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// Generated by the protocol buffer compiler.  DO NOT EDIT!
// source: streamlayer/sdkSettings/game/common/game_common.proto

// Protobuf Java Version: 3.25.3
package com.streamlayer.sdkSettings.game.common;

/**
 * Protobuf type {@code streamlayer.sdkSettings.game.common.GameAppearance}
 */
public  final class GameAppearance extends
    com.google.protobuf.GeneratedMessageLite<
        GameAppearance, GameAppearance.Builder> implements
    // @@protoc_insertion_point(message_implements:streamlayer.sdkSettings.game.common.GameAppearance)
    GameAppearanceOrBuilder {
  private GameAppearance() {
    primaryColor_ = "";
    secondaryColor_ = "";
    accentColor_ = "";
  }
  public static final int PRIMARY_COLOR_FIELD_NUMBER = 1;
  private java.lang.String primaryColor_;
  /**
   * string primary_color = 1 [json_name = "primaryColor"];
   * @return The primaryColor.
   */
  @java.lang.Override
  public java.lang.String getPrimaryColor() {
    return primaryColor_;
  }
  /**
   * string primary_color = 1 [json_name = "primaryColor"];
   * @return The bytes for primaryColor.
   */
  @java.lang.Override
  public com.google.protobuf.ByteString
      getPrimaryColorBytes() {
    return com.google.protobuf.ByteString.copyFromUtf8(primaryColor_);
  }
  /**
   * string primary_color = 1 [json_name = "primaryColor"];
   * @param value The primaryColor to set.
   */
  private void setPrimaryColor(
      java.lang.String value) {
    java.lang.Class valueClass = value.getClass();
  
    primaryColor_ = value;
  }
  /**
   * string primary_color = 1 [json_name = "primaryColor"];
   */
  private void clearPrimaryColor() {

    primaryColor_ = getDefaultInstance().getPrimaryColor();
  }
  /**
   * string primary_color = 1 [json_name = "primaryColor"];
   * @param value The bytes for primaryColor to set.
   */
  private void setPrimaryColorBytes(
      com.google.protobuf.ByteString value) {
    checkByteStringIsUtf8(value);
    primaryColor_ = value.toStringUtf8();

  }

  public static final int SECONDARY_COLOR_FIELD_NUMBER = 2;
  private java.lang.String secondaryColor_;
  /**
   * string secondary_color = 2 [json_name = "secondaryColor"];
   * @return The secondaryColor.
   */
  @java.lang.Override
  public java.lang.String getSecondaryColor() {
    return secondaryColor_;
  }
  /**
   * string secondary_color = 2 [json_name = "secondaryColor"];
   * @return The bytes for secondaryColor.
   */
  @java.lang.Override
  public com.google.protobuf.ByteString
      getSecondaryColorBytes() {
    return com.google.protobuf.ByteString.copyFromUtf8(secondaryColor_);
  }
  /**
   * string secondary_color = 2 [json_name = "secondaryColor"];
   * @param value The secondaryColor to set.
   */
  private void setSecondaryColor(
      java.lang.String value) {
    java.lang.Class valueClass = value.getClass();
  
    secondaryColor_ = value;
  }
  /**
   * string secondary_color = 2 [json_name = "secondaryColor"];
   */
  private void clearSecondaryColor() {

    secondaryColor_ = getDefaultInstance().getSecondaryColor();
  }
  /**
   * string secondary_color = 2 [json_name = "secondaryColor"];
   * @param value The bytes for secondaryColor to set.
   */
  private void setSecondaryColorBytes(
      com.google.protobuf.ByteString value) {
    checkByteStringIsUtf8(value);
    secondaryColor_ = value.toStringUtf8();

  }

  public static final int ACCENT_COLOR_FIELD_NUMBER = 3;
  private java.lang.String accentColor_;
  /**
   * string accent_color = 3 [json_name = "accentColor"];
   * @return The accentColor.
   */
  @java.lang.Override
  public java.lang.String getAccentColor() {
    return accentColor_;
  }
  /**
   * string accent_color = 3 [json_name = "accentColor"];
   * @return The bytes for accentColor.
   */
  @java.lang.Override
  public com.google.protobuf.ByteString
      getAccentColorBytes() {
    return com.google.protobuf.ByteString.copyFromUtf8(accentColor_);
  }
  /**
   * string accent_color = 3 [json_name = "accentColor"];
   * @param value The accentColor to set.
   */
  private void setAccentColor(
      java.lang.String value) {
    java.lang.Class valueClass = value.getClass();
  
    accentColor_ = value;
  }
  /**
   * string accent_color = 3 [json_name = "accentColor"];
   */
  private void clearAccentColor() {

    accentColor_ = getDefaultInstance().getAccentColor();
  }
  /**
   * string accent_color = 3 [json_name = "accentColor"];
   * @param value The bytes for accentColor to set.
   */
  private void setAccentColorBytes(
      com.google.protobuf.ByteString value) {
    checkByteStringIsUtf8(value);
    accentColor_ = value.toStringUtf8();

  }

  public static com.streamlayer.sdkSettings.game.common.GameAppearance parseFrom(
      java.nio.ByteBuffer data)
      throws com.google.protobuf.InvalidProtocolBufferException {
    return com.google.protobuf.GeneratedMessageLite.parseFrom(
        DEFAULT_INSTANCE, data);
  }
  public static com.streamlayer.sdkSettings.game.common.GameAppearance parseFrom(
      java.nio.ByteBuffer data,
      com.google.protobuf.ExtensionRegistryLite extensionRegistry)
      throws com.google.protobuf.InvalidProtocolBufferException {
    return com.google.protobuf.GeneratedMessageLite.parseFrom(
        DEFAULT_INSTANCE, data, extensionRegistry);
  }
  public static com.streamlayer.sdkSettings.game.common.GameAppearance parseFrom(
      com.google.protobuf.ByteString data)
      throws com.google.protobuf.InvalidProtocolBufferException {
    return com.google.protobuf.GeneratedMessageLite.parseFrom(
        DEFAULT_INSTANCE, data);
  }
  public static com.streamlayer.sdkSettings.game.common.GameAppearance parseFrom(
      com.google.protobuf.ByteString data,
      com.google.protobuf.ExtensionRegistryLite extensionRegistry)
      throws com.google.protobuf.InvalidProtocolBufferException {
    return com.google.protobuf.GeneratedMessageLite.parseFrom(
        DEFAULT_INSTANCE, data, extensionRegistry);
  }
  public static com.streamlayer.sdkSettings.game.common.GameAppearance parseFrom(byte[] data)
      throws com.google.protobuf.InvalidProtocolBufferException {
    return com.google.protobuf.GeneratedMessageLite.parseFrom(
        DEFAULT_INSTANCE, data);
  }
  public static com.streamlayer.sdkSettings.game.common.GameAppearance parseFrom(
      byte[] data,
      com.google.protobuf.ExtensionRegistryLite extensionRegistry)
      throws com.google.protobuf.InvalidProtocolBufferException {
    return com.google.protobuf.GeneratedMessageLite.parseFrom(
        DEFAULT_INSTANCE, data, extensionRegistry);
  }
  public static com.streamlayer.sdkSettings.game.common.GameAppearance parseFrom(java.io.InputStream input)
      throws java.io.IOException {
    return com.google.protobuf.GeneratedMessageLite.parseFrom(
        DEFAULT_INSTANCE, input);
  }
  public static com.streamlayer.sdkSettings.game.common.GameAppearance parseFrom(
      java.io.InputStream input,
      com.google.protobuf.ExtensionRegistryLite extensionRegistry)
      throws java.io.IOException {
    return com.google.protobuf.GeneratedMessageLite.parseFrom(
        DEFAULT_INSTANCE, input, extensionRegistry);
  }

  public static com.streamlayer.sdkSettings.game.common.GameAppearance parseDelimitedFrom(java.io.InputStream input)
      throws java.io.IOException {
    return parseDelimitedFrom(DEFAULT_INSTANCE, input);
  }

  public static com.streamlayer.sdkSettings.game.common.GameAppearance parseDelimitedFrom(
      java.io.InputStream input,
      com.google.protobuf.ExtensionRegistryLite extensionRegistry)
      throws java.io.IOException {
    return parseDelimitedFrom(DEFAULT_INSTANCE, input, extensionRegistry);
  }
  public static com.streamlayer.sdkSettings.game.common.GameAppearance parseFrom(
      com.google.protobuf.CodedInputStream input)
      throws java.io.IOException {
    return com.google.protobuf.GeneratedMessageLite.parseFrom(
        DEFAULT_INSTANCE, input);
  }
  public static com.streamlayer.sdkSettings.game.common.GameAppearance parseFrom(
      com.google.protobuf.CodedInputStream input,
      com.google.protobuf.ExtensionRegistryLite extensionRegistry)
      throws java.io.IOException {
    return com.google.protobuf.GeneratedMessageLite.parseFrom(
        DEFAULT_INSTANCE, input, extensionRegistry);
  }

  public static Builder newBuilder() {
    return (Builder) DEFAULT_INSTANCE.createBuilder();
  }
  public static Builder newBuilder(com.streamlayer.sdkSettings.game.common.GameAppearance prototype) {
    return DEFAULT_INSTANCE.createBuilder(prototype);
  }

  /**
   * Protobuf type {@code streamlayer.sdkSettings.game.common.GameAppearance}
   */
  public static final class Builder extends
      com.google.protobuf.GeneratedMessageLite.Builder<
        com.streamlayer.sdkSettings.game.common.GameAppearance, Builder> implements
      // @@protoc_insertion_point(builder_implements:streamlayer.sdkSettings.game.common.GameAppearance)
      com.streamlayer.sdkSettings.game.common.GameAppearanceOrBuilder {
    // Construct using com.streamlayer.sdkSettings.game.common.GameAppearance.newBuilder()
    private Builder() {
      super(DEFAULT_INSTANCE);
    }


    /**
     * string primary_color = 1 [json_name = "primaryColor"];
     * @return The primaryColor.
     */
    @java.lang.Override
    public java.lang.String getPrimaryColor() {
      return instance.getPrimaryColor();
    }
    /**
     * string primary_color = 1 [json_name = "primaryColor"];
     * @return The bytes for primaryColor.
     */
    @java.lang.Override
    public com.google.protobuf.ByteString
        getPrimaryColorBytes() {
      return instance.getPrimaryColorBytes();
    }
    /**
     * string primary_color = 1 [json_name = "primaryColor"];
     * @param value The primaryColor to set.
     * @return This builder for chaining.
     */
    public Builder setPrimaryColor(
        java.lang.String value) {
      copyOnWrite();
      instance.setPrimaryColor(value);
      return this;
    }
    /**
     * string primary_color = 1 [json_name = "primaryColor"];
     * @return This builder for chaining.
     */
    public Builder clearPrimaryColor() {
      copyOnWrite();
      instance.clearPrimaryColor();
      return this;
    }
    /**
     * string primary_color = 1 [json_name = "primaryColor"];
     * @param value The bytes for primaryColor to set.
     * @return This builder for chaining.
     */
    public Builder setPrimaryColorBytes(
        com.google.protobuf.ByteString value) {
      copyOnWrite();
      instance.setPrimaryColorBytes(value);
      return this;
    }

    /**
     * string secondary_color = 2 [json_name = "secondaryColor"];
     * @return The secondaryColor.
     */
    @java.lang.Override
    public java.lang.String getSecondaryColor() {
      return instance.getSecondaryColor();
    }
    /**
     * string secondary_color = 2 [json_name = "secondaryColor"];
     * @return The bytes for secondaryColor.
     */
    @java.lang.Override
    public com.google.protobuf.ByteString
        getSecondaryColorBytes() {
      return instance.getSecondaryColorBytes();
    }
    /**
     * string secondary_color = 2 [json_name = "secondaryColor"];
     * @param value The secondaryColor to set.
     * @return This builder for chaining.
     */
    public Builder setSecondaryColor(
        java.lang.String value) {
      copyOnWrite();
      instance.setSecondaryColor(value);
      return this;
    }
    /**
     * string secondary_color = 2 [json_name = "secondaryColor"];
     * @return This builder for chaining.
     */
    public Builder clearSecondaryColor() {
      copyOnWrite();
      instance.clearSecondaryColor();
      return this;
    }
    /**
     * string secondary_color = 2 [json_name = "secondaryColor"];
     * @param value The bytes for secondaryColor to set.
     * @return This builder for chaining.
     */
    public Builder setSecondaryColorBytes(
        com.google.protobuf.ByteString value) {
      copyOnWrite();
      instance.setSecondaryColorBytes(value);
      return this;
    }

    /**
     * string accent_color = 3 [json_name = "accentColor"];
     * @return The accentColor.
     */
    @java.lang.Override
    public java.lang.String getAccentColor() {
      return instance.getAccentColor();
    }
    /**
     * string accent_color = 3 [json_name = "accentColor"];
     * @return The bytes for accentColor.
     */
    @java.lang.Override
    public com.google.protobuf.ByteString
        getAccentColorBytes() {
      return instance.getAccentColorBytes();
    }
    /**
     * string accent_color = 3 [json_name = "accentColor"];
     * @param value The accentColor to set.
     * @return This builder for chaining.
     */
    public Builder setAccentColor(
        java.lang.String value) {
      copyOnWrite();
      instance.setAccentColor(value);
      return this;
    }
    /**
     * string accent_color = 3 [json_name = "accentColor"];
     * @return This builder for chaining.
     */
    public Builder clearAccentColor() {
      copyOnWrite();
      instance.clearAccentColor();
      return this;
    }
    /**
     * string accent_color = 3 [json_name = "accentColor"];
     * @param value The bytes for accentColor to set.
     * @return This builder for chaining.
     */
    public Builder setAccentColorBytes(
        com.google.protobuf.ByteString value) {
      copyOnWrite();
      instance.setAccentColorBytes(value);
      return this;
    }

    // @@protoc_insertion_point(builder_scope:streamlayer.sdkSettings.game.common.GameAppearance)
  }
  @java.lang.Override
  @java.lang.SuppressWarnings({"unchecked", "fallthrough"})
  protected final java.lang.Object dynamicMethod(
      com.google.protobuf.GeneratedMessageLite.MethodToInvoke method,
      java.lang.Object arg0, java.lang.Object arg1) {
    switch (method) {
      case NEW_MUTABLE_INSTANCE: {
        return new com.streamlayer.sdkSettings.game.common.GameAppearance();
      }
      case NEW_BUILDER: {
        return new Builder();
      }
      case BUILD_MESSAGE_INFO: {
          java.lang.Object[] objects = new java.lang.Object[] {
            "primaryColor_",
            "secondaryColor_",
            "accentColor_",
          };
          java.lang.String info =
              "\u0000\u0003\u0000\u0000\u0001\u0003\u0003\u0000\u0000\u0000\u0001\u0208\u0002\u0208" +
              "\u0003\u0208";
          return newMessageInfo(DEFAULT_INSTANCE, info, objects);
      }
      // fall through
      case GET_DEFAULT_INSTANCE: {
        return DEFAULT_INSTANCE;
      }
      case GET_PARSER: {
        com.google.protobuf.Parser parser = PARSER;
        if (parser == null) {
          synchronized (com.streamlayer.sdkSettings.game.common.GameAppearance.class) {
            parser = PARSER;
            if (parser == null) {
              parser =
                  new DefaultInstanceBasedParser(
                      DEFAULT_INSTANCE);
              PARSER = parser;
            }
          }
        }
        return parser;
    }
    case GET_MEMOIZED_IS_INITIALIZED: {
      return (byte) 1;
    }
    case SET_MEMOIZED_IS_INITIALIZED: {
      return null;
    }
    }
    throw new UnsupportedOperationException();
  }


  // @@protoc_insertion_point(class_scope:streamlayer.sdkSettings.game.common.GameAppearance)
  private static final com.streamlayer.sdkSettings.game.common.GameAppearance DEFAULT_INSTANCE;
  static {
    GameAppearance defaultInstance = new GameAppearance();
    // New instances are implicitly immutable so no need to make
    // immutable.
    DEFAULT_INSTANCE = defaultInstance;
    com.google.protobuf.GeneratedMessageLite.registerDefaultInstance(
      GameAppearance.class, defaultInstance);
  }

  public static com.streamlayer.sdkSettings.game.common.GameAppearance getDefaultInstance() {
    return DEFAULT_INSTANCE;
  }

  private static volatile com.google.protobuf.Parser PARSER;

  public static com.google.protobuf.Parser parser() {
    return DEFAULT_INSTANCE.getParserForType();
  }
}





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