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/*
 * Copyright (c) 2011-2019 Contributors to the Eclipse Foundation
 *
 * This program and the accompanying materials are made available under the
 * terms of the Eclipse Public License 2.0 which is available at
 * http://www.eclipse.org/legal/epl-2.0, or the Apache License, Version 2.0
 * which is available at https://www.apache.org/licenses/LICENSE-2.0.
 *
 * SPDX-License-Identifier: EPL-2.0 OR Apache-2.0
 */

package io.vertx.core.http;

import io.vertx.codegen.annotations.GenIgnore;
import io.vertx.core.Future;
import io.vertx.core.Handler;
import io.vertx.codegen.annotations.Fluent;
import io.vertx.codegen.annotations.VertxGen;
import io.vertx.core.metrics.Measured;
import io.vertx.core.net.ServerSSLOptions;
import io.vertx.core.net.SocketAddress;
import io.vertx.core.net.TrafficShapingOptions;
import io.vertx.core.net.impl.SocketAddressImpl;

import java.util.concurrent.TimeUnit;

/**
 * An HTTP and WebSockets server.
 * 

* You receive HTTP requests by providing a {@link #requestHandler}. As requests arrive on the server the handler * will be called with the requests. *

* You receive WebSockets by providing a {@link #webSocketHandler}. As WebSocket connections arrive on the server, the * WebSocket is passed to the handler. * * @author Tim Fox */ @VertxGen public interface HttpServer extends Measured { /** * Set the request handler for the server to {@code requestHandler}. As HTTP requests are received by the server, * instances of {@link HttpServerRequest} will be created and passed to this handler. * * @return a reference to this, so the API can be used fluently */ @Fluent HttpServer requestHandler(Handler handler); /** * @return the request handler */ @GenIgnore Handler requestHandler(); /** * Set a {@code handler} for handling invalid requests. When an invalid request is received by the server * this handler will be called with the request. The handler can send any HTTP response, when the response * ends, the server shall close the connection. {@link HttpServerRequest#decoderResult()} can be used * to obtain the Netty decoder result and the failure cause reported by the decoder. * *

Currently this handler is only used for HTTP/1.x requests. * *

When no specific handler is set, the {@link HttpServerRequest#DEFAULT_INVALID_REQUEST_HANDLER} is used. * * @return a reference to this, so the API can be used fluently */ HttpServer invalidRequestHandler(Handler handler); /** * Set a connection handler for the server. *
* The handler will always be called on the event-loop thread. * * @return a reference to this, so the API can be used fluently */ @Fluent HttpServer connectionHandler(Handler handler); /** * Set a handler for WebSocket handshake. * *

When an inbound HTTP request presents a WebSocket upgrade, this handler is called first. The handler * can chose to {@link ServerWebSocketHandshake#accept()} or {@link ServerWebSocketHandshake#reject()} the request.

* *

Setting no handler, implicitly accepts any HTTP request connection presenting an upgrade header and upgrades it * to a WebSocket.

*/ @Fluent HttpServer webSocketHandshakeHandler(Handler handler); /** * Set an exception handler called for socket errors happening before the HTTP connection * is established, e.g during the TLS handshake. * * @param handler the handler to set * @return a reference to this, so the API can be used fluently */ @Fluent HttpServer exceptionHandler(Handler handler); /** * Set the WebSocket handler for the server to {@code wsHandler}. If a WebSocket connect handshake is successful a * new {@link ServerWebSocket} instance will be created and passed to the handler. * * @return a reference to this, so the API can be used fluently */ @Fluent HttpServer webSocketHandler(Handler handler); /** * @return the WebSocket handler */ @GenIgnore Handler webSocketHandler(); /** * Update the server with new SSL {@code options}, the update happens if the options object is valid and different * from the existing options object. * *

The boolean succeeded future result indicates whether the update occurred. * * @param options the new SSL options * @return a future signaling the update success */ default Future updateSSLOptions(ServerSSLOptions options) { return updateSSLOptions(options, false); } /** *

Update the server with new SSL {@code options}, the update happens if the options object is valid and different * from the existing options object. * *

The {@code options} object is compared using its {@code equals} method against the existing options to prevent * an update when the objects are equals since loading options can be costly, this can happen for share TCP servers. * When object are equals, setting {@code force} to {@code true} forces the update. * *

The boolean succeeded future result indicates whether the update occurred. * * @param options the new SSL options * @param force force the update when options are equals * @return a future signaling the update success */ Future updateSSLOptions(ServerSSLOptions options, boolean force); /** * Update traffic shaping options {@code options}, the update happens if valid values are passed for traffic * shaping options. This update happens synchronously and at best effort for rate update to take effect immediately. * * @param options the new traffic shaping options */ void updateTrafficShapingOptions(TrafficShapingOptions options); /** * Tell the server to start listening. The server will listen on the port and host specified in the * {@link io.vertx.core.http.HttpServerOptions} that was used when creating the server. *

* The listen happens asynchronously and the server may not be listening until some time after the call has returned. * * @return a future completed with the listen operation result */ Future listen(); /** * Tell the server to start listening. The server will listen on the port and host specified here, * ignoring any value set in the {@link io.vertx.core.http.HttpServerOptions} that was used when creating the server. *

* The listen happens asynchronously and the server may not be listening until some time after the call has returned. * * @param port the port to listen on * @param host the host to listen on * * @return a future completed with the listen operation result */ default Future listen(int port, String host) { return listen(new SocketAddressImpl(port, host)); } /** * Tell the server to start listening on the given address supplying * a handler that will be called when the server is actually * listening (or has failed). * * @param address the address to listen on * @return a future completed with the listen operation result */ Future listen(SocketAddress address); /** * Like {@link #listen(int, String)} but the server will listen on host "0.0.0.0" and port specified here ignoring * any value in the {@link io.vertx.core.http.HttpServerOptions} that was used when creating the server. * * @param port the port to listen on * * @return a future completed with the listen operation result */ default Future listen(int port) { return listen(port, "0.0.0.0"); } /** * Close the server. Any open HTTP connections will be closed. *

* The close happens asynchronously and the server may not be closed until some time after the call has returned. * * @return a future completed with the result */ default Future close() { return shutdown(0, TimeUnit.SECONDS); } /** * Shutdown with a 30 seconds timeout ({@code shutdown(30, TimeUnit.SECONDS)}). * * @return a future completed when shutdown has completed */ default Future shutdown() { return shutdown(30, TimeUnit.SECONDS); } /** * Initiate the server shutdown sequence. * *

Connections are taken out of service and closed when all inflight requests are processed. When all connections are closed * the server is closed. When the {@code timeout} expires, all unclosed connections are immediately closed. * *

    *
  • HTTP/2 connections will send a go away frame immediately to signal the other side the connection will close
  • *
  • HTTP/1.x server connection will be closed after the current response is sent
  • *
* * @param timeout the amount of time after which all resources are forcibly closed * @param unit the of the timeout * @return a future notified when the client is closed */ Future shutdown(long timeout, TimeUnit unit); /** * The actual port the server is listening on. This is useful if you bound the server specifying 0 as port number * signifying an ephemeral port * * @return the actual port the server is listening on. */ int actualPort(); }




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