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SirixDB is a hybrid on-disk and in-memory document oriented, versioned database system. It has a lightweight buffer manager, stores everything in a huge persistent and durable tree and allows efficient reconstruction of every revision. Furthermore, SirixDB implements change tracking, diffing and supports time travel queries.

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/*
 * Copyright (c) 2023, Sirix Contributors
 *
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *     * Redistributions of source code must retain the above copyright
 *       notice, this list of conditions and the following disclaimer.
 *     * Redistributions in binary form must reproduce the above copyright
 *       notice, this list of conditions and the following disclaimer in the
 *       documentation and/or other materials provided with the distribution.
 *     * Neither the name of the  nor the
 *       names of its contributors may be used to endorse or promote products
 *       derived from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL  BE LIABLE FOR ANY
 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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 */

package io.sirix.node.interfaces;

/**
 * Class to denote that an {@link Node} has structural attributes. That means that a class can have
 * pointers to neighbors as well as a first child pointer and various other structural measures as
 * the {@code childCount} and {@code descendantCount}.
 */
public interface StructNode extends Node {

  /**
   * Declares, whether the item has a first child.
   *
   * @return true, if item has a first child, otherwise false
   */
  boolean hasFirstChild();

  /**
   * Declares, whether the item has a last child.
   *
   * @return true, if item has a first child, otherwise false
   */
  boolean hasLastChild();

  /**
   * Declares, whether the item has a left sibling.
   *
   * @return true, if item has a left sibling, otherwise false
   */
  boolean hasLeftSibling();

  /**
   * Declares, whether the item has a right sibling.
   *
   * @return true, if item has a right sibling, otherwise false
   */
  boolean hasRightSibling();

  /**
   * Get the number of children of the node.
   *
   * @return node's number of children
   */
  long getChildCount();

  /**
   * Get the number of descendants of the node.
   *
   * @return node's number of descendants
   */
  long getDescendantCount();

  /**
   * Gets key of the context item's first child.
   *
   * @return first child's key
   */
  long getFirstChildKey();

  /**
   * Gets key of the context item's last child.
   *
   * @return last child's key
   */
  long getLastChildKey();

  /**
   * Gets key of the context item's left sibling.
   *
   * @return left sibling key
   */
  long getLeftSiblingKey();

  /**
   * Gets key of the context item's right sibling.
   *
   * @return right sibling key
   */
  long getRightSiblingKey();

  /**
   * Setting the right sibling key to this node.
   *
   * @param nodeKey the new key to be set.
   */
  void setRightSiblingKey(long nodeKey);

  /**
   * Setting the left sibling key to this node.
   *
   * @param nodeKey the new key to be set.
   */
  void setLeftSiblingKey(long nodeKey);

  /**
   * Setting the first child sibling key to this node.
   *
   * @param nodeKey the new key to be set.
   */
  void setFirstChildKey(long nodeKey);

  /**
   * Setting the last child sibling key to this node.
   *
   * @param nodeKey the new key to be set.
   */
  void setLastChildKey(long nodeKey);

  /**
   * Decrementing the child count.
   *
   */
  void decrementChildCount();

  /**
   * Incrementing the child count.
   */
  void incrementChildCount();

  /**
   * Decrementing the descendant count.
   */
  void decrementDescendantCount();

  /**
   * Incrementing the descendant count.
   */
  void incrementDescendantCount();

  /**
   * Set the descendant count.
   *
   * @param descendantCount new descendant count
   */
  void setDescendantCount(long descendantCount);
}




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