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/*
 * Copyright The OpenZipkin Authors
 * SPDX-License-Identifier: Apache-2.0
 */
package zipkin2.internal;

import static zipkin2.internal.HexCodec.HEX_DIGITS;

/**
 * Writes are unsafe as they do no bounds checks. This means you should take care to allocate or
 * wrap an array at least as big as you need prior to writing. As it is possible to calculate size
 * prior to writing, overrunning a buffer is a programming error.
 */
public final class WriteBuffer {
  public interface Writer {
    int sizeInBytes(T value);

    void write(T value, WriteBuffer buffer);
  }

  public static WriteBuffer wrap(byte[] bytes) {
    return wrap(bytes, 0);
  }

  public static WriteBuffer wrap(byte[] bytes, int pos) {
    return new WriteBuffer(bytes, pos);
  }

  final byte[] buf;
  int pos;

  WriteBuffer(byte[] buf, int pos) {
    this.buf = buf;
    this.pos = pos;
  }

  public void writeByte(int v) {
    buf[pos++] = (byte) (v & 0xff);
  }

  public void write(byte[] v) {
    System.arraycopy(v, 0, buf, pos, v.length);
    pos += v.length;
  }

  void writeBackwards(long v) {
    int lastPos = pos + asciiSizeInBytes(v); // We write backwards from right to left.
    pos = lastPos;
    while (v != 0) {
      int digit = (int) (v % 10);
      buf[--lastPos] = (byte) HEX_DIGITS[digit];
      v /= 10;
    }
  }

  /** Inspired by {@code okio.Buffer.writeLong} */
  public void writeLongHex(long v) {
    int pos = this.pos;
    writeHexByte(buf, pos + 0, (byte) ((v >>> 56L) & 0xff));
    writeHexByte(buf, pos + 2, (byte) ((v >>> 48L) & 0xff));
    writeHexByte(buf, pos + 4, (byte) ((v >>> 40L) & 0xff));
    writeHexByte(buf, pos + 6, (byte) ((v >>> 32L) & 0xff));
    writeHexByte(buf, pos + 8, (byte) ((v >>> 24L) & 0xff));
    writeHexByte(buf, pos + 10, (byte) ((v >>> 16L) & 0xff));
    writeHexByte(buf, pos + 12, (byte) ((v >>> 8L) & 0xff));
    writeHexByte(buf, pos + 14, (byte) (v & 0xff));
    this.pos = pos + 16;
  }

  static void writeHexByte(byte[] data, int pos, byte b) {
    data[pos + 0] = (byte) HEX_DIGITS[(b >> 4) & 0xf];
    data[pos + 1] = (byte) HEX_DIGITS[b & 0xf];
  }

  int pos() {
    return pos;
  }

  public void writeAscii(String v) {
    for (int i = 0, length = v.length(); i < length; i++) {
      writeByte(v.charAt(i) & 0xff);
    }
  }

  /**
   * This transcodes a UTF-16 Java String to UTF-8 bytes.
   *
   * 

This looks most similar to {@code io.netty.buffer.ByteBufUtil.writeUtf8(AbstractByteBuf, * int, CharSequence, int)} v4.1, modified including features to address ASCII runs of text. */ public void writeUtf8(CharSequence string) { for (int i = 0, len = string.length(); i < len; i++) { char ch = string.charAt(i); if (ch < 0x80) { // 7-bit ASCII character writeByte(ch); // This could be an ASCII run, or possibly entirely ASCII while (i < len - 1) { ch = string.charAt(i + 1); if (ch >= 0x80) break; i++; writeByte(ch); // another 7-bit ASCII character } } else if (ch < 0x800) { // 11-bit character writeByte(0xc0 | (ch >> 6)); writeByte(0x80 | (ch & 0x3f)); } else if (ch < 0xd800 || ch > 0xdfff) { // 16-bit character writeByte(0xe0 | (ch >> 12)); writeByte(0x80 | ((ch >> 6) & 0x3f)); writeByte(0x80 | (ch & 0x3f)); } else { // Possibly a 21-bit character if (!Character.isHighSurrogate(ch)) { // Malformed or not UTF-8 writeByte('?'); continue; } if (i == len - 1) { // Truncated or not UTF-8 writeByte('?'); break; } char low = string.charAt(++i); if (!Character.isLowSurrogate(low)) { // Malformed or not UTF-8 writeByte('?'); writeByte(Character.isHighSurrogate(low) ? '?' : low); continue; } // Write the 21-bit character using 4 bytes // See http://www.unicode.org/versions/Unicode7.0.0/ch03.pdf#G2630 int codePoint = Character.toCodePoint(ch, low); writeByte(0xf0 | (codePoint >> 18)); writeByte(0x80 | ((codePoint >> 12) & 0x3f)); writeByte(0x80 | ((codePoint >> 6) & 0x3f)); writeByte(0x80 | (codePoint & 0x3f)); } } } // Adapted from okio.Buffer.writeDecimalLong public void writeAscii(long v) { if (v == 0) { writeByte('0'); return; } if (v == Long.MIN_VALUE) { writeAscii("-9223372036854775808"); return; } if (v < 0) { writeByte('-'); v = -v; // needs to be positive so we can use this for an array index } writeBackwards(v); } // com.squareup.wire.ProtoWriter.writeVarint v2.3.0 void writeVarint(int v) { while ((v & ~0x7f) != 0) { writeByte((byte) ((v & 0x7f) | 0x80)); v >>>= 7; } writeByte((byte) v); } // com.squareup.wire.ProtoWriter.writeVarint v2.3.0 void writeVarint(long v) { while ((v & ~0x7fL) != 0) { writeByte((byte) ((v & 0x7f) | 0x80)); v >>>= 7; } writeByte((byte) v); } void writeLongLe(long v) { writeByte((byte) (v & 0xff)); writeByte((byte) ((v >> 8) & 0xff)); writeByte((byte) ((v >> 16) & 0xff)); writeByte((byte) ((v >> 24) & 0xff)); writeByte((byte) ((v >> 32) & 0xff)); writeByte((byte) ((v >> 40) & 0xff)); writeByte((byte) ((v >> 48) & 0xff)); writeByte((byte) ((v >> 56) & 0xff)); } /** * This returns the bytes needed to transcode a UTF-16 Java String to UTF-8 bytes. * *

Originally based on * http://stackoverflow.com/questions/8511490/calculating-length-in-utf-8-of-java-string-without-actually-encoding-it * *

Later, ASCII run and malformed surrogate logic borrowed from okio.Utf8 */ // TODO: benchmark vs https://github.com/protocolbuffers/protobuf/blob/master/java/core/src/main/java/com/google/protobuf/Utf8.java#L240 // there seem to be less branches for for strings without surrogates public static int utf8SizeInBytes(CharSequence string) { int sizeInBytes = 0; for (int i = 0, len = string.length(); i < len; i++) { char ch = string.charAt(i); if (ch < 0x80) { sizeInBytes++; // 7-bit ASCII character // This could be an ASCII run, or possibly entirely ASCII while (i < len - 1) { ch = string.charAt(i + 1); if (ch >= 0x80) break; i++; sizeInBytes++; // another 7-bit ASCII character } } else if (ch < 0x800) { sizeInBytes += 2; // 11-bit character } else if (ch < 0xd800 || ch > 0xdfff) { sizeInBytes += 3; // 16-bit character } else { int low = i + 1 < len ? string.charAt(i + 1) : 0; if (ch > 0xdbff || low < 0xdc00 || low > 0xdfff) { sizeInBytes++; // A malformed surrogate, which yields '?'. } else { // A 21-bit character sizeInBytes += 4; i++; } } } return sizeInBytes; } /** * Binary search for character width which favors matching lower numbers. * *

Adapted from okio.Buffer */ public static int asciiSizeInBytes(long v) { if (v == 0) return 1; if (v == Long.MIN_VALUE) return 20; boolean negative = false; if (v < 0) { v = -v; // making this positive allows us to compare using less-than negative = true; } int width = v < 100000000L ? v < 10000L ? v < 100L ? v < 10L ? 1 : 2 : v < 1000L ? 3 : 4 : v < 1000000L ? v < 100000L ? 5 : 6 : v < 10000000L ? 7 : 8 : v < 1000000000000L ? v < 10000000000L ? v < 1000000000L ? 9 : 10 : v < 100000000000L ? 11 : 12 : v < 1000000000000000L ? v < 10000000000000L ? 13 : v < 100000000000000L ? 14 : 15 : v < 100000000000000000L ? v < 10000000000000000L ? 16 : 17 : v < 1000000000000000000L ? 18 : 19; return negative ? width + 1 : width; // conditionally add room for negative sign } /** * A base 128 varint encodes 7 bits at a time, this checks how many bytes are needed to represent * the value. * *

See https://developers.google.com/protocol-buffers/docs/encoding#varints * *

This logic is the same as {@code com.squareup.wire.ProtoWriter.varint32Size} v2.3.0 which * benchmarked faster than loop variants of the frequently copy/pasted VarInt.varIntSize */ public static int varintSizeInBytes(int value) { if ((value & (0xffffffff << 7)) == 0) return 1; if ((value & (0xffffffff << 14)) == 0) return 2; if ((value & (0xffffffff << 21)) == 0) return 3; if ((value & (0xffffffff << 28)) == 0) return 4; return 5; } /** Like {@link #varintSizeInBytes(int)}, except for uint64. */ // TODO: benchmark vs https://github.com/protocolbuffers/protobuf/blob/master/java/core/src/main/java/com/google/protobuf/CodedOutputStream.java#L770 // Since trace IDs are random, I guess they cover the entire spectrum of varint sizes and probably would especially benefit from this. public static int varintSizeInBytes(long v) { if ((v & (0xffffffffffffffffL << 7)) == 0) return 1; if ((v & (0xffffffffffffffffL << 14)) == 0) return 2; if ((v & (0xffffffffffffffffL << 21)) == 0) return 3; if ((v & (0xffffffffffffffffL << 28)) == 0) return 4; if ((v & (0xffffffffffffffffL << 35)) == 0) return 5; if ((v & (0xffffffffffffffffL << 42)) == 0) return 6; if ((v & (0xffffffffffffffffL << 49)) == 0) return 7; if ((v & (0xffffffffffffffffL << 56)) == 0) return 8; if ((v & (0xffffffffffffffffL << 63)) == 0) return 9; return 10; } }





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