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package io.qt.gui.rhi;

import io.qt.*;


/**
 * 

Direct3D 11 specific initialization parameters

*

Java wrapper for Qt class QRhiD3D11InitParams

*/ public class QRhiD3D11InitParams extends io.qt.gui.rhi.QRhiInitParams { /** *

See QRhiD3D11InitParams::QRhiD3D11InitParams()

*/ public QRhiD3D11InitParams(){ super((QPrivateConstructor)null); initialize_native(this); } private native static void initialize_native(QRhiD3D11InitParams instance); /** *

See QRhiD3D11InitParams::enableDebugLayer

*/ @QtUninvokable public final void setEnableDebugLayer(boolean enableDebugLayer){ setEnableDebugLayer_native_bool(QtJambi_LibraryUtilities.internal.nativeId(this), enableDebugLayer); } @QtUninvokable private native void setEnableDebugLayer_native_bool(long __this__nativeId, boolean enableDebugLayer); /** *

See QRhiD3D11InitParams::enableDebugLayer

*/ @QtUninvokable public final boolean enableDebugLayer(){ return enableDebugLayer_native(QtJambi_LibraryUtilities.internal.nativeId(this)); } @QtUninvokable private native boolean enableDebugLayer_native(long __this__nativeId); /** * Constructor for internal use only. * @param p expected to be null. * @hidden */ @NativeAccess protected QRhiD3D11InitParams(QPrivateConstructor p) { super(p); } /** * @hidden *

Kotlin property getter. In Java use {@link #enableDebugLayer()} instead.

*/ @QtUninvokable public final boolean getEnableDebugLayer() { return enableDebugLayer(); } }




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