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Map implementation with low footprint and no latency spikes
/*
* Copyright (C) The SmoothieMap Authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package io.timeandspace.smoothie;
import static io.timeandspace.smoothie.UnsafeUtils.ARRAY_OBJECT_INDEX_SCALE_AS_LONG;
/**
* Static utilities shared between {@link ContinuousSegments} and {@link InterleavedSegments}.
*/
final class Segments {
/**
* This method accepts allocOffset, rather than allocIndex so it should be called like
* valueOffsetFromAllocOffset(allocOffset(allocIndex)). This is done to avoid expensive
* translation from allocIndex to the address offset as done in {@link
* InterleavedSegments#allocOffset}.
*
* @implNote the implementation of this method depends on how {@link
* ContinuousSegments.SegmentBase#VALUE_OFFSET_BASE} is initialized with respect to {@link
* ContinuousSegments.SegmentBase#KEY_OFFSET_BASE}.
*/
static long valueOffsetFromAllocOffset(long allocOffset) {
return allocOffset + ARRAY_OBJECT_INDEX_SCALE_AS_LONG;
}
private Segments() {}
}