLdouble_GLdouble_GLint_GLint_const_GLdouble_ptr(long __this__nativeId, int target, double u1, double u2, int ustride, int uorder, double v1, double v2, int vstride, int vorder, java.nio.DoubleBuffer points); @io.qt.QtUninvokable public final void glMap2f(int target, float u1, float u2, int ustride, int uorder, float v1, float v2, int vstride, int vorder, java.nio.FloatBuffer points){ glMap2f_native_GLenum_GLfloat_GLfloat_GLint_GLint_GLfloat_GLfloat_GLint_GLint_const_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points); } @io.qt.QtUninvokable private native void glMap2f_native_GLenum_GLfloat_GLfloat_GLint_GLint_GLfloat_GLfloat_GLint_GLint_const_GLfloat_ptr(long __this__nativeId, int target, float u1, float u2, int ustride, int uorder, float v1, float v2, int vstride, int vorder, java.nio.FloatBuffer points); @io.qt.QtUninvokable public final java.nio.Buffer glMapBuffer(int target, int access){ return glMapBuffer_native_GLenum_GLenum(QtJambi_LibraryUtilities.internal.nativeId(this), target, access); } @io.qt.QtUninvokable private native java.nio.Buffer glMapBuffer_native_GLenum_GLenum(long __this__nativeId, int target, int access); @io.qt.QtUninvokable public final void glMapGrid1d(int un, double u1, double u2){ glMapGrid1d_native_GLint_GLdouble_GLdouble(QtJambi_LibraryUtilities.internal.nativeId(this), un, u1, u2); } @io.qt.QtUninvokable private native void glMapGrid1d_native_GLint_GLdouble_GLdouble(long __this__nativeId, int un, double u1, double u2); @io.qt.QtUninvokable public final void glMapGrid1f(int un, float u1, float u2){ glMapGrid1f_native_GLint_GLfloat_GLfloat(QtJambi_LibraryUtilities.internal.nativeId(this), un, u1, u2); } @io.qt.QtUninvokable private native void glMapGrid1f_native_GLint_GLfloat_GLfloat(long __this__nativeId, int un, float u1, float u2); @io.qt.QtUninvokable public final void glMapGrid2d(int un, double u1, double u2, int vn, double v1, double v2){ glMapGrid2d_native_GLint_GLdouble_GLdouble_GLint_GLdouble_GLdouble(QtJambi_LibraryUtilities.internal.nativeId(this), un, u1, u2, vn, v1, v2); } @io.qt.QtUninvokable private native void glMapGrid2d_native_GLint_GLdouble_GLdouble_GLint_GLdouble_GLdouble(long __this__nativeId, int un, double u1, double u2, int vn, double v1, double v2); @io.qt.QtUninvokable public final void glMapGrid2f(int un, float u1, float u2, int vn, float v1, float v2){ glMapGrid2f_native_GLint_GLfloat_GLfloat_GLint_GLfloat_GLfloat(QtJambi_LibraryUtilities.internal.nativeId(this), un, u1, u2, vn, v1, v2); } @io.qt.QtUninvokable private native void glMapGrid2f_native_GLint_GLfloat_GLfloat_GLint_GLfloat_GLfloat(long __this__nativeId, int un, float u1, float u2, int vn, float v1, float v2); @io.qt.QtUninvokable public final void glMaterialf(int face, int pname, float param){ glMaterialf_native_GLenum_GLenum_GLfloat(QtJambi_LibraryUtilities.internal.nativeId(this), face, pname, param); } @io.qt.QtUninvokable private native void glMaterialf_native_GLenum_GLenum_GLfloat(long __this__nativeId, int face, int pname, float param); @io.qt.QtUninvokable public final void glMaterialfv(int face, int pname, float[] params){ if(params!=null && params.length < 1) throw new IllegalArgumentException("Argument 'params': Wrong number of elements in array. Found: " + params.length + ", expected: 1"); glMaterialfv_native_GLenum_GLenum_const_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), face, pname, params); } @io.qt.QtUninvokable private native void glMaterialfv_native_GLenum_GLenum_const_GLfloat_ptr(long __this__nativeId, int face, int pname, float[] params); @io.qt.QtUninvokable public final void glMateriali(int face, int pname, int param){ glMateriali_native_GLenum_GLenum_GLint(QtJambi_LibraryUtilities.internal.nativeId(this), face, pname, param); } @io.qt.QtUninvokable private native void glMateriali_native_GLenum_GLenum_GLint(long __this__nativeId, int face, int pname, int param); @io.qt.QtUninvokable public final void glMaterialiv(int face, int pname, int[] params){ if(params!=null && params.length < 1) throw new IllegalArgumentException("Argument 'params': Wrong number of elements in array. Found: " + params.length + ", expected: 1"); glMaterialiv_native_GLenum_GLenum_const_GLint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), face, pname, params); } @io.qt.QtUninvokable private native void glMaterialiv_native_GLenum_GLenum_const_GLint_ptr(long __this__nativeId, int face, int pname, int[] params); @io.qt.QtUninvokable public final void glMatrixMode(int mode){ glMatrixMode_native_GLenum(QtJambi_LibraryUtilities.internal.nativeId(this), mode); } @io.qt.QtUninvokable private native void glMatrixMode_native_GLenum(long __this__nativeId, int mode); @io.qt.QtUninvokable public final void glMinmax(int target, int internalformat, boolean sink){ glMinmax_native_GLenum_GLenum_GLboolean(QtJambi_LibraryUtilities.internal.nativeId(this), target, internalformat, sink); } @io.qt.QtUninvokable private native void glMinmax_native_GLenum_GLenum_GLboolean(long __this__nativeId, int target, int internalformat, boolean sink); @io.qt.QtUninvokable public final void glMultMatrixd(double[] m){ if(m!=null && m.length < 16) throw new IllegalArgumentException("Argument 'm': Wrong number of elements in array. Found: " + m.length + ", expected: 16"); glMultMatrixd_native_const_GLdouble_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), m); } @io.qt.QtUninvokable private native void glMultMatrixd_native_const_GLdouble_ptr(long __this__nativeId, double[] m); @io.qt.QtUninvokable public final void glMultMatrixf(float[] m){ if(m!=null && m.length < 16) throw new IllegalArgumentException("Argument 'm': Wrong number of elements in array. Found: " + m.length + ", expected: 16"); glMultMatrixf_native_const_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), m); } @io.qt.QtUninvokable private native void glMultMatrixf_native_const_GLfloat_ptr(long __this__nativeId, float[] m); @io.qt.QtUninvokable public final void glMultTransposeMatrixd(java.nio.DoubleBuffer m){ glMultTransposeMatrixd_native_const_GLdouble_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), m); } @io.qt.QtUninvokable private native void glMultTransposeMatrixd_native_const_GLdouble_ptr(long __this__nativeId, java.nio.DoubleBuffer m); @io.qt.QtUninvokable public final void glMultTransposeMatrixf(java.nio.FloatBuffer m){ glMultTransposeMatrixf_native_const_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), m); } @io.qt.QtUninvokable private native void glMultTransposeMatrixf_native_const_GLfloat_ptr(long __this__nativeId, java.nio.FloatBuffer m); @io.qt.QtUninvokable public final void glMultiDrawArrays(int mode, java.nio.IntBuffer first, java.nio.IntBuffer count, int drawcount){ glMultiDrawArrays_native_GLenum_const_GLint_ptr_const_GLsizei_ptr_GLsizei(QtJambi_LibraryUtilities.internal.nativeId(this), mode, first, count, drawcount); } @io.qt.QtUninvokable private native void glMultiDrawArrays_native_GLenum_const_GLint_ptr_const_GLsizei_ptr_GLsizei(long __this__nativeId, int mode, java.nio.IntBuffer first, java.nio.IntBuffer count, int drawcount); @io.qt.QtUninvokable public final void glMultiDrawElements(int mode, java.nio.IntBuffer count, int type, java.nio.Buffer[] indices, int drawcount){ java.util.Objects.requireNonNull(indices, "Argument 'indices': null not expected."); glMultiDrawElements_native_GLenum_const_GLsizei_ptr_GLenum_const_GLvoid_cptr_ptr_GLsizei(QtJambi_LibraryUtilities.internal.nativeId(this), mode, count, type, indices, drawcount); } @io.qt.QtUninvokable private native void glMultiDrawElements_native_GLenum_const_GLsizei_ptr_GLenum_const_GLvoid_cptr_ptr_GLsizei(long __this__nativeId, int mode, java.nio.IntBuffer count, int type, java.nio.Buffer[] indices, int drawcount); @io.qt.QtUninvokable public final void glMultiTexCoord1d(int target, double s){ glMultiTexCoord1d_native_GLenum_GLdouble(QtJambi_LibraryUtilities.internal.nativeId(this), target, s); } @io.qt.QtUninvokable private native void glMultiTexCoord1d_native_GLenum_GLdouble(long __this__nativeId, int target, double s); @io.qt.QtUninvokable public final void glMultiTexCoord1dv(int target, java.nio.DoubleBuffer v){ glMultiTexCoord1dv_native_GLenum_const_GLdouble_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, v); } @io.qt.QtUninvokable private native void glMultiTexCoord1dv_native_GLenum_const_GLdouble_ptr(long __this__nativeId, int target, java.nio.DoubleBuffer v); @io.qt.QtUninvokable public final void glMultiTexCoord1f(int target, float s){ glMultiTexCoord1f_native_GLenum_GLfloat(QtJambi_LibraryUtilities.internal.nativeId(this), target, s); } @io.qt.QtUninvokable private native void glMultiTexCoord1f_native_GLenum_GLfloat(long __this__nativeId, int target, float s); @io.qt.QtUninvokable public final void glMultiTexCoord1fv(int target, java.nio.FloatBuffer v){ glMultiTexCoord1fv_native_GLenum_const_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, v); } @io.qt.QtUninvokable private native void glMultiTexCoord1fv_native_GLenum_const_GLfloat_ptr(long __this__nativeId, int target, java.nio.FloatBuffer v); @io.qt.QtUninvokable public final void glMultiTexCoord1i(int target, int s){ glMultiTexCoord1i_native_GLenum_GLint(QtJambi_LibraryUtilities.internal.nativeId(this), target, s); } @io.qt.QtUninvokable private native void glMultiTexCoord1i_native_GLenum_GLint(long __this__nativeId, int target, int s); @io.qt.QtUninvokable public final void glMultiTexCoord1iv(int target, java.nio.IntBuffer v){ glMultiTexCoord1iv_native_GLenum_const_GLint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, v); } @io.qt.QtUninvokable private native void glMultiTexCoord1iv_native_GLenum_const_GLint_ptr(long __this__nativeId, int target, java.nio.IntBuffer v); @io.qt.QtUninvokable public final void glMultiTexCoord1s(int target, short s){ glMultiTexCoord1s_native_GLenum_GLshort(QtJambi_LibraryUtilities.internal.nativeId(this), target, s); } @io.qt.QtUninvokable private native void glMultiTexCoord1s_native_GLenum_GLshort(long __this__nativeId, int target, short s); @io.qt.QtUninvokable public final void glMultiTexCoord1sv(int target, java.nio.ShortBuffer v){ glMultiTexCoord1sv_native_GLenum_const_GLshort_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, v); } @io.qt.QtUninvokable private native void glMultiTexCoord1sv_native_GLenum_const_GLshort_ptr(long __this__nativeId, int target, java.nio.ShortBuffer v); @io.qt.QtUninvokable public final void glMultiTexCoord2d(int target, double s, double t){ glMultiTexCoord2d_native_GLenum_GLdouble_GLdouble(QtJambi_LibraryUtilities.internal.nativeId(this), target, s, t); } @io.qt.QtUninvokable private native void glMultiTexCoord2d_native_GLenum_GLdouble_GLdouble(long __this__nativeId, int target, double s, double t); @io.qt.QtUninvokable public final void glMultiTexCoord2dv(int target, java.nio.DoubleBuffer v){ glMultiTexCoord2dv_native_GLenum_const_GLdouble_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, v); } @io.qt.QtUninvokable private native void glMultiTexCoord2dv_native_GLenum_const_GLdouble_ptr(long __this__nativeId, int target, java.nio.DoubleBuffer v); @io.qt.QtUninvokable public final void glMultiTexCoord2f(int target, float s, float t){ glMultiTexCoord2f_native_GLenum_GLfloat_GLfloat(QtJambi_LibraryUtilities.internal.nativeId(this), target, s, t); } @io.qt.QtUninvokable private native void glMultiTexCoord2f_native_GLenum_GLfloat_GLfloat(long __this__nativeId, int target, float s, float t); @io.qt.QtUninvokable public final void glMultiTexCoord2fv(int target, java.nio.FloatBuffer v){ glMultiTexCoord2fv_native_GLenum_const_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, v); } @io.qt.QtUninvokable private native void glMultiTexCoord2fv_native_GLenum_const_GLfloat_ptr(long __this__nativeId, int target, java.nio.FloatBuffer v); @io.qt.QtUninvokable public final void glMultiTexCoord2i(int target, int s, int t){ glMultiTexCoord2i_native_GLenum_GLint_GLint(QtJambi_LibraryUtilities.internal.nativeId(this), target, s, t); } @io.qt.QtUninvokable private native void glMultiTexCoord2i_native_GLenum_GLint_GLint(long __this__nativeId, int target, int s, int t); @io.qt.QtUninvokable public final void glMultiTexCoord2iv(int target, java.nio.IntBuffer v){ glMultiTexCoord2iv_native_GLenum_const_GLint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, v); } @io.qt.QtUninvokable private native void glMultiTexCoord2iv_native_GLenum_const_GLint_ptr(long __this__nativeId, int target, java.nio.IntBuffer v); @io.qt.QtUninvokable public final void glMultiTexCoord2s(int target, short s, short t){ glMultiTexCoord2s_native_GLenum_GLshort_GLshort(QtJambi_LibraryUtilities.internal.nativeId(this), target, s, t); } @io.qt.QtUninvokable private native void glMultiTexCoord2s_native_GLenum_GLshort_GLshort(long __this__nativeId, int target, short s, short t); @io.qt.QtUninvokable public final void glMultiTexCoord2sv(int target, java.nio.ShortBuffer v){ glMultiTexCoord2sv_native_GLenum_const_GLshort_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, v); } @io.qt.QtUninvokable private native void glMultiTexCoord2sv_native_GLenum_const_GLshort_ptr(long __this__nativeId, int target, java.nio.ShortBuffer v); @io.qt.QtUninvokable public final void glMultiTexCoord3d(int target, double s, double t, double r){ glMultiTexCoord3d_native_GLenum_GLdouble_GLdouble_GLdouble(QtJambi_LibraryUtilities.internal.nativeId(this), target, s, t, r); } @io.qt.QtUninvokable private native void glMultiTexCoord3d_native_GLenum_GLdouble_GLdouble_GLdouble(long __this__nativeId, int target, double s, double t, double r); @io.qt.QtUninvokable public final void glMultiTexCoord3dv(int target, java.nio.DoubleBuffer v){ glMultiTexCoord3dv_native_GLenum_const_GLdouble_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, v); } @io.qt.QtUninvokable private native void glMultiTexCoord3dv_native_GLenum_const_GLdouble_ptr(long __this__nativeId, int target, java.nio.DoubleBuffer v); @io.qt.QtUninvokable public final void glMultiTexCoord3f(int target, float s, float t, float r){ glMultiTexCoord3f_native_GLenum_GLfloat_GLfloat_GLfloat(QtJambi_LibraryUtilities.internal.nativeId(this), target, s, t, r); } @io.qt.QtUninvokable private native void glMultiTexCoord3f_native_GLenum_GLfloat_GLfloat_GLfloat(long __this__nativeId, int target, float s, float t, float r); @io.qt.QtUninvokable public final void glMultiTexCoord3fv(int target, java.nio.FloatBuffer v){ glMultiTexCoord3fv_native_GLenum_const_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, v); } @io.qt.QtUninvokable private native void glMultiTexCoord3fv_native_GLenum_const_GLfloat_ptr(long __this__nativeId, int target, java.nio.FloatBuffer v); @io.qt.QtUninvokable public final void glMultiTexCoord3i(int target, int s, int t, int r){ glMultiTexCoord3i_native_GLenum_GLint_GLint_GLint(QtJambi_LibraryUtilities.internal.nativeId(this), target, s, t, r); } @io.qt.QtUninvokable private native void glMultiTexCoord3i_native_GLenum_GLint_GLint_GLint(long __this__nativeId, int target, int s, int t, int r); @io.qt.QtUninvokable public final void glMultiTexCoord3iv(int target, java.nio.IntBuffer v){ glMultiTexCoord3iv_native_GLenum_const_GLint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, v); } @io.qt.QtUninvokable private native void glMultiTexCoord3iv_native_GLenum_const_GLint_ptr(long __this__nativeId, int target, java.nio.IntBuffer v); @io.qt.QtUninvokable public final void glMultiTexCoord3s(int target, short s, short t, short r){ glMultiTexCoord3s_native_GLenum_GLshort_GLshort_GLshort(QtJambi_LibraryUtilities.internal.nativeId(this), target, s, t, r); } @io.qt.QtUninvokable private native void glMultiTexCoord3s_native_GLenum_GLshort_GLshort_GLshort(long __this__nativeId, int target, short s, short t, short r); @io.qt.QtUninvokable public final void glMultiTexCoord3sv(int target, java.nio.ShortBuffer v){ glMultiTexCoord3sv_native_GLenum_const_GLshort_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, v); } @io.qt.QtUninvokable private native void glMultiTexCoord3sv_native_GLenum_const_GLshort_ptr(long __this__nativeId, int target, java.nio.ShortBuffer v); @io.qt.QtUninvokable public final void glMultiTexCoord4d(int target, double s, double t, double r, double q){ glMultiTexCoord4d_native_GLenum_GLdouble_GLdouble_GLdouble_GLdouble(QtJambi_LibraryUtilities.internal.nativeId(this), target, s, t, r, q); } @io.qt.QtUninvokable private native void glMultiTexCoord4d_native_GLenum_GLdouble_GLdouble_GLdouble_GLdouble(long __this__nativeId, int target, double s, double t, double r, double q); @io.qt.QtUninvokable public final void glMultiTexCoord4dv(int target, java.nio.DoubleBuffer v){ glMultiTexCoord4dv_native_GLenum_const_GLdouble_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, v); } @io.qt.QtUninvokable private native void glMultiTexCoord4dv_native_GLenum_const_GLdouble_ptr(long __this__nativeId, int target, java.nio.DoubleBuffer v); @io.qt.QtUninvokable public final void glMultiTexCoord4f(int target, float s, float t, float r, float q){ glMultiTexCoord4f_native_GLenum_GLfloat_GLfloat_GLfloat_GLfloat(QtJambi_LibraryUtilities.internal.nativeId(this), target, s, t, r, q); } @io.qt.QtUninvokable private native void glMultiTexCoord4f_native_GLenum_GLfloat_GLfloat_GLfloat_GLfloat(long __this__nativeId, int target, float s, float t, float r, float q); @io.qt.QtUninvokable public final void glMultiTexCoord4fv(int target, java.nio.FloatBuffer v){ glMultiTexCoord4fv_native_GLenum_const_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, v); } @io.qt.QtUninvokable private native void glMultiTexCoord4fv_native_GLenum_const_GLfloat_ptr(long __this__nativeId, int target, java.nio.FloatBuffer v); @io.qt.QtUninvokable public final void glMultiTexCoord4i(int target, int s, int t, int r, int q){ glMultiTexCoord4i_native_GLenum_GLint_GLint_GLint_GLint(QtJambi_LibraryUtilities.internal.nativeId(this), target, s, t, r, q); } @io.qt.QtUninvokable private native void glMultiTexCoord4i_native_GLenum_GLint_GLint_GLint_GLint(long __this__nativeId, int target, int s, int t, int r, int q); @io.qt.QtUninvokable public final void glMultiTexCoord4iv(int target, java.nio.IntBuffer v){ glMultiTexCoord4iv_native_GLenum_const_GLint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, v); } @io.qt.QtUninvokable private native void glMultiTexCoord4iv_native_GLenum_const_GLint_ptr(long __this__nativeId, int target, java.nio.IntBuffer v); @io.qt.QtUninvokable public final void glMultiTexCoord4s(int target, short s, short t, short r, short q){ glMultiTexCoord4s_native_GLenum_GLshort_GLshort_GLshort_GLshort(QtJambi_LibraryUtilities.internal.nativeId(this), target, s, t, r, q); } @io.qt.QtUninvokable private native void glMultiTexCoord4s_native_GLenum_GLshort_GLshort_GLshort_GLshort(long __this__nativeId, int target, short s, short t, short r, short q); @io.qt.QtUninvokable public final void glMultiTexCoord4sv(int target, java.nio.ShortBuffer v){ glMultiTexCoord4sv_native_GLenum_const_GLshort_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, v); } @io.qt.QtUninvokable private native void glMultiTexCoord4sv_native_GLenum_const_GLshort_ptr(long __this__nativeId, int target, java.nio.ShortBuffer v); @io.qt.QtUninvokable public final void glNewList(int list, int mode){ glNewList_native_GLuint_GLenum(QtJambi_LibraryUtilities.internal.nativeId(this), list, mode); } @io.qt.QtUninvokable private native void glNewList_native_GLuint_GLenum(long __this__nativeId, int list, int mode); @io.qt.QtUninvokable public final void glNormal3b(byte nx, byte ny, byte nz){ glNormal3b_native_GLbyte_GLbyte_GLbyte(QtJambi_LibraryUtilities.internal.nativeId(this), nx, ny, nz); } @io.qt.QtUninvokable private native void glNormal3b_native_GLbyte_GLbyte_GLbyte(long __this__nativeId, byte nx, byte ny, byte nz); @io.qt.QtUninvokable public final void glNormal3bv(byte[] v){ if(v!=null && v.length < 3) throw new IllegalArgumentException("Argument 'v': Wrong number of elements in array. Found: " + v.length + ", expected: 3"); glNormal3bv_native_const_GLbyte_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), v); } @io.qt.QtUninvokable private native void glNormal3bv_native_const_GLbyte_ptr(long __this__nativeId, byte[] v); @io.qt.QtUninvokable public final void glNormal3d(double nx, double ny, double nz){ glNormal3d_native_GLdouble_GLdouble_GLdouble(QtJambi_LibraryUtilities.internal.nativeId(this), nx, ny, nz); } @io.qt.QtUninvokable private native void glNormal3d_native_GLdouble_GLdouble_GLdouble(long __this__nativeId, double nx, double ny, double nz); @io.qt.QtUninvokable public final void glNormal3dv(double[] v){ if(v!=null && v.length < 3) throw new IllegalArgumentException("Argument 'v': Wrong number of elements in array. Found: " + v.length + ", expected: 3"); glNormal3dv_native_const_GLdouble_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), v); } @io.qt.QtUninvokable private native void glNormal3dv_native_const_GLdouble_ptr(long __this__nativeId, double[] v); @io.qt.QtUninvokable public final void glNormal3f(float nx, float ny, float nz){ glNormal3f_native_GLfloat_GLfloat_GLfloat(QtJambi_LibraryUtilities.internal.nativeId(this), nx, ny, nz); } @io.qt.QtUninvokable private native void glNormal3f_native_GLfloat_GLfloat_GLfloat(long __this__nativeId, float nx, float ny, float nz); @io.qt.QtUninvokable public final void glNormal3fv(float[] v){ if(v!=null && v.length < 3) throw new IllegalArgumentException("Argument 'v': Wrong number of elements in array. Found: " + v.length + ", expected: 3"); glNormal3fv_native_const_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), v); } @io.qt.QtUninvokable private native void glNormal3fv_native_const_GLfloat_ptr(long __this__nativeId, float[] v); @io.qt.QtUninvokable public final void glNormal3i(int nx, int ny, int nz){ glNormal3i_native_GLint_GLint_GLint(QtJambi_LibraryUtilities.internal.nativeId(this), nx, ny, nz); } @io.qt.QtUninvokable private native void glNormal3i_native_GLint_GLint_GLint(long __this__nativeId, int nx, int ny, int nz); @io.qt.QtUninvokable public final void glNormal3iv(int[] v){ if(v!=null && v.length < 3) throw new IllegalArgumentException("Argument 'v': Wrong number of elements in array. Found: " + v.length + ", expected: 3"); glNormal3iv_native_const_GLint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), v); } @io.qt.QtUninvokable private native void glNormal3iv_native_const_GLint_ptr(long __this__nativeId, int[] v); @io.qt.QtUninvokable public final void glNormal3s(short nx, short ny, short nz){ glNormal3s_native_GLshort_GLshort_GLshort(QtJambi_LibraryUtilities.internal.nativeId(this), nx, ny, nz); } @io.qt.QtUninvokable private native void glNormal3s_native_GLshort_GLshort_GLshort(long __this__nativeId, short nx, short ny, short nz); @io.qt.QtUninvokable public final void glNormal3sv(short[] v){ if(v!=null && v.length < 3) throw new IllegalArgumentException("Argument 'v': Wrong number of elements in array. Found: " + v.length + ", expected: 3"); glNormal3sv_native_const_GLshort_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), v); } @io.qt.QtUninvokable private native void glNormal3sv_native_const_GLshort_ptr(long __this__nativeId, short[] v); @io.qt.QtUninvokable public final void glNormalPointer(int type, int stride, java.nio.Buffer pointer){ glNormalPointer_native_GLenum_GLsizei_const_GLvoid_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), type, stride, pointer); } @io.qt.QtUninvokable private native void glNormalPointer_native_GLenum_GLsizei_const_GLvoid_ptr(long __this__nativeId, int type, int stride, java.nio.Buffer pointer); @io.qt.QtUninvokable public final void glOrtho(double left, double right, double bottom, double top, double zNear, double zFar){ glOrtho_native_GLdouble_GLdouble_GLdouble_GLdouble_GLdouble_GLdouble(QtJambi_LibraryUtilities.internal.nativeId(this), left, right, bottom, top, zNear, zFar); } @io.qt.QtUninvokable private native void glOrtho_native_GLdouble_GLdouble_GLdouble_GLdouble_GLdouble_GLdouble(long __this__nativeId, double left, double right, double bottom, double top, double zNear, double zFar); @io.qt.QtUninvokable public final void glPassThrough(float token){ glPassThrough_native_GLfloat(QtJambi_LibraryUtilities.internal.nativeId(this), token); } @io.qt.QtUninvokable private native void glPassThrough_native_GLfloat(long __this__nativeId, float token); @io.qt.QtUninvokable public final void glPixelMapfv(int map, int mapsize, java.nio.FloatBuffer values){ glPixelMapfv_native_GLenum_GLint_const_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), map, mapsize, values); } @io.qt.QtUninvokable private native void glPixelMapfv_native_GLenum_GLint_const_GLfloat_ptr(long __this__nativeId, int map, int mapsize, java.nio.FloatBuffer values); @io.qt.QtUninvokable public final void glPixelMapuiv(int map, int mapsize, java.nio.IntBuffer values){ glPixelMapuiv_native_GLenum_GLint_const_GLuint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), map, mapsize, values); } @io.qt.QtUninvokable private native void glPixelMapuiv_native_GLenum_GLint_const_GLuint_ptr(long __this__nativeId, int map, int mapsize, java.nio.IntBuffer values); @io.qt.QtUninvokable public final void glPixelMapusv(int map, int mapsize, java.nio.ShortBuffer values){ glPixelMapusv_native_GLenum_GLint_const_GLushort_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), map, mapsize, values); } @io.qt.QtUninvokable private native void glPixelMapusv_native_GLenum_GLint_const_GLushort_ptr(long __this__nativeId, int map, int mapsize, java.nio.ShortBuffer values); @io.qt.QtUninvokable public final void glPixelStoref(int pname, float param){ glPixelStoref_native_GLenum_GLfloat(QtJambi_LibraryUtilities.internal.nativeId(this), pname, param); } @io.qt.QtUninvokable private native void glPixelStoref_native_GLenum_GLfloat(long __this__nativeId, int pname, float param); @io.qt.QtUninvokable public final void glPixelStorei(int pname, int param){ glPixelStorei_native_GLenum_GLint(QtJambi_LibraryUtilities.internal.nativeId(this), pname, param); } @io.qt.QtUninvokable private native void glPixelStorei_native_GLenum_GLint(long __this__nativeId, int pname, int param); @io.qt.QtUninvokable public final void glPixelTransferf(int pname, float param){ glPixelTransferf_native_GLenum_GLfloat(QtJambi_LibraryUtilities.internal.nativeId(this), pname, param); } @io.qt.QtUninvokable private native void glPixelTransferf_native_GLenum_GLfloat(long __this__nativeId, int pname, float param); @io.qt.QtUninvokable public final void glPixelTransferi(int pname, int param){ glPixelTransferi_native_GLenum_GLint(QtJambi_LibraryUtilities.internal.nativeId(this), pname, param); } @io.qt.QtUninvokable private native void glPixelTransferi_native_GLenum_GLint(long __this__nativeId, int pname, int param); @io.qt.QtUninvokable public final void glPixelZoom(float xfactor, float yfactor){ glPixelZoom_native_GLfloat_GLfloat(QtJambi_LibraryUtilities.internal.nativeId(this), xfactor, yfactor); } @io.qt.QtUninvokable private native void glPixelZoom_native_GLfloat_GLfloat(long __this__nativeId, float xfactor, float yfactor); @io.qt.QtUninvokable public final void glPointParameterf(int pname, float param){ glPointParameterf_native_GLenum_GLfloat(QtJambi_LibraryUtilities.internal.nativeId(this), pname, param); } @io.qt.QtUninvokable private native void glPointParameterf_native_GLenum_GLfloat(long __this__nativeId, int pname, float param); @io.qt.QtUninvokable public final void glPointParameterfv(int pname, java.nio.FloatBuffer params){ glPointParameterfv_native_GLenum_const_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), pname, params); } @io.qt.QtUninvokable private native void glPointParameterfv_native_GLenum_const_GLfloat_ptr(long __this__nativeId, int pname, java.nio.FloatBuffer params); @io.qt.QtUninvokable public final void glPointParameteri(int pname, int param){ glPointParameteri_native_GLenum_GLint(QtJambi_LibraryUtilities.internal.nativeId(this), pname, param); } @io.qt.QtUninvokable private native void glPointParameteri_native_GLenum_GLint(long __this__nativeId, int pname, int param); @io.qt.QtUninvokable public final void glPointParameteriv(int pname, java.nio.IntBuffer params){ glPointParameteriv_native_GLenum_const_GLint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), pname, params); } @io.qt.QtUninvokable private native void glPointParameteriv_native_GLenum_const_GLint_ptr(long __this__nativeId, int pname, java.nio.IntBuffer params); @io.qt.QtUninvokable public final void glPointSize(float size){ glPointSize_native_GLfloat(QtJambi_LibraryUtilities.internal.nativeId(this), size); } @io.qt.QtUninvokable private native void glPointSize_native_GLfloat(long __this__nativeId, float size); @io.qt.QtUninvokable public final void glPolygonMode(int face, int mode){ glPolygonMode_native_GLenum_GLenum(QtJambi_LibraryUtilities.internal.nativeId(this), face, mode); } @io.qt.QtUninvokable private native void glPolygonMode_native_GLenum_GLenum(long __this__nativeId, int face, int mode); @io.qt.QtUninvokable public final void glPolygonOffset(float factor, float units){ glPolygonOffset_native_GLfloat_GLfloat(QtJambi_LibraryUtilities.internal.nativeId(this), factor, units); } @io.qt.QtUninvokable private native void glPolygonOffset_native_GLfloat_GLfloat(long __this__nativeId, float factor, float units); @io.qt.QtUninvokable public final void glPolygonStipple(java.nio.ByteBuffer mask){ glPolygonStipple_native_const_GLubyte_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), mask); } @io.qt.QtUninvokable private native void glPolygonStipple_native_const_GLubyte_ptr(long __this__nativeId, java.nio.ByteBuffer mask); @io.qt.QtUninvokable public final void glPopAttrib(){ glPopAttrib_native(QtJambi_LibraryUtilities.internal.nativeId(this)); } @io.qt.QtUninvokable private native void glPopAttrib_native(long __this__nativeId); @io.qt.QtUninvokable public final void glPopClientAttrib(){ glPopClientAttrib_native(QtJambi_LibraryUtilities.internal.nativeId(this)); } @io.qt.QtUninvokable private native void glPopClientAttrib_native(long __this__nativeId); @io.qt.QtUninvokable public final void glPopMatrix(){ glPopMatrix_native(QtJambi_LibraryUtilities.internal.nativeId(this)); } @io.qt.QtUninvokable private native void glPopMatrix_native(long __this__nativeId); @io.qt.QtUninvokable public final void glPopName(){ glPopName_native(QtJambi_LibraryUtilities.internal.nativeId(this)); } @io.qt.QtUninvokable private native void glPopName_native(long __this__nativeId); @io.qt.QtUninvokable public final void glPrioritizeTextures(int n, java.nio.IntBuffer textures, java.nio.FloatBuffer priorities){ glPrioritizeTextures_native_GLsizei_const_GLuint_ptr_const_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), n, textures, priorities); } @io.qt.QtUninvokable private native void glPrioritizeTextures_native_GLsizei_const_GLuint_ptr_const_GLfloat_ptr(long __this__nativeId, int n, java.nio.IntBuffer textures, java.nio.FloatBuffer priorities); @io.qt.QtUninvokable public final void glPushAttrib(int mask){ glPushAttrib_native_GLbitfield(QtJambi_LibraryUtilities.internal.nativeId(this), mask); } @io.qt.QtUninvokable private native void glPushAttrib_native_GLbitfield(long __this__nativeId, int mask); @io.qt.QtUninvokable public final void glPushClientAttrib(int mask){ glPushClientAttrib_native_GLbitfield(QtJambi_LibraryUtilities.internal.nativeId(this), mask); } @io.qt.QtUninvokable private native void glPushClientAttrib_native_GLbitfield(long __this__nativeId, int mask); @io.qt.QtUninvokable public final void glPushMatrix(){ glPushMatrix_native(QtJambi_LibraryUtilities.internal.nativeId(this)); } @io.qt.QtUninvokable private native void glPushMatrix_native(long __this__nativeId); @io.qt.QtUninvokable public final void glPushName(int name){ glPushName_native_GLuint(QtJambi_LibraryUtilities.internal.nativeId(this), name); } @io.qt.QtUninvokable private native void glPushName_native_GLuint(long __this__nativeId, int name); @io.qt.QtUninvokable public final void glRasterPos2d(double x, double y){ glRasterPos2d_native_GLdouble_GLdouble(QtJambi_LibraryUtilities.internal.nativeId(this), x, y); } @io.qt.QtUninvokable private native void glRasterPos2d_native_GLdouble_GLdouble(long __this__nativeId, double x, double y); @io.qt.QtUninvokable public final void glRasterPos2dv(double[] v){ if(v!=null && v.length < 2) throw new IllegalArgumentException("Argument 'v': Wrong number of elements in array. Found: " + v.length + ", expected: 2"); glRasterPos2dv_native_const_GLdouble_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), v); } @io.qt.QtUninvokable private native void glRasterPos2dv_native_const_GLdouble_ptr(long __this__nativeId, double[] v); @io.qt.QtUninvokable public final void glRasterPos2f(float x, float y){ glRasterPos2f_native_GLfloat_GLfloat(QtJambi_LibraryUtilities.internal.nativeId(this), x, y); } @io.qt.QtUninvokable private native void glRasterPos2f_native_GLfloat_GLfloat(long __this__nativeId, float x, float y); @io.qt.QtUninvokable public final void glRasterPos2fv(float[] v){ if(v!=null && v.length < 2) throw new IllegalArgumentException("Argument 'v': Wrong number of elements in array. Found: " + v.length + ", expected: 2"); glRasterPos2fv_native_const_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), v); } @io.qt.QtUninvokable private native void glRasterPos2fv_native_const_GLfloat_ptr(long __this__nativeId, float[] v); @io.qt.QtUninvokable public final void glRasterPos2i(int x, int y){ glRasterPos2i_native_GLint_GLint(QtJambi_LibraryUtilities.internal.nativeId(this), x, y); } @io.qt.QtUninvokable private native void glRasterPos2i_native_GLint_GLint(long __this__nativeId, int x, int y); @io.qt.QtUninvokable public final void glRasterPos2iv(int[] v){ if(v!=null && v.length < 2) throw new IllegalArgumentException("Argument 'v': Wrong number of elements in array. Found: " + v.length + ", expected: 2"); glRasterPos2iv_native_const_GLint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), v); } @io.qt.QtUninvokable private native void glRasterPos2iv_native_const_GLint_ptr(long __this__nativeId, int[] v); @io.qt.QtUninvokable public final void glRasterPos2s(short x, short y){ glRasterPos2s_native_GLshort_GLshort(QtJambi_LibraryUtilities.internal.nativeId(this), x, y); } @io.qt.QtUninvokable private native void glRasterPos2s_native_GLshort_GLshort(long __this__nativeId, short x, short y); @io.qt.QtUninvokable public final void glRasterPos2sv(short[] v){ if(v!=null && v.length < 2) throw new IllegalArgumentException("Argument 'v': Wrong number of elements in array. Found: " + v.length + ", expected: 2"); glRasterPos2sv_native_const_GLshort_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), v); } @io.qt.QtUninvokable private native void glRasterPos2sv_native_const_GLshort_ptr(long __this__nativeId, short[] v); @io.qt.QtUninvokable public final void glRasterPos3d(double x, double y, double z){ glRasterPos3d_native_GLdouble_GLdouble_GLdouble(QtJambi_LibraryUtilities.internal.nativeId(this), x, y, z); } @io.qt.QtUninvokable private native void glRasterPos3d_native_GLdouble_GLdouble_GLdouble(long __this__nativeId, double x, double y, double z); @io.qt.QtUninvokable public final void glRasterPos3dv(double[] v){ if(v!=null && v.length < 3) throw new IllegalArgumentException("Argument 'v': Wrong number of elements in array. Found: " + v.length + ", expected: 3"); glRasterPos3dv_native_const_GLdouble_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), v); } @io.qt.QtUninvokable private native void glRasterPos3dv_native_const_GLdouble_ptr(long __this__nativeId, double[] v); @io.qt.QtUninvokable public final void glRasterPos3f(float x, float y, float z){ glRasterPos3f_native_GLfloat_GLfloat_GLfloat(QtJambi_LibraryUtilities.internal.nativeId(this), x, y, z); } @io.qt.QtUninvokable private native void glRasterPos3f_native_GLfloat_GLfloat_GLfloat(long __this__nativeId, float x, float y, float z); @io.qt.QtUninvokable public final void glRasterPos3fv(float[] v){ if(v!=null && v.length < 3) throw new IllegalArgumentException("Argument 'v': Wrong number of elements in array. Found: " + v.length + ", expected: 3"); glRasterPos3fv_native_const_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), v); } @io.qt.QtUninvokable private native void glRasterPos3fv_native_const_GLfloat_ptr(long __this__nativeId, float[] v); @io.qt.QtUninvokable public final void glRasterPos3i(int x, int y, int z){ glRasterPos3i_native_GLint_GLint_GLint(QtJambi_LibraryUtilities.internal.nativeId(this), x, y, z); } @io.qt.QtUninvokable private native void glRasterPos3i_native_GLint_GLint_GLint(long __this__nativeId, int x, int y, int z); @io.qt.QtUninvokable public final void glRasterPos3iv(int[] v){ if(v!=null && v.length < 3) throw new IllegalArgumentException("Argument 'v': Wrong number of elements in array. Found: " + v.length + ", expected: 3"); glRasterPos3iv_native_const_GLint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), v); } @io.qt.QtUninvokable private native void glRasterPos3iv_native_const_GLint_ptr(long __this__nativeId, int[] v); @io.qt.QtUninvokable public final void glRasterPos3s(short x, short y, short z){ glRasterPos3s_native_GLshort_GLshort_GLshort(QtJambi_LibraryUtilities.internal.nativeId(this), x, y, z); } @io.qt.QtUninvokable private native void glRasterPos3s_native_GLshort_GLshort_GLshort(long __this__nativeId, short x, short y, short z); @io.qt.QtUninvokable public final void glRasterPos3sv(short[] v){ if(v!=null && v.length < 3) throw new IllegalArgumentException("Argument 'v': Wrong number of elements in array. Found: " + v.length + ", expected: 3"); glRasterPos3sv_native_const_GLshort_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), v); } @io.qt.QtUninvokable private native void glRasterPos3sv_native_const_GLshort_ptr(long __this__nativeId, short[] v); @io.qt.QtUninvokable public final void glRasterPos4d(double x, double y, double z, double w){ glRasterPos4d_native_GLdouble_GLdouble_GLdouble_GLdouble(QtJambi_LibraryUtilities.internal.nativeId(this), x, y, z, w); } @io.qt.QtUninvokable private native void glRasterPos4d_native_GLdouble_GLdouble_GLdouble_GLdouble(long __this__nativeId, double x, double y, double z, double w); @io.qt.QtUninvokable public final void glRasterPos4dv(double[] v){ if(v!=null && v.length < 4) throw new IllegalArgumentException("Argument 'v': Wrong number of elements in array. Found: " + v.length + ", expected: 4"); glRasterPos4dv_native_const_GLdouble_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), v); } @io.qt.QtUninvokable private native void glRasterPos4dv_native_const_GLdouble_ptr(long __this__nativeId, double[] v); @io.qt.QtUninvokable public final void glRasterPos4f(float x, float y, float z, float w){ glRasterPos4f_native_GLfloat_GLfloat_GLfloat_GLfloat(QtJambi_LibraryUtilities.internal.nativeId(this), x, y, z, w); } @io.qt.QtUninvokable private native void glRasterPos4f_native_GLfloat_GLfloat_GLfloat_GLfloat(long __this__nativeId, float x, float y, float z, float w); @io.qt.QtUninvokable public final void glRasterPos4fv(float[] v){ if(v!=null && v.length < 4) throw new IllegalArgumentException("Argument 'v': Wrong number of elements in array. Found: " + v.length + ", expected: 4"); glRasterPos4fv_native_const_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), v); } @io.qt.QtUninvokable private native void glRasterPos4fv_native_const_GLfloat_ptr(long __this__nativeId, float[] v); @io.qt.QtUninvokable public final void glRasterPos4i(int x, int y, int z, int w){ glRasterPos4i_native_GLint_GLint_GLint_GLint(QtJambi_LibraryUtilities.internal.nativeId(this), x, y, z, w); } @io.qt.QtUninvokable private native void glRasterPos4i_native_GLint_GLint_GLint_GLint(long __this__nativeId, int x, int y, int z, int w); @io.qt.QtUninvokable public final void glRasterPos4iv(int[] v){ if(v!=null && v.length < 4) throw new IllegalArgumentException("Argument 'v': Wrong number of elements in array. Found: " + v.length + ", expected: 4"); glRasterPos4iv_native_const_GLint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), v); } @io.qt.QtUninvokable private native void glRasterPos4iv_native_const_GLint_ptr(long __this__nativeId, int[] v); @io.qt.QtUninvokable public final void glRasterPos4s(short x, short y, short z, short w){ glRasterPos4s_native_GLshort_GLshort_GLshort_GLshort(QtJambi_LibraryUtilities.internal.nativeId(this), x, y, z, w); } @io.qt.QtUninvokable private native void glRasterPos4s_native_GLshort_GLshort_GLshort_GLshort(long __this__nativeId, short x, short y, short z, short w); @io.qt.QtUninvokable public final void glRasterPos4sv(short[] v){ if(v!=null && v.length < 4) throw new IllegalArgumentException("Argument 'v': Wrong number of elements in array. Found: " + v.length + ", expected: 4"); glRasterPos4sv_native_const_GLshort_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), v); } @io.qt.QtUninvokable private native void glRasterPos4sv_native_const_GLshort_ptr(long __this__nativeId, short[] v); @io.qt.QtUninvokable public final void glReadBuffer(int mode){ glReadBuffer_native_GLenum(QtJambi_LibraryUtilities.internal.nativeId(this), mode); } @io.qt.QtUninvokable private native void glReadBuffer_native_GLenum(long __this__nativeId, int mode); @io.qt.QtUninvokable public final void glReadPixels(int x, int y, int width, int height, int format, int type, java.nio.Buffer pixels){ glReadPixels_native_GLint_GLint_GLsizei_GLsizei_GLenum_GLenum_GLvoid_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), x, y, width, height, format, type, pixels); } @io.qt.QtUninvokable private native void glReadPixels_native_GLint_GLint_GLsizei_GLsizei_GLenum_GLenum_GLvoid_ptr(long __this__nativeId, int x, int y, int width, int height, int format, int type, java.nio.Buffer pixels); @io.qt.QtUninvokable public final void glRectd(double x1, double y1, double x2, double y2){ glRectd_native_GLdouble_GLdouble_GLdouble_GLdouble(QtJambi_LibraryUtilities.internal.nativeId(this), x1, y1, x2, y2); } @io.qt.QtUninvokable private native void glRectd_native_GLdouble_GLdouble_GLdouble_GLdouble(long __this__nativeId, double x1, double y1, double x2, double y2); @io.qt.QtUninvokable public final void glRectdv(double[] v1, double[] v2){ if(v1!=null && v1.length < 2) throw new IllegalArgumentException("Argument 'v1': Wrong number of elements in array. Found: " + v1.length + ", expected: 2"); if(v2!=null && v2.length < 2) throw new IllegalArgumentException("Argument 'v2': Wrong number of elements in array. Found: " + v2.length + ", expected: 2"); glRectdv_native_const_GLdouble_ptr_const_GLdouble_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), v1, v2); } @io.qt.QtUninvokable private native void glRectdv_native_const_GLdouble_ptr_const_GLdouble_ptr(long __this__nativeId, double[] v1, double[] v2); @io.qt.QtUninvokable public final void glRectf(float x1, float y1, float x2, float y2){ glRectf_native_GLfloat_GLfloat_GLfloat_GLfloat(QtJambi_LibraryUtilities.internal.nativeId(this), x1, y1, x2, y2); } @io.qt.QtUninvokable private native void glRectf_native_GLfloat_GLfloat_GLfloat_GLfloat(long __this__nativeId, float x1, float y1, float x2, float y2); @io.qt.QtUninvokable public final void glRectfv(float[] v1, float[] v2){ if(v1!=null && v1.length < 2) throw new IllegalArgumentException("Argument 'v1': Wrong number of elements in array. Found: " + v1.length + ", expected: 2"); if(v2!=null && v2.length < 2) throw new IllegalArgumentException("Argument 'v2': Wrong number of elements in array. Found: " + v2.length + ", expected: 2"); glRectfv_native_const_GLfloat_ptr_const_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), v1, v2); } @io.qt.QtUninvokable private native void glRectfv_native_const_GLfloat_ptr_const_GLfloat_ptr(long __this__nativeId, float[] v1, float[] v2); @io.qt.QtUninvokable public final void glRecti(int x1, int y1, int x2, int y2){ glRecti_native_GLint_GLint_GLint_GLint(QtJambi_LibraryUtilities.internal.nativeId(this), x1, y1, x2, y2); } @io.qt.QtUninvokable private native void glRecti_native_GLint_GLint_GLint_GLint(long __this__nativeId, int x1, int y1, int x2, int y2); @io.qt.QtUninvokable public final void glRectiv(int[] v1, int[] v2){ if(v1!=null && v1.length < 2) throw new IllegalArgumentException("Argument 'v1': Wrong number of elements in array. Found: " + v1.length + ", expected: 2"); if(v2!=null && v2.length < 2) throw new IllegalArgumentException("Argument 'v2': Wrong number of elements in array. Found: " + v2.length + ", expected: 2"); glRectiv_native_const_GLint_ptr_const_GLint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), v1, v2); } @io.qt.QtUninvokable private native void glRectiv_native_const_GLint_ptr_const_GLint_ptr(long __this__nativeId, int[] v1, int[] v2); @io.qt.QtUninvokable public final void glRects(short x1, short y1, short x2, short y2){ glRects_native_GLshort_GLshort_GLshort_GLshort(QtJambi_LibraryUtilities.internal.nativeId(this), x1, y1, x2, y2); } @io.qt.QtUninvokable private native void glRects_native_GLshort_GLshort_GLshort_GLshort(long __this__nativeId, short x1, short y1, short x2, short y2); @io.qt.QtUninvokable public final void glRectsv(short[] v1, short[] v2){ if(v1!=null && v1.length < 2) throw new IllegalArgumentException("Argument 'v1': Wrong number of elements in array. Found: " + v1.length + ", expected: 2"); if(v2!=null && v2.length < 2) throw new IllegalArgumentException("Argument 'v2': Wrong number of elements in array. Found: " + v2.length + ", expected: 2"); glRectsv_native_const_GLshort_ptr_const_GLshort_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), v1, v2); } @io.qt.QtUninvokable private native void glRectsv_native_const_GLshort_ptr_const_GLshort_ptr(long __this__nativeId, short[] v1, short[] v2); @io.qt.QtUninvokable public final int glRenderMode(int mode){ return glRenderMode_native_GLenum(QtJambi_LibraryUtilities.internal.nativeId(this), mode); } @io.qt.QtUninvokable private native int glRenderMode_native_GLenum(long __this__nativeId, int mode); @io.qt.QtUninvokable public final void glResetHistogram(int target){ glResetHistogram_native_GLenum(QtJambi_LibraryUtilities.internal.nativeId(this), target); } @io.qt.QtUninvokable private native void glResetHistogram_native_GLenum(long __this__nativeId, int target); @io.qt.QtUninvokable public final void glResetMinmax(int target){ glResetMinmax_native_GLenum(QtJambi_LibraryUtilities.internal.nativeId(this), target); } @io.qt.QtUninvokable private native void glResetMinmax_native_GLenum(long __this__nativeId, int target); @io.qt.QtUninvokable public final void glRotated(double angle, double x, double y, double z){ glRotated_native_GLdouble_GLdouble_GLdouble_GLdouble(QtJambi_LibraryUtilities.internal.nativeId(this), angle, x, y, z); } @io.qt.QtUninvokable private native void glRotated_native_GLdouble_GLdouble_GLdouble_GLdouble(long __this__nativeId, double angle, double x, double y, double z); @io.qt.QtUninvokable public final void glRotatef(float angle, float x, float y, float z){ glRotatef_native_GLfloat_GLfloat_GLfloat_GLfloat(QtJambi_LibraryUtilities.internal.nativeId(this), angle, x, y, z); } @io.qt.QtUninvokable private native void glRotatef_native_GLfloat_GLfloat_GLfloat_GLfloat(long __this__nativeId, float angle, float x, float y, float z); @io.qt.QtUninvokable public final void glSampleCoverage(float value, boolean invert){ glSampleCoverage_native_GLfloat_GLboolean(QtJambi_LibraryUtilities.internal.nativeId(this), value, invert); } @io.qt.QtUninvokable private native void glSampleCoverage_native_GLfloat_GLboolean(long __this__nativeId, float value, boolean invert); @io.qt.QtUninvokable public final void glScaled(double x, double y, double z){ glScaled_native_GLdouble_GLdouble_GLdouble(QtJambi_LibraryUtilities.internal.nativeId(this), x, y, z); } @io.qt.QtUninvokable private native void glScaled_native_GLdouble_GLdouble_GLdouble(long __this__nativeId, double x, double y, double z); @io.qt.QtUninvokable public final void glScalef(float x, float y, float z){ glScalef_native_GLfloat_GLfloat_GLfloat(QtJambi_LibraryUtilities.internal.nativeId(this), x, y, z); } @io.qt.QtUninvokable private native void glScalef_native_GLfloat_GLfloat_GLfloat(long __this__nativeId, float x, float y, float z); @io.qt.QtUninvokable public final void glScissor(int x, int y, int width, int height){ glScissor_native_GLint_GLint_GLsizei_GLsizei(QtJambi_LibraryUtilities.internal.nativeId(this), x, y, width, height); } @io.qt.QtUninvokable private native void glScissor_native_GLint_GLint_GLsizei_GLsizei(long __this__nativeId, int x, int y, int width, int height); @io.qt.QtUninvokable public final void glSecondaryColor3b(byte red, byte green, byte blue){ glSecondaryColor3b_native_GLbyte_GLbyte_GLbyte(QtJambi_LibraryUtilities.internal.nativeId(this), red, green, blue); } @io.qt.QtUninvokable private native void glSecondaryColor3b_native_GLbyte_GLbyte_GLbyte(long __this__nativeId, byte red, byte green, byte blue); @io.qt.QtUninvokable public final void glSecondaryColor3bv(java.nio.ByteBuffer v){ glSecondaryColor3bv_native_const_GLbyte_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), v); } @io.qt.QtUninvokable private native void glSecondaryColor3bv_native_const_GLbyte_ptr(long __this__nativeId, java.nio.ByteBuffer v); @io.qt.QtUninvokable public final void glSecondaryColor3d(double red, double green, double blue){ glSecondaryColor3d_native_GLdouble_GLdouble_GLdouble(QtJambi_LibraryUtilities.internal.nativeId(this), red, green, blue); } @io.qt.QtUninvokable private native void glSecondaryColor3d_native_GLdouble_GLdouble_GLdouble(long __this__nativeId, double red, double green, double blue); @io.qt.QtUninvokable public final void glSecondaryColor3dv(java.nio.DoubleBuffer v){ glSecondaryColor3dv_native_const_GLdouble_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), v); } @io.qt.QtUninvokable private native void glSecondaryColor3dv_native_const_GLdouble_ptr(long __this__nativeId, java.nio.DoubleBuffer v); @io.qt.QtUninvokable public final void glSecondaryColor3f(float red, float green, float blue){ glSecondaryColor3f_native_GLfloat_GLfloat_GLfloat(QtJambi_LibraryUtilities.internal.nativeId(this), red, green, blue); } @io.qt.QtUninvokable private native void glSecondaryColor3f_native_GLfloat_GLfloat_GLfloat(long __this__nativeId, float red, float green, float blue); @io.qt.QtUninvokable public final void glSecondaryColor3fv(java.nio.FloatBuffer v){ glSecondaryColor3fv_native_const_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), v); } @io.qt.QtUninvokable private native void glSecondaryColor3fv_native_const_GLfloat_ptr(long __this__nativeId, java.nio.FloatBuffer v); @io.qt.QtUninvokable public final void glSecondaryColor3i(int red, int green, int blue){ glSecondaryColor3i_native_GLint_GLint_GLint(QtJambi_LibraryUtilities.internal.nativeId(this), red, green, blue); } @io.qt.QtUninvokable private native void glSecondaryColor3i_native_GLint_GLint_GLint(long __this__nativeId, int red, int green, int blue); @io.qt.QtUninvokable public final void glSecondaryColor3iv(java.nio.IntBuffer v){ glSecondaryColor3iv_native_const_GLint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), v); } @io.qt.QtUninvokable private native void glSecondaryColor3iv_native_const_GLint_ptr(long __this__nativeId, java.nio.IntBuffer v); @io.qt.QtUninvokable public final void glSecondaryColor3s(short red, short green, short blue){ glSecondaryColor3s_native_GLshort_GLshort_GLshort(QtJambi_LibraryUtilities.internal.nativeId(this), red, green, blue); } @io.qt.QtUninvokable private native void glSecondaryColor3s_native_GLshort_GLshort_GLshort(long __this__nativeId, short red, short green, short blue); @io.qt.QtUninvokable public final void glSecondaryColor3sv(java.nio.ShortBuffer v){ glSecondaryColor3sv_native_const_GLshort_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), v); } @io.qt.QtUninvokable private native void glSecondaryColor3sv_native_const_GLshort_ptr(long __this__nativeId, java.nio.ShortBuffer v); @io.qt.QtUninvokable public final void glSecondaryColor3ub(byte red, byte green, byte blue){ glSecondaryColor3ub_native_GLubyte_GLubyte_GLubyte(QtJambi_LibraryUtilities.internal.nativeId(this), red, green, blue); } @io.qt.QtUninvokable private native void glSecondaryColor3ub_native_GLubyte_GLubyte_GLubyte(long __this__nativeId, byte red, byte green, byte blue); @io.qt.QtUninvokable public final void glSecondaryColor3ubv(java.nio.ByteBuffer v){ glSecondaryColor3ubv_native_const_GLubyte_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), v); } @io.qt.QtUninvokable private native void glSecondaryColor3ubv_native_const_GLubyte_ptr(long __this__nativeId, java.nio.ByteBuffer v); @io.qt.QtUninvokable public final void glSecondaryColor3ui(int red, int green, int blue){ glSecondaryColor3ui_native_GLuint_GLuint_GLuint(QtJambi_LibraryUtilities.internal.nativeId(this), red, green, blue); } @io.qt.QtUninvokable private native void glSecondaryColor3ui_native_GLuint_GLuint_GLuint(long __this__nativeId, int red, int green, int blue); @io.qt.QtUninvokable public final void glSecondaryColor3uiv(java.nio.IntBuffer v){ glSecondaryColor3uiv_native_const_GLuint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), v); } @io.qt.QtUninvokable private native void glSecondaryColor3uiv_native_const_GLuint_ptr(long __this__nativeId, java.nio.IntBuffer v); @io.qt.QtUninvokable public final void glSecondaryColor3us(short red, short green, short blue){ glSecondaryColor3us_native_GLushort_GLushort_GLushort(QtJambi_LibraryUtilities.internal.nativeId(this), red, green, blue); } @io.qt.QtUninvokable private native void glSecondaryColor3us_native_GLushort_GLushort_GLushort(long __this__nativeId, short red, short green, short blue); @io.qt.QtUninvokable public final void glSecondaryColor3usv(java.nio.ShortBuffer v){ glSecondaryColor3usv_native_const_GLushort_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), v); } @io.qt.QtUninvokable private native void glSecondaryColor3usv_native_const_GLushort_ptr(long __this__nativeId, java.nio.ShortBuffer v); @io.qt.QtUninvokable public final void glSecondaryColorPointer(int size, int type, int stride, java.nio.Buffer pointer){ glSecondaryColorPointer_native_GLint_GLenum_GLsizei_const_GLvoid_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), size, type, stride, pointer); } @io.qt.QtUninvokable private native void glSecondaryColorPointer_native_GLint_GLenum_GLsizei_const_GLvoid_ptr(long __this__nativeId, int size, int type, int stride, java.nio.Buffer pointer); @io.qt.QtUninvokable public final void glSelectBuffer(java.nio.IntBuffer buffer){ glSelectBuffer_native_GLsizei_GLuint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), buffer); } @io.qt.QtUninvokable private native void glSelectBuffer_native_GLsizei_GLuint_ptr(long __this__nativeId, java.nio.IntBuffer buffer); @io.qt.QtUninvokable public final void glSeparableFilter2D(int target, int internalformat, int width, int height, int format, int type, java.nio.Buffer row, java.nio.Buffer column){ glSeparableFilter2D_native_GLenum_GLenum_GLsizei_GLsizei_GLenum_GLenum_const_GLvoid_ptr_const_GLvoid_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, internalformat, width, height, format, type, row, column); } @io.qt.QtUninvokable private native void glSeparableFilter2D_native_GLenum_GLenum_GLsizei_GLsizei_GLenum_GLenum_const_GLvoid_ptr_const_GLvoid_ptr(long __this__nativeId, int target, int internalformat, int width, int height, int format, int type, java.nio.Buffer row, java.nio.Buffer column); @io.qt.QtUninvokable public final void glShadeModel(int mode){ glShadeModel_native_GLenum(QtJambi_LibraryUtilities.internal.nativeId(this), mode); } @io.qt.QtUninvokable private native void glShadeModel_native_GLenum(long __this__nativeId, int mode); @io.qt.QtUninvokable public final void glShaderSource(int shader, java.lang.String[] string, java.nio.IntBuffer length){ glShaderSource_native_GLuint_GLsizei_const_GLchar_cptr_ptr_const_GLint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), shader, string, length); } @io.qt.QtUninvokable private native void glShaderSource_native_GLuint_GLsizei_const_GLchar_cptr_ptr_const_GLint_ptr(long __this__nativeId, int shader, java.lang.String[] string, java.nio.IntBuffer length); @io.qt.QtUninvokable public final void glStencilFunc(int func, int ref, int mask){ glStencilFunc_native_GLenum_GLint_GLuint(QtJambi_LibraryUtilities.internal.nativeId(this), func, ref, mask); } @io.qt.QtUninvokable private native void glStencilFunc_native_GLenum_GLint_GLuint(long __this__nativeId, int func, int ref, int mask); @io.qt.QtUninvokable public final void glStencilFuncSeparate(int face, int func, int ref, int mask){ glStencilFuncSeparate_native_GLenum_GLenum_GLint_GLuint(QtJambi_LibraryUtilities.internal.nativeId(this), face, func, ref, mask); } @io.qt.QtUninvokable private native void glStencilFuncSeparate_native_GLenum_GLenum_GLint_GLuint(long __this__nativeId, int face, int func, int ref, int mask); @io.qt.QtUninvokable public final void glStencilMask(int mask){ glStencilMask_native_GLuint(QtJambi_LibraryUtilities.internal.nativeId(this), mask); } @io.qt.QtUninvokable private native void glStencilMask_native_GLuint(long __this__nativeId, int mask); @io.qt.QtUninvokable public final void glStencilMaskSeparate(int face, int mask){ glStencilMaskSeparate_native_GLenum_GLuint(QtJambi_LibraryUtilities.internal.nativeId(this), face, mask); } @io.qt.QtUninvokable private native void glStencilMaskSeparate_native_GLenum_GLuint(long __this__nativeId, int face, int mask); @io.qt.QtUninvokable public final void glStencilOp(int fail, int zfail, int zpass){ glStencilOp_native_GLenum_GLenum_GLenum(QtJambi_LibraryUtilities.internal.nativeId(this), fail, zfail, zpass); } @io.qt.QtUninvokable private native void glStencilOp_native_GLenum_GLenum_GLenum(long __this__nativeId, int fail, int zfail, int zpass); @io.qt.QtUninvokable public final void glStencilOpSeparate(int face, int sfail, int dpfail, int dppass){ glStencilOpSeparate_native_GLenum_GLenum_GLenum_GLenum(QtJambi_LibraryUtilities.internal.nativeId(this), face, sfail, dpfail, dppass); } @io.qt.QtUninvokable private native void glStencilOpSeparate_native_GLenum_GLenum_GLenum_GLenum(long __this__nativeId, int face, int sfail, int dpfail, int dppass); @io.qt.QtUninvokable public final void glTexCoord1d(double s){ glTexCoord1d_native_GLdouble(QtJambi_LibraryUtilities.internal.nativeId(this), s); } @io.qt.QtUninvokable private native void glTexCoord1d_native_GLdouble(long __this__nativeId, double s); @io.qt.QtUninvokable public final void glTexCoord1dv(double[] v){ if(v!=null && v.length < 1) throw new IllegalArgumentException("Argument 'v': Wrong number of elements in array. Found: " + v.length + ", expected: 1"); glTexCoord1dv_native_const_GLdouble_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), v); } @io.qt.QtUninvokable private native void glTexCoord1dv_native_const_GLdouble_ptr(long __this__nativeId, double[] v); @io.qt.QtUninvokable public final void glTexCoord1f(float s){ glTexCoord1f_native_GLfloat(QtJambi_LibraryUtilities.internal.nativeId(this), s); } @io.qt.QtUninvokable private native void glTexCoord1f_native_GLfloat(long __this__nativeId, float s); @io.qt.QtUninvokable public final void glTexCoord1fv(float[] v){ if(v!=null && v.length < 1) throw new IllegalArgumentException("Argument 'v': Wrong number of elements in array. Found: " + v.length + ", expected: 1"); glTexCoord1fv_native_const_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), v); } @io.qt.QtUninvokable private native void glTexCoord1fv_native_const_GLfloat_ptr(long __this__nativeId, float[] v); @io.qt.QtUninvokable public final void glTexCoord1i(int s){ glTexCoord1i_native_GLint(QtJambi_LibraryUtilities.internal.nativeId(this), s); } @io.qt.QtUninvokable private native void glTexCoord1i_native_GLint(long __this__nativeId, int s); @io.qt.QtUninvokable public final void glTexCoord1iv(int[] v){ if(v!=null && v.length < 1) throw new IllegalArgumentException("Argument 'v': Wrong number of elements in array. Found: " + v.length + ", expected: 1"); glTexCoord1iv_native_const_GLint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), v); } @io.qt.QtUninvokable private native void glTexCoord1iv_native_const_GLint_ptr(long __this__nativeId, int[] v); @io.qt.QtUninvokable public final void glTexCoord1s(short s){ glTexCoord1s_native_GLshort(QtJambi_LibraryUtilities.internal.nativeId(this), s); } @io.qt.QtUninvokable private native void glTexCoord1s_native_GLshort(long __this__nativeId, short s); @io.qt.QtUninvokable public final void glTexCoord1sv(short[] v){ if(v!=null && v.length < 1) throw new IllegalArgumentException("Argument 'v': Wrong number of elements in array. Found: " + v.length + ", expected: 1"); glTexCoord1sv_native_const_GLshort_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), v); } @io.qt.QtUninvokable private native void glTexCoord1sv_native_const_GLshort_ptr(long __this__nativeId, short[] v); @io.qt.QtUninvokable public final void glTexCoord2d(double s, double t){ glTexCoord2d_native_GLdouble_GLdouble(QtJambi_LibraryUtilities.internal.nativeId(this), s, t); } @io.qt.QtUninvokable private native void glTexCoord2d_native_GLdouble_GLdouble(long __this__nativeId, double s, double t); @io.qt.QtUninvokable public final void glTexCoord2dv(double[] v){ if(v!=null && v.length < 2) throw new IllegalArgumentException("Argument 'v': Wrong number of elements in array. Found: " + v.length + ", expected: 2"); glTexCoord2dv_native_const_GLdouble_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), v); } @io.qt.QtUninvokable private native void glTexCoord2dv_native_const_GLdouble_ptr(long __this__nativeId, double[] v); @io.qt.QtUninvokable public final void glTexCoord2f(float s, float t){ glTexCoord2f_native_GLfloat_GLfloat(QtJambi_LibraryUtilities.internal.nativeId(this), s, t); } @io.qt.QtUninvokable private native void glTexCoord2f_native_GLfloat_GLfloat(long __this__nativeId, float s, float t); @io.qt.QtUninvokable public final void glTexCoord2fv(float[] v){ if(v!=null && v.length < 2) throw new IllegalArgumentException("Argument 'v': Wrong number of elements in array. Found: " + v.length + ", expected: 2"); glTexCoord2fv_native_const_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), v); } @io.qt.QtUninvokable private native void glTexCoord2fv_native_const_GLfloat_ptr(long __this__nativeId, float[] v); @io.qt.QtUninvokable public final void glTexCoord2i(int s, int t){ glTexCoord2i_native_GLint_GLint(QtJambi_LibraryUtilities.internal.nativeId(this), s, t); } @io.qt.QtUninvokable private native void glTexCoord2i_native_GLint_GLint(long __this__nativeId, int s, int t); @io.qt.QtUninvokable public final void glTexCoord2iv(int[] v){ if(v!=null && v.length < 2) throw new IllegalArgumentException("Argument 'v': Wrong number of elements in array. Found: " + v.length + ", expected: 2"); glTexCoord2iv_native_const_GLint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), v); } @io.qt.QtUninvokable private native void glTexCoord2iv_native_const_GLint_ptr(long __this__nativeId, int[] v); @io.qt.QtUninvokable public final void glTexCoord2s(short s, short t){ glTexCoord2s_native_GLshort_GLshort(QtJambi_LibraryUtilities.internal.nativeId(this), s, t); } @io.qt.QtUninvokable private native void glTexCoord2s_native_GLshort_GLshort(long __this__nativeId, short s, short t); @io.qt.QtUninvokable public final void glTexCoord2sv(short[] v){ if(v!=null && v.length < 2) throw new IllegalArgumentException("Argument 'v': Wrong number of elements in array. Found: " + v.length + ", expected: 2"); glTexCoord2sv_native_const_GLshort_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), v); } @io.qt.QtUninvokable private native void glTexCoord2sv_native_const_GLshort_ptr(long __this__nativeId, short[] v); @io.qt.QtUninvokable public final void glTexCoord3d(double s, double t, double r){ glTexCoord3d_native_GLdouble_GLdouble_GLdouble(QtJambi_LibraryUtilities.internal.nativeId(this), s, t, r); } @io.qt.QtUninvokable private native void glTexCoord3d_native_GLdouble_GLdouble_GLdouble(long __this__nativeId, double s, double t, double r); @io.qt.QtUninvokable public final void glTexCoord3dv(double[] v){ if(v!=null && v.length < 3) throw new IllegalArgumentException("Argument 'v': Wrong number of elements in array. Found: " + v.length + ", expected: 3"); glTexCoord3dv_native_const_GLdouble_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), v); } @io.qt.QtUninvokable private native void glTexCoord3dv_native_const_GLdouble_ptr(long __this__nativeId, double[] v); @io.qt.QtUninvokable public final void glTexCoord3f(float s, float t, float r){ glTexCoord3f_native_GLfloat_GLfloat_GLfloat(QtJambi_LibraryUtilities.internal.nativeId(this), s, t, r); } @io.qt.QtUninvokable private native void glTexCoord3f_native_GLfloat_GLfloat_GLfloat(long __this__nativeId, float s, float t, float r); @io.qt.QtUninvokable public final void glTexCoord3fv(float[] v){ if(v!=null && v.length < 3) throw new IllegalArgumentException("Argument 'v': Wrong number of elements in array. Found: " + v.length + ", expected: 3"); glTexCoord3fv_native_const_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), v); } @io.qt.QtUninvokable private native void glTexCoord3fv_native_const_GLfloat_ptr(long __this__nativeId, float[] v); @io.qt.QtUninvokable public final void glTexCoord3i(int s, int t, int r){ glTexCoord3i_native_GLint_GLint_GLint(QtJambi_LibraryUtilities.internal.nativeId(this), s, t, r); } @io.qt.QtUninvokable private native void glTexCoord3i_native_GLint_GLint_GLint(long __this__nativeId, int s, int t, int r); @io.qt.QtUninvokable public final void glTexCoord3iv(int[] v){ if(v!=null && v.length < 3) throw new IllegalArgumentException("Argument 'v': Wrong number of elements in array. Found: " + v.length + ", expected: 3"); glTexCoord3iv_native_const_GLint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), v); } @io.qt.QtUninvokable private native void glTexCoord3iv_native_const_GLint_ptr(long __this__nativeId, int[] v); @io.qt.QtUninvokable public final void glTexCoord3s(short s, short t, short r){ glTexCoord3s_native_GLshort_GLshort_GLshort(QtJambi_LibraryUtilities.internal.nativeId(this), s, t, r); } @io.qt.QtUninvokable private native void glTexCoord3s_native_GLshort_GLshort_GLshort(long __this__nativeId, short s, short t, short r); @io.qt.QtUninvokable public final void glTexCoord3sv(short[] v){ if(v!=null && v.length < 3) throw new IllegalArgumentException("Argument 'v': Wrong number of elements in array. Found: " + v.length + ", expected: 3"); glTexCoord3sv_native_const_GLshort_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), v); } @io.qt.QtUninvokable private native void glTexCoord3sv_native_const_GLshort_ptr(long __this__nativeId, short[] v); @io.qt.QtUninvokable public final void glTexCoord4d(double s, double t, double r, double q){ glTexCoord4d_native_GLdouble_GLdouble_GLdouble_GLdouble(QtJambi_LibraryUtilities.internal.nativeId(this), s, t, r, q); } @io.qt.QtUninvokable private native void glTexCoord4d_native_GLdouble_GLdouble_GLdouble_GLdouble(long __this__nativeId, double s, double t, double r, double q); @io.qt.QtUninvokable public final void glTexCoord4dv(double[] v){ if(v!=null && v.length < 4) throw new IllegalArgumentException("Argument 'v': Wrong number of elements in array. Found: " + v.length + ", expected: 4"); glTexCoord4dv_native_const_GLdouble_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), v); } @io.qt.QtUninvokable private native void glTexCoord4dv_native_const_GLdouble_ptr(long __this__nativeId, double[] v); @io.qt.QtUninvokable public final void glTexCoord4f(float s, float t, float r, float q){ glTexCoord4f_native_GLfloat_GLfloat_GLfloat_GLfloat(QtJambi_LibraryUtilities.internal.nativeId(this), s, t, r, q); } @io.qt.QtUninvokable private native void glTexCoord4f_native_GLfloat_GLfloat_GLfloat_GLfloat(long __this__nativeId, float s, float t, float r, float q); @io.qt.QtUninvokable public final void glTexCoord4fv(float[] v){ if(v!=null && v.length < 4) throw new IllegalArgumentException("Argument 'v': Wrong number of elements in array. Found: " + v.length + ", expected: 4"); glTexCoord4fv_native_const_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), v); } @io.qt.QtUninvokable private native void glTexCoord4fv_native_const_GLfloat_ptr(long __this__nativeId, float[] v); @io.qt.QtUninvokable public final void glTexCoord4i(int s, int t, int r, int q){ glTexCoord4i_native_GLint_GLint_GLint_GLint(QtJambi_LibraryUtilities.internal.nativeId(this), s, t, r, q); } @io.qt.QtUninvokable private native void glTexCoord4i_native_GLint_GLint_GLint_GLint(long __this__nativeId, int s, int t, int r, int q); @io.qt.QtUninvokable public final void glTexCoord4iv(int[] v){ if(v!=null && v.length < 4) throw new IllegalArgumentException("Argument 'v': Wrong number of elements in array. Found: " + v.length + ", expected: 4"); glTexCoord4iv_native_const_GLint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), v); } @io.qt.QtUninvokable private native void glTexCoord4iv_native_const_GLint_ptr(long __this__nativeId, int[] v); @io.qt.QtUninvokable public final void glTexCoord4s(short s, short t, short r, short q){ glTexCoord4s_native_GLshort_GLshort_GLshort_GLshort(QtJambi_LibraryUtilities.internal.nativeId(this), s, t, r, q); } @io.qt.QtUninvokable private native void glTexCoord4s_native_GLshort_GLshort_GLshort_GLshort(long __this__nativeId, short s, short t, short r, short q); @io.qt.QtUninvokable public final void glTexCoord4sv(short[] v){ if(v!=null && v.length < 4) throw new IllegalArgumentException("Argument 'v': Wrong number of elements in array. Found: " + v.length + ", expected: 4"); glTexCoord4sv_native_const_GLshort_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), v); } @io.qt.QtUninvokable private native void glTexCoord4sv_native_const_GLshort_ptr(long __this__nativeId, short[] v); @io.qt.QtUninvokable public final void glTexCoordPointer(int size, int type, int stride, java.nio.Buffer pointer){ glTexCoordPointer_native_GLint_GLenum_GLsizei_const_GLvoid_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), size, type, stride, pointer); } @io.qt.QtUninvokable private native void glTexCoordPointer_native_GLint_GLenum_GLsizei_const_GLvoid_ptr(long __this__nativeId, int size, int type, int stride, java.nio.Buffer pointer); @io.qt.QtUninvokable public final void glTexEnvf(int target, int pname, float param){ glTexEnvf_native_GLenum_GLenum_GLfloat(QtJambi_LibraryUtilities.internal.nativeId(this), target, pname, param); } @io.qt.QtUninvokable private native void glTexEnvf_native_GLenum_GLenum_GLfloat(long __this__nativeId, int target, int pname, float param); @io.qt.QtUninvokable public final void glTexEnvfv(int target, int pname, float[] params){ if(params!=null && params.length < 1) throw new IllegalArgumentException("Argument 'params': Wrong number of elements in array. Found: " + params.length + ", expected: 1"); glTexEnvfv_native_GLenum_GLenum_const_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, pname, params); } @io.qt.QtUninvokable private native void glTexEnvfv_native_GLenum_GLenum_const_GLfloat_ptr(long __this__nativeId, int target, int pname, float[] params); @io.qt.QtUninvokable public final void glTexEnvi(int target, int pname, int param){ glTexEnvi_native_GLenum_GLenum_GLint(QtJambi_LibraryUtilities.internal.nativeId(this), target, pname, param); } @io.qt.QtUninvokable private native void glTexEnvi_native_GLenum_GLenum_GLint(long __this__nativeId, int target, int pname, int param); @io.qt.QtUninvokable public final void glTexEnviv(int target, int pname, int[] params){ if(params!=null && params.length < 1) throw new IllegalArgumentException("Argument 'params': Wrong number of elements in array. Found: " + params.length + ", expected: 1"); glTexEnviv_native_GLenum_GLenum_const_GLint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, pname, params); } @io.qt.QtUninvokable private native void glTexEnviv_native_GLenum_GLenum_const_GLint_ptr(long __this__nativeId, int target, int pname, int[] params); @io.qt.QtUninvokable public final void glTexGend(int coord, int pname, double param){ glTexGend_native_GLenum_GLenum_GLdouble(QtJambi_LibraryUtilities.internal.nativeId(this), coord, pname, param); } @io.qt.QtUninvokable private native void glTexGend_native_GLenum_GLenum_GLdouble(long __this__nativeId, int coord, int pname, double param); @io.qt.QtUninvokable public final void glTexGendv(int coord, int pname, double[] params){ if(params!=null && params.length < 1) throw new IllegalArgumentException("Argument 'params': Wrong number of elements in array. Found: " + params.length + ", expected: 1"); glTexGendv_native_GLenum_GLenum_const_GLdouble_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), coord, pname, params); } @io.qt.QtUninvokable private native void glTexGendv_native_GLenum_GLenum_const_GLdouble_ptr(long __this__nativeId, int coord, int pname, double[] params); @io.qt.QtUninvokable public final void glTexGenf(int coord, int pname, float param){ glTexGenf_native_GLenum_GLenum_GLfloat(QtJambi_LibraryUtilities.internal.nativeId(this), coord, pname, param); } @io.qt.QtUninvokable private native void glTexGenf_native_GLenum_GLenum_GLfloat(long __this__nativeId, int coord, int pname, float param); @io.qt.QtUninvokable public final void glTexGenfv(int coord, int pname, float[] params){ if(params!=null && params.length < 1) throw new IllegalArgumentException("Argument 'params': Wrong number of elements in array. Found: " + params.length + ", expected: 1"); glTexGenfv_native_GLenum_GLenum_const_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), coord, pname, params); } @io.qt.QtUninvokable private native void glTexGenfv_native_GLenum_GLenum_const_GLfloat_ptr(long __this__nativeId, int coord, int pname, float[] params); @io.qt.QtUninvokable public final void glTexGeni(int coord, int pname, int param){ glTexGeni_native_GLenum_GLenum_GLint(QtJambi_LibraryUtilities.internal.nativeId(this), coord, pname, param); } @io.qt.QtUninvokable private native void glTexGeni_native_GLenum_GLenum_GLint(long __this__nativeId, int coord, int pname, int param); @io.qt.QtUninvokable public final void glTexGeniv(int coord, int pname, int[] params){ if(params!=null && params.length < 1) throw new IllegalArgumentException("Argument 'params': Wrong number of elements in array. Found: " + params.length + ", expected: 1"); glTexGeniv_native_GLenum_GLenum_const_GLint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), coord, pname, params); } @io.qt.QtUninvokable private native void glTexGeniv_native_GLenum_GLenum_const_GLint_ptr(long __this__nativeId, int coord, int pname, int[] params); @io.qt.QtUninvokable public final void glTexImage1D(int target, int level, int internalformat, int width, int border, int format, int type, java.nio.Buffer pixels){ glTexImage1D_native_GLenum_GLint_GLint_GLsizei_GLint_GLenum_GLenum_const_GLvoid_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, level, internalformat, width, border, format, type, pixels); } @io.qt.QtUninvokable private native void glTexImage1D_native_GLenum_GLint_GLint_GLsizei_GLint_GLenum_GLenum_const_GLvoid_ptr(long __this__nativeId, int target, int level, int internalformat, int width, int border, int format, int type, java.nio.Buffer pixels); @io.qt.QtUninvokable public final void glTexImage2D(int target, int level, int internalformat, int width, int height, int border, int format, int type, java.nio.Buffer pixels){ glTexImage2D_native_GLenum_GLint_GLint_GLsizei_GLsizei_GLint_GLenum_GLenum_const_GLvoid_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, level, internalformat, width, height, border, format, type, pixels); } @io.qt.QtUninvokable private native void glTexImage2D_native_GLenum_GLint_GLint_GLsizei_GLsizei_GLint_GLenum_GLenum_const_GLvoid_ptr(long __this__nativeId, int target, int level, int internalformat, int width, int height, int border, int format, int type, java.nio.Buffer pixels); @io.qt.QtUninvokable public final void glTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, java.nio.Buffer pixels){ glTexImage3D_native_GLenum_GLint_GLint_GLsizei_GLsizei_GLsizei_GLint_GLenum_GLenum_const_GLvoid_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, level, internalformat, width, height, depth, border, format, type, pixels); } @io.qt.QtUninvokable private native void glTexImage3D_native_GLenum_GLint_GLint_GLsizei_GLsizei_GLsizei_GLint_GLenum_GLenum_const_GLvoid_ptr(long __this__nativeId, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, java.nio.Buffer pixels); @io.qt.QtUninvokable public final void glTexParameterf(int target, int pname, float param){ glTexParameterf_native_GLenum_GLenum_GLfloat(QtJambi_LibraryUtilities.internal.nativeId(this), target, pname, param); } @io.qt.QtUninvokable private native void glTexParameterf_native_GLenum_GLenum_GLfloat(long __this__nativeId, int target, int pname, float param); @io.qt.QtUninvokable public final void glTexParameterfv(int target, int pname, java.nio.FloatBuffer params){ glTexParameterfv_native_GLenum_GLenum_const_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, pname, params); } @io.qt.QtUninvokable private native void glTexParameterfv_native_GLenum_GLenum_const_GLfloat_ptr(long __this__nativeId, int target, int pname, java.nio.FloatBuffer params); @io.qt.QtUninvokable public final void glTexParameteri(int target, int pname, int param){ glTexParameteri_native_GLenum_GLenum_GLint(QtJambi_LibraryUtilities.internal.nativeId(this), target, pname, param); } @io.qt.QtUninvokable private native void glTexParameteri_native_GLenum_GLenum_GLint(long __this__nativeId, int target, int pname, int param); @io.qt.QtUninvokable public final void glTexParameteriv(int target, int pname, java.nio.IntBuffer params){ glTexParameteriv_native_GLenum_GLenum_const_GLint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, pname, params); } @io.qt.QtUninvokable private native void glTexParameteriv_native_GLenum_GLenum_const_GLint_ptr(long __this__nativeId, int target, int pname, java.nio.IntBuffer params); @io.qt.QtUninvokable public final void glTexSubImage1D(int target, int level, int xoffset, int width, int format, int type, java.nio.Buffer pixels){ glTexSubImage1D_native_GLenum_GLint_GLint_GLsizei_GLenum_GLenum_const_GLvoid_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, level, xoffset, width, format, type, pixels); } @io.qt.QtUninvokable private native void glTexSubImage1D_native_GLenum_GLint_GLint_GLsizei_GLenum_GLenum_const_GLvoid_ptr(long __this__nativeId, int target, int level, int xoffset, int width, int format, int type, java.nio.Buffer pixels); @io.qt.QtUninvokable public final void glTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, java.nio.Buffer pixels){ glTexSubImage2D_native_GLenum_GLint_GLint_GLint_GLsizei_GLsizei_GLenum_GLenum_const_GLvoid_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, level, xoffset, yoffset, width, height, format, type, pixels); } @io.qt.QtUninvokable private native void glTexSubImage2D_native_GLenum_GLint_GLint_GLint_GLsizei_GLsizei_GLenum_GLenum_const_GLvoid_ptr(long __this__nativeId, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, java.nio.Buffer pixels); @io.qt.QtUninvokable public final void glTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, java.nio.Buffer pixels){ glTexSubImage3D_native_GLenum_GLint_GLint_GLint_GLint_GLsizei_GLsizei_GLsizei_GLenum_GLenum_const_GLvoid_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels); } @io.qt.QtUninvokable private native void glTexSubImage3D_native_GLenum_GLint_GLint_GLint_GLint_GLsizei_GLsizei_GLsizei_GLenum_GLenum_const_GLvoid_ptr(long __this__nativeId, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, java.nio.Buffer pixels); @io.qt.QtUninvokable public final void glTranslated(double x, double y, double z){ glTranslated_native_GLdouble_GLdouble_GLdouble(QtJambi_LibraryUtilities.internal.nativeId(this), x, y, z); } @io.qt.QtUninvokable private native void glTranslated_native_GLdouble_GLdouble_GLdouble(long __this__nativeId, double x, double y, double z); @io.qt.QtUninvokable public final void glTranslatef(float x, float y, float z){ glTranslatef_native_GLfloat_GLfloat_GLfloat(QtJambi_LibraryUtilities.internal.nativeId(this), x, y, z); } @io.qt.QtUninvokable private native void glTranslatef_native_GLfloat_GLfloat_GLfloat(long __this__nativeId, float x, float y, float z); @io.qt.QtUninvokable public final void glUniform1f(int location, float v0){ glUniform1f_native_GLint_GLfloat(QtJambi_LibraryUtilities.internal.nativeId(this), location, v0); } @io.qt.QtUninvokable private native void glUniform1f_native_GLint_GLfloat(long __this__nativeId, int location, float v0); @io.qt.QtUninvokable public final void glUniform1fv(int location, int count, java.nio.FloatBuffer value){ glUniform1fv_native_GLint_GLsizei_const_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), location, count, value); } @io.qt.QtUninvokable private native void glUniform1fv_native_GLint_GLsizei_const_GLfloat_ptr(long __this__nativeId, int location, int count, java.nio.FloatBuffer value); @io.qt.QtUninvokable public final void glUniform1i(int location, int v0){ glUniform1i_native_GLint_GLint(QtJambi_LibraryUtilities.internal.nativeId(this), location, v0); } @io.qt.QtUninvokable private native void glUniform1i_native_GLint_GLint(long __this__nativeId, int location, int v0); @io.qt.QtUninvokable public final void glUniform1iv(int location, int count, java.nio.IntBuffer value){ glUniform1iv_native_GLint_GLsizei_const_GLint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), location, count, value); } @io.qt.QtUninvokable private native void glUniform1iv_native_GLint_GLsizei_const_GLint_ptr(long __this__nativeId, int location, int count, java.nio.IntBuffer value); @io.qt.QtUninvokable public final void glUniform2f(int location, float v0, float v1){ glUniform2f_native_GLint_GLfloat_GLfloat(QtJambi_LibraryUtilities.internal.nativeId(this), location, v0, v1); } @io.qt.QtUninvokable private native void glUniform2f_native_GLint_GLfloat_GLfloat(long __this__nativeId, int location, float v0, float v1); @io.qt.QtUninvokable public final void glUniform2fv(int location, int count, java.nio.FloatBuffer value){ glUniform2fv_native_GLint_GLsizei_const_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), location, count, value); } @io.qt.QtUninvokable private native void glUniform2fv_native_GLint_GLsizei_const_GLfloat_ptr(long __this__nativeId, int location, int count, java.nio.FloatBuffer value); @io.qt.QtUninvokable public final void glUniform2i(int location, int v0, int v1){ glUniform2i_native_GLint_GLint_GLint(QtJambi_LibraryUtilities.internal.nativeId(this), location, v0, v1); } @io.qt.QtUninvokable private native void glUniform2i_native_GLint_GLint_GLint(long __this__nativeId, int location, int v0, int v1); @io.qt.QtUninvokable public final void glUniform2iv(int location, int count, java.nio.IntBuffer value){ glUniform2iv_native_GLint_GLsizei_const_GLint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), location, count, value); } @io.qt.QtUninvokable private native void glUniform2iv_native_GLint_GLsizei_const_GLint_ptr(long __this__nativeId, int location, int count, java.nio.IntBuffer value); @io.qt.QtUninvokable public final void glUniform3f(int location, float v0, float v1, float v2){ glUniform3f_native_GLint_GLfloat_GLfloat_GLfloat(QtJambi_LibraryUtilities.internal.nativeId(this), location, v0, v1, v2); } @io.qt.QtUninvokable private native void glUniform3f_native_GLint_GLfloat_GLfloat_GLfloat(long __this__nativeId, int location, float v0, float v1, float v2); @io.qt.QtUninvokable public final void glUniform3fv(int location, int count, java.nio.FloatBuffer value){ glUniform3fv_native_GLint_GLsizei_const_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), location, count, value); } @io.qt.QtUninvokable private native void glUniform3fv_native_GLint_GLsizei_const_GLfloat_ptr(long __this__nativeId, int location, int count, java.nio.FloatBuffer value); @io.qt.QtUninvokable public final void glUniform3i(int location, int v0, int v1, int v2){ glUniform3i_native_GLint_GLint_GLint_GLint(QtJambi_LibraryUtilities.internal.nativeId(this), location, v0, v1, v2); } @io.qt.QtUninvokable private native void glUniform3i_native_GLint_GLint_GLint_GLint(long __this__nativeId, int location, int v0, int v1, int v2); @io.qt.QtUninvokable public final void glUniform3iv(int location, int count, java.nio.IntBuffer value){ glUniform3iv_native_GLint_GLsizei_const_GLint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), location, count, value); } @io.qt.QtUninvokable private native void glUniform3iv_native_GLint_GLsizei_const_GLint_ptr(long __this__nativeId, int location, int count, java.nio.IntBuffer value); @io.qt.QtUninvokable public final void glUniform4f(int location, float v0, float v1, float v2, float v3){ glUniform4f_native_GLint_GLfloat_GLfloat_GLfloat_GLfloat(QtJambi_LibraryUtilities.internal.nativeId(this), location, v0, v1, v2, v3); } @io.qt.QtUninvokable private native void glUniform4f_native_GLint_GLfloat_GLfloat_GLfloat_GLfloat(long __this__nativeId, int location, float v0, float v1, float v2, float v3); @io.qt.QtUninvokable public final void glUniform4fv(int location, int count, java.nio.FloatBuffer value){ glUniform4fv_native_GLint_GLsizei_const_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), location, count, value); } @io.qt.QtUninvokable private native void glUniform4fv_native_GLint_GLsizei_const_GLfloat_ptr(long __this__nativeId, int location, int count, java.nio.FloatBuffer value); @io.qt.QtUninvokable public final void glUniform4i(int location, int v0, int v1, int v2, int v3){ glUniform4i_native_GLint_GLint_GLint_GLint_GLint(QtJambi_LibraryUtilities.internal.nativeId(this), location, v0, v1, v2, v3); } @io.qt.QtUninvokable private native void glUniform4i_native_GLint_GLint_GLint_GLint_GLint(long __this__nativeId, int location, int v0, int v1, int v2, int v3); @io.qt.QtUninvokable public final void glUniform4iv(int location, int count, java.nio.IntBuffer value){ glUniform4iv_native_GLint_GLsizei_const_GLint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), location, count, value); } @io.qt.QtUninvokable private native void glUniform4iv_native_GLint_GLsizei_const_GLint_ptr(long __this__nativeId, int location, int count, java.nio.IntBuffer value); @io.qt.QtUninvokable public final void glUniformMatrix2fv(int location, int count, boolean transpose, java.nio.FloatBuffer value){ glUniformMatrix2fv_native_GLint_GLsizei_GLboolean_const_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), location, count, transpose, value); } @io.qt.QtUninvokable private native void glUniformMatrix2fv_native_GLint_GLsizei_GLboolean_const_GLfloat_ptr(long __this__nativeId, int location, int count, boolean transpose, java.nio.FloatBuffer value); @io.qt.QtUninvokable public final void glUniformMatrix3fv(int location, int count, boolean transpose, java.nio.FloatBuffer value){ glUniformMatrix3fv_native_GLint_GLsizei_GLboolean_const_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), location, count, transpose, value); } @io.qt.QtUninvokable private native void glUniformMatrix3fv_native_GLint_GLsizei_GLboolean_const_GLfloat_ptr(long __this__nativeId, int location, int count, boolean transpose, java.nio.FloatBuffer value); @io.qt.QtUninvokable public final void glUniformMatrix4fv(int location, int count, boolean transpose, java.nio.FloatBuffer value){ glUniformMatrix4fv_native_GLint_GLsizei_GLboolean_const_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), location, count, transpose, value); } @io.qt.QtUninvokable private native void glUniformMatrix4fv_native_GLint_GLsizei_GLboolean_const_GLfloat_ptr(long __this__nativeId, int location, int count, boolean transpose, java.nio.FloatBuffer value); @io.qt.QtUninvokable public final boolean glUnmapBuffer(int target){ return glUnmapBuffer_native_GLenum(QtJambi_LibraryUtilities.internal.nativeId(this), target); } @io.qt.QtUninvokable private native boolean glUnmapBuffer_native_GLenum(long __this__nativeId, int target); @io.qt.QtUninvokable public final void glUseProgram(int program){ glUseProgram_native_GLuint(QtJambi_LibraryUtilities.internal.nativeId(this), program); } @io.qt.QtUninvokable private native void glUseProgram_native_GLuint(long __this__nativeId, int program); @io.qt.QtUninvokable public final void glValidateProgram(int program){ glValidateProgram_native_GLuint(QtJambi_LibraryUtilities.internal.nativeId(this), program); } @io.qt.QtUninvokable private native void glValidateProgram_native_GLuint(long __this__nativeId, int program); @io.qt.QtUninvokable public final void glVertex2d(double x, double y){ glVertex2d_native_GLdouble_GLdouble(QtJambi_LibraryUtilities.internal.nativeId(this), x, y); } @io.qt.QtUninvokable private native void glVertex2d_native_GLdouble_GLdouble(long __this__nativeId, double x, double y); @io.qt.QtUninvokable public final void glVertex2dv(double[] v){ if(v!=null && v.length < 2) throw new IllegalArgumentException("Argument 'v': Wrong number of elements in array. Found: " + v.length + ", expected: 2"); glVertex2dv_native_const_GLdouble_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), v); } @io.qt.QtUninvokable private native void glVertex2dv_native_const_GLdouble_ptr(long __this__nativeId, double[] v); @io.qt.QtUninvokable public final void glVertex2f(float x, float y){ glVertex2f_native_GLfloat_GLfloat(QtJambi_LibraryUtilities.internal.nativeId(this), x, y); } @io.qt.QtUninvokable private native void glVertex2f_native_GLfloat_GLfloat(long __this__nativeId, float x, float y); @io.qt.QtUninvokable public final void glVertex2fv(float[] v){ if(v!=null && v.length < 2) throw new IllegalArgumentException("Argument 'v': Wrong number of elements in array. Found: " + v.length + ", expected: 2"); glVertex2fv_native_const_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), v); } @io.qt.QtUninvokable private native void glVertex2fv_native_const_GLfloat_ptr(long __this__nativeId, float[] v); @io.qt.QtUninvokable public final void glVertex2i(int x, int y){ glVertex2i_native_GLint_GLint(QtJambi_LibraryUtilities.internal.nativeId(this), x, y); } @io.qt.QtUninvokable private native void glVertex2i_native_GLint_GLint(long __this__nativeId, int x, int y); @io.qt.QtUninvokable public final void glVertex2iv(int[] v){ if(v!=null && v.length < 2) throw new IllegalArgumentException("Argument 'v': Wrong number of elements in array. Found: " + v.length + ", expected: 2"); glVertex2iv_native_const_GLint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), v); } @io.qt.QtUninvokable private native void glVertex2iv_native_const_GLint_ptr(long __this__nativeId, int[] v); @io.qt.QtUninvokable public final void glVertex2s(short x, short y){ glVertex2s_native_GLshort_GLshort(QtJambi_LibraryUtilities.internal.nativeId(this), x, y); } @io.qt.QtUninvokable private native void glVertex2s_native_GLshort_GLshort(long __this__nativeId, short x, short y); @io.qt.QtUninvokable public final void glVertex2sv(short[] v){ if(v!=null && v.length < 2) throw new IllegalArgumentException("Argument 'v': Wrong number of elements in array. Found: " + v.length + ", expected: 2"); glVertex2sv_native_const_GLshort_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), v); } @io.qt.QtUninvokable private native void glVertex2sv_native_const_GLshort_ptr(long __this__nativeId, short[] v); @io.qt.QtUninvokable public final void glVertex3d(double x, double y, double z){ glVertex3d_native_GLdouble_GLdouble_GLdouble(QtJambi_LibraryUtilities.internal.nativeId(this), x, y, z); } @io.qt.QtUninvokable private native void glVertex3d_native_GLdouble_GLdouble_GLdouble(long __this__nativeId, double x, double y, double z); @io.qt.QtUninvokable public final void glVertex3dv(double[] v){ if(v!=null && v.length < 3) throw new IllegalArgumentException("Argument 'v': Wrong number of elements in array. Found: " + v.length + ", expected: 3"); glVertex3dv_native_const_GLdouble_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), v); } @io.qt.QtUninvokable private native void glVertex3dv_native_const_GLdouble_ptr(long __this__nativeId, double[] v); @io.qt.QtUninvokable public final void glVertex3f(float x, float y, float z){ glVertex3f_native_GLfloat_GLfloat_GLfloat(QtJambi_LibraryUtilities.internal.nativeId(this), x, y, z); } @io.qt.QtUninvokable private native void glVertex3f_native_GLfloat_GLfloat_GLfloat(long __this__nativeId, float x, float y, float z); @io.qt.QtUninvokable public final void glVertex3fv(float[] v){ if(v!=null && v.length < 3) throw new IllegalArgumentException("Argument 'v': Wrong number of elements in array. Found: " + v.length + ", expected: 3"); glVertex3fv_native_const_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), v); } @io.qt.QtUninvokable private native void glVertex3fv_native_const_GLfloat_ptr(long __this__nativeId, float[] v); @io.qt.QtUninvokable public final void glVertex3i(int x, int y, int z){ glVertex3i_native_GLint_GLint_GLint(QtJambi_LibraryUtilities.internal.nativeId(this), x, y, z); } @io.qt.QtUninvokable private native void glVertex3i_native_GLint_GLint_GLint(long __this__nativeId, int x, int y, int z); @io.qt.QtUninvokable public final void glVertex3iv(int[] v){ if(v!=null && v.length < 3) throw new IllegalArgumentException("Argument 'v': Wrong number of elements in array. Found: " + v.length + ", expected: 3"); glVertex3iv_native_const_GLint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), v); } @io.qt.QtUninvokable private native void glVertex3iv_native_const_GLint_ptr(long __this__nativeId, int[] v); @io.qt.QtUninvokable public final void glVertex3s(short x, short y, short z){ glVertex3s_native_GLshort_GLshort_GLshort(QtJambi_LibraryUtilities.internal.nativeId(this), x, y, z); } @io.qt.QtUninvokable private native void glVertex3s_native_GLshort_GLshort_GLshort(long __this__nativeId, short x, short y, short z); @io.qt.QtUninvokable public final void glVertex3sv(short[] v){ if(v!=null && v.length < 3) throw new IllegalArgumentException("Argument 'v': Wrong number of elements in array. Found: " + v.length + ", expected: 3"); glVertex3sv_native_const_GLshort_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), v); } @io.qt.QtUninvokable private native void glVertex3sv_native_const_GLshort_ptr(long __this__nativeId, short[] v); @io.qt.QtUninvokable public final void glVertex4d(double x, double y, double z, double w){ glVertex4d_native_GLdouble_GLdouble_GLdouble_GLdouble(QtJambi_LibraryUtilities.internal.nativeId(this), x, y, z, w); } @io.qt.QtUninvokable private native void glVertex4d_native_GLdouble_GLdouble_GLdouble_GLdouble(long __this__nativeId, double x, double y, double z, double w); @io.qt.QtUninvokable public final void glVertex4dv(double[] v){ if(v!=null && v.length < 4) throw new IllegalArgumentException("Argument 'v': Wrong number of elements in array. Found: " + v.length + ", expected: 4"); glVertex4dv_native_const_GLdouble_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), v); } @io.qt.QtUninvokable private native void glVertex4dv_native_const_GLdouble_ptr(long __this__nativeId, double[] v); @io.qt.QtUninvokable public final void glVertex4f(float x, float y, float z, float w){ glVertex4f_native_GLfloat_GLfloat_GLfloat_GLfloat(QtJambi_LibraryUtilities.internal.nativeId(this), x, y, z, w); } @io.qt.QtUninvokable private native void glVertex4f_native_GLfloat_GLfloat_GLfloat_GLfloat(long __this__nativeId, float x, float y, float z, float w); @io.qt.QtUninvokable public final void glVertex4fv(float[] v){ if(v!=null && v.length < 4) throw new IllegalArgumentException("Argument 'v': Wrong number of elements in array. Found: " + v.length + ", expected: 4"); glVertex4fv_native_const_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), v); } @io.qt.QtUninvokable private native void glVertex4fv_native_const_GLfloat_ptr(long __this__nativeId, float[] v); @io.qt.QtUninvokable public final void glVertex4i(int x, int y, int z, int w){ glVertex4i_native_GLint_GLint_GLint_GLint(QtJambi_LibraryUtilities.internal.nativeId(this), x, y, z, w); } @io.qt.QtUninvokable private native void glVertex4i_native_GLint_GLint_GLint_GLint(long __this__nativeId, int x, int y, int z, int w); @io.qt.QtUninvokable public final void glVertex4iv(int[] v){ if(v!=null && v.length < 4) throw new IllegalArgumentException("Argument 'v': Wrong number of elements in array. Found: " + v.length + ", expected: 4"); glVertex4iv_native_const_GLint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), v); } @io.qt.QtUninvokable private native void glVertex4iv_native_const_GLint_ptr(long __this__nativeId, int[] v); @io.qt.QtUninvokable public final void glVertex4s(short x, short y, short z, short w){ glVertex4s_native_GLshort_GLshort_GLshort_GLshort(QtJambi_LibraryUtilities.internal.nativeId(this), x, y, z, w); } @io.qt.QtUninvokable private native void glVertex4s_native_GLshort_GLshort_GLshort_GLshort(long __this__nativeId, short x, short y, short z, short w); @io.qt.QtUninvokable public final void glVertex4sv(short[] v){ if(v!=null && v.length < 4) throw new IllegalArgumentException("Argument 'v': Wrong number of elements in array. Found: " + v.length + ", expected: 4"); glVertex4sv_native_const_GLshort_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), v); } @io.qt.QtUninvokable private native void glVertex4sv_native_const_GLshort_ptr(long __this__nativeId, short[] v); @io.qt.QtUninvokable public final void glVertexAttrib1d(int index, double x){ glVertexAttrib1d_native_GLuint_GLdouble(QtJambi_LibraryUtilities.internal.nativeId(this), index, x); } @io.qt.QtUninvokable private native void glVertexAttrib1d_native_GLuint_GLdouble(long __this__nativeId, int index, double x); @io.qt.QtUninvokable public final void glVertexAttrib1dv(int index, java.nio.DoubleBuffer v){ glVertexAttrib1dv_native_GLuint_const_GLdouble_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), index, v); } @io.qt.QtUninvokable private native void glVertexAttrib1dv_native_GLuint_const_GLdouble_ptr(long __this__nativeId, int index, java.nio.DoubleBuffer v); @io.qt.QtUninvokable public final void glVertexAttrib1f(int index, float x){ glVertexAttrib1f_native_GLuint_GLfloat(QtJambi_LibraryUtilities.internal.nativeId(this), index, x); } @io.qt.QtUninvokable private native void glVertexAttrib1f_native_GLuint_GLfloat(long __this__nativeId, int index, float x); @io.qt.QtUninvokable public final void glVertexAttrib1fv(int index, java.nio.FloatBuffer v){ glVertexAttrib1fv_native_GLuint_const_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), index, v); } @io.qt.QtUninvokable private native void glVertexAttrib1fv_native_GLuint_const_GLfloat_ptr(long __this__nativeId, int index, java.nio.FloatBuffer v); @io.qt.QtUninvokable public final void glVertexAttrib1s(int index, short x){ glVertexAttrib1s_native_GLuint_GLshort(QtJambi_LibraryUtilities.internal.nativeId(this), index, x); } @io.qt.QtUninvokable private native void glVertexAttrib1s_native_GLuint_GLshort(long __this__nativeId, int index, short x); @io.qt.QtUninvokable public final void glVertexAttrib1sv(int index, java.nio.ShortBuffer v){ glVertexAttrib1sv_native_GLuint_const_GLshort_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), index, v); } @io.qt.QtUninvokable private native void glVertexAttrib1sv_native_GLuint_const_GLshort_ptr(long __this__nativeId, int index, java.nio.ShortBuffer v); @io.qt.QtUninvokable public final void glVertexAttrib2d(int index, double x, double y){ glVertexAttrib2d_native_GLuint_GLdouble_GLdouble(QtJambi_LibraryUtilities.internal.nativeId(this), index, x, y); } @io.qt.QtUninvokable private native void glVertexAttrib2d_native_GLuint_GLdouble_GLdouble(long __this__nativeId, int index, double x, double y); @io.qt.QtUninvokable public final void glVertexAttrib2dv(int index, java.nio.DoubleBuffer v){ glVertexAttrib2dv_native_GLuint_const_GLdouble_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), index, v); } @io.qt.QtUninvokable private native void glVertexAttrib2dv_native_GLuint_const_GLdouble_ptr(long __this__nativeId, int index, java.nio.DoubleBuffer v); @io.qt.QtUninvokable public final void glVertexAttrib2f(int index, float x, float y){ glVertexAttrib2f_native_GLuint_GLfloat_GLfloat(QtJambi_LibraryUtilities.internal.nativeId(this), index, x, y); } @io.qt.QtUninvokable private native void glVertexAttrib2f_native_GLuint_GLfloat_GLfloat(long __this__nativeId, int index, float x, float y); @io.qt.QtUninvokable public final void glVertexAttrib2fv(int index, java.nio.FloatBuffer v){ glVertexAttrib2fv_native_GLuint_const_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), index, v); } @io.qt.QtUninvokable private native void glVertexAttrib2fv_native_GLuint_const_GLfloat_ptr(long __this__nativeId, int index, java.nio.FloatBuffer v); @io.qt.QtUninvokable public final void glVertexAttrib2s(int index, short x, short y){ glVertexAttrib2s_native_GLuint_GLshort_GLshort(QtJambi_LibraryUtilities.internal.nativeId(this), index, x, y); } @io.qt.QtUninvokable private native void glVertexAttrib2s_native_GLuint_GLshort_GLshort(long __this__nativeId, int index, short x, short y); @io.qt.QtUninvokable public final void glVertexAttrib2sv(int index, java.nio.ShortBuffer v){ glVertexAttrib2sv_native_GLuint_const_GLshort_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), index, v); } @io.qt.QtUninvokable private native void glVertexAttrib2sv_native_GLuint_const_GLshort_ptr(long __this__nativeId, int index, java.nio.ShortBuffer v); @io.qt.QtUninvokable public final void glVertexAttrib3d(int index, double x, double y, double z){ glVertexAttrib3d_native_GLuint_GLdouble_GLdouble_GLdouble(QtJambi_LibraryUtilities.internal.nativeId(this), index, x, y, z); } @io.qt.QtUninvokable private native void glVertexAttrib3d_native_GLuint_GLdouble_GLdouble_GLdouble(long __this__nativeId, int index, double x, double y, double z); @io.qt.QtUninvokable public final void glVertexAttrib3dv(int index, java.nio.DoubleBuffer v){ glVertexAttrib3dv_native_GLuint_const_GLdouble_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), index, v); } @io.qt.QtUninvokable private native void glVertexAttrib3dv_native_GLuint_const_GLdouble_ptr(long __this__nativeId, int index, java.nio.DoubleBuffer v); @io.qt.QtUninvokable public final void glVertexAttrib3f(int index, float x, float y, float z){ glVertexAttrib3f_native_GLuint_GLfloat_GLfloat_GLfloat(QtJambi_LibraryUtilities.internal.nativeId(this), index, x, y, z); } @io.qt.QtUninvokable private native void glVertexAttrib3f_native_GLuint_GLfloat_GLfloat_GLfloat(long __this__nativeId, int index, float x, float y, float z); @io.qt.QtUninvokable public final void glVertexAttrib3fv(int index, java.nio.FloatBuffer v){ glVertexAttrib3fv_native_GLuint_const_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), index, v); } @io.qt.QtUninvokable private native void glVertexAttrib3fv_native_GLuint_const_GLfloat_ptr(long __this__nativeId, int index, java.nio.FloatBuffer v); @io.qt.QtUninvokable public final void glVertexAttrib3s(int index, short x, short y, short z){ glVertexAttrib3s_native_GLuint_GLshort_GLshort_GLshort(QtJambi_LibraryUtilities.internal.nativeId(this), index, x, y, z); } @io.qt.QtUninvokable private native void glVertexAttrib3s_native_GLuint_GLshort_GLshort_GLshort(long __this__nativeId, int index, short x, short y, short z); @io.qt.QtUninvokable public final void glVertexAttrib3sv(int index, java.nio.ShortBuffer v){ glVertexAttrib3sv_native_GLuint_const_GLshort_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), index, v); } @io.qt.QtUninvokable private native void glVertexAttrib3sv_native_GLuint_const_GLshort_ptr(long __this__nativeId, int index, java.nio.ShortBuffer v); @io.qt.QtUninvokable public final void glVertexAttrib4Nbv(int index, java.nio.ByteBuffer v){ glVertexAttrib4Nbv_native_GLuint_const_GLbyte_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), index, v); } @io.qt.QtUninvokable private native void glVertexAttrib4Nbv_native_GLuint_const_GLbyte_ptr(long __this__nativeId, int index, java.nio.ByteBuffer v); @io.qt.QtUninvokable public final void glVertexAttrib4Niv(int index, java.nio.IntBuffer v){ glVertexAttrib4Niv_native_GLuint_const_GLint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), index, v); } @io.qt.QtUninvokable private native void glVertexAttrib4Niv_native_GLuint_const_GLint_ptr(long __this__nativeId, int index, java.nio.IntBuffer v); @io.qt.QtUninvokable public final void glVertexAttrib4Nsv(int index, java.nio.ShortBuffer v){ glVertexAttrib4Nsv_native_GLuint_const_GLshort_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), index, v); } @io.qt.QtUninvokable private native void glVertexAttrib4Nsv_native_GLuint_const_GLshort_ptr(long __this__nativeId, int index, java.nio.ShortBuffer v); @io.qt.QtUninvokable public final void glVertexAttrib4Nub(int index, byte x, byte y, byte z, byte w){ glVertexAttrib4Nub_native_GLuint_GLubyte_GLubyte_GLubyte_GLubyte(QtJambi_LibraryUtilities.internal.nativeId(this), index, x, y, z, w); } @io.qt.QtUninvokable private native void glVertexAttrib4Nub_native_GLuint_GLubyte_GLubyte_GLubyte_GLubyte(long __this__nativeId, int index, byte x, byte y, byte z, byte w); @io.qt.QtUninvokable public final void glVertexAttrib4Nubv(int index, java.nio.ByteBuffer v){ glVertexAttrib4Nubv_native_GLuint_const_GLubyte_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), index, v); } @io.qt.QtUninvokable private native void glVertexAttrib4Nubv_native_GLuint_const_GLubyte_ptr(long __this__nativeId, int index, java.nio.ByteBuffer v); @io.qt.QtUninvokable public final void glVertexAttrib4Nuiv(int index, java.nio.IntBuffer v){ glVertexAttrib4Nuiv_native_GLuint_const_GLuint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), index, v); } @io.qt.QtUninvokable private native void glVertexAttrib4Nuiv_native_GLuint_const_GLuint_ptr(long __this__nativeId, int index, java.nio.IntBuffer v); @io.qt.QtUninvokable public final void glVertexAttrib4Nusv(int index, java.nio.ShortBuffer v){ glVertexAttrib4Nusv_native_GLuint_const_GLushort_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), index, v); } @io.qt.QtUninvokable private native void glVertexAttrib4Nusv_native_GLuint_const_GLushort_ptr(long __this__nativeId, int index, java.nio.ShortBuffer v); @io.qt.QtUninvokable public final void glVertexAttrib4bv(int index, java.nio.ByteBuffer v){ glVertexAttrib4bv_native_GLuint_const_GLbyte_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), index, v); } @io.qt.QtUninvokable private native void glVertexAttrib4bv_native_GLuint_const_GLbyte_ptr(long __this__nativeId, int index, java.nio.ByteBuffer v); @io.qt.QtUninvokable public final void glVertexAttrib4d(int index, double x, double y, double z, double w){ glVertexAttrib4d_native_GLuint_GLdouble_GLdouble_GLdouble_GLdouble(QtJambi_LibraryUtilities.internal.nativeId(this), index, x, y, z, w); } @io.qt.QtUninvokable private native void glVertexAttrib4d_native_GLuint_GLdouble_GLdouble_GLdouble_GLdouble(long __this__nativeId, int index, double x, double y, double z, double w); @io.qt.QtUninvokable public final void glVertexAttrib4dv(int index, java.nio.DoubleBuffer v){ glVertexAttrib4dv_native_GLuint_const_GLdouble_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), index, v); } @io.qt.QtUninvokable private native void glVertexAttrib4dv_native_GLuint_const_GLdouble_ptr(long __this__nativeId, int index, java.nio.DoubleBuffer v); @io.qt.QtUninvokable public final void glVertexAttrib4f(int index, float x, float y, float z, float w){ glVertexAttrib4f_native_GLuint_GLfloat_GLfloat_GLfloat_GLfloat(QtJambi_LibraryUtilities.internal.nativeId(this), index, x, y, z, w); } @io.qt.QtUninvokable private native void glVertexAttrib4f_native_GLuint_GLfloat_GLfloat_GLfloat_GLfloat(long __this__nativeId, int index, float x, float y, float z, float w); @io.qt.QtUninvokable public final void glVertexAttrib4fv(int index, java.nio.FloatBuffer v){ glVertexAttrib4fv_native_GLuint_const_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), index, v); } @io.qt.QtUninvokable private native void glVertexAttrib4fv_native_GLuint_const_GLfloat_ptr(long __this__nativeId, int index, java.nio.FloatBuffer v); @io.qt.QtUninvokable public final void glVertexAttrib4iv(int index, java.nio.IntBuffer v){ glVertexAttrib4iv_native_GLuint_const_GLint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), index, v); } @io.qt.QtUninvokable private native void glVertexAttrib4iv_native_GLuint_const_GLint_ptr(long __this__nativeId, int index, java.nio.IntBuffer v); @io.qt.QtUninvokable public final void glVertexAttrib4s(int index, short x, short y, short z, short w){ glVertexAttrib4s_native_GLuint_GLshort_GLshort_GLshort_GLshort(QtJambi_LibraryUtilities.internal.nativeId(this), index, x, y, z, w); } @io.qt.QtUninvokable private native void glVertexAttrib4s_native_GLuint_GLshort_GLshort_GLshort_GLshort(long __this__nativeId, int index, short x, short y, short z, short w); @io.qt.QtUninvokable public final void glVertexAttrib4sv(int index, java.nio.ShortBuffer v){ glVertexAttrib4sv_native_GLuint_const_GLshort_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), index, v); } @io.qt.QtUninvokable private native void glVertexAttrib4sv_native_GLuint_const_GLshort_ptr(long __this__nativeId, int index, java.nio.ShortBuffer v); @io.qt.QtUninvokable public final void glVertexAttrib4ubv(int index, java.nio.ByteBuffer v){ glVertexAttrib4ubv_native_GLuint_const_GLubyte_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), index, v); } @io.qt.QtUninvokable private native void glVertexAttrib4ubv_native_GLuint_const_GLubyte_ptr(long __this__nativeId, int index, java.nio.ByteBuffer v); @io.qt.QtUninvokable public final void glVertexAttrib4uiv(int index, java.nio.IntBuffer v){ glVertexAttrib4uiv_native_GLuint_const_GLuint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), index, v); } @io.qt.QtUninvokable private native void glVertexAttrib4uiv_native_GLuint_const_GLuint_ptr(long __this__nativeId, int index, java.nio.IntBuffer v); @io.qt.QtUninvokable public final void glVertexAttrib4usv(int index, java.nio.ShortBuffer v){ glVertexAttrib4usv_native_GLuint_const_GLushort_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), index, v); } @io.qt.QtUninvokable private native void glVertexAttrib4usv_native_GLuint_const_GLushort_ptr(long __this__nativeId, int index, java.nio.ShortBuffer v); @io.qt.QtUninvokable public final void glVertexAttribPointer(int index, int size, int type, boolean normalized, int stride, java.nio.Buffer pointer){ glVertexAttribPointer_native_GLuint_GLint_GLenum_GLboolean_GLsizei_const_GLvoid_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), index, size, type, normalized, stride, pointer); } @io.qt.QtUninvokable private native void glVertexAttribPointer_native_GLuint_GLint_GLenum_GLboolean_GLsizei_const_GLvoid_ptr(long __this__nativeId, int index, int size, int type, boolean normalized, int stride, java.nio.Buffer pointer); @io.qt.QtUninvokable public final void glVertexPointer(int size, int type, int stride, java.nio.Buffer pointer){ glVertexPointer_native_GLint_GLenum_GLsizei_const_GLvoid_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), size, type, stride, pointer); } @io.qt.QtUninvokable private native void glVertexPointer_native_GLint_GLenum_GLsizei_const_GLvoid_ptr(long __this__nativeId, int size, int type, int stride, java.nio.Buffer pointer); @io.qt.QtUninvokable public final void glViewport(int x, int y, int width, int height){ glViewport_native_GLint_GLint_GLsizei_GLsizei(QtJambi_LibraryUtilities.internal.nativeId(this), x, y, width, height); } @io.qt.QtUninvokable private native void glViewport_native_GLint_GLint_GLsizei_GLsizei(long __this__nativeId, int x, int y, int width, int height); @io.qt.QtUninvokable public final void glWindowPos2d(double x, double y){ glWindowPos2d_native_GLdouble_GLdouble(QtJambi_LibraryUtilities.internal.nativeId(this), x, y); } @io.qt.QtUninvokable private native void glWindowPos2d_native_GLdouble_GLdouble(long __this__nativeId, double x, double y); @io.qt.QtUninvokable public final void glWindowPos2dv(java.nio.DoubleBuffer v){ glWindowPos2dv_native_const_GLdouble_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), v); } @io.qt.QtUninvokable private native void glWindowPos2dv_native_const_GLdouble_ptr(long __this__nativeId, java.nio.DoubleBuffer v); @io.qt.QtUninvokable public final void glWindowPos2f(float x, float y){ glWindowPos2f_native_GLfloat_GLfloat(QtJambi_LibraryUtilities.internal.nativeId(this), x, y); } @io.qt.QtUninvokable private native void glWindowPos2f_native_GLfloat_GLfloat(long __this__nativeId, float x, float y); @io.qt.QtUninvokable public final void glWindowPos2fv(java.nio.FloatBuffer v){ glWindowPos2fv_native_const_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), v); } @io.qt.QtUninvokable private native void glWindowPos2fv_native_const_GLfloat_ptr(long __this__nativeId, java.nio.FloatBuffer v); @io.qt.QtUninvokable public final void glWindowPos2i(int x, int y){ glWindowPos2i_native_GLint_GLint(QtJambi_LibraryUtilities.internal.nativeId(this), x, y); } @io.qt.QtUninvokable private native void glWindowPos2i_native_GLint_GLint(long __this__nativeId, int x, int y); @io.qt.QtUninvokable public final void glWindowPos2iv(java.nio.IntBuffer v){ glWindowPos2iv_native_const_GLint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), v); } @io.qt.QtUninvokable private native void glWindowPos2iv_native_const_GLint_ptr(long __this__nativeId, java.nio.IntBuffer v); @io.qt.QtUninvokable public final void glWindowPos2s(short x, short y){ glWindowPos2s_native_GLshort_GLshort(QtJambi_LibraryUtilities.internal.nativeId(this), x, y); } @io.qt.QtUninvokable private native void glWindowPos2s_native_GLshort_GLshort(long __this__nativeId, short x, short y); @io.qt.QtUninvokable public final void glWindowPos2sv(java.nio.ShortBuffer v){ glWindowPos2sv_native_const_GLshort_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), v); } @io.qt.QtUninvokable private native void glWindowPos2sv_native_const_GLshort_ptr(long __this__nativeId, java.nio.ShortBuffer v); @io.qt.QtUninvokable public final void glWindowPos3d(double x, double y, double z){ glWindowPos3d_native_GLdouble_GLdouble_GLdouble(QtJambi_LibraryUtilities.internal.nativeId(this), x, y, z); } @io.qt.QtUninvokable private native void glWindowPos3d_native_GLdouble_GLdouble_GLdouble(long __this__nativeId, double x, double y, double z); @io.qt.QtUninvokable public final void glWindowPos3dv(java.nio.DoubleBuffer v){ glWindowPos3dv_native_const_GLdouble_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), v); } @io.qt.QtUninvokable private native void glWindowPos3dv_native_const_GLdouble_ptr(long __this__nativeId, java.nio.DoubleBuffer v); @io.qt.QtUninvokable public final void glWindowPos3f(float x, float y, float z){ glWindowPos3f_native_GLfloat_GLfloat_GLfloat(QtJambi_LibraryUtilities.internal.nativeId(this), x, y, z); } @io.qt.QtUninvokable private native void glWindowPos3f_native_GLfloat_GLfloat_GLfloat(long __this__nativeId, float x, float y, float z); @io.qt.QtUninvokable public final void glWindowPos3fv(java.nio.FloatBuffer v){ glWindowPos3fv_native_const_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), v); } @io.qt.QtUninvokable private native void glWindowPos3fv_native_const_GLfloat_ptr(long __this__nativeId, java.nio.FloatBuffer v); @io.qt.QtUninvokable public final void glWindowPos3i(int x, int y, int z){ glWindowPos3i_native_GLint_GLint_GLint(QtJambi_LibraryUtilities.internal.nativeId(this), x, y, z); } @io.qt.QtUninvokable private native void glWindowPos3i_native_GLint_GLint_GLint(long __this__nativeId, int x, int y, int z); @io.qt.QtUninvokable public final void glWindowPos3iv(java.nio.IntBuffer v){ glWindowPos3iv_native_const_GLint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), v); } @io.qt.QtUninvokable private native void glWindowPos3iv_native_const_GLint_ptr(long __this__nativeId, java.nio.IntBuffer v); @io.qt.QtUninvokable public final void glWindowPos3s(short x, short y, short z){ glWindowPos3s_native_GLshort_GLshort_GLshort(QtJambi_LibraryUtilities.internal.nativeId(this), x, y, z); } @io.qt.QtUninvokable private native void glWindowPos3s_native_GLshort_GLshort_GLshort(long __this__nativeId, short x, short y, short z); @io.qt.QtUninvokable public final void glWindowPos3sv(java.nio.ShortBuffer v){ glWindowPos3sv_native_const_GLshort_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), v); } @io.qt.QtUninvokable private native void glWindowPos3sv_native_const_GLshort_ptr(long __this__nativeId, java.nio.ShortBuffer v); @io.qt.QtUninvokable public boolean initializeOpenGLFunctions(){ return initializeOpenGLFunctions_native(QtJambi_LibraryUtilities.internal.nativeId(this)); } @io.qt.QtUninvokable private native boolean initializeOpenGLFunctions_native(long __this__nativeId); /** * Constructor for internal use only. * @param p expected to be null. */ @io.qt.NativeAccess protected QOpenGLFunctions_2_0(QPrivateConstructor p) { super(p); } }




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