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package io.qt.gui.rhi;

import io.qt.*;


/**
 * 

Contains source or binary code for a shader and additional metadata

*

Java wrapper for Qt class QShaderCode

*/ public class QShaderCode extends QtObject implements java.lang.Cloneable { static { QtJambi_LibraryUtilities.initialize(); } /** *

See QShaderCode::QShaderCode()

*/ public QShaderCode(){ super((QPrivateConstructor)null); initialize_native(this); } private native static void initialize_native(QShaderCode instance); /** *

See QShaderCode::QShaderCode(QByteArray,QByteArray)

*/ public QShaderCode(io.qt.core.@NonNull QByteArray code, io.qt.core.@NonNull QByteArray entry){ super((QPrivateConstructor)null); initialize_native(this, code, entry); } private native static void initialize_native(QShaderCode instance, io.qt.core.QByteArray code, io.qt.core.QByteArray entry); /** *

See QShaderCode::QShaderCode(QShaderCode)

*/ public QShaderCode(io.qt.gui.rhi.@StrictNonNull QShaderCode other){ super((QPrivateConstructor)null); java.util.Objects.requireNonNull(other, "Argument 'other': null not expected."); initialize_native(this, other); } private native static void initialize_native(QShaderCode instance, io.qt.gui.rhi.QShaderCode other); /** *

See QShaderCode::entryPoint()const

*/ @QtUninvokable public final io.qt.core.@NonNull QByteArray entryPoint(){ return entryPoint_native_constfct(QtJambi_LibraryUtilities.internal.nativeId(this)); } @QtUninvokable private native io.qt.core.QByteArray entryPoint_native_constfct(long __this__nativeId); /** *

See operator==(QShaderCode,QShaderCode)

*/ @QtUninvokable public final boolean equals(io.qt.gui.rhi.@StrictNonNull QShaderCode rhs){ java.util.Objects.requireNonNull(rhs, "Argument 'rhs': null not expected."); return equals_native_cref_QShaderCode(QtJambi_LibraryUtilities.internal.nativeId(this), QtJambi_LibraryUtilities.internal.checkedNativeId(rhs)); } @QtUninvokable private native boolean equals_native_cref_QShaderCode(long __this__nativeId, long rhs); /** *

See QShaderCode::setEntryPoint(QByteArray)

*/ @QtUninvokable public final void setEntryPoint(io.qt.core.@NonNull QByteArray entry){ setEntryPoint_native_cref_QByteArray(QtJambi_LibraryUtilities.internal.nativeId(this), QtJambi_LibraryUtilities.internal.checkedNativeId(entry)); } @QtUninvokable private native void setEntryPoint_native_cref_QByteArray(long __this__nativeId, long entry); /** *

See QShaderCode::setShader(QByteArray)

*/ @QtUninvokable public final void setShader(io.qt.core.@NonNull QByteArray code){ setShader_native_cref_QByteArray(QtJambi_LibraryUtilities.internal.nativeId(this), QtJambi_LibraryUtilities.internal.checkedNativeId(code)); } @QtUninvokable private native void setShader_native_cref_QByteArray(long __this__nativeId, long code); /** *

See QShaderCode::shader()const

*/ @QtUninvokable public final io.qt.core.@NonNull QByteArray shader(){ return shader_native_constfct(QtJambi_LibraryUtilities.internal.nativeId(this)); } @QtUninvokable private native io.qt.core.QByteArray shader_native_constfct(long __this__nativeId); /** * Constructor for internal use only. * @param p expected to be null. * @hidden */ @NativeAccess protected QShaderCode(QPrivateConstructor p) { super(p); } /** *

See operator==(QShaderCode,QShaderCode)

*/ @Override @QtUninvokable public boolean equals(Object other) { if (other instanceof io.qt.gui.rhi.QShaderCode) { return equals((io.qt.gui.rhi.QShaderCode) other); } return false; } /** * Returns the objects's hash code computed by qHash(QShaderCode). */ @QtUninvokable @Override public int hashCode() { return hashCode_native(QtJambi_LibraryUtilities.internal.nativeId(this)); } @QtUninvokable private native static int hashCode_native(long __this_nativeId); /** *

Creates and returns a copy of this object.

See QShaderCode::QShaderCode(QShaderCode)

*/ @QtUninvokable @Override public QShaderCode clone() { return clone_native(QtJambi_LibraryUtilities.internal.nativeId(this)); } private static native QShaderCode clone_native(long __this_nativeId); /** *

Overloaded constructor for {@link #QShaderCode(io.qt.core.QByteArray, io.qt.core.QByteArray)} * with entry = new io.qt.core.QByteArray().

*/ public QShaderCode(io.qt.core.@NonNull QByteArray code) { this(code, new io.qt.core.QByteArray()); } /** *

Overloaded constructor for {@link #QShaderCode(byte[], io.qt.core.QByteArray)} * with entry = new io.qt.core.QByteArray().

*/ public QShaderCode(byte @NonNull[] code) { this(code, new io.qt.core.QByteArray()); } /** *

Overloaded constructor for {@link #QShaderCode(io.qt.core.QByteArray, io.qt.core.QByteArray)}.

*/ public QShaderCode(byte @NonNull[] code, io.qt.core.@NonNull QByteArray entry) { this(new io.qt.core.QByteArray(code), entry); } /** *

Overloaded constructor for {@link #QShaderCode(io.qt.core.QByteArray, io.qt.core.QByteArray)}.

*/ public QShaderCode(io.qt.core.@NonNull QByteArray code, byte @NonNull[] entry) { this(code, new io.qt.core.QByteArray(entry)); } /** *

Overloaded constructor for {@link #QShaderCode(io.qt.core.QByteArray, io.qt.core.QByteArray)}.

*/ public QShaderCode(byte @NonNull[] code, byte @NonNull[] entry) { this(new io.qt.core.QByteArray(code), new io.qt.core.QByteArray(entry)); } /** *

Overloaded function for {@link #equals(io.qt.gui.rhi.QShaderCode)}.

*/ @QtUninvokable public final boolean equals(io.qt.core.@NonNull QByteArray rhs) { return equals(new io.qt.gui.rhi.QShaderCode(rhs)); } /** *

Overloaded function for {@link #setEntryPoint(io.qt.core.QByteArray)}.

*/ @QtUninvokable public final void setEntryPoint(byte @NonNull[] entry) { setEntryPoint(new io.qt.core.QByteArray(entry)); } /** *

Overloaded function for {@link #setShader(io.qt.core.QByteArray)}.

*/ @QtUninvokable public final void setShader(byte @NonNull[] code) { setShader(new io.qt.core.QByteArray(code)); } }




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