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Roles are a powerful way for designing complex behaviours while keeping good practices such as Single Responsibility, Dependency Inversion and
Interface Segregation.
The newest version!
/*
* *********************************************************************************************************************
*
* TheseFoolishThings: Miscellaneous utilities
* http://tidalwave.it/projects/thesefoolishthings
*
* Copyright (C) 2009 - 2023 by Tidalwave s.a.s. (http://tidalwave.it)
*
* *********************************************************************************************************************
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
* an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
* specific language governing permissions and limitations under the License.
*
* *********************************************************************************************************************
*
* git clone https://bitbucket.org/tidalwave/thesefoolishthings-src
* git clone https://github.com/tidalwave-it/thesefoolishthings-src
*
* *********************************************************************************************************************
*/
package it.tidalwave.role.ui;
import javax.annotation.Nonnull;
import java.beans.PropertyChangeSupport;
import lombok.AllArgsConstructor;
import lombok.EqualsAndHashCode;
import lombok.NoArgsConstructor;
import lombok.ToString;
import lombok.experimental.Delegate;
/***********************************************************************************************************************
*
* @author Fabrizio Giudici
*
**********************************************************************************************************************/
// FIXME: weak listeners
@AllArgsConstructor @NoArgsConstructor @EqualsAndHashCode(exclude="pcs") @ToString(exclude="pcs")
public class BoundProperty implements ChangingSource, Changeable
{
@Delegate
private final transient PropertyChangeSupport pcs = new PropertyChangeSupport(this);
public static final String PROP_VALUE = "value";
private T value;
/*******************************************************************************************************************
*
* Creates a new {@code BoundProperty} with the given initial value.
*
* @param the type of the property
* @param value the initial value
* @return the property
* @since 3.2-ALPHA-2
*
******************************************************************************************************************/
@Nonnull
public static BoundProperty of (@Nonnull final T value)
{
return new BoundProperty<>(value);
}
/*******************************************************************************************************************
*
* {@inheritDoc}
* This method fires a property change event associated to {@link #PROP_VALUE}.
*
******************************************************************************************************************/
@Override
public void set (final T value)
{
final var oldValue = this.value;
this.value = value;
pcs.firePropertyChange(PROP_VALUE, oldValue, value);
}
/*******************************************************************************************************************
*
* {@inheritDoc}
*
******************************************************************************************************************/
@Override
public T get()
{
return value;
}
/*******************************************************************************************************************
*
* Binds this property to a {@link ChangingSource}. Every change in the value of the source will be synchronized to
* the value of this property. If the source is a {@link Changeable} binding will be bidirectional, that is the
* object will be set to the current value of this property and will be kept in sync.
*
* @param source the source
*
******************************************************************************************************************/
public void bind (@Nonnull final ChangingSource source)
{
source.addPropertyChangeListener(event -> set((T)event.getNewValue()));
if (source instanceof Changeable)
{
final var changeable = (Changeable)source;
changeable.set(value);
this.addPropertyChangeListener(event -> changeable.set((T)event.getNewValue()));
}
}
/*******************************************************************************************************************
*
* {@inheritDoc}
*
******************************************************************************************************************/
@Override
public void unbindAll()
{
for (final var listener : pcs.getPropertyChangeListeners().clone())
{
pcs.removePropertyChangeListener(listener);
}
}
}