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/*
 * Copyright (c) 2010-2015 Pivotal Software, Inc. All rights reserved.
 *
 * Licensed under the Apache License, Version 2.0 (the "License"); you
 * may not use this file except in compliance with the License. You
 * may obtain a copy of the License at
 *
 * http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
 * implied. See the License for the specific language governing
 * permissions and limitations under the License. See accompanying
 * LICENSE file.
 */
package com.gemstone.gemfire.cache.client.internal;

import java.util.Map;

import com.gemstone.gemfire.distributed.DistributedMember;
import com.gemstone.gemfire.distributed.internal.ServerLocation;

/**
 * The endpoint manager keeps track of which servers we 
 * are connected to. Other parts of the client code can register
 * listeners that will be notified about when endpoints are created
 * or died. For example the connection manager registers a listener
 * to be notified if a server dies and closes all of it's connections.
 * @author dsmith
 *
 */
public interface EndpointManager {
  /**
   * Get the endpoint for this server and create it if it does not already exist.
   * This increments the reference count for the endpoint,
   *  so you should call {@link Endpoint#removeReference()} after
   *  the endpoint is no longer in use.
   */
  Endpoint referenceEndpoint(ServerLocation server, DistributedMember memberId);

  /**
   * Indicate that a particular server has crashed. All of the listeners will be notified
   * that the server has crashed.
   * @param endpoint
   */
  void serverCrashed(Endpoint endpoint);

  /**
   * Get the map of all endpoints currently in use.
   * @return a map for ServerLocation->Endpoint
   */
  Map getEndpointMap();

  void close();

  /** Add a listener which will be notified when the state of
   * an endpoint changes.
   */
  void addListener(EndpointManager.EndpointListener listener);

  /**
   * Remove a listener. 
   */
  void removeListener(EndpointManager.EndpointListener listener);
  
  /**
   * Get the stats for all of the servers we ever connected too.
   * @return a map of ServerLocation-> ConnectionStats
   */
  public Map getAllStats();

  /**
   * Test hook that returns the number of servers we currently have connections to.
   */
  public int getConnectedServerCount();

  public static interface EndpointListener {
    
    void endpointNoLongerInUse(Endpoint endpoint);
    
    void endpointCrashed(Endpoint endpoint);
    
    void endpointNowInUse(Endpoint endpoint);
  }

  public static class EndpointListenerAdapter implements EndpointListener {
  
    public void endpointCrashed(Endpoint endpoint) {
    }
  
    public void endpointNoLongerInUse(Endpoint endpoint) {
    }
  
    public void endpointNowInUse(Endpoint endpoint) {
    }
  }

  public String getPoolName();
}




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