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StreamLayer Java Protofiles
// Generated by the protocol buffer compiler. DO NOT EDIT!
// source: streamlayer/sdkSettings/game/common/game_common.proto
// Protobuf Java Version: 3.25.3
package com.streamlayer.sdkSettings.game.common;
public interface GameOverviewOrBuilder extends
// @@protoc_insertion_point(interface_extends:streamlayer.sdkSettings.game.common.GameOverview)
com.google.protobuf.MessageLiteOrBuilder {
/**
* string title = 1 [json_name = "title"];
* @return The title.
*/
java.lang.String getTitle();
/**
* string title = 1 [json_name = "title"];
* @return The bytes for title.
*/
com.google.protobuf.ByteString
getTitleBytes();
/**
* string description = 2 [json_name = "description"];
* @return The description.
*/
java.lang.String getDescription();
/**
* string description = 2 [json_name = "description"];
* @return The bytes for description.
*/
com.google.protobuf.ByteString
getDescriptionBytes();
/**
* bool auto_activate = 3 [json_name = "autoActivate"];
* @return The autoActivate.
*/
boolean getAutoActivate();
/**
*
* points/no points
*
*
* bool scoring = 4 [json_name = "scoring"];
* @return The scoring.
*/
boolean getScoring();
/**
* .streamlayer.sdkSettings.game.common.GameMedia media = 5 [json_name = "media"];
* @return Whether the media field is set.
*/
boolean hasMedia();
/**
* .streamlayer.sdkSettings.game.common.GameMedia media = 5 [json_name = "media"];
* @return The media.
*/
com.streamlayer.sdkSettings.game.common.GameMedia getMedia();
/**
* .streamlayer.sdkSettings.game.common.GameAppearance appearance = 6 [json_name = "appearance"];
* @return Whether the appearance field is set.
*/
boolean hasAppearance();
/**
* .streamlayer.sdkSettings.game.common.GameAppearance appearance = 6 [json_name = "appearance"];
* @return The appearance.
*/
com.streamlayer.sdkSettings.game.common.GameAppearance getAppearance();
/**
* repeated .streamlayer.sdkSettings.game.common.GamePrize prizes = 7 [json_name = "prizes"];
*/
java.util.List
getPrizesList();
/**
* repeated .streamlayer.sdkSettings.game.common.GamePrize prizes = 7 [json_name = "prizes"];
*/
com.streamlayer.sdkSettings.game.common.GamePrize getPrizes(int index);
/**
* repeated .streamlayer.sdkSettings.game.common.GamePrize prizes = 7 [json_name = "prizes"];
*/
int getPrizesCount();
/**
* bool completed = 8 [json_name = "completed"];
* @return The completed.
*/
boolean getCompleted();
}