
it.tidalwave.ui.javafx.impl.JavaFXApplicationWithSplash Maven / Gradle / Ivy
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/*
* *************************************************************************************************************************************************************
*
* SteelBlue: DCI User Interfaces
* http://tidalwave.it/projects/steelblue
*
* Copyright (C) 2015 - 2025 by Tidalwave s.a.s. (http://tidalwave.it)
*
* *************************************************************************************************************************************************************
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR
* CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.
*
* *************************************************************************************************************************************************************
*
* git clone https://bitbucket.org/tidalwave/steelblue-src
* git clone https://github.com/tidalwave-it/steelblue-src
*
* *************************************************************************************************************************************************************
*/
package it.tidalwave.ui.javafx.impl;
import jakarta.annotation.Nonnull;
import javafx.animation.KeyFrame;
import javafx.animation.Timeline;
import javafx.scene.Parent;
import javafx.scene.Scene;
import javafx.scene.input.KeyCombination;
import javafx.stage.Screen;
import javafx.stage.Stage;
import javafx.stage.StageStyle;
import javafx.util.Duration;
import javafx.application.Application;
import javafx.application.Platform;
import it.tidalwave.ui.javafx.NodeAndDelegate;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import it.tidalwave.util.Key;
import it.tidalwave.util.PreferencesHandler;
import lombok.Getter;
import lombok.Setter;
/***************************************************************************************************************************************************************
*
* @author Fabrizio Giudici
*
**************************************************************************************************************************************************************/
public abstract class JavaFXApplicationWithSplash extends Application
{
private static final String K_BASE_NAME = "it.tidalwave.ui.javafx";
/** A property representing the initial main window size as a percentual of the screen size. */
public static final Key K_INITIAL_SIZE = Key.of(K_BASE_NAME + ".initialSize", Double.class);
/** Whether the application should start maximized. */
public static final Key K_MAXIMIZED = Key.of(K_BASE_NAME + ".maximized", Boolean.class);
/** Whether the application should start at full screen. */
public static final Key K_FULL_SCREEN = Key.of(K_BASE_NAME + ".fullScreen", Boolean.class);
/** Whether the application should always stay at full screen. */
public static final Key K_FULL_SCREEN_LOCKED = Key.of(K_BASE_NAME + ".fullScreenLocked", Boolean.class);
/** The minimum duration of the splash screen. */
public static final Key K_MIN_SPLASH_DURATION = Key.of(K_BASE_NAME + ".minSplashDuration", Duration.class);
/** Whether invocations to presentation delegate methods should be logged at debug level. */
public static final Key K_LOG_DELEGATE_INVOCATIONS = Key.of(K_BASE_NAME + ".logDelegateInvocations", Boolean.class);
private static final String DEFAULT_APPLICATION_FXML = "Application.fxml";
private static final String DEFAULT_SPLASH_FXML = "Splash.fxml";
private static final Duration DEFAULT_MIN_SPLASH_DURATION = Duration.seconds(2);
// Don't use Slf4j and its static logger - give Main a chance to initialize things
private final Logger log = LoggerFactory.getLogger(JavaFXApplicationWithSplash.class);
private Splash splash;
private boolean maximized;
private boolean fullScreen;
private boolean fullScreenLocked;
@Getter @Setter
protected String applicationFxml = DEFAULT_APPLICATION_FXML;
@Getter @Setter
protected String splashFxml = DEFAULT_SPLASH_FXML;
/***********************************************************************************************************************************************************
* {@inheritDoc}
**********************************************************************************************************************************************************/
@Override
public void start (@Nonnull final Stage stage)
{
log.info("start({})", stage);
splash = new Splash(this, splashFxml, this::createScene);
splash.init();
final var preferencesHandler = PreferencesHandler.getInstance();
fullScreen = preferencesHandler.getProperty(K_FULL_SCREEN).orElse(false);
fullScreenLocked = preferencesHandler.getProperty(K_FULL_SCREEN_LOCKED).orElse(false);
maximized = preferencesHandler.getProperty(K_MAXIMIZED).orElse(false);
final var splashStage = new Stage(StageStyle.TRANSPARENT);
stage.setMaximized(maximized);
// splashStage.setMaximized(maximized); FIXME: doesn't work
configureFullScreen(stage);
// configureFullScreen(splashStage); FIXME: deadlocks JDK 1.8.0_40
if (!maximized && !fullScreen)
{
splashStage.centerOnScreen();
}
final var splashCreationTime = System.currentTimeMillis();
splash.show(splashStage);
// No executors available here
final var thread = new Thread(() -> initializeInBackground(stage, splashStage, splashCreationTime), "initializer");
thread.start();
}
/***********************************************************************************************************************************************************
*
**********************************************************************************************************************************************************/
protected void onStageCreated (@Nonnull final Stage stage, @Nonnull final NodeAndDelegate> applicationNad)
{
}
/***********************************************************************************************************************************************************
*
**********************************************************************************************************************************************************/
@Nonnull
protected abstract NodeAndDelegate> createParent();
/***********************************************************************************************************************************************************
*
**********************************************************************************************************************************************************/
protected abstract void initializeInBackground();
/***********************************************************************************************************************************************************
* Invoked when the main {@link Stage} is being closed. This method is called in the JavaFX thread.
**********************************************************************************************************************************************************/
protected void onCloseRequest()
{
}
/***********************************************************************************************************************************************************
*
**********************************************************************************************************************************************************/
@Nonnull
protected Scene createScene (@Nonnull final Parent parent)
{
return new Scene(parent);
}
/***********************************************************************************************************************************************************
* Calls {@link #initializeInBackground()} and then {@link #afterInitializationCompleted(Stage, Stage, long)} in the JavaFX thread.
* @param stage the main {@code Stage}
* @param splashStage the splash {@code Stage}
* @param splashCreationTime the time at which the splash {@code Stage} was created
**********************************************************************************************************************************************************/
private void initializeInBackground (@Nonnull final Stage stage, @Nonnull final Stage splashStage, final long splashCreationTime)
{
try
{
initializeInBackground();
Platform.runLater(() -> afterInitializationCompleted(stage, splashStage, splashCreationTime));
}
catch (Throwable t)
{
log.error("", t);
}
}
/***********************************************************************************************************************************************************
* Called after the initialisation in background has been completed, this method dismisses the splash {@link Stage} and brings the main {@code Stage} to
* view.
* @param stage the main {@code Stage}
* @param splashStage the splash {@code Stage}
* @param splashCreationTime the time at which the splash {@code Stage} was created
**********************************************************************************************************************************************************/
private void afterInitializationCompleted (@Nonnull final Stage stage, @Nonnull final Stage splashStage, final long splashCreationTime)
{
log.info("afterInitializationCompleted({}, {}, {})", stage, splashStage, splashCreationTime);
final var preferencesHandler = PreferencesHandler.getInstance();
final var applicationNad = createParent();
final var scene = createScene((Parent)applicationNad.getNode());
stage.setOnCloseRequest(event -> onCloseRequest());
stage.setScene(scene);
onStageCreated(stage, applicationNad);
final double scale = preferencesHandler.getProperty(K_INITIAL_SIZE).orElse(0.65);
final var screenSize = Screen.getPrimary().getBounds();
stage.setWidth(scale * screenSize.getWidth());
stage.setHeight(scale * screenSize.getHeight());
stage.show();
splashStage.toFront();
final var duration = preferencesHandler.getProperty(K_MIN_SPLASH_DURATION).orElse(DEFAULT_MIN_SPLASH_DURATION);
final var delay = Math.max(0, splashCreationTime + duration.toMillis() - System.currentTimeMillis());
final var dismissSplash = new Timeline(new KeyFrame(Duration.millis(delay), e -> splash.dismiss()));
dismissSplash.play();
}
/***********************************************************************************************************************************************************
*
**********************************************************************************************************************************************************/
private void configureFullScreen (@Nonnull final Stage stage)
{
stage.setFullScreen(fullScreen);
if (fullScreen && fullScreenLocked)
{
stage.setFullScreenExitHint("");
stage.setFullScreenExitKeyCombination(KeyCombination.NO_MATCH);
}
}
}
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