io.rtron.math.geometry.euclidean.threed.Pose3D.kt Maven / Gradle / Ivy
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/*
* Copyright 2019-2022 Chair of Geoinformatics, Technical University of Munich
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package io.rtron.math.geometry.euclidean.threed
import io.rtron.math.geometry.euclidean.threed.point.Vector3D
import io.rtron.math.geometry.euclidean.twod.Pose2D
/**
* A pose in 3D consists of a position and an orientation.
* See the wikipedia article on [pose](https://en.wikipedia.org/wiki/Pose_(computer_vision)).
*
* @param point position in 3D
* @param rotation orientation
*/
data class Pose3D(
val point: Vector3D = Vector3D.ZERO,
val rotation: Rotation3D = Rotation3D.ZERO
) {
// Conversions
fun toPose2D(dropAxis: Vector3D = Vector3D.Z_AXIS) =
Pose2D(point.toVector2D(dropAxis), rotation.toRotation2D(dropAxis))
override fun toString(): String {
return "Pose3D(position=$point, rotation=$rotation)"
}
companion object {
val ZERO = Pose3D(Vector3D.ZERO, Rotation3D.ZERO)
}
}
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