main.grpc.com.streamlayer.sdkSettings.game.studio.GamesGrpc Maven / Gradle / Ivy
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StreamLayer Java Protofiles
package com.streamlayer.sdkSettings.game.studio;
import static io.grpc.MethodDescriptor.generateFullMethodName;
/**
*/
@javax.annotation.Generated(
value = "by gRPC proto compiler (version 1.65.1)",
comments = "Source: streamlayer/sdkSettings/game/studio/game_studio.proto")
@io.grpc.stub.annotations.GrpcGenerated
public final class GamesGrpc {
private GamesGrpc() {}
public static final java.lang.String SERVICE_NAME = "streamlayer.sdkSettings.game.studio.Games";
// Static method descriptors that strictly reflect the proto.
private static volatile io.grpc.MethodDescriptor getSaveMethod;
@io.grpc.stub.annotations.RpcMethod(
fullMethodName = SERVICE_NAME + '/' + "Save",
requestType = com.streamlayer.sdkSettings.game.studio.SaveRequest.class,
responseType = com.streamlayer.sdkSettings.game.studio.SaveResponse.class,
methodType = io.grpc.MethodDescriptor.MethodType.UNARY)
public static io.grpc.MethodDescriptor getSaveMethod() {
io.grpc.MethodDescriptor getSaveMethod;
if ((getSaveMethod = GamesGrpc.getSaveMethod) == null) {
synchronized (GamesGrpc.class) {
if ((getSaveMethod = GamesGrpc.getSaveMethod) == null) {
GamesGrpc.getSaveMethod = getSaveMethod =
io.grpc.MethodDescriptor.newBuilder()
.setType(io.grpc.MethodDescriptor.MethodType.UNARY)
.setFullMethodName(generateFullMethodName(SERVICE_NAME, "Save"))
.setSampledToLocalTracing(true)
.setRequestMarshaller(io.grpc.protobuf.lite.ProtoLiteUtils.marshaller(
com.streamlayer.sdkSettings.game.studio.SaveRequest.getDefaultInstance()))
.setResponseMarshaller(io.grpc.protobuf.lite.ProtoLiteUtils.marshaller(
com.streamlayer.sdkSettings.game.studio.SaveResponse.getDefaultInstance()))
.build();
}
}
}
return getSaveMethod;
}
private static volatile io.grpc.MethodDescriptor getGetMethod;
@io.grpc.stub.annotations.RpcMethod(
fullMethodName = SERVICE_NAME + '/' + "Get",
requestType = com.streamlayer.sdkSettings.game.studio.GetRequest.class,
responseType = com.streamlayer.sdkSettings.game.studio.GetResponse.class,
methodType = io.grpc.MethodDescriptor.MethodType.UNARY)
public static io.grpc.MethodDescriptor getGetMethod() {
io.grpc.MethodDescriptor getGetMethod;
if ((getGetMethod = GamesGrpc.getGetMethod) == null) {
synchronized (GamesGrpc.class) {
if ((getGetMethod = GamesGrpc.getGetMethod) == null) {
GamesGrpc.getGetMethod = getGetMethod =
io.grpc.MethodDescriptor.newBuilder()
.setType(io.grpc.MethodDescriptor.MethodType.UNARY)
.setFullMethodName(generateFullMethodName(SERVICE_NAME, "Get"))
.setSampledToLocalTracing(true)
.setRequestMarshaller(io.grpc.protobuf.lite.ProtoLiteUtils.marshaller(
com.streamlayer.sdkSettings.game.studio.GetRequest.getDefaultInstance()))
.setResponseMarshaller(io.grpc.protobuf.lite.ProtoLiteUtils.marshaller(
com.streamlayer.sdkSettings.game.studio.GetResponse.getDefaultInstance()))
.build();
}
}
}
return getGetMethod;
}
/**
* Creates a new async stub that supports all call types for the service
*/
public static GamesStub newStub(io.grpc.Channel channel) {
io.grpc.stub.AbstractStub.StubFactory factory =
new io.grpc.stub.AbstractStub.StubFactory() {
@java.lang.Override
public GamesStub newStub(io.grpc.Channel channel, io.grpc.CallOptions callOptions) {
return new GamesStub(channel, callOptions);
}
};
return GamesStub.newStub(factory, channel);
}
/**
* Creates a new blocking-style stub that supports unary and streaming output calls on the service
*/
public static GamesBlockingStub newBlockingStub(
io.grpc.Channel channel) {
io.grpc.stub.AbstractStub.StubFactory factory =
new io.grpc.stub.AbstractStub.StubFactory() {
@java.lang.Override
public GamesBlockingStub newStub(io.grpc.Channel channel, io.grpc.CallOptions callOptions) {
return new GamesBlockingStub(channel, callOptions);
}
};
return GamesBlockingStub.newStub(factory, channel);
}
/**
* Creates a new ListenableFuture-style stub that supports unary calls on the service
*/
public static GamesFutureStub newFutureStub(
io.grpc.Channel channel) {
io.grpc.stub.AbstractStub.StubFactory factory =
new io.grpc.stub.AbstractStub.StubFactory() {
@java.lang.Override
public GamesFutureStub newStub(io.grpc.Channel channel, io.grpc.CallOptions callOptions) {
return new GamesFutureStub(channel, callOptions);
}
};
return GamesFutureStub.newStub(factory, channel);
}
/**
*/
public interface AsyncService {
/**
*/
default void save(com.streamlayer.sdkSettings.game.studio.SaveRequest request,
io.grpc.stub.StreamObserver responseObserver) {
io.grpc.stub.ServerCalls.asyncUnimplementedUnaryCall(getSaveMethod(), responseObserver);
}
/**
*/
default void get(com.streamlayer.sdkSettings.game.studio.GetRequest request,
io.grpc.stub.StreamObserver responseObserver) {
io.grpc.stub.ServerCalls.asyncUnimplementedUnaryCall(getGetMethod(), responseObserver);
}
}
/**
* Base class for the server implementation of the service Games.
*/
public static abstract class GamesImplBase
implements io.grpc.BindableService, AsyncService {
@java.lang.Override public final io.grpc.ServerServiceDefinition bindService() {
return GamesGrpc.bindService(this);
}
}
/**
* A stub to allow clients to do asynchronous rpc calls to service Games.
*/
public static final class GamesStub
extends io.grpc.stub.AbstractAsyncStub {
private GamesStub(
io.grpc.Channel channel, io.grpc.CallOptions callOptions) {
super(channel, callOptions);
}
@java.lang.Override
protected GamesStub build(
io.grpc.Channel channel, io.grpc.CallOptions callOptions) {
return new GamesStub(channel, callOptions);
}
/**
*/
public void save(com.streamlayer.sdkSettings.game.studio.SaveRequest request,
io.grpc.stub.StreamObserver responseObserver) {
io.grpc.stub.ClientCalls.asyncUnaryCall(
getChannel().newCall(getSaveMethod(), getCallOptions()), request, responseObserver);
}
/**
*/
public void get(com.streamlayer.sdkSettings.game.studio.GetRequest request,
io.grpc.stub.StreamObserver responseObserver) {
io.grpc.stub.ClientCalls.asyncUnaryCall(
getChannel().newCall(getGetMethod(), getCallOptions()), request, responseObserver);
}
}
/**
* A stub to allow clients to do synchronous rpc calls to service Games.
*/
public static final class GamesBlockingStub
extends io.grpc.stub.AbstractBlockingStub {
private GamesBlockingStub(
io.grpc.Channel channel, io.grpc.CallOptions callOptions) {
super(channel, callOptions);
}
@java.lang.Override
protected GamesBlockingStub build(
io.grpc.Channel channel, io.grpc.CallOptions callOptions) {
return new GamesBlockingStub(channel, callOptions);
}
/**
*/
public com.streamlayer.sdkSettings.game.studio.SaveResponse save(com.streamlayer.sdkSettings.game.studio.SaveRequest request) {
return io.grpc.stub.ClientCalls.blockingUnaryCall(
getChannel(), getSaveMethod(), getCallOptions(), request);
}
/**
*/
public com.streamlayer.sdkSettings.game.studio.GetResponse get(com.streamlayer.sdkSettings.game.studio.GetRequest request) {
return io.grpc.stub.ClientCalls.blockingUnaryCall(
getChannel(), getGetMethod(), getCallOptions(), request);
}
}
/**
* A stub to allow clients to do ListenableFuture-style rpc calls to service Games.
*/
public static final class GamesFutureStub
extends io.grpc.stub.AbstractFutureStub {
private GamesFutureStub(
io.grpc.Channel channel, io.grpc.CallOptions callOptions) {
super(channel, callOptions);
}
@java.lang.Override
protected GamesFutureStub build(
io.grpc.Channel channel, io.grpc.CallOptions callOptions) {
return new GamesFutureStub(channel, callOptions);
}
/**
*/
public com.google.common.util.concurrent.ListenableFuture save(
com.streamlayer.sdkSettings.game.studio.SaveRequest request) {
return io.grpc.stub.ClientCalls.futureUnaryCall(
getChannel().newCall(getSaveMethod(), getCallOptions()), request);
}
/**
*/
public com.google.common.util.concurrent.ListenableFuture get(
com.streamlayer.sdkSettings.game.studio.GetRequest request) {
return io.grpc.stub.ClientCalls.futureUnaryCall(
getChannel().newCall(getGetMethod(), getCallOptions()), request);
}
}
private static final int METHODID_SAVE = 0;
private static final int METHODID_GET = 1;
private static final class MethodHandlers implements
io.grpc.stub.ServerCalls.UnaryMethod,
io.grpc.stub.ServerCalls.ServerStreamingMethod,
io.grpc.stub.ServerCalls.ClientStreamingMethod,
io.grpc.stub.ServerCalls.BidiStreamingMethod {
private final AsyncService serviceImpl;
private final int methodId;
MethodHandlers(AsyncService serviceImpl, int methodId) {
this.serviceImpl = serviceImpl;
this.methodId = methodId;
}
@java.lang.Override
@java.lang.SuppressWarnings("unchecked")
public void invoke(Req request, io.grpc.stub.StreamObserver responseObserver) {
switch (methodId) {
case METHODID_SAVE:
serviceImpl.save((com.streamlayer.sdkSettings.game.studio.SaveRequest) request,
(io.grpc.stub.StreamObserver) responseObserver);
break;
case METHODID_GET:
serviceImpl.get((com.streamlayer.sdkSettings.game.studio.GetRequest) request,
(io.grpc.stub.StreamObserver) responseObserver);
break;
default:
throw new AssertionError();
}
}
@java.lang.Override
@java.lang.SuppressWarnings("unchecked")
public io.grpc.stub.StreamObserver invoke(
io.grpc.stub.StreamObserver responseObserver) {
switch (methodId) {
default:
throw new AssertionError();
}
}
}
public static final io.grpc.ServerServiceDefinition bindService(AsyncService service) {
return io.grpc.ServerServiceDefinition.builder(getServiceDescriptor())
.addMethod(
getSaveMethod(),
io.grpc.stub.ServerCalls.asyncUnaryCall(
new MethodHandlers<
com.streamlayer.sdkSettings.game.studio.SaveRequest,
com.streamlayer.sdkSettings.game.studio.SaveResponse>(
service, METHODID_SAVE)))
.addMethod(
getGetMethod(),
io.grpc.stub.ServerCalls.asyncUnaryCall(
new MethodHandlers<
com.streamlayer.sdkSettings.game.studio.GetRequest,
com.streamlayer.sdkSettings.game.studio.GetResponse>(
service, METHODID_GET)))
.build();
}
private static volatile io.grpc.ServiceDescriptor serviceDescriptor;
public static io.grpc.ServiceDescriptor getServiceDescriptor() {
io.grpc.ServiceDescriptor result = serviceDescriptor;
if (result == null) {
synchronized (GamesGrpc.class) {
result = serviceDescriptor;
if (result == null) {
serviceDescriptor = result = io.grpc.ServiceDescriptor.newBuilder(SERVICE_NAME)
.addMethod(getSaveMethod())
.addMethod(getGetMethod())
.build();
}
}
}
return result;
}
}