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// Generated by the protocol buffer compiler.  DO NOT EDIT!
// source: streamlayer/sdkSettings/game/common/game_common.proto

// Protobuf Java Version: 3.25.3
package com.streamlayer.sdkSettings.game.common;

public interface GameAppearanceOrBuilder extends
    // @@protoc_insertion_point(interface_extends:streamlayer.sdkSettings.game.common.GameAppearance)
    com.google.protobuf.MessageLiteOrBuilder {

  /**
   * string primary_color = 1 [json_name = "primaryColor"];
   * @return The primaryColor.
   */
  java.lang.String getPrimaryColor();
  /**
   * string primary_color = 1 [json_name = "primaryColor"];
   * @return The bytes for primaryColor.
   */
  com.google.protobuf.ByteString
      getPrimaryColorBytes();

  /**
   * string secondary_color = 2 [json_name = "secondaryColor"];
   * @return The secondaryColor.
   */
  java.lang.String getSecondaryColor();
  /**
   * string secondary_color = 2 [json_name = "secondaryColor"];
   * @return The bytes for secondaryColor.
   */
  com.google.protobuf.ByteString
      getSecondaryColorBytes();

  /**
   * string accent_color = 3 [json_name = "accentColor"];
   * @return The accentColor.
   */
  java.lang.String getAccentColor();
  /**
   * string accent_color = 3 [json_name = "accentColor"];
   * @return The bytes for accentColor.
   */
  com.google.protobuf.ByteString
      getAccentColorBytes();
}




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