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// Generated by the protocol buffer compiler.  DO NOT EDIT!
// source: streamlayer/sdkSettings/game/common/game_common.proto

// Protobuf Java Version: 3.25.3
package com.streamlayer.sdkSettings.game.common;

/**
 * Protobuf type {@code streamlayer.sdkSettings.game.common.GameOnboarding}
 */
public  final class GameOnboarding extends
    com.google.protobuf.GeneratedMessageLite<
        GameOnboarding, GameOnboarding.Builder> implements
    // @@protoc_insertion_point(message_implements:streamlayer.sdkSettings.game.common.GameOnboarding)
    GameOnboardingOrBuilder {
  private GameOnboarding() {
    steps_ = emptyProtobufList();
  }
  public static final int STEPS_FIELD_NUMBER = 1;
  private com.google.protobuf.Internal.ProtobufList steps_;
  /**
   * repeated .streamlayer.sdkSettings.game.common.OnboardingStep steps = 1 [json_name = "steps"];
   */
  @java.lang.Override
  public java.util.List getStepsList() {
    return steps_;
  }
  /**
   * repeated .streamlayer.sdkSettings.game.common.OnboardingStep steps = 1 [json_name = "steps"];
   */
  public java.util.List 
      getStepsOrBuilderList() {
    return steps_;
  }
  /**
   * repeated .streamlayer.sdkSettings.game.common.OnboardingStep steps = 1 [json_name = "steps"];
   */
  @java.lang.Override
  public int getStepsCount() {
    return steps_.size();
  }
  /**
   * repeated .streamlayer.sdkSettings.game.common.OnboardingStep steps = 1 [json_name = "steps"];
   */
  @java.lang.Override
  public com.streamlayer.sdkSettings.game.common.OnboardingStep getSteps(int index) {
    return steps_.get(index);
  }
  /**
   * repeated .streamlayer.sdkSettings.game.common.OnboardingStep steps = 1 [json_name = "steps"];
   */
  public com.streamlayer.sdkSettings.game.common.OnboardingStepOrBuilder getStepsOrBuilder(
      int index) {
    return steps_.get(index);
  }
  private void ensureStepsIsMutable() {
    com.google.protobuf.Internal.ProtobufList tmp = steps_;
    if (!tmp.isModifiable()) {
      steps_ =
          com.google.protobuf.GeneratedMessageLite.mutableCopy(tmp);
     }
  }

  /**
   * repeated .streamlayer.sdkSettings.game.common.OnboardingStep steps = 1 [json_name = "steps"];
   */
  private void setSteps(
      int index, com.streamlayer.sdkSettings.game.common.OnboardingStep value) {
    value.getClass();
  ensureStepsIsMutable();
    steps_.set(index, value);
  }
  /**
   * repeated .streamlayer.sdkSettings.game.common.OnboardingStep steps = 1 [json_name = "steps"];
   */
  private void addSteps(com.streamlayer.sdkSettings.game.common.OnboardingStep value) {
    value.getClass();
  ensureStepsIsMutable();
    steps_.add(value);
  }
  /**
   * repeated .streamlayer.sdkSettings.game.common.OnboardingStep steps = 1 [json_name = "steps"];
   */
  private void addSteps(
      int index, com.streamlayer.sdkSettings.game.common.OnboardingStep value) {
    value.getClass();
  ensureStepsIsMutable();
    steps_.add(index, value);
  }
  /**
   * repeated .streamlayer.sdkSettings.game.common.OnboardingStep steps = 1 [json_name = "steps"];
   */
  private void addAllSteps(
      java.lang.Iterable values) {
    ensureStepsIsMutable();
    com.google.protobuf.AbstractMessageLite.addAll(
        values, steps_);
  }
  /**
   * repeated .streamlayer.sdkSettings.game.common.OnboardingStep steps = 1 [json_name = "steps"];
   */
  private void clearSteps() {
    steps_ = emptyProtobufList();
  }
  /**
   * repeated .streamlayer.sdkSettings.game.common.OnboardingStep steps = 1 [json_name = "steps"];
   */
  private void removeSteps(int index) {
    ensureStepsIsMutable();
    steps_.remove(index);
  }

  public static final int COMPLETED_FIELD_NUMBER = 2;
  private boolean completed_;
  /**
   * 
   * flag for studio moderators
   * 
* * bool completed = 2 [json_name = "completed"]; * @return The completed. */ @java.lang.Override public boolean getCompleted() { return completed_; } /** *
   * flag for studio moderators
   * 
* * bool completed = 2 [json_name = "completed"]; * @param value The completed to set. */ private void setCompleted(boolean value) { completed_ = value; } /** *
   * flag for studio moderators
   * 
* * bool completed = 2 [json_name = "completed"]; */ private void clearCompleted() { completed_ = false; } public static com.streamlayer.sdkSettings.game.common.GameOnboarding parseFrom( java.nio.ByteBuffer data) throws com.google.protobuf.InvalidProtocolBufferException { return com.google.protobuf.GeneratedMessageLite.parseFrom( DEFAULT_INSTANCE, data); } public static com.streamlayer.sdkSettings.game.common.GameOnboarding parseFrom( java.nio.ByteBuffer data, com.google.protobuf.ExtensionRegistryLite extensionRegistry) throws com.google.protobuf.InvalidProtocolBufferException { return com.google.protobuf.GeneratedMessageLite.parseFrom( DEFAULT_INSTANCE, data, extensionRegistry); } public static com.streamlayer.sdkSettings.game.common.GameOnboarding parseFrom( com.google.protobuf.ByteString data) throws com.google.protobuf.InvalidProtocolBufferException { return com.google.protobuf.GeneratedMessageLite.parseFrom( DEFAULT_INSTANCE, data); } public static com.streamlayer.sdkSettings.game.common.GameOnboarding parseFrom( com.google.protobuf.ByteString data, com.google.protobuf.ExtensionRegistryLite extensionRegistry) throws com.google.protobuf.InvalidProtocolBufferException { return com.google.protobuf.GeneratedMessageLite.parseFrom( DEFAULT_INSTANCE, data, extensionRegistry); } public static com.streamlayer.sdkSettings.game.common.GameOnboarding parseFrom(byte[] data) throws com.google.protobuf.InvalidProtocolBufferException { return com.google.protobuf.GeneratedMessageLite.parseFrom( DEFAULT_INSTANCE, data); } public static com.streamlayer.sdkSettings.game.common.GameOnboarding parseFrom( byte[] data, com.google.protobuf.ExtensionRegistryLite extensionRegistry) throws com.google.protobuf.InvalidProtocolBufferException { return com.google.protobuf.GeneratedMessageLite.parseFrom( DEFAULT_INSTANCE, data, extensionRegistry); } public static com.streamlayer.sdkSettings.game.common.GameOnboarding parseFrom(java.io.InputStream input) throws java.io.IOException { return com.google.protobuf.GeneratedMessageLite.parseFrom( DEFAULT_INSTANCE, input); } public static com.streamlayer.sdkSettings.game.common.GameOnboarding parseFrom( java.io.InputStream input, com.google.protobuf.ExtensionRegistryLite extensionRegistry) throws java.io.IOException { return com.google.protobuf.GeneratedMessageLite.parseFrom( DEFAULT_INSTANCE, input, extensionRegistry); } public static com.streamlayer.sdkSettings.game.common.GameOnboarding parseDelimitedFrom(java.io.InputStream input) throws java.io.IOException { return parseDelimitedFrom(DEFAULT_INSTANCE, input); } public static com.streamlayer.sdkSettings.game.common.GameOnboarding parseDelimitedFrom( java.io.InputStream input, com.google.protobuf.ExtensionRegistryLite extensionRegistry) throws java.io.IOException { return parseDelimitedFrom(DEFAULT_INSTANCE, input, extensionRegistry); } public static com.streamlayer.sdkSettings.game.common.GameOnboarding parseFrom( com.google.protobuf.CodedInputStream input) throws java.io.IOException { return com.google.protobuf.GeneratedMessageLite.parseFrom( DEFAULT_INSTANCE, input); } public static com.streamlayer.sdkSettings.game.common.GameOnboarding parseFrom( com.google.protobuf.CodedInputStream input, com.google.protobuf.ExtensionRegistryLite extensionRegistry) throws java.io.IOException { return com.google.protobuf.GeneratedMessageLite.parseFrom( DEFAULT_INSTANCE, input, extensionRegistry); } public static Builder newBuilder() { return (Builder) DEFAULT_INSTANCE.createBuilder(); } public static Builder newBuilder(com.streamlayer.sdkSettings.game.common.GameOnboarding prototype) { return DEFAULT_INSTANCE.createBuilder(prototype); } /** * Protobuf type {@code streamlayer.sdkSettings.game.common.GameOnboarding} */ public static final class Builder extends com.google.protobuf.GeneratedMessageLite.Builder< com.streamlayer.sdkSettings.game.common.GameOnboarding, Builder> implements // @@protoc_insertion_point(builder_implements:streamlayer.sdkSettings.game.common.GameOnboarding) com.streamlayer.sdkSettings.game.common.GameOnboardingOrBuilder { // Construct using com.streamlayer.sdkSettings.game.common.GameOnboarding.newBuilder() private Builder() { super(DEFAULT_INSTANCE); } /** * repeated .streamlayer.sdkSettings.game.common.OnboardingStep steps = 1 [json_name = "steps"]; */ @java.lang.Override public java.util.List getStepsList() { return java.util.Collections.unmodifiableList( instance.getStepsList()); } /** * repeated .streamlayer.sdkSettings.game.common.OnboardingStep steps = 1 [json_name = "steps"]; */ @java.lang.Override public int getStepsCount() { return instance.getStepsCount(); }/** * repeated .streamlayer.sdkSettings.game.common.OnboardingStep steps = 1 [json_name = "steps"]; */ @java.lang.Override public com.streamlayer.sdkSettings.game.common.OnboardingStep getSteps(int index) { return instance.getSteps(index); } /** * repeated .streamlayer.sdkSettings.game.common.OnboardingStep steps = 1 [json_name = "steps"]; */ public Builder setSteps( int index, com.streamlayer.sdkSettings.game.common.OnboardingStep value) { copyOnWrite(); instance.setSteps(index, value); return this; } /** * repeated .streamlayer.sdkSettings.game.common.OnboardingStep steps = 1 [json_name = "steps"]; */ public Builder setSteps( int index, com.streamlayer.sdkSettings.game.common.OnboardingStep.Builder builderForValue) { copyOnWrite(); instance.setSteps(index, builderForValue.build()); return this; } /** * repeated .streamlayer.sdkSettings.game.common.OnboardingStep steps = 1 [json_name = "steps"]; */ public Builder addSteps(com.streamlayer.sdkSettings.game.common.OnboardingStep value) { copyOnWrite(); instance.addSteps(value); return this; } /** * repeated .streamlayer.sdkSettings.game.common.OnboardingStep steps = 1 [json_name = "steps"]; */ public Builder addSteps( int index, com.streamlayer.sdkSettings.game.common.OnboardingStep value) { copyOnWrite(); instance.addSteps(index, value); return this; } /** * repeated .streamlayer.sdkSettings.game.common.OnboardingStep steps = 1 [json_name = "steps"]; */ public Builder addSteps( com.streamlayer.sdkSettings.game.common.OnboardingStep.Builder builderForValue) { copyOnWrite(); instance.addSteps(builderForValue.build()); return this; } /** * repeated .streamlayer.sdkSettings.game.common.OnboardingStep steps = 1 [json_name = "steps"]; */ public Builder addSteps( int index, com.streamlayer.sdkSettings.game.common.OnboardingStep.Builder builderForValue) { copyOnWrite(); instance.addSteps(index, builderForValue.build()); return this; } /** * repeated .streamlayer.sdkSettings.game.common.OnboardingStep steps = 1 [json_name = "steps"]; */ public Builder addAllSteps( java.lang.Iterable values) { copyOnWrite(); instance.addAllSteps(values); return this; } /** * repeated .streamlayer.sdkSettings.game.common.OnboardingStep steps = 1 [json_name = "steps"]; */ public Builder clearSteps() { copyOnWrite(); instance.clearSteps(); return this; } /** * repeated .streamlayer.sdkSettings.game.common.OnboardingStep steps = 1 [json_name = "steps"]; */ public Builder removeSteps(int index) { copyOnWrite(); instance.removeSteps(index); return this; } /** *
     * flag for studio moderators
     * 
* * bool completed = 2 [json_name = "completed"]; * @return The completed. */ @java.lang.Override public boolean getCompleted() { return instance.getCompleted(); } /** *
     * flag for studio moderators
     * 
* * bool completed = 2 [json_name = "completed"]; * @param value The completed to set. * @return This builder for chaining. */ public Builder setCompleted(boolean value) { copyOnWrite(); instance.setCompleted(value); return this; } /** *
     * flag for studio moderators
     * 
* * bool completed = 2 [json_name = "completed"]; * @return This builder for chaining. */ public Builder clearCompleted() { copyOnWrite(); instance.clearCompleted(); return this; } // @@protoc_insertion_point(builder_scope:streamlayer.sdkSettings.game.common.GameOnboarding) } @java.lang.Override @java.lang.SuppressWarnings({"unchecked", "fallthrough"}) protected final java.lang.Object dynamicMethod( com.google.protobuf.GeneratedMessageLite.MethodToInvoke method, java.lang.Object arg0, java.lang.Object arg1) { switch (method) { case NEW_MUTABLE_INSTANCE: { return new com.streamlayer.sdkSettings.game.common.GameOnboarding(); } case NEW_BUILDER: { return new Builder(); } case BUILD_MESSAGE_INFO: { java.lang.Object[] objects = new java.lang.Object[] { "steps_", com.streamlayer.sdkSettings.game.common.OnboardingStep.class, "completed_", }; java.lang.String info = "\u0000\u0002\u0000\u0000\u0001\u0002\u0002\u0000\u0001\u0000\u0001\u001b\u0002\u0007" + ""; return newMessageInfo(DEFAULT_INSTANCE, info, objects); } // fall through case GET_DEFAULT_INSTANCE: { return DEFAULT_INSTANCE; } case GET_PARSER: { com.google.protobuf.Parser parser = PARSER; if (parser == null) { synchronized (com.streamlayer.sdkSettings.game.common.GameOnboarding.class) { parser = PARSER; if (parser == null) { parser = new DefaultInstanceBasedParser( DEFAULT_INSTANCE); PARSER = parser; } } } return parser; } case GET_MEMOIZED_IS_INITIALIZED: { return (byte) 1; } case SET_MEMOIZED_IS_INITIALIZED: { return null; } } throw new UnsupportedOperationException(); } // @@protoc_insertion_point(class_scope:streamlayer.sdkSettings.game.common.GameOnboarding) private static final com.streamlayer.sdkSettings.game.common.GameOnboarding DEFAULT_INSTANCE; static { GameOnboarding defaultInstance = new GameOnboarding(); // New instances are implicitly immutable so no need to make // immutable. DEFAULT_INSTANCE = defaultInstance; com.google.protobuf.GeneratedMessageLite.registerDefaultInstance( GameOnboarding.class, defaultInstance); } public static com.streamlayer.sdkSettings.game.common.GameOnboarding getDefaultInstance() { return DEFAULT_INSTANCE; } private static volatile com.google.protobuf.Parser PARSER; public static com.google.protobuf.Parser parser() { return DEFAULT_INSTANCE.getParserForType(); } }




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