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io.qt.gui.QOpenGLFunctions_3_1 Maven / Gradle / Ivy

package io.qt.gui;


/**
 * 

All functions for OpenGL 3.1 specification

*

Java wrapper for Qt class QOpenGLFunctions_3_1

*/ public final class QOpenGLFunctions_3_1 extends io.qt.gui.QAbstractOpenGLFunctions { public QOpenGLFunctions_3_1(){ super((QPrivateConstructor)null); initialize_native(this); } private native static void initialize_native(QOpenGLFunctions_3_1 instance); @io.qt.QtUninvokable public final void glActiveTexture(int texture){ glActiveTexture_native_GLenum(QtJambi_LibraryUtilities.internal.nativeId(this), texture); } @io.qt.QtUninvokable private native void glActiveTexture_native_GLenum(long __this__nativeId, int texture); @io.qt.QtUninvokable public final void glAttachShader(int program, int shader){ glAttachShader_native_GLuint_GLuint(QtJambi_LibraryUtilities.internal.nativeId(this), program, shader); } @io.qt.QtUninvokable private native void glAttachShader_native_GLuint_GLuint(long __this__nativeId, int program, int shader); @io.qt.QtUninvokable public final void glBeginConditionalRender(int id, int mode){ glBeginConditionalRender_native_GLuint_GLenum(QtJambi_LibraryUtilities.internal.nativeId(this), id, mode); } @io.qt.QtUninvokable private native void glBeginConditionalRender_native_GLuint_GLenum(long __this__nativeId, int id, int mode); @io.qt.QtUninvokable public final void glBeginQuery(int target, int id){ glBeginQuery_native_GLenum_GLuint(QtJambi_LibraryUtilities.internal.nativeId(this), target, id); } @io.qt.QtUninvokable private native void glBeginQuery_native_GLenum_GLuint(long __this__nativeId, int target, int id); @io.qt.QtUninvokable public final void glBeginTransformFeedback(int primitiveMode){ glBeginTransformFeedback_native_GLenum(QtJambi_LibraryUtilities.internal.nativeId(this), primitiveMode); } @io.qt.QtUninvokable private native void glBeginTransformFeedback_native_GLenum(long __this__nativeId, int primitiveMode); @io.qt.QtUninvokable public final void glBindAttribLocation(int program, int index, java.nio.CharBuffer name){ glBindAttribLocation_native_GLuint_GLuint_const_GLchar_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), program, index, name); } @io.qt.QtUninvokable private native void glBindAttribLocation_native_GLuint_GLuint_const_GLchar_ptr(long __this__nativeId, int program, int index, java.nio.CharBuffer name); @io.qt.QtUninvokable public final void glBindBuffer(int target, int buffer){ glBindBuffer_native_GLenum_GLuint(QtJambi_LibraryUtilities.internal.nativeId(this), target, buffer); } @io.qt.QtUninvokable private native void glBindBuffer_native_GLenum_GLuint(long __this__nativeId, int target, int buffer); @io.qt.QtUninvokable public final void glBindBufferBase(int target, int index, int buffer){ glBindBufferBase_native_GLenum_GLuint_GLuint(QtJambi_LibraryUtilities.internal.nativeId(this), target, index, buffer); } @io.qt.QtUninvokable private native void glBindBufferBase_native_GLenum_GLuint_GLuint(long __this__nativeId, int target, int index, int buffer); @io.qt.QtUninvokable public final void glBindBufferRange(int target, int index, int buffer, long offset, long size){ glBindBufferRange_native_GLenum_GLuint_GLuint_GLintptr_GLsizeiptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, index, buffer, offset, size); } @io.qt.QtUninvokable private native void glBindBufferRange_native_GLenum_GLuint_GLuint_GLintptr_GLsizeiptr(long __this__nativeId, int target, int index, int buffer, long offset, long size); @io.qt.QtUninvokable public final void glBindFragDataLocation(int program, int color, java.nio.CharBuffer name){ glBindFragDataLocation_native_GLuint_GLuint_const_GLchar_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), program, color, name); } @io.qt.QtUninvokable private native void glBindFragDataLocation_native_GLuint_GLuint_const_GLchar_ptr(long __this__nativeId, int program, int color, java.nio.CharBuffer name); @io.qt.QtUninvokable public final void glBindFramebuffer(int target, int framebuffer){ glBindFramebuffer_native_GLenum_GLuint(QtJambi_LibraryUtilities.internal.nativeId(this), target, framebuffer); } @io.qt.QtUninvokable private native void glBindFramebuffer_native_GLenum_GLuint(long __this__nativeId, int target, int framebuffer); @io.qt.QtUninvokable public final void glBindRenderbuffer(int target, int renderbuffer){ glBindRenderbuffer_native_GLenum_GLuint(QtJambi_LibraryUtilities.internal.nativeId(this), target, renderbuffer); } @io.qt.QtUninvokable private native void glBindRenderbuffer_native_GLenum_GLuint(long __this__nativeId, int target, int renderbuffer); @io.qt.QtUninvokable public final void glBindTexture(int target, int texture){ glBindTexture_native_GLenum_GLuint(QtJambi_LibraryUtilities.internal.nativeId(this), target, texture); } @io.qt.QtUninvokable private native void glBindTexture_native_GLenum_GLuint(long __this__nativeId, int target, int texture); @io.qt.QtUninvokable public final void glBindVertexArray(int array){ glBindVertexArray_native_GLuint(QtJambi_LibraryUtilities.internal.nativeId(this), array); } @io.qt.QtUninvokable private native void glBindVertexArray_native_GLuint(long __this__nativeId, int array); @io.qt.QtUninvokable public final void glBlendColor(float red, float green, float blue, float alpha){ glBlendColor_native_GLfloat_GLfloat_GLfloat_GLfloat(QtJambi_LibraryUtilities.internal.nativeId(this), red, green, blue, alpha); } @io.qt.QtUninvokable private native void glBlendColor_native_GLfloat_GLfloat_GLfloat_GLfloat(long __this__nativeId, float red, float green, float blue, float alpha); @io.qt.QtUninvokable public final void glBlendEquation(int mode){ glBlendEquation_native_GLenum(QtJambi_LibraryUtilities.internal.nativeId(this), mode); } @io.qt.QtUninvokable private native void glBlendEquation_native_GLenum(long __this__nativeId, int mode); @io.qt.QtUninvokable public final void glBlendEquationSeparate(int modeRGB, int modeAlpha){ glBlendEquationSeparate_native_GLenum_GLenum(QtJambi_LibraryUtilities.internal.nativeId(this), modeRGB, modeAlpha); } @io.qt.QtUninvokable private native void glBlendEquationSeparate_native_GLenum_GLenum(long __this__nativeId, int modeRGB, int modeAlpha); @io.qt.QtUninvokable public final void glBlendFunc(int sfactor, int dfactor){ glBlendFunc_native_GLenum_GLenum(QtJambi_LibraryUtilities.internal.nativeId(this), sfactor, dfactor); } @io.qt.QtUninvokable private native void glBlendFunc_native_GLenum_GLenum(long __this__nativeId, int sfactor, int dfactor); @io.qt.QtUninvokable public final void glBlendFuncSeparate(int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha){ glBlendFuncSeparate_native_GLenum_GLenum_GLenum_GLenum(QtJambi_LibraryUtilities.internal.nativeId(this), sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha); } @io.qt.QtUninvokable private native void glBlendFuncSeparate_native_GLenum_GLenum_GLenum_GLenum(long __this__nativeId, int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha); @io.qt.QtUninvokable public final void glBlitFramebuffer(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter){ glBlitFramebuffer_native_GLint_GLint_GLint_GLint_GLint_GLint_GLint_GLint_GLbitfield_GLenum(QtJambi_LibraryUtilities.internal.nativeId(this), srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter); } @io.qt.QtUninvokable private native void glBlitFramebuffer_native_GLint_GLint_GLint_GLint_GLint_GLint_GLint_GLint_GLbitfield_GLenum(long __this__nativeId, int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter); @io.qt.QtUninvokable public final void glBufferData(int target, long size, java.nio.Buffer data, int usage){ glBufferData_native_GLenum_GLsizeiptr_const_GLvoid_ptr_GLenum(QtJambi_LibraryUtilities.internal.nativeId(this), target, size, data, usage); } @io.qt.QtUninvokable private native void glBufferData_native_GLenum_GLsizeiptr_const_GLvoid_ptr_GLenum(long __this__nativeId, int target, long size, java.nio.Buffer data, int usage); @io.qt.QtUninvokable public final void glBufferSubData(int target, long offset, long size, java.nio.Buffer data){ glBufferSubData_native_GLenum_GLintptr_GLsizeiptr_const_GLvoid_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, offset, size, data); } @io.qt.QtUninvokable private native void glBufferSubData_native_GLenum_GLintptr_GLsizeiptr_const_GLvoid_ptr(long __this__nativeId, int target, long offset, long size, java.nio.Buffer data); @io.qt.QtUninvokable public final int glCheckFramebufferStatus(int target){ return glCheckFramebufferStatus_native_GLenum(QtJambi_LibraryUtilities.internal.nativeId(this), target); } @io.qt.QtUninvokable private native int glCheckFramebufferStatus_native_GLenum(long __this__nativeId, int target); @io.qt.QtUninvokable public final void glClampColor(int target, int clamp){ glClampColor_native_GLenum_GLenum(QtJambi_LibraryUtilities.internal.nativeId(this), target, clamp); } @io.qt.QtUninvokable private native void glClampColor_native_GLenum_GLenum(long __this__nativeId, int target, int clamp); @io.qt.QtUninvokable public final void glClear(int mask){ glClear_native_GLbitfield(QtJambi_LibraryUtilities.internal.nativeId(this), mask); } @io.qt.QtUninvokable private native void glClear_native_GLbitfield(long __this__nativeId, int mask); @io.qt.QtUninvokable public final void glClearBufferfi(int buffer, int drawbuffer, float depth, int stencil){ glClearBufferfi_native_GLenum_GLint_GLfloat_GLint(QtJambi_LibraryUtilities.internal.nativeId(this), buffer, drawbuffer, depth, stencil); } @io.qt.QtUninvokable private native void glClearBufferfi_native_GLenum_GLint_GLfloat_GLint(long __this__nativeId, int buffer, int drawbuffer, float depth, int stencil); @io.qt.QtUninvokable public final void glClearBufferfv(int buffer, int drawbuffer, java.nio.FloatBuffer value){ glClearBufferfv_native_GLenum_GLint_const_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), buffer, drawbuffer, value); } @io.qt.QtUninvokable private native void glClearBufferfv_native_GLenum_GLint_const_GLfloat_ptr(long __this__nativeId, int buffer, int drawbuffer, java.nio.FloatBuffer value); @io.qt.QtUninvokable public final void glClearBufferiv(int buffer, int drawbuffer, java.nio.IntBuffer value){ glClearBufferiv_native_GLenum_GLint_const_GLint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), buffer, drawbuffer, value); } @io.qt.QtUninvokable private native void glClearBufferiv_native_GLenum_GLint_const_GLint_ptr(long __this__nativeId, int buffer, int drawbuffer, java.nio.IntBuffer value); @io.qt.QtUninvokable public final void glClearBufferuiv(int buffer, int drawbuffer, java.nio.IntBuffer value){ glClearBufferuiv_native_GLenum_GLint_const_GLuint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), buffer, drawbuffer, value); } @io.qt.QtUninvokable private native void glClearBufferuiv_native_GLenum_GLint_const_GLuint_ptr(long __this__nativeId, int buffer, int drawbuffer, java.nio.IntBuffer value); @io.qt.QtUninvokable public final void glClearColor(float red, float green, float blue, float alpha){ glClearColor_native_GLfloat_GLfloat_GLfloat_GLfloat(QtJambi_LibraryUtilities.internal.nativeId(this), red, green, blue, alpha); } @io.qt.QtUninvokable private native void glClearColor_native_GLfloat_GLfloat_GLfloat_GLfloat(long __this__nativeId, float red, float green, float blue, float alpha); @io.qt.QtUninvokable public final void glClearDepth(double depth){ glClearDepth_native_GLdouble(QtJambi_LibraryUtilities.internal.nativeId(this), depth); } @io.qt.QtUninvokable private native void glClearDepth_native_GLdouble(long __this__nativeId, double depth); @io.qt.QtUninvokable public final void glClearStencil(int s){ glClearStencil_native_GLint(QtJambi_LibraryUtilities.internal.nativeId(this), s); } @io.qt.QtUninvokable private native void glClearStencil_native_GLint(long __this__nativeId, int s); @io.qt.QtUninvokable public final void glColorMask(boolean red, boolean green, boolean blue, boolean alpha){ glColorMask_native_GLboolean_GLboolean_GLboolean_GLboolean(QtJambi_LibraryUtilities.internal.nativeId(this), red, green, blue, alpha); } @io.qt.QtUninvokable private native void glColorMask_native_GLboolean_GLboolean_GLboolean_GLboolean(long __this__nativeId, boolean red, boolean green, boolean blue, boolean alpha); @io.qt.QtUninvokable public final void glColorMaski(int index, boolean r, boolean g, boolean b, boolean a){ glColorMaski_native_GLuint_GLboolean_GLboolean_GLboolean_GLboolean(QtJambi_LibraryUtilities.internal.nativeId(this), index, r, g, b, a); } @io.qt.QtUninvokable private native void glColorMaski_native_GLuint_GLboolean_GLboolean_GLboolean_GLboolean(long __this__nativeId, int index, boolean r, boolean g, boolean b, boolean a); @io.qt.QtUninvokable public final void glCompileShader(int shader){ glCompileShader_native_GLuint(QtJambi_LibraryUtilities.internal.nativeId(this), shader); } @io.qt.QtUninvokable private native void glCompileShader_native_GLuint(long __this__nativeId, int shader); @io.qt.QtUninvokable public final void glCompressedTexImage1D(int target, int level, int internalformat, int width, int border, int imageSize, java.nio.Buffer data){ glCompressedTexImage1D_native_GLenum_GLint_GLenum_GLsizei_GLint_GLsizei_const_GLvoid_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, level, internalformat, width, border, imageSize, data); } @io.qt.QtUninvokable private native void glCompressedTexImage1D_native_GLenum_GLint_GLenum_GLsizei_GLint_GLsizei_const_GLvoid_ptr(long __this__nativeId, int target, int level, int internalformat, int width, int border, int imageSize, java.nio.Buffer data); @io.qt.QtUninvokable public final void glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int imageSize, java.nio.Buffer data){ glCompressedTexImage2D_native_GLenum_GLint_GLenum_GLsizei_GLsizei_GLint_GLsizei_const_GLvoid_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, level, internalformat, width, height, border, imageSize, data); } @io.qt.QtUninvokable private native void glCompressedTexImage2D_native_GLenum_GLint_GLenum_GLsizei_GLsizei_GLint_GLsizei_const_GLvoid_ptr(long __this__nativeId, int target, int level, int internalformat, int width, int height, int border, int imageSize, java.nio.Buffer data); @io.qt.QtUninvokable public final void glCompressedTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, java.nio.Buffer data){ glCompressedTexImage3D_native_GLenum_GLint_GLenum_GLsizei_GLsizei_GLsizei_GLint_GLsizei_const_GLvoid_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, level, internalformat, width, height, depth, border, imageSize, data); } @io.qt.QtUninvokable private native void glCompressedTexImage3D_native_GLenum_GLint_GLenum_GLsizei_GLsizei_GLsizei_GLint_GLsizei_const_GLvoid_ptr(long __this__nativeId, int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, java.nio.Buffer data); @io.qt.QtUninvokable public final void glCompressedTexSubImage1D(int target, int level, int xoffset, int width, int format, int imageSize, java.nio.Buffer data){ glCompressedTexSubImage1D_native_GLenum_GLint_GLint_GLsizei_GLenum_GLsizei_const_GLvoid_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, level, xoffset, width, format, imageSize, data); } @io.qt.QtUninvokable private native void glCompressedTexSubImage1D_native_GLenum_GLint_GLint_GLsizei_GLenum_GLsizei_const_GLvoid_ptr(long __this__nativeId, int target, int level, int xoffset, int width, int format, int imageSize, java.nio.Buffer data); @io.qt.QtUninvokable public final void glCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, java.nio.Buffer data){ glCompressedTexSubImage2D_native_GLenum_GLint_GLint_GLint_GLsizei_GLsizei_GLenum_GLsizei_const_GLvoid_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, level, xoffset, yoffset, width, height, format, imageSize, data); } @io.qt.QtUninvokable private native void glCompressedTexSubImage2D_native_GLenum_GLint_GLint_GLint_GLsizei_GLsizei_GLenum_GLsizei_const_GLvoid_ptr(long __this__nativeId, int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, java.nio.Buffer data); @io.qt.QtUninvokable public final void glCompressedTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, java.nio.Buffer data){ glCompressedTexSubImage3D_native_GLenum_GLint_GLint_GLint_GLint_GLsizei_GLsizei_GLsizei_GLenum_GLsizei_const_GLvoid_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data); } @io.qt.QtUninvokable private native void glCompressedTexSubImage3D_native_GLenum_GLint_GLint_GLint_GLint_GLsizei_GLsizei_GLsizei_GLenum_GLsizei_const_GLvoid_ptr(long __this__nativeId, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, java.nio.Buffer data); @io.qt.QtUninvokable public final void glCopyBufferSubData(int readTarget, int writeTarget, long readOffset, long writeOffset, long size){ glCopyBufferSubData_native_GLenum_GLenum_GLintptr_GLintptr_GLsizeiptr(QtJambi_LibraryUtilities.internal.nativeId(this), readTarget, writeTarget, readOffset, writeOffset, size); } @io.qt.QtUninvokable private native void glCopyBufferSubData_native_GLenum_GLenum_GLintptr_GLintptr_GLsizeiptr(long __this__nativeId, int readTarget, int writeTarget, long readOffset, long writeOffset, long size); @io.qt.QtUninvokable public final void glCopyTexImage1D(int target, int level, int internalformat, int x, int y, int width, int border){ glCopyTexImage1D_native_GLenum_GLint_GLenum_GLint_GLint_GLsizei_GLint(QtJambi_LibraryUtilities.internal.nativeId(this), target, level, internalformat, x, y, width, border); } @io.qt.QtUninvokable private native void glCopyTexImage1D_native_GLenum_GLint_GLenum_GLint_GLint_GLsizei_GLint(long __this__nativeId, int target, int level, int internalformat, int x, int y, int width, int border); @io.qt.QtUninvokable public final void glCopyTexImage2D(int target, int level, int internalformat, int x, int y, int width, int height, int border){ glCopyTexImage2D_native_GLenum_GLint_GLenum_GLint_GLint_GLsizei_GLsizei_GLint(QtJambi_LibraryUtilities.internal.nativeId(this), target, level, internalformat, x, y, width, height, border); } @io.qt.QtUninvokable private native void glCopyTexImage2D_native_GLenum_GLint_GLenum_GLint_GLint_GLsizei_GLsizei_GLint(long __this__nativeId, int target, int level, int internalformat, int x, int y, int width, int height, int border); @io.qt.QtUninvokable public final void glCopyTexSubImage1D(int target, int level, int xoffset, int x, int y, int width){ glCopyTexSubImage1D_native_GLenum_GLint_GLint_GLint_GLint_GLsizei(QtJambi_LibraryUtilities.internal.nativeId(this), target, level, xoffset, x, y, width); } @io.qt.QtUninvokable private native void glCopyTexSubImage1D_native_GLenum_GLint_GLint_GLint_GLint_GLsizei(long __this__nativeId, int target, int level, int xoffset, int x, int y, int width); @io.qt.QtUninvokable public final void glCopyTexSubImage2D(int target, int level, int xoffset, int yoffset, int x, int y, int width, int height){ glCopyTexSubImage2D_native_GLenum_GLint_GLint_GLint_GLint_GLint_GLsizei_GLsizei(QtJambi_LibraryUtilities.internal.nativeId(this), target, level, xoffset, yoffset, x, y, width, height); } @io.qt.QtUninvokable private native void glCopyTexSubImage2D_native_GLenum_GLint_GLint_GLint_GLint_GLint_GLsizei_GLsizei(long __this__nativeId, int target, int level, int xoffset, int yoffset, int x, int y, int width, int height); @io.qt.QtUninvokable public final void glCopyTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height){ glCopyTexSubImage3D_native_GLenum_GLint_GLint_GLint_GLint_GLint_GLint_GLsizei_GLsizei(QtJambi_LibraryUtilities.internal.nativeId(this), target, level, xoffset, yoffset, zoffset, x, y, width, height); } @io.qt.QtUninvokable private native void glCopyTexSubImage3D_native_GLenum_GLint_GLint_GLint_GLint_GLint_GLint_GLsizei_GLsizei(long __this__nativeId, int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height); @io.qt.QtUninvokable public final int glCreateProgram(){ return glCreateProgram_native(QtJambi_LibraryUtilities.internal.nativeId(this)); } @io.qt.QtUninvokable private native int glCreateProgram_native(long __this__nativeId); @io.qt.QtUninvokable public final int glCreateShader(int type){ return glCreateShader_native_GLenum(QtJambi_LibraryUtilities.internal.nativeId(this), type); } @io.qt.QtUninvokable private native int glCreateShader_native_GLenum(long __this__nativeId, int type); @io.qt.QtUninvokable public final void glCullFace(int mode){ glCullFace_native_GLenum(QtJambi_LibraryUtilities.internal.nativeId(this), mode); } @io.qt.QtUninvokable private native void glCullFace_native_GLenum(long __this__nativeId, int mode); @io.qt.QtUninvokable public final void glDeleteBuffers(int n, java.nio.IntBuffer buffers){ glDeleteBuffers_native_GLsizei_const_GLuint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), n, buffers); } @io.qt.QtUninvokable private native void glDeleteBuffers_native_GLsizei_const_GLuint_ptr(long __this__nativeId, int n, java.nio.IntBuffer buffers); @io.qt.QtUninvokable public final void glDeleteFramebuffers(int n, java.nio.IntBuffer framebuffers){ glDeleteFramebuffers_native_GLsizei_const_GLuint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), n, framebuffers); } @io.qt.QtUninvokable private native void glDeleteFramebuffers_native_GLsizei_const_GLuint_ptr(long __this__nativeId, int n, java.nio.IntBuffer framebuffers); @io.qt.QtUninvokable public final void glDeleteProgram(int program){ glDeleteProgram_native_GLuint(QtJambi_LibraryUtilities.internal.nativeId(this), program); } @io.qt.QtUninvokable private native void glDeleteProgram_native_GLuint(long __this__nativeId, int program); @io.qt.QtUninvokable public final void glDeleteQueries(int n, java.nio.IntBuffer ids){ glDeleteQueries_native_GLsizei_const_GLuint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), n, ids); } @io.qt.QtUninvokable private native void glDeleteQueries_native_GLsizei_const_GLuint_ptr(long __this__nativeId, int n, java.nio.IntBuffer ids); @io.qt.QtUninvokable public final void glDeleteRenderbuffers(int n, java.nio.IntBuffer renderbuffers){ glDeleteRenderbuffers_native_GLsizei_const_GLuint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), n, renderbuffers); } @io.qt.QtUninvokable private native void glDeleteRenderbuffers_native_GLsizei_const_GLuint_ptr(long __this__nativeId, int n, java.nio.IntBuffer renderbuffers); @io.qt.QtUninvokable public final void glDeleteShader(int shader){ glDeleteShader_native_GLuint(QtJambi_LibraryUtilities.internal.nativeId(this), shader); } @io.qt.QtUninvokable private native void glDeleteShader_native_GLuint(long __this__nativeId, int shader); @io.qt.QtUninvokable public final void glDeleteTextures(int n, java.nio.IntBuffer textures){ glDeleteTextures_native_GLsizei_const_GLuint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), n, textures); } @io.qt.QtUninvokable private native void glDeleteTextures_native_GLsizei_const_GLuint_ptr(long __this__nativeId, int n, java.nio.IntBuffer textures); @io.qt.QtUninvokable public final void glDeleteVertexArrays(int n, java.nio.IntBuffer arrays){ glDeleteVertexArrays_native_GLsizei_const_GLuint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), n, arrays); } @io.qt.QtUninvokable private native void glDeleteVertexArrays_native_GLsizei_const_GLuint_ptr(long __this__nativeId, int n, java.nio.IntBuffer arrays); @io.qt.QtUninvokable public final void glDepthFunc(int func){ glDepthFunc_native_GLenum(QtJambi_LibraryUtilities.internal.nativeId(this), func); } @io.qt.QtUninvokable private native void glDepthFunc_native_GLenum(long __this__nativeId, int func); @io.qt.QtUninvokable public final void glDepthMask(boolean flag){ glDepthMask_native_GLboolean(QtJambi_LibraryUtilities.internal.nativeId(this), flag); } @io.qt.QtUninvokable private native void glDepthMask_native_GLboolean(long __this__nativeId, boolean flag); @io.qt.QtUninvokable public final void glDepthRange(double nearVal, double farVal){ glDepthRange_native_GLdouble_GLdouble(QtJambi_LibraryUtilities.internal.nativeId(this), nearVal, farVal); } @io.qt.QtUninvokable private native void glDepthRange_native_GLdouble_GLdouble(long __this__nativeId, double nearVal, double farVal); @io.qt.QtUninvokable public final void glDetachShader(int program, int shader){ glDetachShader_native_GLuint_GLuint(QtJambi_LibraryUtilities.internal.nativeId(this), program, shader); } @io.qt.QtUninvokable private native void glDetachShader_native_GLuint_GLuint(long __this__nativeId, int program, int shader); @io.qt.QtUninvokable public final void glDisable(int cap){ glDisable_native_GLenum(QtJambi_LibraryUtilities.internal.nativeId(this), cap); } @io.qt.QtUninvokable private native void glDisable_native_GLenum(long __this__nativeId, int cap); @io.qt.QtUninvokable public final void glDisableVertexAttribArray(int index){ glDisableVertexAttribArray_native_GLuint(QtJambi_LibraryUtilities.internal.nativeId(this), index); } @io.qt.QtUninvokable private native void glDisableVertexAttribArray_native_GLuint(long __this__nativeId, int index); @io.qt.QtUninvokable public final void glDisablei(int target, int index){ glDisablei_native_GLenum_GLuint(QtJambi_LibraryUtilities.internal.nativeId(this), target, index); } @io.qt.QtUninvokable private native void glDisablei_native_GLenum_GLuint(long __this__nativeId, int target, int index); @io.qt.QtUninvokable public final void glDrawArrays(int mode, int first, int count){ glDrawArrays_native_GLenum_GLint_GLsizei(QtJambi_LibraryUtilities.internal.nativeId(this), mode, first, count); } @io.qt.QtUninvokable private native void glDrawArrays_native_GLenum_GLint_GLsizei(long __this__nativeId, int mode, int first, int count); @io.qt.QtUninvokable public final void glDrawArraysInstanced(int mode, int first, int count, int instancecount){ glDrawArraysInstanced_native_GLenum_GLint_GLsizei_GLsizei(QtJambi_LibraryUtilities.internal.nativeId(this), mode, first, count, instancecount); } @io.qt.QtUninvokable private native void glDrawArraysInstanced_native_GLenum_GLint_GLsizei_GLsizei(long __this__nativeId, int mode, int first, int count, int instancecount); @io.qt.QtUninvokable public final void glDrawBuffer(int mode){ glDrawBuffer_native_GLenum(QtJambi_LibraryUtilities.internal.nativeId(this), mode); } @io.qt.QtUninvokable private native void glDrawBuffer_native_GLenum(long __this__nativeId, int mode); @io.qt.QtUninvokable public final void glDrawBuffers(int n, java.nio.IntBuffer bufs){ glDrawBuffers_native_GLsizei_const_GLenum_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), n, bufs); } @io.qt.QtUninvokable private native void glDrawBuffers_native_GLsizei_const_GLenum_ptr(long __this__nativeId, int n, java.nio.IntBuffer bufs); @io.qt.QtUninvokable public final void glDrawElements(int mode, int count, int type, java.nio.Buffer indices){ glDrawElements_native_GLenum_GLsizei_GLenum_const_GLvoid_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), mode, count, type, indices); } @io.qt.QtUninvokable private native void glDrawElements_native_GLenum_GLsizei_GLenum_const_GLvoid_ptr(long __this__nativeId, int mode, int count, int type, java.nio.Buffer indices); @io.qt.QtUninvokable public final void glDrawElementsInstanced(int mode, int count, int type, java.nio.Buffer indices, int instancecount){ glDrawElementsInstanced_native_GLenum_GLsizei_GLenum_const_GLvoid_ptr_GLsizei(QtJambi_LibraryUtilities.internal.nativeId(this), mode, count, type, indices, instancecount); } @io.qt.QtUninvokable private native void glDrawElementsInstanced_native_GLenum_GLsizei_GLenum_const_GLvoid_ptr_GLsizei(long __this__nativeId, int mode, int count, int type, java.nio.Buffer indices, int instancecount); @io.qt.QtUninvokable public final void glDrawRangeElements(int mode, int start, int end, int count, int type, java.nio.Buffer indices){ glDrawRangeElements_native_GLenum_GLuint_GLuint_GLsizei_GLenum_const_GLvoid_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), mode, start, end, count, type, indices); } @io.qt.QtUninvokable private native void glDrawRangeElements_native_GLenum_GLuint_GLuint_GLsizei_GLenum_const_GLvoid_ptr(long __this__nativeId, int mode, int start, int end, int count, int type, java.nio.Buffer indices); @io.qt.QtUninvokable public final void glEnable(int cap){ glEnable_native_GLenum(QtJambi_LibraryUtilities.internal.nativeId(this), cap); } @io.qt.QtUninvokable private native void glEnable_native_GLenum(long __this__nativeId, int cap); @io.qt.QtUninvokable public final void glEnableVertexAttribArray(int index){ glEnableVertexAttribArray_native_GLuint(QtJambi_LibraryUtilities.internal.nativeId(this), index); } @io.qt.QtUninvokable private native void glEnableVertexAttribArray_native_GLuint(long __this__nativeId, int index); @io.qt.QtUninvokable public final void glEnablei(int target, int index){ glEnablei_native_GLenum_GLuint(QtJambi_LibraryUtilities.internal.nativeId(this), target, index); } @io.qt.QtUninvokable private native void glEnablei_native_GLenum_GLuint(long __this__nativeId, int target, int index); @io.qt.QtUninvokable public final void glEndConditionalRender(){ glEndConditionalRender_native(QtJambi_LibraryUtilities.internal.nativeId(this)); } @io.qt.QtUninvokable private native void glEndConditionalRender_native(long __this__nativeId); @io.qt.QtUninvokable public final void glEndQuery(int target){ glEndQuery_native_GLenum(QtJambi_LibraryUtilities.internal.nativeId(this), target); } @io.qt.QtUninvokable private native void glEndQuery_native_GLenum(long __this__nativeId, int target); @io.qt.QtUninvokable public final void glEndTransformFeedback(){ glEndTransformFeedback_native(QtJambi_LibraryUtilities.internal.nativeId(this)); } @io.qt.QtUninvokable private native void glEndTransformFeedback_native(long __this__nativeId); @io.qt.QtUninvokable public final void glFinish(){ glFinish_native(QtJambi_LibraryUtilities.internal.nativeId(this)); } @io.qt.QtUninvokable private native void glFinish_native(long __this__nativeId); @io.qt.QtUninvokable public final void glFlush(){ glFlush_native(QtJambi_LibraryUtilities.internal.nativeId(this)); } @io.qt.QtUninvokable private native void glFlush_native(long __this__nativeId); @io.qt.QtUninvokable public final void glFlushMappedBufferRange(int target, long offset, long length){ glFlushMappedBufferRange_native_GLenum_GLintptr_GLsizeiptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, offset, length); } @io.qt.QtUninvokable private native void glFlushMappedBufferRange_native_GLenum_GLintptr_GLsizeiptr(long __this__nativeId, int target, long offset, long length); @io.qt.QtUninvokable public final void glFramebufferRenderbuffer(int target, int attachment, int renderbuffertarget, int renderbuffer){ glFramebufferRenderbuffer_native_GLenum_GLenum_GLenum_GLuint(QtJambi_LibraryUtilities.internal.nativeId(this), target, attachment, renderbuffertarget, renderbuffer); } @io.qt.QtUninvokable private native void glFramebufferRenderbuffer_native_GLenum_GLenum_GLenum_GLuint(long __this__nativeId, int target, int attachment, int renderbuffertarget, int renderbuffer); @io.qt.QtUninvokable public final void glFramebufferTexture1D(int target, int attachment, int textarget, int texture, int level){ glFramebufferTexture1D_native_GLenum_GLenum_GLenum_GLuint_GLint(QtJambi_LibraryUtilities.internal.nativeId(this), target, attachment, textarget, texture, level); } @io.qt.QtUninvokable private native void glFramebufferTexture1D_native_GLenum_GLenum_GLenum_GLuint_GLint(long __this__nativeId, int target, int attachment, int textarget, int texture, int level); @io.qt.QtUninvokable public final void glFramebufferTexture2D(int target, int attachment, int textarget, int texture, int level){ glFramebufferTexture2D_native_GLenum_GLenum_GLenum_GLuint_GLint(QtJambi_LibraryUtilities.internal.nativeId(this), target, attachment, textarget, texture, level); } @io.qt.QtUninvokable private native void glFramebufferTexture2D_native_GLenum_GLenum_GLenum_GLuint_GLint(long __this__nativeId, int target, int attachment, int textarget, int texture, int level); @io.qt.QtUninvokable public final void glFramebufferTexture3D(int target, int attachment, int textarget, int texture, int level, int zoffset){ glFramebufferTexture3D_native_GLenum_GLenum_GLenum_GLuint_GLint_GLint(QtJambi_LibraryUtilities.internal.nativeId(this), target, attachment, textarget, texture, level, zoffset); } @io.qt.QtUninvokable private native void glFramebufferTexture3D_native_GLenum_GLenum_GLenum_GLuint_GLint_GLint(long __this__nativeId, int target, int attachment, int textarget, int texture, int level, int zoffset); @io.qt.QtUninvokable public final void glFramebufferTextureLayer(int target, int attachment, int texture, int level, int layer){ glFramebufferTextureLayer_native_GLenum_GLenum_GLuint_GLint_GLint(QtJambi_LibraryUtilities.internal.nativeId(this), target, attachment, texture, level, layer); } @io.qt.QtUninvokable private native void glFramebufferTextureLayer_native_GLenum_GLenum_GLuint_GLint_GLint(long __this__nativeId, int target, int attachment, int texture, int level, int layer); @io.qt.QtUninvokable public final void glFrontFace(int mode){ glFrontFace_native_GLenum(QtJambi_LibraryUtilities.internal.nativeId(this), mode); } @io.qt.QtUninvokable private native void glFrontFace_native_GLenum(long __this__nativeId, int mode); @io.qt.QtUninvokable public final void glGenBuffers(int n, java.nio.IntBuffer buffers){ glGenBuffers_native_GLsizei_GLuint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), n, buffers); } @io.qt.QtUninvokable private native void glGenBuffers_native_GLsizei_GLuint_ptr(long __this__nativeId, int n, java.nio.IntBuffer buffers); @io.qt.QtUninvokable public final void glGenFramebuffers(int n, java.nio.IntBuffer framebuffers){ glGenFramebuffers_native_GLsizei_GLuint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), n, framebuffers); } @io.qt.QtUninvokable private native void glGenFramebuffers_native_GLsizei_GLuint_ptr(long __this__nativeId, int n, java.nio.IntBuffer framebuffers); @io.qt.QtUninvokable public final void glGenQueries(int n, java.nio.IntBuffer ids){ glGenQueries_native_GLsizei_GLuint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), n, ids); } @io.qt.QtUninvokable private native void glGenQueries_native_GLsizei_GLuint_ptr(long __this__nativeId, int n, java.nio.IntBuffer ids); @io.qt.QtUninvokable public final void glGenRenderbuffers(int n, java.nio.IntBuffer renderbuffers){ glGenRenderbuffers_native_GLsizei_GLuint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), n, renderbuffers); } @io.qt.QtUninvokable private native void glGenRenderbuffers_native_GLsizei_GLuint_ptr(long __this__nativeId, int n, java.nio.IntBuffer renderbuffers); @io.qt.QtUninvokable public final void glGenTextures(int n, java.nio.IntBuffer textures){ glGenTextures_native_GLsizei_GLuint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), n, textures); } @io.qt.QtUninvokable private native void glGenTextures_native_GLsizei_GLuint_ptr(long __this__nativeId, int n, java.nio.IntBuffer textures); @io.qt.QtUninvokable public final void glGenVertexArrays(int n, java.nio.IntBuffer arrays){ glGenVertexArrays_native_GLsizei_GLuint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), n, arrays); } @io.qt.QtUninvokable private native void glGenVertexArrays_native_GLsizei_GLuint_ptr(long __this__nativeId, int n, java.nio.IntBuffer arrays); @io.qt.QtUninvokable public final void glGenerateMipmap(int target){ glGenerateMipmap_native_GLenum(QtJambi_LibraryUtilities.internal.nativeId(this), target); } @io.qt.QtUninvokable private native void glGenerateMipmap_native_GLenum(long __this__nativeId, int target); @io.qt.QtUninvokable public final void glGetActiveAttrib(int program, int index, int bufSize, java.nio.IntBuffer length, java.nio.IntBuffer size, java.nio.IntBuffer type, java.nio.CharBuffer name){ glGetActiveAttrib_native_GLuint_GLuint_GLsizei_GLsizei_ptr_GLint_ptr_GLenum_ptr_GLchar_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), program, index, bufSize, length, size, type, name); } @io.qt.QtUninvokable private native void glGetActiveAttrib_native_GLuint_GLuint_GLsizei_GLsizei_ptr_GLint_ptr_GLenum_ptr_GLchar_ptr(long __this__nativeId, int program, int index, int bufSize, java.nio.IntBuffer length, java.nio.IntBuffer size, java.nio.IntBuffer type, java.nio.CharBuffer name); @io.qt.QtUninvokable public final void glGetActiveUniform(int program, int index, int bufSize, java.nio.IntBuffer length, java.nio.IntBuffer size, java.nio.IntBuffer type, java.nio.CharBuffer name){ glGetActiveUniform_native_GLuint_GLuint_GLsizei_GLsizei_ptr_GLint_ptr_GLenum_ptr_GLchar_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), program, index, bufSize, length, size, type, name); } @io.qt.QtUninvokable private native void glGetActiveUniform_native_GLuint_GLuint_GLsizei_GLsizei_ptr_GLint_ptr_GLenum_ptr_GLchar_ptr(long __this__nativeId, int program, int index, int bufSize, java.nio.IntBuffer length, java.nio.IntBuffer size, java.nio.IntBuffer type, java.nio.CharBuffer name); @io.qt.QtUninvokable public final void glGetActiveUniformBlockName(int program, int uniformBlockIndex, int bufSize, java.nio.IntBuffer length, java.nio.CharBuffer uniformBlockName){ glGetActiveUniformBlockName_native_GLuint_GLuint_GLsizei_GLsizei_ptr_GLchar_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), program, uniformBlockIndex, bufSize, length, uniformBlockName); } @io.qt.QtUninvokable private native void glGetActiveUniformBlockName_native_GLuint_GLuint_GLsizei_GLsizei_ptr_GLchar_ptr(long __this__nativeId, int program, int uniformBlockIndex, int bufSize, java.nio.IntBuffer length, java.nio.CharBuffer uniformBlockName); @io.qt.QtUninvokable public final void glGetActiveUniformBlockiv(int program, int uniformBlockIndex, int pname, java.nio.IntBuffer params){ glGetActiveUniformBlockiv_native_GLuint_GLuint_GLenum_GLint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), program, uniformBlockIndex, pname, params); } @io.qt.QtUninvokable private native void glGetActiveUniformBlockiv_native_GLuint_GLuint_GLenum_GLint_ptr(long __this__nativeId, int program, int uniformBlockIndex, int pname, java.nio.IntBuffer params); @io.qt.QtUninvokable public final void glGetActiveUniformName(int program, int uniformIndex, int bufSize, java.nio.IntBuffer length, java.nio.CharBuffer uniformName){ glGetActiveUniformName_native_GLuint_GLuint_GLsizei_GLsizei_ptr_GLchar_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), program, uniformIndex, bufSize, length, uniformName); } @io.qt.QtUninvokable private native void glGetActiveUniformName_native_GLuint_GLuint_GLsizei_GLsizei_ptr_GLchar_ptr(long __this__nativeId, int program, int uniformIndex, int bufSize, java.nio.IntBuffer length, java.nio.CharBuffer uniformName); @io.qt.QtUninvokable public final void glGetActiveUniformsiv(int program, int uniformCount, java.nio.IntBuffer uniformIndices, int pname, java.nio.IntBuffer params){ glGetActiveUniformsiv_native_GLuint_GLsizei_const_GLuint_ptr_GLenum_GLint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), program, uniformCount, uniformIndices, pname, params); } @io.qt.QtUninvokable private native void glGetActiveUniformsiv_native_GLuint_GLsizei_const_GLuint_ptr_GLenum_GLint_ptr(long __this__nativeId, int program, int uniformCount, java.nio.IntBuffer uniformIndices, int pname, java.nio.IntBuffer params); @io.qt.QtUninvokable public final void glGetAttachedShaders(int program, int maxCount, java.nio.IntBuffer count, java.nio.IntBuffer obj){ glGetAttachedShaders_native_GLuint_GLsizei_GLsizei_ptr_GLuint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), program, maxCount, count, obj); } @io.qt.QtUninvokable private native void glGetAttachedShaders_native_GLuint_GLsizei_GLsizei_ptr_GLuint_ptr(long __this__nativeId, int program, int maxCount, java.nio.IntBuffer count, java.nio.IntBuffer obj); @io.qt.QtUninvokable public final int glGetAttribLocation(int program, java.nio.CharBuffer name){ return glGetAttribLocation_native_GLuint_const_GLchar_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), program, name); } @io.qt.QtUninvokable private native int glGetAttribLocation_native_GLuint_const_GLchar_ptr(long __this__nativeId, int program, java.nio.CharBuffer name); @io.qt.QtUninvokable public final void glGetBooleani_v(int target, int index, java.nio.IntBuffer data){ java.util.Objects.requireNonNull(data, "Argument 'data': null not expected."); glGetBooleani_v_native_GLenum_GLuint_GLboolean_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, index, data); } @io.qt.QtUninvokable private native void glGetBooleani_v_native_GLenum_GLuint_GLboolean_ptr(long __this__nativeId, int target, int index, java.nio.IntBuffer data); @io.qt.QtUninvokable public final void glGetBooleanv(int pname, boolean[] params){ if(params!=null && params.length < 1) throw new IllegalArgumentException("Argument 'params': Wrong number of elements in array. Found: " + params.length + ", expected: 1"); glGetBooleanv_native_GLenum_GLboolean_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), pname, params); } @io.qt.QtUninvokable private native void glGetBooleanv_native_GLenum_GLboolean_ptr(long __this__nativeId, int pname, boolean[] params); @io.qt.QtUninvokable public final void glGetBufferParameteriv(int target, int pname, java.nio.IntBuffer params){ glGetBufferParameteriv_native_GLenum_GLenum_GLint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, pname, params); } @io.qt.QtUninvokable private native void glGetBufferParameteriv_native_GLenum_GLenum_GLint_ptr(long __this__nativeId, int target, int pname, java.nio.IntBuffer params); @io.qt.QtUninvokable public final void glGetBufferPointerv(int target, int pname, java.nio.Buffer[] params){ glGetBufferPointerv_native_GLenum_GLenum_GLvoid_ptr_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, pname, params); } @io.qt.QtUninvokable private native void glGetBufferPointerv_native_GLenum_GLenum_GLvoid_ptr_ptr(long __this__nativeId, int target, int pname, java.nio.Buffer[] params); @io.qt.QtUninvokable public final void glGetBufferSubData(int target, long offset, long size, java.nio.Buffer data){ glGetBufferSubData_native_GLenum_GLintptr_GLsizeiptr_GLvoid_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, offset, size, data); } @io.qt.QtUninvokable private native void glGetBufferSubData_native_GLenum_GLintptr_GLsizeiptr_GLvoid_ptr(long __this__nativeId, int target, long offset, long size, java.nio.Buffer data); @io.qt.QtUninvokable public final void glGetCompressedTexImage(int target, int level, java.nio.Buffer img){ glGetCompressedTexImage_native_GLenum_GLint_GLvoid_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, level, img); } @io.qt.QtUninvokable private native void glGetCompressedTexImage_native_GLenum_GLint_GLvoid_ptr(long __this__nativeId, int target, int level, java.nio.Buffer img); @io.qt.QtUninvokable public final void glGetDoublev(int pname, double[] params){ if(params!=null && params.length < 1) throw new IllegalArgumentException("Argument 'params': Wrong number of elements in array. Found: " + params.length + ", expected: 1"); glGetDoublev_native_GLenum_GLdouble_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), pname, params); } @io.qt.QtUninvokable private native void glGetDoublev_native_GLenum_GLdouble_ptr(long __this__nativeId, int pname, double[] params); @io.qt.QtUninvokable public final int glGetError(){ return glGetError_native(QtJambi_LibraryUtilities.internal.nativeId(this)); } @io.qt.QtUninvokable private native int glGetError_native(long __this__nativeId); @io.qt.QtUninvokable public final void glGetFloatv(int pname, float[] params){ if(params!=null && params.length < 1) throw new IllegalArgumentException("Argument 'params': Wrong number of elements in array. Found: " + params.length + ", expected: 1"); glGetFloatv_native_GLenum_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), pname, params); } @io.qt.QtUninvokable private native void glGetFloatv_native_GLenum_GLfloat_ptr(long __this__nativeId, int pname, float[] params); @io.qt.QtUninvokable public final int glGetFragDataLocation(int program, java.nio.CharBuffer name){ return glGetFragDataLocation_native_GLuint_const_GLchar_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), program, name); } @io.qt.QtUninvokable private native int glGetFragDataLocation_native_GLuint_const_GLchar_ptr(long __this__nativeId, int program, java.nio.CharBuffer name); @io.qt.QtUninvokable public final void glGetFramebufferAttachmentParameteriv(int target, int attachment, int pname, java.nio.IntBuffer params){ glGetFramebufferAttachmentParameteriv_native_GLenum_GLenum_GLenum_GLint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, attachment, pname, params); } @io.qt.QtUninvokable private native void glGetFramebufferAttachmentParameteriv_native_GLenum_GLenum_GLenum_GLint_ptr(long __this__nativeId, int target, int attachment, int pname, java.nio.IntBuffer params); @io.qt.QtUninvokable public final void glGetIntegeri_v(int target, int index, java.nio.IntBuffer data){ glGetIntegeri_v_native_GLenum_GLuint_GLint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, index, data); } @io.qt.QtUninvokable private native void glGetIntegeri_v_native_GLenum_GLuint_GLint_ptr(long __this__nativeId, int target, int index, java.nio.IntBuffer data); @io.qt.QtUninvokable public final void glGetIntegerv(int pname, int[] params){ if(params!=null && params.length < 1) throw new IllegalArgumentException("Argument 'params': Wrong number of elements in array. Found: " + params.length + ", expected: 1"); glGetIntegerv_native_GLenum_GLint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), pname, params); } @io.qt.QtUninvokable private native void glGetIntegerv_native_GLenum_GLint_ptr(long __this__nativeId, int pname, int[] params); @io.qt.QtUninvokable public final void glGetPointerv(int pname, java.nio.Buffer[] params){ java.util.Objects.requireNonNull(params, "Argument 'params': null not expected."); glGetPointerv_native_GLenum_GLvoid_ptr_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), pname, params); } @io.qt.QtUninvokable private native void glGetPointerv_native_GLenum_GLvoid_ptr_ptr(long __this__nativeId, int pname, java.nio.Buffer[] params); @io.qt.QtUninvokable public final void glGetProgramInfoLog(int program, int bufSize, java.nio.IntBuffer length, java.nio.CharBuffer infoLog){ glGetProgramInfoLog_native_GLuint_GLsizei_GLsizei_ptr_GLchar_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), program, bufSize, length, infoLog); } @io.qt.QtUninvokable private native void glGetProgramInfoLog_native_GLuint_GLsizei_GLsizei_ptr_GLchar_ptr(long __this__nativeId, int program, int bufSize, java.nio.IntBuffer length, java.nio.CharBuffer infoLog); @io.qt.QtUninvokable public final void glGetProgramiv(int program, int pname, java.nio.IntBuffer params){ glGetProgramiv_native_GLuint_GLenum_GLint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), program, pname, params); } @io.qt.QtUninvokable private native void glGetProgramiv_native_GLuint_GLenum_GLint_ptr(long __this__nativeId, int program, int pname, java.nio.IntBuffer params); @io.qt.QtUninvokable public final void glGetQueryObjectiv(int id, int pname, java.nio.IntBuffer params){ glGetQueryObjectiv_native_GLuint_GLenum_GLint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), id, pname, params); } @io.qt.QtUninvokable private native void glGetQueryObjectiv_native_GLuint_GLenum_GLint_ptr(long __this__nativeId, int id, int pname, java.nio.IntBuffer params); @io.qt.QtUninvokable public final void glGetQueryObjectuiv(int id, int pname, java.nio.IntBuffer params){ glGetQueryObjectuiv_native_GLuint_GLenum_GLuint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), id, pname, params); } @io.qt.QtUninvokable private native void glGetQueryObjectuiv_native_GLuint_GLenum_GLuint_ptr(long __this__nativeId, int id, int pname, java.nio.IntBuffer params); @io.qt.QtUninvokable public final void glGetQueryiv(int target, int pname, java.nio.IntBuffer params){ glGetQueryiv_native_GLenum_GLenum_GLint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, pname, params); } @io.qt.QtUninvokable private native void glGetQueryiv_native_GLenum_GLenum_GLint_ptr(long __this__nativeId, int target, int pname, java.nio.IntBuffer params); @io.qt.QtUninvokable public final void glGetRenderbufferParameteriv(int target, int pname, java.nio.IntBuffer params){ glGetRenderbufferParameteriv_native_GLenum_GLenum_GLint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, pname, params); } @io.qt.QtUninvokable private native void glGetRenderbufferParameteriv_native_GLenum_GLenum_GLint_ptr(long __this__nativeId, int target, int pname, java.nio.IntBuffer params); @io.qt.QtUninvokable public final void glGetShaderInfoLog(int shader, int bufSize, java.nio.IntBuffer length, java.nio.CharBuffer infoLog){ glGetShaderInfoLog_native_GLuint_GLsizei_GLsizei_ptr_GLchar_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), shader, bufSize, length, infoLog); } @io.qt.QtUninvokable private native void glGetShaderInfoLog_native_GLuint_GLsizei_GLsizei_ptr_GLchar_ptr(long __this__nativeId, int shader, int bufSize, java.nio.IntBuffer length, java.nio.CharBuffer infoLog); @io.qt.QtUninvokable public final void glGetShaderSource(int shader, int bufSize, java.nio.IntBuffer length, java.nio.CharBuffer source){ glGetShaderSource_native_GLuint_GLsizei_GLsizei_ptr_GLchar_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), shader, bufSize, length, source); } @io.qt.QtUninvokable private native void glGetShaderSource_native_GLuint_GLsizei_GLsizei_ptr_GLchar_ptr(long __this__nativeId, int shader, int bufSize, java.nio.IntBuffer length, java.nio.CharBuffer source); @io.qt.QtUninvokable public final void glGetShaderiv(int shader, int pname, java.nio.IntBuffer params){ glGetShaderiv_native_GLuint_GLenum_GLint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), shader, pname, params); } @io.qt.QtUninvokable private native void glGetShaderiv_native_GLuint_GLenum_GLint_ptr(long __this__nativeId, int shader, int pname, java.nio.IntBuffer params); @io.qt.QtUninvokable public final java.lang.String glGetString(int name){ return glGetString_native_GLenum(QtJambi_LibraryUtilities.internal.nativeId(this), name); } @io.qt.QtUninvokable private native java.lang.String glGetString_native_GLenum(long __this__nativeId, int name); @io.qt.QtUninvokable public final java.lang.String glGetStringi(int name, int index){ return glGetStringi_native_GLenum_GLuint(QtJambi_LibraryUtilities.internal.nativeId(this), name, index); } @io.qt.QtUninvokable private native java.lang.String glGetStringi_native_GLenum_GLuint(long __this__nativeId, int name, int index); @io.qt.QtUninvokable public final void glGetTexImage(int target, int level, int format, int type, java.nio.Buffer pixels){ glGetTexImage_native_GLenum_GLint_GLenum_GLenum_GLvoid_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, level, format, type, pixels); } @io.qt.QtUninvokable private native void glGetTexImage_native_GLenum_GLint_GLenum_GLenum_GLvoid_ptr(long __this__nativeId, int target, int level, int format, int type, java.nio.Buffer pixels); @io.qt.QtUninvokable public final void glGetTexLevelParameterfv(int target, int level, int pname, java.nio.FloatBuffer params){ glGetTexLevelParameterfv_native_GLenum_GLint_GLenum_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, level, pname, params); } @io.qt.QtUninvokable private native void glGetTexLevelParameterfv_native_GLenum_GLint_GLenum_GLfloat_ptr(long __this__nativeId, int target, int level, int pname, java.nio.FloatBuffer params); @io.qt.QtUninvokable public final void glGetTexLevelParameteriv(int target, int level, int pname, java.nio.IntBuffer params){ glGetTexLevelParameteriv_native_GLenum_GLint_GLenum_GLint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, level, pname, params); } @io.qt.QtUninvokable private native void glGetTexLevelParameteriv_native_GLenum_GLint_GLenum_GLint_ptr(long __this__nativeId, int target, int level, int pname, java.nio.IntBuffer params); @io.qt.QtUninvokable public final void glGetTexParameterIiv(int target, int pname, java.nio.IntBuffer params){ glGetTexParameterIiv_native_GLenum_GLenum_GLint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, pname, params); } @io.qt.QtUninvokable private native void glGetTexParameterIiv_native_GLenum_GLenum_GLint_ptr(long __this__nativeId, int target, int pname, java.nio.IntBuffer params); @io.qt.QtUninvokable public final void glGetTexParameterIuiv(int target, int pname, java.nio.IntBuffer params){ glGetTexParameterIuiv_native_GLenum_GLenum_GLuint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, pname, params); } @io.qt.QtUninvokable private native void glGetTexParameterIuiv_native_GLenum_GLenum_GLuint_ptr(long __this__nativeId, int target, int pname, java.nio.IntBuffer params); @io.qt.QtUninvokable public final void glGetTexParameterfv(int target, int pname, java.nio.FloatBuffer params){ glGetTexParameterfv_native_GLenum_GLenum_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, pname, params); } @io.qt.QtUninvokable private native void glGetTexParameterfv_native_GLenum_GLenum_GLfloat_ptr(long __this__nativeId, int target, int pname, java.nio.FloatBuffer params); @io.qt.QtUninvokable public final void glGetTexParameteriv(int target, int pname, java.nio.IntBuffer params){ glGetTexParameteriv_native_GLenum_GLenum_GLint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, pname, params); } @io.qt.QtUninvokable private native void glGetTexParameteriv_native_GLenum_GLenum_GLint_ptr(long __this__nativeId, int target, int pname, java.nio.IntBuffer params); @io.qt.QtUninvokable public final void glGetTransformFeedbackVarying(int program, int index, int[] size, int[] type, java.lang.String[] name){ if (name.length < 1) throw new IllegalArgumentException("Argument 'name': Wrong number of elements in array. Found: 0, expected: 1"); if(size!=null && size.length < 1) throw new IllegalArgumentException("Argument 'size': Wrong number of elements in array. Found: " + size.length + ", expected: 1"); if(type!=null && type.length < 1) throw new IllegalArgumentException("Argument 'type': Wrong number of elements in array. Found: " + type.length + ", expected: 1"); glGetTransformFeedbackVarying_native_GLuint_GLuint_GLsizei_GLsizei_ptr_GLsizei_ptr_GLenum_ptr_GLchar_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), program, index, size, type, name); } @io.qt.QtUninvokable private native void glGetTransformFeedbackVarying_native_GLuint_GLuint_GLsizei_GLsizei_ptr_GLsizei_ptr_GLenum_ptr_GLchar_ptr(long __this__nativeId, int program, int index, int[] size, int[] type, java.lang.String[] name); @io.qt.QtUninvokable public final int glGetUniformBlockIndex(int program, java.nio.CharBuffer uniformBlockName){ return glGetUniformBlockIndex_native_GLuint_const_GLchar_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), program, uniformBlockName); } @io.qt.QtUninvokable private native int glGetUniformBlockIndex_native_GLuint_const_GLchar_ptr(long __this__nativeId, int program, java.nio.CharBuffer uniformBlockName); @io.qt.QtUninvokable public final void glGetUniformIndices(int program, java.lang.String[] uniformNames, int[] uniformIndices){ glGetUniformIndices_native_GLuint_GLsizei_const_GLchar_cptr_ptr_GLuint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), program, uniformNames, uniformIndices); } @io.qt.QtUninvokable private native void glGetUniformIndices_native_GLuint_GLsizei_const_GLchar_cptr_ptr_GLuint_ptr(long __this__nativeId, int program, java.lang.String[] uniformNames, int[] uniformIndices); @io.qt.QtUninvokable public final int glGetUniformLocation(int program, java.nio.CharBuffer name){ return glGetUniformLocation_native_GLuint_const_GLchar_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), program, name); } @io.qt.QtUninvokable private native int glGetUniformLocation_native_GLuint_const_GLchar_ptr(long __this__nativeId, int program, java.nio.CharBuffer name); @io.qt.QtUninvokable public final void glGetUniformfv(int program, int location, java.nio.FloatBuffer params){ glGetUniformfv_native_GLuint_GLint_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), program, location, params); } @io.qt.QtUninvokable private native void glGetUniformfv_native_GLuint_GLint_GLfloat_ptr(long __this__nativeId, int program, int location, java.nio.FloatBuffer params); @io.qt.QtUninvokable public final void glGetUniformiv(int program, int location, java.nio.IntBuffer params){ glGetUniformiv_native_GLuint_GLint_GLint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), program, location, params); } @io.qt.QtUninvokable private native void glGetUniformiv_native_GLuint_GLint_GLint_ptr(long __this__nativeId, int program, int location, java.nio.IntBuffer params); @io.qt.QtUninvokable public final void glGetUniformuiv(int program, int location, java.nio.IntBuffer params){ glGetUniformuiv_native_GLuint_GLint_GLuint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), program, location, params); } @io.qt.QtUninvokable private native void glGetUniformuiv_native_GLuint_GLint_GLuint_ptr(long __this__nativeId, int program, int location, java.nio.IntBuffer params); @io.qt.QtUninvokable public final void glGetVertexAttribIiv(int index, int pname, java.nio.IntBuffer params){ glGetVertexAttribIiv_native_GLuint_GLenum_GLint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), index, pname, params); } @io.qt.QtUninvokable private native void glGetVertexAttribIiv_native_GLuint_GLenum_GLint_ptr(long __this__nativeId, int index, int pname, java.nio.IntBuffer params); @io.qt.QtUninvokable public final void glGetVertexAttribIuiv(int index, int pname, java.nio.IntBuffer params){ glGetVertexAttribIuiv_native_GLuint_GLenum_GLuint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), index, pname, params); } @io.qt.QtUninvokable private native void glGetVertexAttribIuiv_native_GLuint_GLenum_GLuint_ptr(long __this__nativeId, int index, int pname, java.nio.IntBuffer params); @io.qt.QtUninvokable public final void glGetVertexAttribPointerv(int index, int pname, java.nio.Buffer[] pointer){ glGetVertexAttribPointerv_native_GLuint_GLenum_GLvoid_ptr_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), index, pname, pointer); } @io.qt.QtUninvokable private native void glGetVertexAttribPointerv_native_GLuint_GLenum_GLvoid_ptr_ptr(long __this__nativeId, int index, int pname, java.nio.Buffer[] pointer); @io.qt.QtUninvokable public final void glGetVertexAttribdv(int index, int pname, java.nio.DoubleBuffer params){ glGetVertexAttribdv_native_GLuint_GLenum_GLdouble_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), index, pname, params); } @io.qt.QtUninvokable private native void glGetVertexAttribdv_native_GLuint_GLenum_GLdouble_ptr(long __this__nativeId, int index, int pname, java.nio.DoubleBuffer params); @io.qt.QtUninvokable public final void glGetVertexAttribfv(int index, int pname, java.nio.FloatBuffer params){ glGetVertexAttribfv_native_GLuint_GLenum_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), index, pname, params); } @io.qt.QtUninvokable private native void glGetVertexAttribfv_native_GLuint_GLenum_GLfloat_ptr(long __this__nativeId, int index, int pname, java.nio.FloatBuffer params); @io.qt.QtUninvokable public final void glGetVertexAttribiv(int index, int pname, java.nio.IntBuffer params){ glGetVertexAttribiv_native_GLuint_GLenum_GLint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), index, pname, params); } @io.qt.QtUninvokable private native void glGetVertexAttribiv_native_GLuint_GLenum_GLint_ptr(long __this__nativeId, int index, int pname, java.nio.IntBuffer params); @io.qt.QtUninvokable public final void glHint(int target, int mode){ glHint_native_GLenum_GLenum(QtJambi_LibraryUtilities.internal.nativeId(this), target, mode); } @io.qt.QtUninvokable private native void glHint_native_GLenum_GLenum(long __this__nativeId, int target, int mode); @io.qt.QtUninvokable public final void glIndexub(byte c){ glIndexub_native_GLubyte(QtJambi_LibraryUtilities.internal.nativeId(this), c); } @io.qt.QtUninvokable private native void glIndexub_native_GLubyte(long __this__nativeId, byte c); @io.qt.QtUninvokable public final void glIndexubv(java.nio.ByteBuffer c){ glIndexubv_native_const_GLubyte_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), c); } @io.qt.QtUninvokable private native void glIndexubv_native_const_GLubyte_ptr(long __this__nativeId, java.nio.ByteBuffer c); @io.qt.QtUninvokable public final boolean glIsBuffer(int buffer){ return glIsBuffer_native_GLuint(QtJambi_LibraryUtilities.internal.nativeId(this), buffer); } @io.qt.QtUninvokable private native boolean glIsBuffer_native_GLuint(long __this__nativeId, int buffer); @io.qt.QtUninvokable public final boolean glIsEnabled(int cap){ return glIsEnabled_native_GLenum(QtJambi_LibraryUtilities.internal.nativeId(this), cap); } @io.qt.QtUninvokable private native boolean glIsEnabled_native_GLenum(long __this__nativeId, int cap); @io.qt.QtUninvokable public final boolean glIsEnabledi(int target, int index){ return glIsEnabledi_native_GLenum_GLuint(QtJambi_LibraryUtilities.internal.nativeId(this), target, index); } @io.qt.QtUninvokable private native boolean glIsEnabledi_native_GLenum_GLuint(long __this__nativeId, int target, int index); @io.qt.QtUninvokable public final boolean glIsFramebuffer(int framebuffer){ return glIsFramebuffer_native_GLuint(QtJambi_LibraryUtilities.internal.nativeId(this), framebuffer); } @io.qt.QtUninvokable private native boolean glIsFramebuffer_native_GLuint(long __this__nativeId, int framebuffer); @io.qt.QtUninvokable public final boolean glIsProgram(int program){ return glIsProgram_native_GLuint(QtJambi_LibraryUtilities.internal.nativeId(this), program); } @io.qt.QtUninvokable private native boolean glIsProgram_native_GLuint(long __this__nativeId, int program); @io.qt.QtUninvokable public final boolean glIsQuery(int id){ return glIsQuery_native_GLuint(QtJambi_LibraryUtilities.internal.nativeId(this), id); } @io.qt.QtUninvokable private native boolean glIsQuery_native_GLuint(long __this__nativeId, int id); @io.qt.QtUninvokable public final boolean glIsRenderbuffer(int renderbuffer){ return glIsRenderbuffer_native_GLuint(QtJambi_LibraryUtilities.internal.nativeId(this), renderbuffer); } @io.qt.QtUninvokable private native boolean glIsRenderbuffer_native_GLuint(long __this__nativeId, int renderbuffer); @io.qt.QtUninvokable public final boolean glIsShader(int shader){ return glIsShader_native_GLuint(QtJambi_LibraryUtilities.internal.nativeId(this), shader); } @io.qt.QtUninvokable private native boolean glIsShader_native_GLuint(long __this__nativeId, int shader); @io.qt.QtUninvokable public final boolean glIsTexture(int texture){ return glIsTexture_native_GLuint(QtJambi_LibraryUtilities.internal.nativeId(this), texture); } @io.qt.QtUninvokable private native boolean glIsTexture_native_GLuint(long __this__nativeId, int texture); @io.qt.QtUninvokable public final boolean glIsVertexArray(int array){ return glIsVertexArray_native_GLuint(QtJambi_LibraryUtilities.internal.nativeId(this), array); } @io.qt.QtUninvokable private native boolean glIsVertexArray_native_GLuint(long __this__nativeId, int array); @io.qt.QtUninvokable public final void glLineWidth(float width){ glLineWidth_native_GLfloat(QtJambi_LibraryUtilities.internal.nativeId(this), width); } @io.qt.QtUninvokable private native void glLineWidth_native_GLfloat(long __this__nativeId, float width); @io.qt.QtUninvokable public final void glLinkProgram(int program){ glLinkProgram_native_GLuint(QtJambi_LibraryUtilities.internal.nativeId(this), program); } @io.qt.QtUninvokable private native void glLinkProgram_native_GLuint(long __this__nativeId, int program); @io.qt.QtUninvokable public final void glLogicOp(int opcode){ glLogicOp_native_GLenum(QtJambi_LibraryUtilities.internal.nativeId(this), opcode); } @io.qt.QtUninvokable private native void glLogicOp_native_GLenum(long __this__nativeId, int opcode); @io.qt.QtUninvokable public final java.nio.Buffer glMapBuffer(int target, int access){ return glMapBuffer_native_GLenum_GLenum(QtJambi_LibraryUtilities.internal.nativeId(this), target, access); } @io.qt.QtUninvokable private native java.nio.Buffer glMapBuffer_native_GLenum_GLenum(long __this__nativeId, int target, int access); @io.qt.QtUninvokable public final java.nio.Buffer glMapBufferRange(int target, long offset, int access){ return glMapBufferRange_native_GLenum_GLintptr_GLsizeiptr_GLbitfield(QtJambi_LibraryUtilities.internal.nativeId(this), target, offset, access); } @io.qt.QtUninvokable private native java.nio.Buffer glMapBufferRange_native_GLenum_GLintptr_GLsizeiptr_GLbitfield(long __this__nativeId, int target, long offset, int access); @io.qt.QtUninvokable public final void glMultiDrawArrays(int mode, java.nio.IntBuffer first, java.nio.IntBuffer count, int drawcount){ glMultiDrawArrays_native_GLenum_const_GLint_ptr_const_GLsizei_ptr_GLsizei(QtJambi_LibraryUtilities.internal.nativeId(this), mode, first, count, drawcount); } @io.qt.QtUninvokable private native void glMultiDrawArrays_native_GLenum_const_GLint_ptr_const_GLsizei_ptr_GLsizei(long __this__nativeId, int mode, java.nio.IntBuffer first, java.nio.IntBuffer count, int drawcount); @io.qt.QtUninvokable public final void glMultiDrawElements(int mode, java.nio.IntBuffer count, int type, java.nio.Buffer[] indices, int drawcount){ java.util.Objects.requireNonNull(indices, "Argument 'indices': null not expected."); glMultiDrawElements_native_GLenum_const_GLsizei_ptr_GLenum_const_GLvoid_cptr_ptr_GLsizei(QtJambi_LibraryUtilities.internal.nativeId(this), mode, count, type, indices, drawcount); } @io.qt.QtUninvokable private native void glMultiDrawElements_native_GLenum_const_GLsizei_ptr_GLenum_const_GLvoid_cptr_ptr_GLsizei(long __this__nativeId, int mode, java.nio.IntBuffer count, int type, java.nio.Buffer[] indices, int drawcount); @io.qt.QtUninvokable public final void glPixelStoref(int pname, float param){ glPixelStoref_native_GLenum_GLfloat(QtJambi_LibraryUtilities.internal.nativeId(this), pname, param); } @io.qt.QtUninvokable private native void glPixelStoref_native_GLenum_GLfloat(long __this__nativeId, int pname, float param); @io.qt.QtUninvokable public final void glPixelStorei(int pname, int param){ glPixelStorei_native_GLenum_GLint(QtJambi_LibraryUtilities.internal.nativeId(this), pname, param); } @io.qt.QtUninvokable private native void glPixelStorei_native_GLenum_GLint(long __this__nativeId, int pname, int param); @io.qt.QtUninvokable public final void glPointParameterf(int pname, float param){ glPointParameterf_native_GLenum_GLfloat(QtJambi_LibraryUtilities.internal.nativeId(this), pname, param); } @io.qt.QtUninvokable private native void glPointParameterf_native_GLenum_GLfloat(long __this__nativeId, int pname, float param); @io.qt.QtUninvokable public final void glPointParameterfv(int pname, java.nio.FloatBuffer params){ glPointParameterfv_native_GLenum_const_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), pname, params); } @io.qt.QtUninvokable private native void glPointParameterfv_native_GLenum_const_GLfloat_ptr(long __this__nativeId, int pname, java.nio.FloatBuffer params); @io.qt.QtUninvokable public final void glPointParameteri(int pname, int param){ glPointParameteri_native_GLenum_GLint(QtJambi_LibraryUtilities.internal.nativeId(this), pname, param); } @io.qt.QtUninvokable private native void glPointParameteri_native_GLenum_GLint(long __this__nativeId, int pname, int param); @io.qt.QtUninvokable public final void glPointParameteriv(int pname, java.nio.IntBuffer params){ glPointParameteriv_native_GLenum_const_GLint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), pname, params); } @io.qt.QtUninvokable private native void glPointParameteriv_native_GLenum_const_GLint_ptr(long __this__nativeId, int pname, java.nio.IntBuffer params); @io.qt.QtUninvokable public final void glPointSize(float size){ glPointSize_native_GLfloat(QtJambi_LibraryUtilities.internal.nativeId(this), size); } @io.qt.QtUninvokable private native void glPointSize_native_GLfloat(long __this__nativeId, float size); @io.qt.QtUninvokable public final void glPolygonMode(int face, int mode){ glPolygonMode_native_GLenum_GLenum(QtJambi_LibraryUtilities.internal.nativeId(this), face, mode); } @io.qt.QtUninvokable private native void glPolygonMode_native_GLenum_GLenum(long __this__nativeId, int face, int mode); @io.qt.QtUninvokable public final void glPolygonOffset(float factor, float units){ glPolygonOffset_native_GLfloat_GLfloat(QtJambi_LibraryUtilities.internal.nativeId(this), factor, units); } @io.qt.QtUninvokable private native void glPolygonOffset_native_GLfloat_GLfloat(long __this__nativeId, float factor, float units); @io.qt.QtUninvokable public final void glPrimitiveRestartIndex(int index){ glPrimitiveRestartIndex_native_GLuint(QtJambi_LibraryUtilities.internal.nativeId(this), index); } @io.qt.QtUninvokable private native void glPrimitiveRestartIndex_native_GLuint(long __this__nativeId, int index); @io.qt.QtUninvokable public final void glReadBuffer(int mode){ glReadBuffer_native_GLenum(QtJambi_LibraryUtilities.internal.nativeId(this), mode); } @io.qt.QtUninvokable private native void glReadBuffer_native_GLenum(long __this__nativeId, int mode); @io.qt.QtUninvokable public final void glReadPixels(int x, int y, int width, int height, int format, int type, java.nio.Buffer pixels){ glReadPixels_native_GLint_GLint_GLsizei_GLsizei_GLenum_GLenum_GLvoid_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), x, y, width, height, format, type, pixels); } @io.qt.QtUninvokable private native void glReadPixels_native_GLint_GLint_GLsizei_GLsizei_GLenum_GLenum_GLvoid_ptr(long __this__nativeId, int x, int y, int width, int height, int format, int type, java.nio.Buffer pixels); @io.qt.QtUninvokable public final void glRenderbufferStorage(int target, int internalformat, int width, int height){ glRenderbufferStorage_native_GLenum_GLenum_GLsizei_GLsizei(QtJambi_LibraryUtilities.internal.nativeId(this), target, internalformat, width, height); } @io.qt.QtUninvokable private native void glRenderbufferStorage_native_GLenum_GLenum_GLsizei_GLsizei(long __this__nativeId, int target, int internalformat, int width, int height); @io.qt.QtUninvokable public final void glRenderbufferStorageMultisample(int target, int samples, int internalformat, int width, int height){ glRenderbufferStorageMultisample_native_GLenum_GLsizei_GLenum_GLsizei_GLsizei(QtJambi_LibraryUtilities.internal.nativeId(this), target, samples, internalformat, width, height); } @io.qt.QtUninvokable private native void glRenderbufferStorageMultisample_native_GLenum_GLsizei_GLenum_GLsizei_GLsizei(long __this__nativeId, int target, int samples, int internalformat, int width, int height); @io.qt.QtUninvokable public final void glSampleCoverage(float value, boolean invert){ glSampleCoverage_native_GLfloat_GLboolean(QtJambi_LibraryUtilities.internal.nativeId(this), value, invert); } @io.qt.QtUninvokable private native void glSampleCoverage_native_GLfloat_GLboolean(long __this__nativeId, float value, boolean invert); @io.qt.QtUninvokable public final void glScissor(int x, int y, int width, int height){ glScissor_native_GLint_GLint_GLsizei_GLsizei(QtJambi_LibraryUtilities.internal.nativeId(this), x, y, width, height); } @io.qt.QtUninvokable private native void glScissor_native_GLint_GLint_GLsizei_GLsizei(long __this__nativeId, int x, int y, int width, int height); @io.qt.QtUninvokable public final void glShaderSource(int shader, java.lang.String[] string, java.nio.IntBuffer length){ glShaderSource_native_GLuint_GLsizei_const_GLchar_cptr_ptr_const_GLint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), shader, string, length); } @io.qt.QtUninvokable private native void glShaderSource_native_GLuint_GLsizei_const_GLchar_cptr_ptr_const_GLint_ptr(long __this__nativeId, int shader, java.lang.String[] string, java.nio.IntBuffer length); @io.qt.QtUninvokable public final void glStencilFunc(int func, int ref, int mask){ glStencilFunc_native_GLenum_GLint_GLuint(QtJambi_LibraryUtilities.internal.nativeId(this), func, ref, mask); } @io.qt.QtUninvokable private native void glStencilFunc_native_GLenum_GLint_GLuint(long __this__nativeId, int func, int ref, int mask); @io.qt.QtUninvokable public final void glStencilFuncSeparate(int face, int func, int ref, int mask){ glStencilFuncSeparate_native_GLenum_GLenum_GLint_GLuint(QtJambi_LibraryUtilities.internal.nativeId(this), face, func, ref, mask); } @io.qt.QtUninvokable private native void glStencilFuncSeparate_native_GLenum_GLenum_GLint_GLuint(long __this__nativeId, int face, int func, int ref, int mask); @io.qt.QtUninvokable public final void glStencilMask(int mask){ glStencilMask_native_GLuint(QtJambi_LibraryUtilities.internal.nativeId(this), mask); } @io.qt.QtUninvokable private native void glStencilMask_native_GLuint(long __this__nativeId, int mask); @io.qt.QtUninvokable public final void glStencilMaskSeparate(int face, int mask){ glStencilMaskSeparate_native_GLenum_GLuint(QtJambi_LibraryUtilities.internal.nativeId(this), face, mask); } @io.qt.QtUninvokable private native void glStencilMaskSeparate_native_GLenum_GLuint(long __this__nativeId, int face, int mask); @io.qt.QtUninvokable public final void glStencilOp(int fail, int zfail, int zpass){ glStencilOp_native_GLenum_GLenum_GLenum(QtJambi_LibraryUtilities.internal.nativeId(this), fail, zfail, zpass); } @io.qt.QtUninvokable private native void glStencilOp_native_GLenum_GLenum_GLenum(long __this__nativeId, int fail, int zfail, int zpass); @io.qt.QtUninvokable public final void glStencilOpSeparate(int face, int sfail, int dpfail, int dppass){ glStencilOpSeparate_native_GLenum_GLenum_GLenum_GLenum(QtJambi_LibraryUtilities.internal.nativeId(this), face, sfail, dpfail, dppass); } @io.qt.QtUninvokable private native void glStencilOpSeparate_native_GLenum_GLenum_GLenum_GLenum(long __this__nativeId, int face, int sfail, int dpfail, int dppass); @io.qt.QtUninvokable public final void glTexBuffer(int target, int internalformat, int buffer){ glTexBuffer_native_GLenum_GLenum_GLuint(QtJambi_LibraryUtilities.internal.nativeId(this), target, internalformat, buffer); } @io.qt.QtUninvokable private native void glTexBuffer_native_GLenum_GLenum_GLuint(long __this__nativeId, int target, int internalformat, int buffer); @io.qt.QtUninvokable public final void glTexImage1D(int target, int level, int internalformat, int width, int border, int format, int type, java.nio.Buffer pixels){ glTexImage1D_native_GLenum_GLint_GLint_GLsizei_GLint_GLenum_GLenum_const_GLvoid_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, level, internalformat, width, border, format, type, pixels); } @io.qt.QtUninvokable private native void glTexImage1D_native_GLenum_GLint_GLint_GLsizei_GLint_GLenum_GLenum_const_GLvoid_ptr(long __this__nativeId, int target, int level, int internalformat, int width, int border, int format, int type, java.nio.Buffer pixels); @io.qt.QtUninvokable public final void glTexImage2D(int target, int level, int internalformat, int width, int height, int border, int format, int type, java.nio.Buffer pixels){ glTexImage2D_native_GLenum_GLint_GLint_GLsizei_GLsizei_GLint_GLenum_GLenum_const_GLvoid_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, level, internalformat, width, height, border, format, type, pixels); } @io.qt.QtUninvokable private native void glTexImage2D_native_GLenum_GLint_GLint_GLsizei_GLsizei_GLint_GLenum_GLenum_const_GLvoid_ptr(long __this__nativeId, int target, int level, int internalformat, int width, int height, int border, int format, int type, java.nio.Buffer pixels); @io.qt.QtUninvokable public final void glTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, java.nio.Buffer pixels){ glTexImage3D_native_GLenum_GLint_GLint_GLsizei_GLsizei_GLsizei_GLint_GLenum_GLenum_const_GLvoid_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, level, internalformat, width, height, depth, border, format, type, pixels); } @io.qt.QtUninvokable private native void glTexImage3D_native_GLenum_GLint_GLint_GLsizei_GLsizei_GLsizei_GLint_GLenum_GLenum_const_GLvoid_ptr(long __this__nativeId, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, java.nio.Buffer pixels); @io.qt.QtUninvokable public final void glTexParameterIiv(int target, int pname, java.nio.IntBuffer params){ glTexParameterIiv_native_GLenum_GLenum_const_GLint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, pname, params); } @io.qt.QtUninvokable private native void glTexParameterIiv_native_GLenum_GLenum_const_GLint_ptr(long __this__nativeId, int target, int pname, java.nio.IntBuffer params); @io.qt.QtUninvokable public final void glTexParameterIuiv(int target, int pname, java.nio.IntBuffer params){ glTexParameterIuiv_native_GLenum_GLenum_const_GLuint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, pname, params); } @io.qt.QtUninvokable private native void glTexParameterIuiv_native_GLenum_GLenum_const_GLuint_ptr(long __this__nativeId, int target, int pname, java.nio.IntBuffer params); @io.qt.QtUninvokable public final void glTexParameterf(int target, int pname, float param){ glTexParameterf_native_GLenum_GLenum_GLfloat(QtJambi_LibraryUtilities.internal.nativeId(this), target, pname, param); } @io.qt.QtUninvokable private native void glTexParameterf_native_GLenum_GLenum_GLfloat(long __this__nativeId, int target, int pname, float param); @io.qt.QtUninvokable public final void glTexParameterfv(int target, int pname, java.nio.FloatBuffer params){ glTexParameterfv_native_GLenum_GLenum_const_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, pname, params); } @io.qt.QtUninvokable private native void glTexParameterfv_native_GLenum_GLenum_const_GLfloat_ptr(long __this__nativeId, int target, int pname, java.nio.FloatBuffer params); @io.qt.QtUninvokable public final void glTexParameteri(int target, int pname, int param){ glTexParameteri_native_GLenum_GLenum_GLint(QtJambi_LibraryUtilities.internal.nativeId(this), target, pname, param); } @io.qt.QtUninvokable private native void glTexParameteri_native_GLenum_GLenum_GLint(long __this__nativeId, int target, int pname, int param); @io.qt.QtUninvokable public final void glTexParameteriv(int target, int pname, java.nio.IntBuffer params){ glTexParameteriv_native_GLenum_GLenum_const_GLint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, pname, params); } @io.qt.QtUninvokable private native void glTexParameteriv_native_GLenum_GLenum_const_GLint_ptr(long __this__nativeId, int target, int pname, java.nio.IntBuffer params); @io.qt.QtUninvokable public final void glTexSubImage1D(int target, int level, int xoffset, int width, int format, int type, java.nio.Buffer pixels){ glTexSubImage1D_native_GLenum_GLint_GLint_GLsizei_GLenum_GLenum_const_GLvoid_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, level, xoffset, width, format, type, pixels); } @io.qt.QtUninvokable private native void glTexSubImage1D_native_GLenum_GLint_GLint_GLsizei_GLenum_GLenum_const_GLvoid_ptr(long __this__nativeId, int target, int level, int xoffset, int width, int format, int type, java.nio.Buffer pixels); @io.qt.QtUninvokable public final void glTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, java.nio.Buffer pixels){ glTexSubImage2D_native_GLenum_GLint_GLint_GLint_GLsizei_GLsizei_GLenum_GLenum_const_GLvoid_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, level, xoffset, yoffset, width, height, format, type, pixels); } @io.qt.QtUninvokable private native void glTexSubImage2D_native_GLenum_GLint_GLint_GLint_GLsizei_GLsizei_GLenum_GLenum_const_GLvoid_ptr(long __this__nativeId, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, java.nio.Buffer pixels); @io.qt.QtUninvokable public final void glTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, java.nio.Buffer pixels){ glTexSubImage3D_native_GLenum_GLint_GLint_GLint_GLint_GLsizei_GLsizei_GLsizei_GLenum_GLenum_const_GLvoid_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels); } @io.qt.QtUninvokable private native void glTexSubImage3D_native_GLenum_GLint_GLint_GLint_GLint_GLsizei_GLsizei_GLsizei_GLenum_GLenum_const_GLvoid_ptr(long __this__nativeId, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, java.nio.Buffer pixels); @io.qt.QtUninvokable public final void glTransformFeedbackVaryings(int program, java.lang.String[] varyings, int bufferMode){ glTransformFeedbackVaryings_native_GLuint_GLsizei_const_GLchar_cptr_ptr_GLenum(QtJambi_LibraryUtilities.internal.nativeId(this), program, varyings, bufferMode); } @io.qt.QtUninvokable private native void glTransformFeedbackVaryings_native_GLuint_GLsizei_const_GLchar_cptr_ptr_GLenum(long __this__nativeId, int program, java.lang.String[] varyings, int bufferMode); @io.qt.QtUninvokable public final void glUniform1f(int location, float v0){ glUniform1f_native_GLint_GLfloat(QtJambi_LibraryUtilities.internal.nativeId(this), location, v0); } @io.qt.QtUninvokable private native void glUniform1f_native_GLint_GLfloat(long __this__nativeId, int location, float v0); @io.qt.QtUninvokable public final void glUniform1fv(int location, int count, java.nio.FloatBuffer value){ glUniform1fv_native_GLint_GLsizei_const_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), location, count, value); } @io.qt.QtUninvokable private native void glUniform1fv_native_GLint_GLsizei_const_GLfloat_ptr(long __this__nativeId, int location, int count, java.nio.FloatBuffer value); @io.qt.QtUninvokable public final void glUniform1i(int location, int v0){ glUniform1i_native_GLint_GLint(QtJambi_LibraryUtilities.internal.nativeId(this), location, v0); } @io.qt.QtUninvokable private native void glUniform1i_native_GLint_GLint(long __this__nativeId, int location, int v0); @io.qt.QtUninvokable public final void glUniform1iv(int location, int count, java.nio.IntBuffer value){ glUniform1iv_native_GLint_GLsizei_const_GLint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), location, count, value); } @io.qt.QtUninvokable private native void glUniform1iv_native_GLint_GLsizei_const_GLint_ptr(long __this__nativeId, int location, int count, java.nio.IntBuffer value); @io.qt.QtUninvokable public final void glUniform1ui(int location, int v0){ glUniform1ui_native_GLint_GLuint(QtJambi_LibraryUtilities.internal.nativeId(this), location, v0); } @io.qt.QtUninvokable private native void glUniform1ui_native_GLint_GLuint(long __this__nativeId, int location, int v0); @io.qt.QtUninvokable public final void glUniform1uiv(int location, int count, java.nio.IntBuffer value){ glUniform1uiv_native_GLint_GLsizei_const_GLuint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), location, count, value); } @io.qt.QtUninvokable private native void glUniform1uiv_native_GLint_GLsizei_const_GLuint_ptr(long __this__nativeId, int location, int count, java.nio.IntBuffer value); @io.qt.QtUninvokable public final void glUniform2f(int location, float v0, float v1){ glUniform2f_native_GLint_GLfloat_GLfloat(QtJambi_LibraryUtilities.internal.nativeId(this), location, v0, v1); } @io.qt.QtUninvokable private native void glUniform2f_native_GLint_GLfloat_GLfloat(long __this__nativeId, int location, float v0, float v1); @io.qt.QtUninvokable public final void glUniform2fv(int location, int count, java.nio.FloatBuffer value){ glUniform2fv_native_GLint_GLsizei_const_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), location, count, value); } @io.qt.QtUninvokable private native void glUniform2fv_native_GLint_GLsizei_const_GLfloat_ptr(long __this__nativeId, int location, int count, java.nio.FloatBuffer value); @io.qt.QtUninvokable public final void glUniform2i(int location, int v0, int v1){ glUniform2i_native_GLint_GLint_GLint(QtJambi_LibraryUtilities.internal.nativeId(this), location, v0, v1); } @io.qt.QtUninvokable private native void glUniform2i_native_GLint_GLint_GLint(long __this__nativeId, int location, int v0, int v1); @io.qt.QtUninvokable public final void glUniform2iv(int location, int count, java.nio.IntBuffer value){ glUniform2iv_native_GLint_GLsizei_const_GLint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), location, count, value); } @io.qt.QtUninvokable private native void glUniform2iv_native_GLint_GLsizei_const_GLint_ptr(long __this__nativeId, int location, int count, java.nio.IntBuffer value); @io.qt.QtUninvokable public final void glUniform2ui(int location, int v0, int v1){ glUniform2ui_native_GLint_GLuint_GLuint(QtJambi_LibraryUtilities.internal.nativeId(this), location, v0, v1); } @io.qt.QtUninvokable private native void glUniform2ui_native_GLint_GLuint_GLuint(long __this__nativeId, int location, int v0, int v1); @io.qt.QtUninvokable public final void glUniform2uiv(int location, int count, java.nio.IntBuffer value){ glUniform2uiv_native_GLint_GLsizei_const_GLuint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), location, count, value); } @io.qt.QtUninvokable private native void glUniform2uiv_native_GLint_GLsizei_const_GLuint_ptr(long __this__nativeId, int location, int count, java.nio.IntBuffer value); @io.qt.QtUninvokable public final void glUniform3f(int location, float v0, float v1, float v2){ glUniform3f_native_GLint_GLfloat_GLfloat_GLfloat(QtJambi_LibraryUtilities.internal.nativeId(this), location, v0, v1, v2); } @io.qt.QtUninvokable private native void glUniform3f_native_GLint_GLfloat_GLfloat_GLfloat(long __this__nativeId, int location, float v0, float v1, float v2); @io.qt.QtUninvokable public final void glUniform3fv(int location, int count, java.nio.FloatBuffer value){ glUniform3fv_native_GLint_GLsizei_const_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), location, count, value); } @io.qt.QtUninvokable private native void glUniform3fv_native_GLint_GLsizei_const_GLfloat_ptr(long __this__nativeId, int location, int count, java.nio.FloatBuffer value); @io.qt.QtUninvokable public final void glUniform3i(int location, int v0, int v1, int v2){ glUniform3i_native_GLint_GLint_GLint_GLint(QtJambi_LibraryUtilities.internal.nativeId(this), location, v0, v1, v2); } @io.qt.QtUninvokable private native void glUniform3i_native_GLint_GLint_GLint_GLint(long __this__nativeId, int location, int v0, int v1, int v2); @io.qt.QtUninvokable public final void glUniform3iv(int location, int count, java.nio.IntBuffer value){ glUniform3iv_native_GLint_GLsizei_const_GLint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), location, count, value); } @io.qt.QtUninvokable private native void glUniform3iv_native_GLint_GLsizei_const_GLint_ptr(long __this__nativeId, int location, int count, java.nio.IntBuffer value); @io.qt.QtUninvokable public final void glUniform3ui(int location, int v0, int v1, int v2){ glUniform3ui_native_GLint_GLuint_GLuint_GLuint(QtJambi_LibraryUtilities.internal.nativeId(this), location, v0, v1, v2); } @io.qt.QtUninvokable private native void glUniform3ui_native_GLint_GLuint_GLuint_GLuint(long __this__nativeId, int location, int v0, int v1, int v2); @io.qt.QtUninvokable public final void glUniform3uiv(int location, int count, java.nio.IntBuffer value){ glUniform3uiv_native_GLint_GLsizei_const_GLuint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), location, count, value); } @io.qt.QtUninvokable private native void glUniform3uiv_native_GLint_GLsizei_const_GLuint_ptr(long __this__nativeId, int location, int count, java.nio.IntBuffer value); @io.qt.QtUninvokable public final void glUniform4f(int location, float v0, float v1, float v2, float v3){ glUniform4f_native_GLint_GLfloat_GLfloat_GLfloat_GLfloat(QtJambi_LibraryUtilities.internal.nativeId(this), location, v0, v1, v2, v3); } @io.qt.QtUninvokable private native void glUniform4f_native_GLint_GLfloat_GLfloat_GLfloat_GLfloat(long __this__nativeId, int location, float v0, float v1, float v2, float v3); @io.qt.QtUninvokable public final void glUniform4fv(int location, int count, java.nio.FloatBuffer value){ glUniform4fv_native_GLint_GLsizei_const_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), location, count, value); } @io.qt.QtUninvokable private native void glUniform4fv_native_GLint_GLsizei_const_GLfloat_ptr(long __this__nativeId, int location, int count, java.nio.FloatBuffer value); @io.qt.QtUninvokable public final void glUniform4i(int location, int v0, int v1, int v2, int v3){ glUniform4i_native_GLint_GLint_GLint_GLint_GLint(QtJambi_LibraryUtilities.internal.nativeId(this), location, v0, v1, v2, v3); } @io.qt.QtUninvokable private native void glUniform4i_native_GLint_GLint_GLint_GLint_GLint(long __this__nativeId, int location, int v0, int v1, int v2, int v3); @io.qt.QtUninvokable public final void glUniform4iv(int location, int count, java.nio.IntBuffer value){ glUniform4iv_native_GLint_GLsizei_const_GLint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), location, count, value); } @io.qt.QtUninvokable private native void glUniform4iv_native_GLint_GLsizei_const_GLint_ptr(long __this__nativeId, int location, int count, java.nio.IntBuffer value); @io.qt.QtUninvokable public final void glUniform4ui(int location, int v0, int v1, int v2, int v3){ glUniform4ui_native_GLint_GLuint_GLuint_GLuint_GLuint(QtJambi_LibraryUtilities.internal.nativeId(this), location, v0, v1, v2, v3); } @io.qt.QtUninvokable private native void glUniform4ui_native_GLint_GLuint_GLuint_GLuint_GLuint(long __this__nativeId, int location, int v0, int v1, int v2, int v3); @io.qt.QtUninvokable public final void glUniform4uiv(int location, int count, java.nio.IntBuffer value){ glUniform4uiv_native_GLint_GLsizei_const_GLuint_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), location, count, value); } @io.qt.QtUninvokable private native void glUniform4uiv_native_GLint_GLsizei_const_GLuint_ptr(long __this__nativeId, int location, int count, java.nio.IntBuffer value); @io.qt.QtUninvokable public final void glUniformBlockBinding(int program, int uniformBlockIndex, int uniformBlockBinding){ glUniformBlockBinding_native_GLuint_GLuint_GLuint(QtJambi_LibraryUtilities.internal.nativeId(this), program, uniformBlockIndex, uniformBlockBinding); } @io.qt.QtUninvokable private native void glUniformBlockBinding_native_GLuint_GLuint_GLuint(long __this__nativeId, int program, int uniformBlockIndex, int uniformBlockBinding); @io.qt.QtUninvokable public final void glUniformMatrix2fv(int location, int count, boolean transpose, java.nio.FloatBuffer value){ glUniformMatrix2fv_native_GLint_GLsizei_GLboolean_const_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), location, count, transpose, value); } @io.qt.QtUninvokable private native void glUniformMatrix2fv_native_GLint_GLsizei_GLboolean_const_GLfloat_ptr(long __this__nativeId, int location, int count, boolean transpose, java.nio.FloatBuffer value); @io.qt.QtUninvokable public final void glUniformMatrix2x3fv(int location, int count, boolean transpose, java.nio.FloatBuffer value){ glUniformMatrix2x3fv_native_GLint_GLsizei_GLboolean_const_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), location, count, transpose, value); } @io.qt.QtUninvokable private native void glUniformMatrix2x3fv_native_GLint_GLsizei_GLboolean_const_GLfloat_ptr(long __this__nativeId, int location, int count, boolean transpose, java.nio.FloatBuffer value); @io.qt.QtUninvokable public final void glUniformMatrix2x4fv(int location, int count, boolean transpose, java.nio.FloatBuffer value){ glUniformMatrix2x4fv_native_GLint_GLsizei_GLboolean_const_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), location, count, transpose, value); } @io.qt.QtUninvokable private native void glUniformMatrix2x4fv_native_GLint_GLsizei_GLboolean_const_GLfloat_ptr(long __this__nativeId, int location, int count, boolean transpose, java.nio.FloatBuffer value); @io.qt.QtUninvokable public final void glUniformMatrix3fv(int location, int count, boolean transpose, java.nio.FloatBuffer value){ glUniformMatrix3fv_native_GLint_GLsizei_GLboolean_const_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), location, count, transpose, value); } @io.qt.QtUninvokable private native void glUniformMatrix3fv_native_GLint_GLsizei_GLboolean_const_GLfloat_ptr(long __this__nativeId, int location, int count, boolean transpose, java.nio.FloatBuffer value); @io.qt.QtUninvokable public final void glUniformMatrix3x2fv(int location, int count, boolean transpose, java.nio.FloatBuffer value){ glUniformMatrix3x2fv_native_GLint_GLsizei_GLboolean_const_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), location, count, transpose, value); } @io.qt.QtUninvokable private native void glUniformMatrix3x2fv_native_GLint_GLsizei_GLboolean_const_GLfloat_ptr(long __this__nativeId, int location, int count, boolean transpose, java.nio.FloatBuffer value); @io.qt.QtUninvokable public final void glUniformMatrix3x4fv(int location, int count, boolean transpose, java.nio.FloatBuffer value){ glUniformMatrix3x4fv_native_GLint_GLsizei_GLboolean_const_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), location, count, transpose, value); } @io.qt.QtUninvokable private native void glUniformMatrix3x4fv_native_GLint_GLsizei_GLboolean_const_GLfloat_ptr(long __this__nativeId, int location, int count, boolean transpose, java.nio.FloatBuffer value); @io.qt.QtUninvokable public final void glUniformMatrix4fv(int location, int count, boolean transpose, java.nio.FloatBuffer value){ glUniformMatrix4fv_native_GLint_GLsizei_GLboolean_const_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), location, count, transpose, value); } @io.qt.QtUninvokable private native void glUniformMatrix4fv_native_GLint_GLsizei_GLboolean_const_GLfloat_ptr(long __this__nativeId, int location, int count, boolean transpose, java.nio.FloatBuffer value); @io.qt.QtUninvokable public final void glUniformMatrix4x2fv(int location, int count, boolean transpose, java.nio.FloatBuffer value){ glUniformMatrix4x2fv_native_GLint_GLsizei_GLboolean_const_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), location, count, transpose, value); } @io.qt.QtUninvokable private native void glUniformMatrix4x2fv_native_GLint_GLsizei_GLboolean_const_GLfloat_ptr(long __this__nativeId, int location, int count, boolean transpose, java.nio.FloatBuffer value); @io.qt.QtUninvokable public final void glUniformMatrix4x3fv(int location, int count, boolean transpose, java.nio.FloatBuffer value){ glUniformMatrix4x3fv_native_GLint_GLsizei_GLboolean_const_GLfloat_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), location, count, transpose, value); } @io.qt.QtUninvokable private native void glUniformMatrix4x3fv_native_GLint_GLsizei_GLboolean_const_GLfloat_ptr(long __this__nativeId, int location, int count, boolean transpose, java.nio.FloatBuffer value); @io.qt.QtUninvokable public final boolean glUnmapBuffer(int target){ return glUnmapBuffer_native_GLenum(QtJambi_LibraryUtilities.internal.nativeId(this), target); } @io.qt.QtUninvokable private native boolean glUnmapBuffer_native_GLenum(long __this__nativeId, int target); @io.qt.QtUninvokable public final void glUseProgram(int program){ glUseProgram_native_GLuint(QtJambi_LibraryUtilities.internal.nativeId(this), program); } @io.qt.QtUninvokable private native void glUseProgram_native_GLuint(long __this__nativeId, int program); @io.qt.QtUninvokable public final void glValidateProgram(int program){ glValidateProgram_native_GLuint(QtJambi_LibraryUtilities.internal.nativeId(this), program); } @io.qt.QtUninvokable private native void glValidateProgram_native_GLuint(long __this__nativeId, int program); @io.qt.QtUninvokable public final void glVertexAttribIPointer(int index, int size, int type, int stride, java.nio.Buffer pointer){ glVertexAttribIPointer_native_GLuint_GLint_GLenum_GLsizei_const_GLvoid_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), index, size, type, stride, pointer); } @io.qt.QtUninvokable private native void glVertexAttribIPointer_native_GLuint_GLint_GLenum_GLsizei_const_GLvoid_ptr(long __this__nativeId, int index, int size, int type, int stride, java.nio.Buffer pointer); @io.qt.QtUninvokable public final void glVertexAttribPointer(int index, int size, int type, boolean normalized, int stride, java.nio.Buffer pointer){ glVertexAttribPointer_native_GLuint_GLint_GLenum_GLboolean_GLsizei_const_GLvoid_ptr(QtJambi_LibraryUtilities.internal.nativeId(this), index, size, type, normalized, stride, pointer); } @io.qt.QtUninvokable private native void glVertexAttribPointer_native_GLuint_GLint_GLenum_GLboolean_GLsizei_const_GLvoid_ptr(long __this__nativeId, int index, int size, int type, boolean normalized, int stride, java.nio.Buffer pointer); @io.qt.QtUninvokable public final void glViewport(int x, int y, int width, int height){ glViewport_native_GLint_GLint_GLsizei_GLsizei(QtJambi_LibraryUtilities.internal.nativeId(this), x, y, width, height); } @io.qt.QtUninvokable private native void glViewport_native_GLint_GLint_GLsizei_GLsizei(long __this__nativeId, int x, int y, int width, int height); @io.qt.QtUninvokable public boolean initializeOpenGLFunctions(){ return initializeOpenGLFunctions_native(QtJambi_LibraryUtilities.internal.nativeId(this)); } @io.qt.QtUninvokable private native boolean initializeOpenGLFunctions_native(long __this__nativeId); /** * Constructor for internal use only. * @param p expected to be null. */ @io.qt.NativeAccess protected QOpenGLFunctions_3_1(QPrivateConstructor p) { super(p); } }




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