it.tidalwave.bluemarine2.ui.audio.renderer.AudioRendererPresentation Maven / Gradle / Ivy
/*
* #%L
* *********************************************************************************************************************
*
* blueMarine2 - Semantic Media Center
* http://bluemarine2.tidalwave.it - git clone https://[email protected]/tidalwave/bluemarine2-src.git
* %%
* Copyright (C) 2015 - 2016 Tidalwave s.a.s. (http://tidalwave.it)
* %%
*
* *********************************************************************************************************************
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
* an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
* specific language governing permissions and limitations under the License.
*
* *********************************************************************************************************************
*
* $Id$
*
* *********************************************************************************************************************
* #L%
*/
package it.tidalwave.bluemarine2.ui.audio.renderer;
import javax.annotation.Nonnull;
import javafx.beans.property.DoubleProperty;
import javafx.beans.property.Property;
import javafx.beans.property.SimpleDoubleProperty;
import javafx.beans.property.SimpleStringProperty;
import it.tidalwave.role.ui.UserAction;
import lombok.Getter;
import lombok.ToString;
import lombok.experimental.Accessors;
/***********************************************************************************************************************
*
* The Presentation of the renderer of audio media files.
*
* @stereotype Presentation
*
* @author Fabrizio Giudici
* @version $Id$
*
**********************************************************************************************************************/
public interface AudioRendererPresentation
{
/*******************************************************************************************************************
*
*
******************************************************************************************************************/
@Getter @Accessors(fluent = true) @ToString
public static class Properties
{
private final Property titleProperty = new SimpleStringProperty("");
private final Property folderNameProperty = new SimpleStringProperty("");
private final Property artistProperty = new SimpleStringProperty("");
private final Property composerProperty = new SimpleStringProperty("");
private final Property durationProperty = new SimpleStringProperty("");
private final Property playTimeProperty = new SimpleStringProperty("");
private final Property nextTrackProperty = new SimpleStringProperty("");
private final DoubleProperty progressProperty = new SimpleDoubleProperty(0);
}
/*******************************************************************************************************************
*
*
******************************************************************************************************************/
public void bind (@Nonnull Properties properties,
@Nonnull UserAction prevAction,
@Nonnull UserAction rewindAction,
@Nonnull UserAction stopAction,
@Nonnull UserAction pauseAction,
@Nonnull UserAction playAction,
@Nonnull UserAction fastForwardAction,
@Nonnull UserAction nextAction);
/*******************************************************************************************************************
*
* Shows this presentation on the screen.
*
******************************************************************************************************************/
public void showUp (@Nonnull Object control);
/*******************************************************************************************************************
*
* Put focus on the play button.
*
******************************************************************************************************************/
public void focusOnPlayButton();
/*******************************************************************************************************************
*
* Put focus on the stop button.
*
******************************************************************************************************************/
public void focusOnStopButton();
}
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